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Kaguya

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  1. Like
    Kaguya reacted to Clephas for a blog entry, The Original Clephas: An Ancient Story   
    Forward
    For those of you who are interested, this name isn't one I pulled out of some random anime, game, or book.  Rather, it was the name of one of the main characters of the very first large-scale story I ever wrote, following a powerful young woman of extremely mixed nature in her travels to restore her people in the wake of the cataclysmic disaster she caused in the act of defending them.  Clephas was her love interest, a skilled and utterly amoral assassin with an intelligent mind uncluttered by unnecessary emotion until he met her.  In the latest story (timeline-wise) using the same larger-scale setting, Clephas is still quite alive (and immensely powerful) some four hundred thousand years later, so you can guess at just how many stories I've written in this universe (hundreds, with many different main characters). 
    Understand, the reason I picked his name was because Clephas was, for lack of a better word, a man of different morals.  I have always been interested in people with odd ways of thinking, and Clephas was my very first attempt to create such a personality.  I made him an absolute professional in a city and society that has only just climbed out of the ruins of the civilization destroyed by his future wife.  Is he handsome?  The question is irrelevant, mostly because of the fact that the Guild performs face-change services for a fee, and Clephas has taken advantage of them so often even he doesn't remember what he used to look like.  Is he strong physically?  No more so than anyone with martial training.  Is he fast?  Yes, but not beyond human limits.  Is he a consummate master of the blade?  No, Faraella, his future wife, is much, much more skilled than he will ever be.  Rather, Clephas is a dirty fighter, using any tool or weapon with the sole purpose of killing.  Fighting sometimes occurs, but when it comes down to it, Clephas is a killer first and a fighter second.  If necessary, he is perfectly willing to burn down a building to kill a target or walk up to him in the middle of the street to drive the dagger in. 
    That said, Clephas is also a man who treasures those few he gets close to fiercely, and he is a man who never breaks his word as given.  if he agrees to protect someone, he will destroy worlds to protect them, and if he agrees to kill someone, that person will die, whatever he has to do to make it happen.  He rarely makes promises outside of his work, and when he does, he is meticulously careful to avoid open-ended commitments, as his personal belief system requires that he fulfill his word, as given, no matter what.  He is not a sadist, but he is extremely vindictive toward those who cross the line with him (harming those he cares about, refusing to pay his fee, attempting to eliminate him to keep from having to pay him, leaking information about his current persona, etc). This set of personality traits is present from his early youth and never goes away, even hundreds of thousands of years later. 
    The Clephas persona I role-play more often is my World-Eater persona, a secondary personality/setting that has become something of a random joke.  It is based loosely off of Cthulhu Universe style evil deities, with the twist that the dominant/prime personality is mostly that of a fat, bald otaku from Earth (yes, that is me, lol).  I mostly mention this so you won't get them confused, and the other story I began in this blog is based on my World Eater Clephas persona, not the earlier character from the Gelaan Universe (the setting in question for the original character). 
    This story is based in Clephas' youth, the untold story of his early years as a member of the Aruul branch of the Assassins Guild (formed during the Imperial invasion but splintered off due to the sealing off of Aruul from the rest of the universe), and his rise to the highest ranks of the Guild, before his encounters with Faraella and Lady Mya (later Empress Mya). 
  2. Like
    Kaguya reacted to Zakamutt for a blog entry, On Moderation and the Validity of Unenforced Standards   
    The problem
    While spurred by recent events, this essay touches on something that seems to have been a pattern in site moderation for some time now.
    Let me make a claim: if a rule, especially one that is vaguely worded, is not enforced, for a decent amount of people that rule does not exist. This nonexistence integrates into the mental model of the rules that forum members construct, no matter what the formal rules may say. For members using this mental model, beginning to enforce a rule that was previously unenforced is equivalent to creating a new rule. As such, the same procedures as those used to notify forum members of new rules should be applied, possibly with some adaptation on the lines of "we will now actually enforce this rule", as the rule effectively did not previously exist.
    The ur-example of this is the loligeddon of yore. The takeaway from the loligeddon when it comes to this essay is this: mods repeatedly stated that no rules had actually been changed. Yet nevertheless the appearance and subsequent removal of a particularly problematic post sparked sweeping policy changes, a cleanup operation, a tl;dr post by the administrator explaining the changes, et cetera. This should make it clear that changing policy is a big deal, even if no written rules actually change.
    Recent policy changes, however, have been very different from what happened during the loligeddon. Frequently the only indication that effective rules have changed has been moderator action, sometimes fairly strict. In essentially all cases this action has been explained either inadequately or, most commonly, not at all. When this occurs the target(s) of moderation will likely feel that they have been unfairly, erratically targeted by a capricious, uncommunicative bully. What do you do when you get bullied? Well, you could talk to HR, but the mod that bullied you is probably in HR anyway and you might not even know who did it. Another option is to fight back. You annoy me, I pay you back in kind - and if I can get some fun at your expense, sure, why not? You're a bully, you deserve it.[1]
    I do not mean to suggest that we need to have a tl;dr writeup every time a rule is changed, but a simple statement of intent would be appreciated. I estimate that writing this should take no more than 20 minutes. As an example, here's a hypothetical notice regarding the changing of rules on gifs that took me ~10 minutes to write. Note that the policy mentioned here could be reversed or altered to be more specific if it turns out that it was unclear or did more harm than good, which is arguably more difficult to do if the rule has been made official.[2]
    In the light of this, I would like to present some recommendations.
    Recommendations
    When moderating, consider if your action is effectively creating or modifying rules
    Remember: in the minds of some of your users, unenforced rules may as well not exist. If you decide to moderate something that was previously typically not being moderated, this will cause confusion and consternation.
    As such, whenever you make a decision, ask yourself: am I changing the rules? If so, you need to consider both whether your action is actually justified, and how you are going to inform the public of your policy change. You are not a cop, you are a judge in a precedent-setting court. This is especially true due to the (understandable) current policy of supporting other mods' decisions near unconditionally.
    Do not make controversial decisions when following up is difficult
    On some occasions moderators have moderated while on vacation, using their phone, with bad connections et cetera. I strongly recommend against making anything close to a controversial decision in these conditions. You will end up both ruining your vacation and doing a bad job.
    Talk first, shoot later
    If you are performing a moderator action which reasonably should include notifying the target of the action, write up the informative PM or otherwise establish communication before enforcement. You could also consider writing up the notification of intent to change / differently enforce / clarify rules before moderating. Most of the time nobody is harmed much by leaving something up until you can handle it properly. For things that require more urgent management such as a fast-evolving derailment, consider either using a PM template for 1-2 people or making a post stating that you have removed derailing posts in the thread you moderated.
    Make people feel heard
    One key theme of this essay is the importance of communication. This extends beyond just notifying people of changes to the rules. I am under no illusions that your actions will go uncontested or that people won't meme and fling shit at you even if you try your best to communicate as advised in this essay. In part this is due to the frustration some people, and certainly I myself, consider you responsible for creating due to your actions up to this point. However, when hostility meets well-practiced civility its fires often run out of fuel. If you constructively engage with those who would oppose you, you can both soothe their frustration and create better, more precise final rules.
    Obviously there has to be a limit and ultimately you set the rules to follow. But explaining, refining, and justifying your position elevates it from that of a dim-witted bully with little justification for their actions to someone who has a well-grounded but different opinion of what the rules should be. The first one deserves punishment, the second, grudging respect.
    As a personal observation: in general, you should assume that much less of your decisions are obviously justified than you currently think. One man's common sense is another man's borderline acceptability is another man's utterly idiotic rule enforcement.
    Moderation is a hard job
    If this all seems like a lot of hard work to you, congratulations! That's what I thought too when the mod applications came along, so I didn't apply. Any moderators that cannot actually moderate disputes should either confine themselves to routine, uncontroversial moderation tasks or step down from their position. Believe me, nobody will die either way, and you'll get to spend your free time doing something that suits you better.

    Notes
    [1]
    I personally don't consider the mods bullies when I do this kind of thing, but I do consider them deserving of public ridicule. The intention is both to correct behaviour and to extract some entertainment out of people that deserve to be made fun of.
    And yeah, I have no respect for authority. None. I will judge you by your actions alone.
    [2]
    This is an assumption based on my conception of normie considerations like pride, sticking with your decision, whatever.
    Obviously if a rule does more harm than good it should be removed whether or not it was enforced temporarily, but it is probably easier to do so politically if it was in fact considered temporary.
    Look, I'm trying desperately not to kill all normies every day here. Give me a break.
  3. Like
    Kaguya reacted to Dergonu for a blog entry, Fuwa Battle Royale - Week 1 -   
    Fuwanovel Battle Royale - Volume 2 -
    Chapter 1: The Beginning
     
    <??> Watched the screen in front of <him/her?> intently. Everything was ready. The time had finally come. All that planning, all that preparation. It had all been for this moment.
    “All the pieces are in place. Well then, let’s start the game, shall we?”
    <??> Pressed the button before <him/her?> with a wicked smile.
    “Hear me, members of Fuwanovel. You are here for a single purpose; to entertain me! Those who have their name announced over these broadcasts shall enter the arena, and fight to the death! Anyone and anything you see out in the arenas will be an enemy, so be careful… And ruthless. As far as the rules go… There are none, heh.
    Good luck.”
     
    Day 1:
    Members in this chapter:

    “The game has begun. Good luck.”
    “‘Alright, time to hunt.” Ranzo jumped down from the platform he was standing on, numbered ‘11’. He had woken up inside an unfamiliar room just moments before, where he had found his suit and weapons. After a short, confusing briefing from the person in charge, Ranzo’s <cell?> had opened, and he could walk out. What greeted him was a massive forest, full of large trees towering high above him. The large trees blocked out almost all the sunlight, making it hard for Ranzo to see where he was going. But, it was either straight ahead, or back to the cell, so Ranzo chose to keep walking.
    The “briefing” had been simple. “You are stuck here. You are to fight anything and anyone you come across. If you are the last alive after the game is over, you win. If you die, you lose.”
    “Gee, really? If I die, I lose? That’s a shocker.” Ranzo spun his scythe around his body with precision while he walked, clearly used to handling the weapon. A sabre hung from his waist in a makeshift sheathe, crafted from his belt.
    After having advanced through the forest for a good ten minutes, Ranzo reached a suspicious looking cave, marked with a number— “7”.
    “Hm, another contender?” Ranzo whispered, and gripped the handle of his scythe firmly while he scanned his surroundings. If his hunch was right, the numbers represented contenders in the “game”. He was 11, and “7” was a different Fuwanovel user, also entered in the game.
    Crack.
    Ranzo spun around instinctively at the sound of a branch breaking behind him, and in the same motion, he threw his scythe forwards. The sound of metal colliding with metal made Ranzo flinch for a brief second, and he lost sight of the person who had knocked his scythe out of the air.
    “Tch.” Ranzo gripped his sabre and chased the mystery person, like a wolf rushing towards a sheep. He had no plan. The only thing going through his head was: kill it. Whoever or whatever it was; kill it.
     
    Meanwhile
    SeniorBlitz ran as fast as he could through the forest, like he had the grim reaper himself on his heels. That was in fact what Senior had thought for a second when he saw the scythe fly towards him just moments before. Senior was not well versed in any kind of combat. He had, in fact, never been in a fight in his entire life. What he did have, however, was a special ability. The ability to know what to do, where to go. He couldn’t explain it well, but there was something guiding him at all times. If he was about to trip and fall, something in his mind would tell him to stop. If he ever got lost, something would guide him back home, even if he had no idea where he was. It was thanks to that power, that guide, that Senior was still alive. He had seen the scythe coming seconds before it was thrown, and had used the sword that was given to him at the start of the game to block its path. He had sadly dropped the sword in his escape, and was therefore now unarmed.
    “Stop running my friend, I wish you no harm!”
    His attacker was shouting at Senior from behind. Thanks to his ability, Senior knew that he would be able to shake off his tail if he just kept following the path laid out in his mind. He did not look back, he did not falter.
    “Tch, you little… How long do you plan on running for?”
    “I’ll catch you eventually you little slime! Just you wait, I’m coming for you!”
    The voice of his attacker grew distant, as Senior just kept on running through the forest. Before long, he had completely shaken off the madman running after him.
    “Haah, haah, haah…” Senior finally had the opportunity to stop for a breath. With his hands on his knees, he spent a few minutes calming down. He knew that the man behind him would not be able to find him for at least another ten minutes, thanks to his ability.
    “Alright, time to find a better place to hide.”
    Senior got back up, and started walking through the dense forest, looking for shelter. He figured it would be smart to find someplace safe to gather his thoughts. It would be best to do so before nightfall, so he started walking faster, following the path lit up in his mind.
    “Just about another hundred meters this way, and— Huh?!”
    “GRAARGH!”
    Senior was so focused on following the path to “safety”, he paid no mind to his surroundings, and did not notice the strange creature approaching from his left. Whatever it was, its massive jaw closed around Senior’s chest, and he was lifted up into the air and shook brutally back and forth, the sharp teeth of the beast ripping his flesh apart with each movement.
    “GYAAAAH!”
    Senior let out a primal scream, and tried to punch the creature with his free arm, but it was no use.
    The beast’s iron jaw remained closed, and the life soon drained from Senior’s body, as most of his organs and blood poured down onto the grass below him. His entire torso had been ripped to bits, and what was left of him was soon devoured by the beast, leaving only pools of blood and a few chunks of flesh behind.
     
     
    About an hour later, Ranzo arrived at the scene of Senior’s death. Taking one look at the pool of blood and gore, Ranzo clicked his tongue, and turned back.
    “Guess someone got to him before me. Oh well, time to look for the next guy, I guess.”
    Whistling a song to himself, Ranzo spun his scythe around, matching the song’s rhythm as he walked back into the depths of the forest, looking for new prey to hunt.
     

    Elsewhere:
    Arcadeotic sat at the end of a cliff, looking at the waterfall below him with a emotionless expression, balancing a katana on his feet. A single sudden motion would surely send the sword tumbling down the fifty meter long drop.
    Arcadeotic was wearing a blue yukata, stained red with the blood of a pack of wild boars he had killed an hour ago. After cooking some of their meat on a fire, he had eaten some for himself, then tossed the rest down into the abyss. He had no intentions of sharing the meat with anyone else, nor did he want the smell of the meat to attract possible predators. He had extinguished the fire as soon as he was done cooking the meat, but it might still have notified someone of his location. Nevertheless, Arcadeotic sat completely still on the cliff, staring out into nothingness.
    Sure enough, after another few minutes, the sound of footsteps could be heard behind him.
    Still, Arcadeotic remaind motionless, not facing his attacker.
     
    Sneaking up behind him was Thatcomicguy, clutching his spear with his right hand. In his free arm was a wooden shield, covered in thick leather. Other than his weapons, Thatcomicguy was completely naked, though his body was covered in blue war paint.
    Thatcomicguy snuck up to Arcadeotic until he was a mere two meters away, then stabbed at Arcadeotic’s back with his spear. Right before the spear hit Arcadeotic’s back, he jumped straight up into the air, grabbed his katana, and in the same motion as he drew it from its sheath, he cut at Thatcomicguy’s chest.
    Thatcomicguy barely had time to block the slice with his shield, and was forced back a few steps from the impact.
    Meanwhile, Arcadeotic landed gracefully on the edge of the cliff, and quickly moved in for another attack, cutting at Thatcomicguy’s left foot.
    Arcadeotic closed the distance between them in a second, and mercilessly sliced a deep cut in Thatcomicguy’s calf.
    “Ugh…”
    Thatcomicguy groaned in pain, and pushed his shield forward defensively, hitting Arcadeotic in the chest.
    Arcadeotic fell backwards, but quickly regained his balance.
    For the first time in the fight, Arcadeotic glanced at his opponent, and chuckled.
    “You look ridiculous.”
    Thatcomicguy paid him no mind, and tried to focus on his plan of attack. He should have the upper hand, even with the cut on his leg, as he had the longest reach thanks to his spear, and a shield to block the katana’s slashes. The leather on his shield had taken a hit already, and was already starting to come apart. It probably wouldn’t last too long.
    Seemingly having come up with a plan, Thatcomicguy stepped forward. Although the pain in his leg was nothing to joke about, he did not let it stop him.
    “Yeah, well, we’ll see who gets the last laugh.”
    Keeping just enough distance between himself and his opponent, so that the katana would not be able to reach him, Thatcomicguy thrust his spear towards Arcadeotic. Arcadeotic easily deflected the thrust, but as he was about to counterattack, Thatcomicguy swiftly changed his grip, turning his spear downwards towards Arcadeotic leg, and dug the tip of his spear into Arcadeotic’s knee. Arcadeotic winced in response, but didn’t let the pain stop him from fighting. Not wasting any time, Arcadeotic slashed two times, but both attacks were blocked by Thatcomicguy’s pesky shield.
    “Tch.”
    It became impossible for Arcadeotic to stand on his wounded leg, which meant he would be at an even bigger disadvantage than before. His strongest point was his speed, but without his full mobility, he would be unable to close the distance between himself and his opponent fast enough to stop the spear from keeping him at bay.
    “... An eye for an eye, huh?”
    Arcadeotic said to himself, as he tried to come up with a way out of the dire situation. He had cut his opponent’s leg, but in return, his own knee had been damaged. Both of them were less mobile, but it seemed like his own injury was a bit more serious.
    “Well, what can you do.”
    Arcadeotic walked forward with awkward steps, his wounded leg mostly just being dragged along the ground.
    “I’ll end this with one strike.”
    The bold statement from Arcadeotic made Thatcomicguy snicker.
    “Oh, is that so? Well by all means, come at me.”
    Thatcomicguy spat back, readied his spear, and covered his chest with his shield. There was no way Arcadeotic would be able to attack his opponent’s torso. And yet…
    “Hmph!”
    With a grunt, Arcadeotic jumped forward, and with all his might, he slammed the flat side of his sword into the wooden shield. The impact made Thatcomicguy stagger, and he let out a painful groan as he put all his weight on his wounded leg.
    Still in the air, Arcadeotic slashed downwards. His sword moved along the rough leather covering the wooden shield, until it reached Thatcomicguy’s exposed shoulder. The sharp blade slashed open the naked shoulder, making Thatcomicguy drop his shield. Unfortunately for Arcadeotic, he was unable to brace himself properly after the attack, and he crashed into the ground, dropping his katana. The air was knocked out of him as his chest collided with the rough ground. But, he wasn’t done there. Although the world around him was spinning, he used his healthy leg to kick violently at Thatcomicguy’s wounded foot.
    “Guaaah!”
    Thatcomicguy screamed, as he too fell to the ground, paralyzed by pain.
    Crawling towards his katana, Arcadeotic was ready to deliver the finishing blow. He gripped the hilt of his weapon, and turned towards his fallen enemy. Although every part of his body hurt, Arcadeotic somehow managed to stand, and moved towards his prey with clumsy movements.
    “Hya!”
    As he reached his target, he brought his katana above his shoulder, and slashed mercilessly at Thatcomicguy's neck.
    Clink.
    The sound of something breaking made Arcadeotic look at his sword in confusion. The katana’s blade had snapped in half, most likely a result from his fall. And since the blade had broken mid swing, he had not actually hit his opponent.
    “Well, shi—”
    Before Arcadeotic could finish his sentence, the tip of a spear dug into his throat, making a spray of fresh blood shoot out from the wound, dying Thatcomicguy’s skin in red.
    As Arcadeotic’s dead body hit the floor, Thatcomicguy dropped his spear, as the strength began to leave his body.
    “You… Tough bastard…”
    With those words, he passed out.
     

     
    Meanwhile, at the outskirts of the forest:

     
    “How’s this place?”
    “Hmm, looks good. We’ll camp here for now. Someone start a fire.”
    “Ugh, do you think there are any more of those things out there? I’m not sure I’m comfortable sleeping here, out in the open…”
    “Don’t worry, we’ll take shifts keeping guard. #28, #6, you two take the first shift.”
    “Huh? Who died and made you the boss?”
    Four figures, covered in mud and blood, were talking under the cover of a giant tree, just half a kilometer from the edge of the forest. The four of them were members of Fuwanovel, and contenders in the death game that had started previously that day. But, neither of them wanted to kill their fellow members, and as a result, they had formed a team.
    Shortly after they teamed up, however, they were attacked by giant monsters that seemed to live in the depths of the forest. Hungry and tired, the four of them had finally reached a seemingly peaceful area, and were setting up camp with what little resources they had.
    The four members were Sayaka (#28), Norleas (#9), Shikomizue (#13) and Kiriririri (#6).
    Shikomizue was the natural leader type, and had taken the lead of the group as a result, something that did not sit well with Sayaka.
    “Why do I have to listen to your orders, huh? I’m tired too! I want to sleep just as much as the next guy!”
    “Look, I don’t mean to be rude here, but in terms of actual combat abilities, me and #9 are the strongest. We need our rest, so that we can protect this group when the time comes. You and #6 are… Well you know.”
    Shikomizue gestured towards Kiriririri, a small girl with silver hair, who was poking the ground with a wooden stick, paying no mind to the conversation that was happening around her. So far, she had not participated in the fighting at all.
    “Okay, I’ll give you her, but we’re not that crazy! Master and I helped you in the fight against those… Those things, didn’t we?!”
    Sayaka pointed in the direction they had come from, where the group had fought against numerous strange beasts.
    Shikomizue scratched his head awkwardly in response. He did not want the group to start fighting among each other, as that would just make things worse. He wanted to figure out what was going on, and how to get out of it. In order to do that, he needed to get as many people as possible to form a team. If no one killed each other, the “game” or whatever it was, had to come to a stop. That was the conclusion he had reached.
    “Fine, I’ll take the first shift, along with… Her.”
    Shikomizue looked towards Kiriririri, who had just finished drawing a strange symbol in the grass.
    “Alright then, let’s get that fire going and—”
    “Get down, something is coming.”
    Norleas reached behind his back and fished out the two daggers he was storing in his jacket, then crouched down, signaling for the others to do the same.
    The group gathered together, and those who had them drew their weapons.
    “What did you see?”
    Shikomizue did not have to wait for a response, as a large bear, covered in metal plating, walked past them. It was looking around, like it was searching for the group. It looked… Off. It looked intelligent, just like the other beasts they had fought that day.
    “Something is definitely not right with these things. They started attacking us right after we formed a team. Almost like… Someone doesn’t want us to team up.”
    Shikomizue thought to himself, as he recalled the days events. Actually, every time they had been away for combat for a certain period of time, something would come and attack them.
    Almost like something, or someone, were controlling them. If that was the case, then...
    “Master, behind you!”
    Sayaka shouted to himself, and jumped forward. In the next second, a large paw covered in metal slammed down on the very spot Sayaka had been standing.
    Reaching into his maid uniform, Sayaka fished out a strange statue, in the shape of an anime figure.
    “They know we’re here master, so we might as well make some noise.”
    Turning the head of the statue around 180 degrees, Sayaka threw it behind the tree, where the second bear had attacked from.
    “Everyone, if you don’t want to go boom, I suggest you run!”
    Moments later, the figure exploded, turning the ground beneath it to ash, blowing the bear to bits in the process.
    The other bear was alerted to their presence, and jumped at Norleas, who slashed at its snout with his daggers before it had time to react. The beast roared in pain, and slammed its massive paw towards Norleas, who elegantly jumped out of the paws path, and went in for another attack.
    While the plate armor proved to be an obstacle, Norleas still managed to bring the massive beast down in a matter of seconds, as a flurry of dagger cuts tore into its hide like it was butter, always finding the unprotected parts of the bears body.

    Meanwhile, Shikomizue was fending of two wolves with his wakizashi katanas, holding back one wolf with each blade, as he pressed them against the wolves sharp fangs.
    “Where is #6? Someone cover her.”
    “Yes, yes, Master and I got her, don’t worry.”
    Throwing explosive statues at everything that moved inside the forest, Sayaka jumped around Kiriririri, who was sitting on the ground, watching the fighting happen around her with an indifferent expression.
    “Ohh, we’re gonna make master so proud, yes we are, tralala.”
    Sayaka sang as he looked up at the sky, throwing statues now seemingly at random. A few landed close to Norleas, but he simply moved out of their path with incredible speed each time, still slashing and stabbing any beast that came in his way with his daggers.
     
    The group fended off countless beasts, until finally, only one remained. It was a massive tiger, also covered in metal plating like the bears from before. The beast’s eyes were glowing in a strange blue light, and it moved faster than any other creature they had fought so far.
    Sayaka had tried throwing several statues at it, but it always got out of the blast zone before it was damaged.
    Norleas was unable to get close to the beast as well, as it was simply too fast.
    Shikomizue knew they were out of options.
    “Tch… Is this really how it ends?”
    He clicked his tongue, and started to walk towards the beast while he shook his head.
    “Am I really doing this?”
    After glancing over his shoulder, taking another look at his three teammates, Shikomizue nodded, and closed his eyes.
    “Listen up. I know what’s going on. These things are being controlled by someone. As long as we’re in a group, we’ll be sitting ducks. They are either being controlled by whoever started this fucked up game... Someone who wants us to keep fighting, or it’s another contender, in which case we should split up to try and find the bastard.
    So...  Guys, split up. Run. For now, just get as far away from each other as possible.”
    “GRAAWRH!”
    Like it understood what Shikomizue was saying, the tiger roared, and charged at the group. It was not happy.
    “Yes come on, you stupid cat.”
    Shikomizue charged as well, running straight ahead, towards the beast’s fangs.
    Then…
    “GUAAH!”
    Shikomizue screamed in pain, as the tiger bit him, its large fangs digging into his left side.
    “I’ll keep this thing at bay… You guys… Run away… Now!”
    Lifting up his free arm, Shikomizue gripped his katana firmly, and slashed at the tiger’s front legs, which were not covered by armor. That should slow it down. The thing was, it would have been impossible to target its legs without making it stop first. And, the only way to do that was to make it stop moving, for instance, by letting it bite one of them. Shikomizue had realized this a while ago, as he watched his comrades fail to hit the beast, and he had given his own life so that the other three could live.
    “You guys better figure out what the fuck is going on here, and stop this ‘game’, alright?”
    Shikomizue looked over his shoulder, watching as his allies ran into different directions. No beasts chased them.
    Pleased that he his plan had worked, Shikomizue fished out a cigarette from pocket, and moved it to his mouth, his hand shaking. He didn’t have anything to light it with, but he still put it in his mouth, and took a deep breath, closing his eyes.
    That was his last breath.
         
     
    Norleas walked through the forest in silence. His daggers were still dripping with blood from the countless monsters he had killed. Still, he had not even broken a sweat. Killing was his job, after all. It was a breath of fresh air for him to kill beasts instead of people.
    It was strange. The person whose job was to take people’s lives had chosen to join an alliance to avoid killing others.
    It was different this time, after all. The people in question were his friends. His fellow Fuwanovel users. There was no way he could kill them.
    Sensing something moving behind him, Norleas gripped his dagger, and prepared for battle. But…
    “Oh, it’s just you.”
    He lowered his weapons. Behind him stood the strange girl from before, Kiriririri.
    “What, didn’t you hear what the boss said? We’re supposed to split up. What, are you scared in the dark by yourself?”
    Kiriririri didn't’ say anything. She simply lifted her arm, pointing into the darkness behind Norleas.
    “What? What is… It…”
    Norleas turned around to look at what she was pointing at, and suddenly felt a sharp pain in his abdomen. Looking down at his own stomach, he saw a silvery blade sticking out from his chest, covered in fresh blood.
    “Wh-What…”
    “Hehe.”
    The laughter of a little girl was the last thing he heard, as his lifeless body fell to the floor.
    Kiriririri pulled the sword out of Norleas’ corpse, and it soon turned into light particles, vanishing into thin air.
    Kiriririri then simply kept walking through the forest with an emotionless expression.

     
     
     
    Kiriririri: Status = Alive
    Sayaka: Status = Alive



     
    Wildcards This Week?
    None
     
    Dead This Week:
    Still Alive:
     
  4. Thanks
    Kaguya got a reaction from Blissful-Works for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  5. Like
    Kaguya got a reaction from Zalor for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  6. Like
    Kaguya got a reaction from DharmaFreedom for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  7. Like
    Kaguya got a reaction from Plk_Lesiak for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  8. Like
    Kaguya got a reaction from VirginSmasher for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  9. Like
    Kaguya got a reaction from EastCoastDrifter for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  10. Thanks
    Kaguya got a reaction from MaggieROBOT for a blog entry, Fabulous on Fuwa - February!   
    Introduction

     
    Welcome, fellow Fuwamembers, to the FuwaRecognition thread. Starting this March, we’ll be highlighting some of the best contributions made by our members each month. From snazzy blog articles to delicious forum threads, and perhaps even a few things more on the shitpost part of the spectrum, we'll keep an eye out for the cream of the crop. And then we'll gather them here. Just for you.
     
    *holds up giant APPLAUSE sign*

     
    A-hem, so this is the first time we're doing this and it might be a bit rough; next time will be at the end of March. Anyways; without further ado, let's get to our highlights. 
     
    By @Zakamutt.
     
    Threads
     
    Our first highlight on threads comes from two Ask Me Anything topics posted in the span of this month: from our dear provisional Tay, @Kaguya, and from the anti-moege task force founder himself, the saltlord himself @VirginSmasher.
     
    It’s now Kags’ fifth year on these dear forums, and members of new ’n old had a lot of questions, climbing over to 50 comments, almost unheard of in this day and age of lacklustre forum interaction. Even after the glory days of lolis long passed, Kaguya still swears close to his heart how they indeed are the master-race that rule over this weeb-dom, mostly in nukige form. Charming.
     
    @VirginSmasher’s AMA, on the other hand, is mostly an appreciation of past glory and his good friends, met before he died out, but he also remembered some newer members who are already becoming an integral part of these forums of today. Quite a lot of internal banter and jokes flew here and there, but it is quite touching to see even older members returning from long breaks of apparent irremovable death.
     

     
    As you might have seen, we have a new EVN on the horizon, or rather, KickStarter: One Last Crane, developed by @Blissful-Works This visual novel is being developed by an Indonesian team with some members over at Tokyo, Japan, and it has a an odd goal amount of 10,052 dollars, though this is due the publicization of the project being handled from Japan, which also makes the whole project page ask all money in yens. A risky play, let’s see if it pays out for them.
    The novel is planned on being released for four languages: English, Japanese, Chinese, and Indonesian. Quite the amount for still quite a small goal, but we’ll have to see how it pans out in the end, at least they are in no shortage of ambition.
    While the art-style itself is quite generic, it does look modern and does its job as presentation well enough, not to mention that the KickStarter page itself is quite stylish, but only time will tell how it’ll go over. All we can do is wait.
     
    @EastCoastDrifter has done something unique on the forums that no one would even think of. He loves space, and he has extended his love to the members of the Fuwanovel community by creating a Fuwanovel Solar System. Using a program called Space Engine, Drifter has taken the liberty to name all planets in this system after very prominent Fuwamembers. It’s a great tribute to the community and you should really check it out. Furthermore, Drifter says he’s not done, and has plans to create more Fuwa solar systems to feature more members in the future. If you want a planet named after you, feel free to post in the linked thread or contact Drifter personally.
     
    By @Arcadeotic and @EastCoastDrifter.
     
    Blogs
    Hi I'm Zaka and I'm the only one that cares about blogs on the team. Maybe. I didn't actually ask the other guys. Shit. So uhh, here's my recs...
     
    @Clephas writes accessibly about (for the most part) untranslated Japanese visual novels. This time, we have some posts about the recently released third VN in the Otome wa Boku ni Koishiteru series, of which the first actually has a translation by MangaGamer. Unfortunately, the second is where people think it actually got good. We start with a more general note on the series, then move on to a review of Otoboku 3 itself.
     
    While Clephas has been writing for quite a while, @MaggieROBOT is a bit newer to the scene. She focuses on Otome and BL VNs, and for this post we'd like to show you her post on an upcoming BL visual novel (fresh from the pot, baby. That thing is probably the first blog post to come right after this one. Oh yeah. That's how we roll. - Kaguya) as well as her review of the robot-romance Otome VN Sakuya. Go ahead and look for her post complaining about a trap in a moege not having a route if you like things on the more humorous side of the spectrum

     
    Just For Fun!
     
    During the process of writing this post.
     

     
    Well you know I’m all about that nepotism baby. That's right, this is just for you. Rising 1.8% female readership (thanks Maggie) local GM and blog post connoisseur Kaguya here. To close the blog review section up, we’ll be highlighting the post where I wonderfully delve into the mind of writer Setoguchi Ren’ya, explaining his past and his involvements with the little-known work The Shawshank Redemption as well as how that work affected the VN industry, finishing things with a bang as I explain his history and the hidden messages within Swan Song.
    And finishing things off in a suitable grand scale, much like a writer who traps himself into writing continuously larger powerlevels until his shounen manga gets to a point where it doesn't even resemble the original, we will be looking at two posts made by Fuwanovel's current closest figure to Jesus, @Kiriririri (Who unlike our creator, did revive. How about that?)
    He died for our sins as he bravely made two deep posts about the current state of the VN community that were completely hidden by the evil staff... Until now. Gaze upon them and marvel, this is the true work of a genius!!

    February is over. We bled. We sweat. Friendships were broken and renewed, and old members revived from their graves and mingled with the new pringles to take us where we are now. And the community persists, as glorious as ever. 
    March is here. And in this rewind, I declare FebruaryFuwa absolutely Fabulous! 
  11. Like
    Kaguya reacted to Clephas for a blog entry, Happy Birthday to Me   
    Well, as of thirty-nine minutes ago, it is officially my birthday (as of the time I checked at the beginning of making this post).  I have a lot of things to reflect on this year. 
    I am now thirty-six, settling into the beginnings of middle-age, knowing my lifestyle will probably kill me before I hit fifty. 
    I'm a sugar addict, I love fatty foods, I make my own alcoholic drinks (this year, a mixed fruit wine that actually turned out well and was much easier than the rum and hard root beer I did last year). 
    I sit on my ass eighty percent of the time, I am hugely fat...
    ... and I'm surprisingly happy.  I won't say I don't have my down moments.  Looking back, I regret not going for more athletic pursuits while my knees and back could still stand them.  I regret not trying for a more regular and less... frustrating line of work.  However, I can honestly say that, for all its frustrations, I actually seem to like being a fat, balding otaku who has pretensions at being  some kind of VN guru (lol).
    I do wish that I could fit into a plane seat, lol.  If I ever go to Japan, it is going to have to be a sea trip, since buying two plane tickets for one person is both embarrassing and more than a little expensive.
    I hate my work, but I'm good at it and, in good times, it pays well, so I keep doing it.
    So what would I change? 
    Honestly, it is hard to say.  I won't pretend I'm all love and joy when it comes to life.  I have too much toxic waste going through my brain for that (I just happened to have gained just enough maturity not to feed the trolls constantly *smiles dryly*).  I'm fundamentally a passive person once I set foot outside my hobbies, preferring not to do anything I don't absolutely have to do.  I'm also negative and misanthropic... but is that stuff I actually want to change?
    *shrugs*
    I've never been any other way, so it is impossible to say.  However, every year I hit this day and wonder what could have been, which probably says everything that needs to be said about my experiences with life, for all my proclamations of relative happiness.
     
  12. Like
    Kaguya reacted to Clephas for a blog entry, The worst and most poorly-used Tropes in VNs   
    I've raved on tropes before.  Many times.  However, as I have also said many times before, tropes and stereotypes do have an important place in fiction of all sorts.  The important part is to balance the use of tropes to create something interesting and unique, rather than just using them to copy a previous work or works.
    1.  The 'standardized' voiceless protagonist- For better or worse, there was a long period of time when VN protagonists outside of chuunige were forbidden by industry custom (unspoken, unmentioned) to have a personality beyond the standard 'nice guy, dense, harem-building' protagonist with no voice-acting.  I'm going to be straight with yall... this kind of protagonist is a long-standing attempt to create a convenient means for self-insertion into a situation, because his personality is nonexistent, he has no voice of his own, and in some cases you can even name him.  Obliterating the individuality of the protagonist became a common tool in VNs around the turn of the century, even as story-focused VNs became more and more distinct from their nukige and moege brethren.  This protagonist is an outdated, absolutely worthless relic of a time where people had forgotten the cardinal rule of interesting fiction... a boring point of view makes for a boring game.
    2.  The osananajimi heroine- Unlike the standardized protagonist, this particular trope is not evil in and of itself... it is simply misused on a massive scale in VNs.  When used properly, the osananajimi heroine frequently becomes the most attractive of the heroines, her depth of character far outweighing that of even a well-designed protagonist (Kagome from Comyu,  Selma from Bullet Butlers, Suzu from Ayakashibito, etc).  However, when misused, an osananajimi heroine is simply an excuse for laziness in character development.  I don't know how many times I've run into osananajimi heroines who had an easy relationship with the protagonist but absolutely no depth of character, no past episodes of interest, and no really deep connections to make you want to make them the protagonist's lover.  I'm sorry, but a decade of hidden puppy love is not sufficient for me to take an interest in a heroine (incidentally the most common osananajimi heroine setting).  Moreover, such heroines almost always have that stupid 'transfer from friends to lovers' issue pop up... and it is basically a similar issue to that of the sister to lover one, on a smaller scale (and without the delicious fragrance of immorality to make it interesting).
    3.  The 'week-later' ending- This is a type of ending/epilogue that pops up that ends a very short period of time after the climax of a path or story.  Charage in particular tend to use this type of ending, because they want to be able to put out a FD to milk the fanbase later if the game turns out to be popular.  These endings fail to provide the closure the reader desires, and it leaves you at loose ends in the wake of the story.  If you love the characters of a story, don't you want to see what their lives are like down the road?  I hate to say it, but by the end of the average charage, the reader is generally bored of school life and wants to move on.  This type of ending is always a huge let-down, especially for readers like me.
    4.  Slice-of-life as an end rather than a means- Slice-of-life is something that has become inescapable in non-nukige VNs, for the most part.  That, in and of itself, is not that much of a problem.  If you want to get to know a character, there is nothing like seeing a bit of their life outside a stressful situation to give you an idea of who they are.  However, there is nothing more boring than a game that doesn't have any conflict, which is slice-of-life from beginning to end, with no rough spots or speed bumps to make things a bit 'spicier'.  My problem with this is that slice-of-life for the sake of slice-of-life has become a trope in and of itself, which means there are enough VNs out there of that type to make it easy to consider it to be such.
    5.  The TSUNDERE- Yes, I went there.  Despite the efforts of an entire decade of otakus, the tsundere still hasn't died.  The tsundere is a character who acts negatively on the surface toward someone but cares for them underneath, to put it simply.  Around the turn of the century, tsundere heroines became a huge boom in anime, manga, and VNs, starting with the violent tsundere and moving on to the Taiga-chan 'barking dog' style, then finally into more and more varied types that plagued otaku media like a virus.   My problem with tsunderes is that more than ninety-percent of them literally don't have a reason - personality-wise or otherwise - to be tsundere.  These characters unnaturally react to the protagonist or other characters, and they don't have a reason to do so.  To be blunt, this type of behavior pattern got old long ago... and yet otaku media creators inevitably include a tsundere in almost everything produced.
    6.  Teenaged characters- Primarily due to the moege genre and its influences, better than ninety-percent of VNs made today consist entirely of young people as main characters.  I have to say this... I'm seriously tired of every protagonist and heroine being a kid.  At the very least, I'd like to see a larger percentage of youthful adult protagonists, for a change.
    7.  School-life setting - Sorry, I'm tired of having to experience kids wasting their youth.  In particular, my biggest bone to pick with a lot of protagonists is that happy-go-lucky tendency to forget about planning for the future.  School-life consists a very small portion of the average human's lifetime.  It might be a time many are nostalgic for, but I honestly can't take an interest in it anymore. 
    There are others, but these are the ones that come to mind immediately, lol.
     
  13. Like
    Kaguya reacted to sanahtlig for a blog entry, Nonconsensual scenes censored in Nutaku's Kamihime Project R   
    Nutaku has been caught censoring dialogues implying non-consensual sex in free-to-play ero-RPG Kamihime Project R, reneging on earlier promises.
    Rape scenes censored in Nutaku's Kamihime Project R
  14. Like
    Kaguya reacted to Clephas for a blog entry, Silverio Trinity Part two: Mistel Valentine, Rain Persephone, True   
    Mistel Valentine
    For those who have played Vendetta, look in the spoiler box for a small gift. 
    Anyway, Mistel is a Paladin of the Japan-worshiping Holy Country of Canterbury, which is based in the same region as Britain is today.  She is an older woman with a strong sense of compassion, her duty as a warrior in service to her faith and her country, and a lot of experience with the ups and downs of life.  As one of the three heroines, she shares one quality they all possess... a deep love of Ash. 
    This path focuses on Dainsleif as an antagonist, and as a result... it is one massacre after another.  That guy is even crazier than Strayed from Vendetta and is an equal in his own way to the puppet-masters on the Empire's side.  As is common in games with a true path, this one reveals a few elements of the protagonist's past and what is going on behind the scenes that isn't covered in detail in the other paths. 
    This path, like Aya's, left me crying... multiple times.
    Rain Persephone
    Rain Persephone is a mercenary working for the 'Sea of the Rising Sun' mercenary band who has a strong personal attachment to Ash, as well as a virulent hatred of Valzeride-style heroism that is pretty nostalgic for those who played Vendetta.  That said, she is essentially a 'good' person at heart, and her priority is Ash's salvation, so she doesn't have that hopelessly black-hearted personality that Zephyr had... or that weird love of Vendetta's.
    Anyway, Rain's path focuses on Cerberus and the issues relating to him and the influence of the Underworld on what is going on.  As a result, it is perhaps the most... nostalgic of the paths so far.  In particular, the final battle brings back memories of great times, hahaha.  The downside is that, like the others, it has a sad ending... or rather an inevitably sad ending, for the same reason as the others. 
    Again, this path is classic Light, setting things up for a Grand/True route, and I seriously recommend that anyone who reads this game read this path after the other two heroine paths, as it reveals way too much about certain aspects of the story that kind of spoil things for the other paths.  That isn't to say that the elements from those paths are included in this one, but rather, too much vital information is revealed that would probably interfere with full enjoyment of the other two.  In fact, the order in which I did the paths is probably the best one, looking at things in retrospect.
     
    True Path
    This path shows off one of the few areas in which this team completely surpasses Masada... they can make a direct sequel that feels as strong in its own way as the original, without being entirely dependent on it for everything.  For better or worse, Masada is terrible at reusing characters... as was proven with Bansenjin.
    This is Ashley Horizon's path, above all other things.  It brings all the elements introduced in the other paths together and confronts the biggest issues and antagonists head on.  It is also incredibly brutal to everyone involved, as is the habit with both of Light's chuunige teams.  This path is long... longer than the heroine paths by about a third.  It is also highly reminiscent of Dies Irae's Marie path in the way it comes together (to be blunt, this team always builds tributes to Dies Irae into its games, both subtle and unsubtle, so that wasn't much of a surprise).  The biggest difference between the two is that Ashley is closer to Marie and the girls are closer to Ren in role and personality, hahaha... I honestly think that was meant as a subtle joke on the part of these writers, a bit of an elbow to the gut for those who expect the males to always be the endlessly combative ones. 
    That said, these deliberate surface resemblances and subtle/not-so-subtle tributes to this team's favorite game aside, this was a fun ride.  I will say that enjoying this game to the fullest requires that you have played Vendetta.  Otherwise, there are huge holes in your knowledge that they aren't about to bother to fill in.  While this team lacks Masada's poetic approach to everything, they do have a rhythm of their own that is hypnotic in its own way.  The problem is that they sometimes let their Masada-worship get out of hand (it was worst with Zero Infinity). 
    Anyway, this is an excellent addition to Light's lineup and my pick for one of the best direct sequels ever, lol.
  15. Like
    Kaguya reacted to Clephas for a blog entry, Silverio Trinity Part one: Common route and Aya Route   
    **** WARNING WARNING it is impossible to talk about Silverio Trinity without talking about the events of Silverio Vendetta, so this post is going to be full of spoilers.  Until and unless you have played Silverio Vendetta, do not under any circumstances read this post!!!!****
     
     
     
     
     
     
     

    Silverio Trinity is based three years after the events in Vendetta's path in Silverio Vendetta, in the city of Prague.  The technology to make Esperanto warriors has been leaked to other countries, and as a result, the 'old capital', as it has become known in the New Era, tends to resemble certain other city-states that had the misfortune to be occupied by multiple powers in the past. 
    Ashley Horizon (seen above) is a new Esperanto soldier in service to the Military Empire of Adler, which was the setting for the first game.  I'm going to be straight with you... if you thought Zephyr was seriously fucked by circumstances in the first game, Ashley is actually worse off, once you get to know what is going on.  A large part of that is that the main antagonist and instigator is even worse than the two main antagonists of the original game. 
    Like the original game, this one starts with bloodshed and memories of the bloody massacre ten years before.  Of course, that is the scene portrayed in the videos previewing the original game, and it symbolizes the role that the Fuhrer Valzeride played in the eyes of the people. 
    In both games, there is a definite sense - and this is actually a blunt truth - that the protagonist is forced to live out a role forced on him by people who want something that has nothing to do with him personally.  Sadly, this doesn't prevent them from tearing his life and even his sense of self apart in a search for what they want, and you get a pretty solid idea of just what the main antagonist wants in the common route.
    There are three heroines in this game, the first of which I picked was Aya Kirigakure.
     

     
    Yes, Aya is a relative of that yandere yuri ninja from the first game.  Pity the individual that gets one of that family in love with them... or happens to get in the way of that love.  Like their relatives, the Amatsu, this family seems to have an endless capacity for obsessive affection... and Aya herself admits that it isn't uncommon for members of both families to be perfectly happy stealing the men and women they love from others and ruining any number of lives in the process.
    Aya herself is a 'yamato nadeshiko' (the ideal of the Japanese woman) combined with the battle skills of a first-rate soldier and assassin.  She also has some of the best 'scary woman in love' expressions I've seen on a VN female's face in a year or two, lol. 
    Her path has a focus on the Empire side of things, quite naturally, and as a result, it shows off the various insanities leftover from the Fuhrer's era.  Unfortunately for Ash, he has experienced some of those first hand, lol.
    I rate this path highly, but it definitely feels a lot like Kei's path from Dies Irae.  It isn't meant as a 'true' path, and the ending itself is... sad.  This is unavoidable considering the circumstances, but I still cried.  Unlike Zephyr from Vendetta, Ashley isn't a coward or a natural survivor, so it is perhaps inevitable that his endings will be somewhat more obviously tragic in nature.
    As is common with non-true paths in Light games, this path leaves certain elements of the story unresolved and leaves behind the seeds of disaster that are likely to bloom long after the story is over.  It also doesn't hesitate to show you that that is the truth.  That said, the final battles are classic Light in every way, with some seriously brutal combat scenes full of wonderful narration - both of the combat itself and the characters' thoughs and emotions. 
    A few more general impressions that I thought I'd relay to you is that Ash, for better or worse, is no Zephyr.  He lacks that particular insane attachment to his own life and that peculiar haunted terror of victory and its aftermath that defined Zephyr's character.  So, don't expect a Zephyr clone as a protagonist.  I will say that he isn't what he seems on the surface or even in his own thoughts, though.
     
  16. Like
    Kaguya reacted to Clephas for a blog entry, Issues when Reviewing/Commenting on stuff you like and stuff you don't   
    Something I'm sure people have noticed in my posts in this blog is that I almost invariably compare VNs I'm reading on to either a genre standard or a similar VN in the past.  To be blunt, this is a shortcut, as it is incredibly tedious to write out an extensive analysis of a genre-typical something that is only minutely different from a hundred other VNs of the same type. 
    Comparisons provide a frame of reference, giving the readers a chance to figure out what they can expect based on previous experiences.  In that way, my VN blog is a bit more geared toward relatively 'experienced' readers of VNs than it is to those just getting into reading VNs.  After all, if you have never read a charage, you won't have any point of reference to understand what I'm referring to when I indicate something is a charage.
    Understand, I recognize this limitation... and in the end I have to shrug.  One of the issues I've made a point of reinforcing in the past, when working on VN of the Month, is to eliminate spoilers and try to be as objective as is possible, though in some cases this involves me posting something immediately previous that warns the readers about my prejudices and how they are likely to effect my viewpoint on what I'm reading.  I'm categorically prejudiced against Minori, for instance... and just letting people know just how I feel prior to posting on a Minori game (and reminding them each time another one comes out) gives you a realistic expectation of how I will be looking at the VN in question.  Similarly, I periodically reinforce the knowledge of my dislike of the charage genre (or rather, my dislike of many of its conventions) to help those who read my blog keep in mind that it isn't exactly my favorite genre.
    In the case of chuunige, my prejudice is in perfect opposition to my prejudice with charage.  I am naturally inclined to give chuunige and fantasy VNs in general far more leeway than I would ever grant any charage... and thus I almost inevitably make an effort to savage any chuunige I play critically in retrospect.   A perfect example would be Zero Infinity and Electro Arms... both are by Light, a company I adore... and both are games that I found to be immensely fun to play.  However, in both cases I found myself lingering on their faults in the aftermath, savagely criticizing Zero Infinity's blatant Masada-worship and Electro-Arms' prolific sub-heroine paths and obsession with busty main heroines.  Did this mean I didn't like them?  Quite the opposite.  I enjoyed both immensely... but I felt obligated to be even harsher than them than I would have with a charage. 
    Similar things occur whenever I find myself getting deeply interested in a VN.  I feel a sick need to nitpick at something, the more I'm enjoying it, as if I were some masochistic fanboy that likes driving himself into a rage.  This is a disease that has crept in as I've been posting on VNs, making it difficult for me to just sit back and enjoy the ride with many that I otherwise would have at least given a better chance.
    Understand, some of those VNs I would have enjoyed immensely before I hit the three hundred VN mark.  Unfortunately, my habit of blogging on just about everything I play has left me with a sense of obligation to those who read this blog, to be as unbiased as it is possible to be or to at least warn those reading about my prejudice and bias beforehand. 
    As a clarification, I was never particularly fond of the dating stage of a charage heroine's path... just to let you know.  'Cute' interactions grow stale really quickly when you've seen it a hundred times before (literally) in all its permutations.  It is also why I inevitably praise routes that step off the beaten path if they don't suck outright.
  17. Like
    Kaguya reacted to Clephas for a blog entry, Clephas Top 50 VNs   
    For the last two years or so, I've gotten repeated requests to unequivocally name my top VNs made up until the present, ignoring objectivity, my vndb votes, etc.  I've more or less just ignored most of those requests, because it is a pain in the ass to name a 'favorite' VN in the first place.  I've made lists of VNs I loved from various genres, and I've also made lists of VNs for a specific purpose.  However, I've avoided making a list like this one up until now, mostly because my 'favorites' switch out so often. 
    Let's get this straight for those who are going to criticize my choices... these are the VNs I like the most, not the fifty best VNs of all time.  I make no pretense to preeminence of opinion in this case, because I'm also discarding all attempts at objectivity.  What a person likes is ultimately a matter of personal tastes, not a matter of logic.
    Why did I make it fifty?  Because my number of VNs played, setting aside replays and nukige, is over six hundred already (with replays and nukige, it is closer to eight hundred...)... I'd be surprised if I didn't have this many VNs I considered wonderful. 
    Keep in mind that these aren't in a particular order.
     
    1.   Evolimit
    2.   Dies Irae (the one by Light)
    3.   Ikusa Megami Zero
    4.   Nanairo Reincarnation
    5.   Semiramis no Tenbin
    6.   Bradyon Veda
    7.   Vermilion Bind of Blood
    8.   Hapymaher
    9.   Tiny Dungeon (as a series)
    10.  Bullet Butlers
    11.  Chrono Belt
    12.  Ayakashibito
    13.  Otome ga Boku ni Koishiteiru 2
    14.  Chusingura
    15.  Draculius
    16.  Otome ga Tsumugu, Koi no Canvas
    17.  Silverio Vendetta
    18.  Konata yori Kanata Made
    19.  Grisaia series
    20.  Akatsuki no Goei series
    21.  Reminiscence series
    22.  Haruka ni Aogi, Uruwashi no
    23.  Harumade, Kururu
    24.  Soukou Akki Muramasa
    25.  Tokyo Babel
    26.  Tasogare no Sinsemilla
    27.  Komorebi no Nostalgica
    28.  Yurikago yori Tenshi Made
    29.  Izuna Zanshinken
    30.  Moshimo Ashita ga Harenaraba
    31.  Kamikaze Explorers
    32.  Devils Devel Concept
    33.  Suzunone Seven
    34.  Baldr Skydive series
    35.  Baldr Sky Zero series
    36.  Toppara Zashikiwarashi no Hanashi
    37.  Tsuisou no Augment (series)
    38.  Kikan Bakumatsu Ibun Last Cavalier
    39.  Shin Koihime Musou (series not including the original Koihime Musou)
    40.  Soshite Hatsukoi wa Imouto ni Naru
    41.  Tenshi no Hane o Fumanaide
    42.  Irotoridori no Sekai
    43.  Noble Works
    44.  Koisuru Otome to Shugo no Tate (series)
    45.  Kitto, Sumiwataru Asairo yori mo
    46.  Jingai Makyou
    47.  Sakura, Sakimashita
    48.  Abyss Homicide Club
    49.  Re:Birth Colony Lost Azurite
    50.  Owaru Sekai to Birthday
     
     
  18. Like
    Kaguya reacted to ExtraMana for a blog entry, Fairy Fencer F - Review (PS3,Pc)   
    Review - Fairy Fencer F (PS3, Pc)
      Fairy Fencer F box art     The story in this game is in one word ‘fairies’. You see, you have a fencer who controls the fairy when wielding them in battles. Naturally you have some evil villains who want to control all the fairies for World domination or some such thing. But all you really need to know is that this game is trying to be kind of edgy, which doesn’t work out at all, because it’s about fairies. Anyway the characters are pretty 2 dimensional as you might expect and although the art style is nicely detailed, the actual character design is kind of anodyne, and the main protagonist in the game called ‘Fang’ is a bit on the tiresome side. As for the rest of the characters, they do have some vaguely witty dialogue in cut scenes sometimes but the rest of the time they spend reminding you of what cardboard cutout their personality is supposed represent. When you stack up the visuals of Fairy Fencer F to say Hyperdimension Neptunia MK2 you can see they look pretty similar. This is because Compile Heart is still using the same game engine in 2014. Considering that this game looks like a PlayStation 3 launch title, this is not good at all.      Fairy Fencer F(left) compared to Hyperdimension Neptunia Mk2(right)   Now mediocre visuals don’t really bother me but tin his case it reminds of when Fallout 3 came out on the old Oblivion engine and everyone bitched about it, and then when New Vegas came out on the same tired old engine people where even more pissed off. The difference is that Compile Heart have released 4 games on their now archaic engine, to add insult to injury, even if you decide to do the optional 3.5gb install for the game it still chugs. That’s right a game that looks like in 2014 cannot manage a consistent 30 frame per second. In the positives for the visuals department, the special attacks in this game are glorious, you will feel like your power level is over 9000 guaranteed. The biggest strength of the Hyperdimension Neptunia series was in my opinion the sound. However the soundtrack in this rather less successful in this game. While the battle music is usually quite upbeat and fitting, for some insane reason compile heart decided that using songs with lyrics was a good idea, and this really takes away from the experience. The voice work is passable to fairly good, the female voice actors tend to do a slightly job than their male counterparts although this seems to be almost always the case in video games for some reason. Early on cut scenes will be interesting, the ones that are voiced anyhow but because the plot is dull and edgy you’ll probably ending up skipping a lot of the cut scenes later on.     Fairy Fencer F cutscene   As for the gameplay itself, well the battle system in this game is basically a polished version of that seen in the Hyperdimension Neptunia series. Only now you don’t have to worry about using buffs and de-buffs all the time in order to defeat the enemies. This game uses an active turn based battle system so whilst there is clearly a turn order you can move around during your turns in order to line up Area of effect special attacks and the like, you’ll also be able to pull off lightening combos where you get to attack with all of your party though this feels mostly random. The biggest aspect of battles is to build up your combo meter, the little purple bar at the top. This will allow you to ‘Fairize’ which gives you hyper powerful attacks and better combos. You can also use spells to deal extra damage to enemies who are weak to certain elemental based attacks, although the enemies with the exceptions of bosses are generally pretty easy so you’ll end up mashing buttons far too much of the time. It only takes a couple of hours before what, I would like to call ‘battle fatigue’, sets in. This is where you pretty much aren’t paying any attention to stats, and are reliant on audio cues to tell you when it’s time to use a potion to heal or whatever the case may be, this because you’ll be so damn bored from having played out 100 similar battles in a row.      Fairy Fencer F gameplay screenshot   Outside of battles you can explore the map using world transform which is basically where you stake fairies you’ve gained through the campaign. It’s very basic, and you can even pay for the information on where to get fairies. It’s really pointless since all you’ll end up doing is beating dungeons in an order that is pretty much pre-set. The game does allow you to customize your characters stats to by using WP points, so you’ll be able to increase your attack, defines and learn stronger spells through the menu as you progress, there is also an option to synthesize potions and other items in the main towns shop but it’s not exactly a big part of the game. Lastly you have side missions, and sure they do add more game time, but they always consist of either killing X number of this monster, or fetching this random item from dungeon Y. Half of the quests are even labelled ‘fetch’. Ultimately I found Fairy Fencer F to be incredibly shallow, and whilst the battle system was improved over Compile Heart’s Hyperdimension Neptunia series, the gameplay is still so similar it feels more like an update patch then its own thing.   Dodd, R. (2014). ComicConReviews: Review - Fairy Fencer F (PS3, Pc). [online] Comicconreviews.blogspot.co.uk. Available at: http://comicconreviews.blogspot.co.uk/2014/10/review-fairy-fencer-f-ps3-pc.html [Accessed 11 Aug. 2016].  
  19. Like
    Kaguya reacted to ExtraMana for a blog entry, Hyperdimension Neptunia Rebirth 1 - Review (PS Vita, Pc)   
    Review - Hyperdimension Neptunia Re;Birth 1 (PS Vita, Pc)
        Hyperdimension Neptunia Re;Birth1 cover art     If you’ve been a fan of Japanese role playing games in the last 5 years chances are you’ve heard of the Hyperdimension Neptunia series. To date there is a trilogy of games on PS3, a manga series, an anime series and another manga series based on the anime. It also has 3 spin off games, 3 remakes the first two of which are already out in the West, and more games currently in development. Needless to say the franchise has become pretty popular. Re;Birth 1 overhauls a lot of problems with the original Hyperdimension Neptunia. For one it uses an enhanced battle system from Hyperdimension Neptunia: Victory. The story sequences in the original game used 3D models whereas in Re;birth they have been completely redone in 2D animation. The story itself focuses around the fantasy land of GameIndustri. A place divided into 4 kingdoms ruled by goddesses who gain there powers from share energy a sort of metaphysical equivalent to the democratic process. The Moe goddess Neptune loses her memory and so the bulk of the plot centers on exposition. Tonally the game is very light, the series is about meta humor, breaking the 4th wall a lot and of course being kawaii, and yes there is plenty of fan service that should go without saying. There are a lot of references to otaku culture in general in this game even which includes discussions of ‘2d-husbandos’. Since I started this review the game has since been ported to PC. However the move to PC doesn’t have any graphical advantages except higher resolutions .Which Given that this game was designed for the limitations of the Vita this shows, whilst the dialogue sections look great no matter what you’re playing on; The low resolution textures of the environments are going to look pretty rough on PC.            Hyperdimension Neptunia - 3D models cutscene(left) Hyperdimension Neptunia Re;Birth1 - 2D animated cutscene (right)   Where the visuals shined at least on the Vita was the character models they were nicely detailed and the animations for special attacks are the high point even if they did cause the game to did cause a few dropped frames. First off this game does feature dual audio so you hardcore RPG fans aren’t going to have a problem with the voice acting. I’d wager the English dub is of a high enough quality to warrant using. Even as someone who doesn’t consider himself an elitist I must concede that my jimmies get pretty rustled if I don’t have the option switch to Japanese. The advantage of the original Japanese is that Neptune’s character sounds far more believable as Moe whereas the English voice actress sounds much older. Also the soundtrack is flat out incredible, all the main characters and locations have their own theme. One of the most used tracks called 100 dollars is so damn addictive that I’m not kidding when I say I’ve spent hours listening to it when not even playing the game. The soundtrack manages to encapsulate the high technology meets fantasy vibe of the game, and I’d be hard put to try and find any fault with it. Rebirth 1 has completely overhauled Hyperdimension Neptunia’s battle system making the movement more fluid. The game using an active turn based battle system, it’s actually more or less identical to Fairy Fencer F which I previously reviewed.    There is one serious gripe I have with the game and that is one of its core mechanics that is the EXE drive does not become available until you are over 10 or so hours into the story by which point you would have done some serious grinding since the game is mostly focused around this. The EXE drive is a gauge that fills every time you get a hit on an enemy the more hits you combo the faster it fills. Once the gauge is filled you can use some very powerful one hit attacks. The problem is that the EXE gauge is on screen being filled for at least 10 hours before it’s unlocked for use. Now with the EXE drive you may be thinking big deal who cares? Well put it this way battles in this game are very freaking repetitive. You combo your standard moves, you break the enemies guard then maybe you finish them off with more powerful special attack linked to your MP; All very standard fare.   If you want to get fancy during harder battles you can use buffs, and de-buffs but it’s impossible to claim there is much variety during the long hours of grinding you’ll need to do in order to beat the end level boss and progress to the next hilarious story cut scene, EXE drive adds that much needed variety.     Hyperdimension Neptunia Re;Birth gameplay screenshot   Outside battle you can take on fetch quests for more money which you can spend on buying better weapons and buffs for your characters. There is a decent amount of customizability here I was able to more than double some of my party’s HP using the more expensive items bought in shops, and of course give them some kawaii accessories because why not? You can also change your individual characters move sets allowing basic attacks to inflict elemental damage, or vary the total damage done and effect radius of a move-set. It’s a great little system and a lot of fun to use, it helps to give your party some much needed customizability. The last feature worth mentioning is ‘Disk Dev’. Which allows you to change data in dungeons which in turn can modify enemy types, enemy levels, and items found in dungeons. You will probably find yourself earlier on in the game more than later where it begins to feel more like window-dressing. There are plenty more little systems I could talk about in Hyperdimension Neptunia that would bog this review down with some serious technical jargon. So instead I’ll just wrap it up here. Re;Birth brings a much needed update to the battle system and facelift to the tremendously ugly original game and makes for a decent starting point for newcomers to the series.   Dodd, R. (2015). ComicConReviews: Review - Hyperdimension Neptunia Re;Birth 1 (PS Vita, Pc). [online] Comicconreviews.blogspot.co.uk. Available at: http://comicconreviews.blogspot.co.uk/2015/02/review-hyperdimension-neptunia-rebirth.html [Accessed 11 Aug. 2016].
  20. Like
    Kaguya reacted to Clephas for a blog entry, Amatsutsumi   
    ... it's been a while since my feelings on a VN have been as complex as my feelings for this one are.  I say 'feelings' because this VN has massive emotional impact... not as much as Hapymaher, but nonetheless a lot of emotional impact. 
    To be blunt, Makoto is nothing like Hapymaher's protagonist, so if you were hoping for more of his 'consumed by sorrow and despair but still living my life' personality, sorry, no luck here.  Makoto is... a blank slate.  I don't say this in a bad way.  For better or worse, Makoto has lived his life in an isolated village where people literally don't talk any more than is absolutely necessary, lest they accidentally compel one another with their power, 'kotodama'.  Makoto has a fiance named Mana (and no, not that kind of lukewarm, 'distant fiance' sort of thing you see in some VNs, since they actually get down to business), and a rather nice, slow life in that village... However, he yearns for the outside world, where people can talk to people without restrictions.
    He escapes from the village and collapses from hunger in a small town four days later, where he is saved by the first of four heroines, Kokoro.  From there the story begins, as he makes the journey from an innocent 'kami' to a real human being with all the baggage that comes along with it. 
    A lot of the most interesting parts of this game come from the fact that he naturally doesn't understand much about the outside world.  Makoto's innocent, unstained viewpoint, combined with his natural kindness and willingness to embrace new experiences, feel surprisingly refreshing.  Things other 'normal' protagonists would worry over don't even occur to him, and he is so laid back he makes the drugged hippies of US in the sixties seem tense.  While he does change as part of the story, his personal 'lens', through which he sees the world, remains remarkably clean throughout... not to mention the guy has absolutely no sense of sexual morality (in other words, his idea of sexual morality is 'don't use his power to compel people to have sex with him').

    The first of the heroines, Kokoro, is a shojo manga addict who has fantasies about immoral relations with older brothers.  She is a natural at unconsciously grasping the hearts of others around her without trying, and she is pretty much the picture of a heroine who 'exists to be loved by everyone'.

    The second heroine, Kyouko, is a miko that can see dead people (yes, I went there).  She has huge self-esteem problems and is more than a little weird... for one thing, her reaction to Makoto is one of the more unique heroine reactions to a protagonist I've encountered over the years... for another, she is abnormally self-derogatory in both action and word.

    Mana... is the protagonist's fiance from the village.  She is pretty much apathetic about other people, unless they have the decency to provide her with food (from her point of view, people who give her food move up from 'stone in the road' to 'slightly adorable insect' in most cases).  She is a bit of an S, when it comes to Makoto, and Makoto is pretty much her reason for living.  Because of a careless use of kotodama by another member of the village, she is always cold and in her eyes, it is always snowing.

    Hotaru... is the true heroine of this story.  Cheerful and active, not to mention highly intelligent and perceptive... she is actually a fairly attractive heroine from the start.  However, she has less initial impact than Mana or Kokoro, for reasons that are fairly apparent.  Since that is by design, I actually am not complaining about this, though.
    Now, to get to the downside of this game... it uses the G-senjou 'ladder' story structure, wherein the story progresses arcs where you choose to either pursue the heroine associated with that arc to an ending or move on with the main story.  I can say that the path endings for the non-true heroines were actually pretty good, but having played the true path, they are comparatively low-impact.  A lot of this is the fact that the major events of their 'paths' are in the arcs they branched off from, so little is added by their endings save for more sex and some minor tying up of loose ends. 
    To get back to the main game... the true path is the impact I was talking about.  The main arcs were all emotional, so I guess you can say that the other heroines' 'paths' were also emotional, but, as I mentioned above, there is a definite sense that very little was added by choosing one of the other heroines.  Hotaru's path is easily the most powerful 'arc'.  In fact, it is so emotional and powerful that there are two ends for it.  The first one (which you are required to watch first) is... sad, to say the least.  It isn't a bad ending, but it is a sad one.  I know I cried.  For the second ending... well, let's just say it is a good one and leave it at that.
    Overall, my viewpoint on this game is... just as mixed as I said above.  My conclusions on the G-Senjou story structure are unchanged in the least.  I still believe that all VNs that use that story structure should be changed to kinetic novels, just so I don't have to deal with heroine endings that are neglected by the creators of the stories themselves.  While all stories with true heroines inevitably put a much larger emphasis on the true heroine, the way this story structure trivializes the other heroines is really irritating, especially when they are good heroines, like these were.  However, if you take the arcs, characters, and the true endings separate from that source of irritation, it is a great VN.  It just happens to use the single worst VN story structure in existence.  Indeed, that story structure and the inevitable realities it brings along with it are the only thing that kept me from naming this as a kamige. 
    PS: I will erase any and all comments that spoil anything in the last arc.  I say this because this is the type of VN that can only be enjoyed to the fullest once, not the type that merely changes flavor with each playthrough, like Devils Devil Concept.  Anyone who spoils this VN should have their skin sliced open, drawn back, then have salt rubbed into the exposed flesh. 
    ... *Clephas drools and goes off to make BBQ*
  21. Like
    Kaguya reacted to Clephas for a blog entry, Pragmatic VN gaming: Some common sense   
    For better or worse, the VN localization industry in America and other Western nations is expanding rapidly, primarily due to the efforts of aggressive localization companies such as Mangagamer and Sekai Project, but also due to the increased interest on the part of at least some Japanese VN companies in making a few extra bucks through localization. 
    I say 'for better or worse' because the increase in localizations has actually begun to outline what some of the biggest problems with VNs are, for those living in the West.  What I've put down below is basic guidance... not all of which I follow myself, but which is mostly common sense (which a surprising number of new Fuwans seem to be ignorant of).
     
    Ethical/Legal problems
    1. Piracy- To be blunt, prosecuting consumers of pirated games is a waste of time, and most companies are quite well aware of this.  So, most of the fallout for this kind of thing is going to keep hitting the websites and individuals who promote the distribution end of things.  A few examples will most likely be made of outspoken pirate consumers (the idiots, in other words), but the problem here is almost entirely ethical for most.  Tell me, do you think it is right not to pay for content if you happen to have the money needed to pay for it?
    2. Lolicon content- Seriously guys?  When I saw that Maitetsu was getting a localization, even though it was an all-ages one, alarm bells went off in my head.  Someone is inevitably going to put up an h-patch for the game, and that is going to cause a huge amount of controversy later on that could be a huge blow to the industry, in the short run.  Loli content is one of the two nuclear bombs of Japanese eroge, and it is the one that honestly bothers me the most personally (not so much morally, as in a pragmatic sense).
    3. Rapegames- I'm going to be blunt... considering the degree to which Western culture has come to consider rape a mortal sin, do you really think games focused around rape and extreme sexual situations (ie the entire Maggot Baits game) are safe for the industry to localize, if you consider their potential to backfire?  There is no conceivable way that these games could be considered anything other than obscene by any reasonable critic (not a community one, in other words), and in the long run, games like these have an enormous potential to castrate the localization industry.
    4. School-based games- Sadly, the excuse that 'all the heroines are over eighteen' is only going to take you so far in some countries... to be blunt, a judge is unlikely to listen to that kind of protestation if, for whatever insane reason, you end up dragged into court.
    Common sense issues
    1. I don't think anyone has any business telling us we can't import Japanese games, including VNs.  However, as a matter of common sense, you should probably avoid importing anything with a lot of content linked to the numbers 2 and 3 in the section above.  I don't mean to piss on your bonfire, but if you are going to buy something with that kind of material, at least have the sense to use digital download purchases and/or don't display the packages for that type of eroge where casual visitors can see them.
    2. Figurines and other side-junk- Within reason, there is no reason why a fan of a particular bit of otaku media shouldn't order figurines, statuettes, oppai mousepads, etc to decorate their room or gaming space.  However, keep it within reason... I've seen otaku friends of mine go insane and overpurchase, even going into debt, over buying swag.  If you aren't rich, have the sense to focus on the main material first, then expand at a reasonable pace into the swag.  To an extent, the same can be said of the games themselves, considering the costs of the actual purchases plus import costs.
    3.  Anonymity is your best friend.  Don't pull stupid crap like linking your Facebook profile to your dlsite or getchu account... for that matter, don't link them to your Fuwanovel account, if you are a fan of 'deep' eroge content.  Leaving that kind of data around for casual skimmers to find is just plain stupid.
    4.  If you are a fantranslator, number 3 applies emphatically unless you are about to go 'legit' by handing your translation to a localization company.
    5.  During scandal times (like when the media is making a big deal over an eroge-related issue such as during the infamous Rapelay incident) have the sense to take cover and avoid conversing on rapegames and lolige publicly. 
    6.  Know the difference between being open about your libido and being excessive *remembers Steve*
     
    A final comment
    Needless to say, almost all the issues above revolve around controversial sexual content.  Part of that is that many people, both inside and outside the VN fanbase, have trouble marking the difference between fiction and reality when it comes to otaku media (an insanity that I can understand but am long past).  As a legal argument, it (as in the argument that figments of an artist's or writer's imagination, as opposed to real women, cannot be considered underaged and cannot be considered victims in any way, form, or fashion) actually has a lot of merit... but that doesn't mean that they'll rule in your favor, in the end, lol.  The West is prudish, to the extreme.  There is no telling when religious interests will slip a noose around our necks, and general moralists are just as bad.  I'm not perfect about taking my own advice.  I'm a VN junkie, and I really don't have any morals when it comes to my search for good VN stories.  I might be disgusted by some content, but that won't prevent me from experiencing the story, lol.  However, a lot of the people around me seem to be utterly unaware of the risks of being an eroge reader... and I felt I had to put this out there, for the 'public' good, even though I'm certain I've already pissed off the anti-censorship and pro-piracy parts of the community, lol. 
  22. Like
    Kaguya reacted to Clephas for a blog entry, Romanticization of War in Fiction   
    First, let me say this outright... I have absolutely no problem whatsoever with the romanticization of war in fiction.  I love bloody epic war stories even more than I love sushi and ice cream.  However, one thing I've noticed as I've read various historical fiction and fantasy is that the bloodier and more horrid a war is, the more it gets romanticized. 
    Western Examples
    The Hundred Years War- The Hundred Years War is perhaps the most obvious example of a war being romanticized in the Christian West.  Joan of Arc, the Black Prince... and dozens of other villains and heroes who have made their way from history into fiction and legend from that era.  However, the introduction of massive mercenary armies of this era scarred the continent for centuries to come, and millions died during this era from the war and diseases that spread as a result of the war.  It was also a period of the rise of French and English nationalism and the creation of professional standing armies, both of which are mixed blessings at best. 
    The Revolutionary War (US)- Now, I'm American... so naturally I instinctively take pride in our nation's war for independence... but as an amateur student of history, I am quite well-aware that the Revolutionary War was not a clear-cut conflict of freedom-seekers versus monarchists.  To be honest, just reading the original, pre-US constitution tells me everything I need to know about the motivations behind the delegates at the convention.  The self-interest, prejudice, and greed inscribed between the lines is fairly disgusting, considering the bluster that ended up in the papers at the time. 
    The Trojan War- This is a genocidal war that started because a married princess took a liking to a foreign prince, had sex with him, then ran away with him.  An entire civilization vanished because of this... a fact that I find unbelievably disgusting, looking at it from an objective point of view.
    World War II- I'm frequently fascinated by the degree to which this era is romanticized, despite the fact that there are still living witnesses to it.  It is the deadliest war in recorded history, but memories of the reality are already fading in some parts of the world less than a hundred years later. 
    Eastern Examples
    The Fall of the Han and the Three Kingdoms Era- This era is frequently portrayed as an era of military and civic heroes that eventually led to the rise of a great dynasty... but it was also a period that killed countless millions from famine, bandit raids, military plundering, and battles as massive as any seen in WWII.  In the last census taken before the fall of the Later Han Dynasty, there were over fifty-six million citizens of the empire... and in the first census after the rise of the Jin Dynasty, there were only slightly more than sixteen million.  This is perhaps the most romanticized conflict in history, and yet it is also the second-deadliest recorded war in human history as well (WWII being the deadliest). 
    The Sengoku Jidai- I've mentioned that this period of civil war in Japan is highly romanticized over there... and that is actually an understatement, when it comes down to it.  It was a period where power and influence were in a constant state of flux, with the Ashikaga Shogunate proven incompetent to rule and various warlords seeking to carve out their own pieces of the pie both for Clan and individual gain.  However, very few of the 'heroes' of the age are seen as 'evil'.  Nobunaga, while he was a social progressive, was also known for his ruthlessness and cruelty, as well as disregard for traditions and religion.  Tokugawa, while he was a repressive social conservative, was also a builder of cities and a brilliant administrator.  Hideyoshi, while he was a brutal conqueror, was also an example of a man clawing his way up from the cesspool to the heavens.  Similar contradictions defined most of the great warlords of the era, with the Imagawa being both military expansionists and great cultural patrons, and the Hojo being great architects and engineers as well as highly ambitious nepotists.  This is an era that has so many highly colorful characters whose actions were recorded in detail that it couldn't help but be romanticized... but the reality of it was that it was an era of starvation, desperate poverty, and immense uncertainty. 
    The Bakumatsu/Meiji Restoration- I don't think I need to go into the degree to which this era romanticized the samurai culture and fed Japanese nationalism, because its result was Japan's policies leading up to and during WWII.  This was essentially a large and brutal civil war between two factions (further split into many smaller factions) within Japan that disagreed violently over how to deal with foreign influence in the face of Ming China's rape-by-colonization on the mainland.  Assassinations, political terrorism, and brutal oppression defined this period.  In the end, what you got was a country who presented a strong face to the world but was still unable to come to terms with what it wanted to do at home. 
    As a conclusion
    Human beings have a fascination with war that leads to its romanticization, and I honestly am no exception to that rule.  I enjoy war period historical fiction immensely, and I have absolutely no objection to fantastical speculation on the capabilities and personality of individuals living in those eras.  However, the immense cost - both economic and human - of war is almost always forgotten afterwards... and I intensely dislike it when someone chooses to forget just what those costs are.  Fiction is harmless, but ignoring the lessons of history isn't.
  23. Like
    Kaguya reacted to Clephas for a blog entry, Otome Domain   
    Well, this is the first June's releases I've dug into, and it was an... interesting experience. 
    This VN is a thematic trap protagonist VN that is fully voiced.  I say it is 'thematic' because all the heroines share the same general quality/direction... to be specific, they are all from the 'ponkotsu ojousama' sub-archetype.  Rich girls who are cute and generally nice to look at... and have an overwhelmingly high number of seeming irredeemable flaws. 
    Kazari, the VN's main heroine, is perhaps the most obvious of the three...  from the very first.  For about ninety-percent of the people who play this VN, the first scene of this will decide whether you immediately drop the VN or continue on.  In fact, Kazari is the reason why I think the ratings on vndb tend to be either near the top or the bottom of the scale.  While the protagonist resigns himself to her... eccentricities, I seriously considered dropping this VN during the first scene of the game.
    Yuzu... is a more classic type.  She looks like a yamato nadeshiko (ideal of the Japanese woman leftover from the pre-war era) on the surface, but underneath she is a glutton with an inordinate fondness for the smelliest foods on the planet who will eat just about anything (in massive amounts). 
    Hinata is a straight-out chuunibyou heroine.  The only difference between her and the other chuunibyou heroines who have been produced en masse in the last few years is that she is also an ojousama, lol.
    The protagonist in this VN is the best type of trap protagonist... the one who can do just about anything and everything better than everyone else around him.  The fact that he settles into the role of taking care of the three girls like a sharp-tongued mother figure who nonetheless spoils them rotten is the biggest ongoing joke of the game in my mind.  That he is fully-voiced means that this is one of those rare VNs where you have that element of characterization to add to the protagonist.  Otherwise, he is your classic trap protagonist, who is girlier than the heroines but wants to think he is manly, lol.
    This VN's paths aren't terribly unique... except in the case of Kazari, where the actual path to her and the protagonist becoming lovers takes some really queer turns.  However, taken for what they are, they are definitely at the higher levels for their types.  This is your classic charage setup, where all drama is relatively minor and resolved in a way that doesn't leave a bad aftertaste behind.  It is executed well enough that it doesn't feel like the writers wasted my time, but not so well that this will be one of the VNs I remember permanently, lol.
    Overall, when it comes down to it, this is just a thematic charage with some added elements (such as a fully-voiced protagonist and some weird heroines) that make it rise above the other ones like it out there.  However, it is amusing and generally enjoyable... if you can get past Kazari's personal habits.
  24. Like
    Kaguya reacted to Clephas for a blog entry, The spirit of an older gamer: Why I play games and why other people play games   
    I've been playing video games more or less constantly for over twenty-five years. 
    That's a very simple statement that holds a surprising amount of meaning, considering how much video games have changed since I first began playing them.
    It began with the NES, for me... with Mario, Luigi, and the ducks.  I shot ducks out of the air, I jumped Mario across gaps and on top of turtles, without ever really understanding what was going on.  As a kid, this was fun, seriously.  Understand, this is the biggest point I am going to try to get across here... the difference between addiction and fun with video games.
    I played rpgs, primarily jrpgs, throughout most of my first ten years as a gamer, starting with Dragon Warrior (Dragon Quest), eventually reaching levels of true love with Final Fantasy II and III (IV and VI), Chrono Trigger, Secret of Mana, Secret of Evermore, and Ogre Battle.  When the era of cd-gaming came, I played D&D dungeon-crawlers on a shitty dos computer setup, and I played every jrpg I could get my hands on, with a lot of shooters, strategy games, and sports games mixed in. 
    Throughout all of that, I was still having fun.  Fun was my reason for continuing (I've always been a story-centric player, so I tended to stick with jrpgs, but I did play a lot of other stuff) and my reason for playing in the first place.
    It was in the PS2 era that I first came to recognize the difference between taking pleasure in playing something and merely being addicted to it.  I picked up FFXI and started playing it on the PS2 (yes, it was possible to play it on the PS2), and for the first time, I knew addiction... for the first time, I poured hour after hour, day after day, into a game that I wasn't having any fun at.
    I was constantly irritated, constantly driven to continue, whether for social reasons (friends I'd made in-game) or simply because I felt like I was 'almost there'. 
    Then, one day, I suddenly looked up and realized... I was immensely depressed and not enjoying anything about the game.  The sense of having wasted my time... sent me into a funk that lasted the better part of a year.  I still played games, but the color seemed to leech out of the screen even as I played them.  I realized that I was seeing bits of FFXI in other games, and that was enough of a reason for me to actively hate them.
    No game hit me this way more than FFXII... because FFXII's battle system is essentially that of FFXI with some tweaks.  Visually, it was a nightmare, and the weak story and characters only made it worse for me.
    Ironically, it was the realization that I honestly didn't trust Squeenix to provide pleasurable games anymore that led me to start playing a lot of the weirder stuff out there... such as Eternal Darkness for the gamecube and the SMT series.  Ultimately, because I'd become very much aware of the difference between pleasure and addiction, I lost interest in games that I would once have jumped onto simply because they were jrpgs or done in a style I found interesting.  I started abusing Gamestop's used game 'seven-day return policy' to demo games, and I slowly but surely came to realize that I honestly and truly hate multiplayer games that aren't played in the same room. 
    I am now an unabashed solo gamer, even outside of VNs.  I won't play most multiplayer games at all, and I hate games where the social element is as or more important than the actual gameplay or story.  Of course, if a game has an interesting concept, I'll try it... but if I feel that sensation I used to get from FFXI, I drop it immediately, cancelling all subscriptions and discarding all related materials without a second thought, even if I paid a good deal of money for them. 
    To be blunt, life is too short to waste on playing something that is merely addictive (this coming from a VN junkie, I know).  That sensation of false social interaction you get from online gaming and the high you get from winning in competitive games is highly addictive... but are you having fun, really? I wonder, how many younger gamers actually know what it is like to enjoy a video game, rather than simply being addicted to one?  This is a question that seriously bothers me, as I saw my young cousin playing Call of Duty (whatever the latest one is) online, unsmiling, for two days straight while we were staying at their place a few months back.  He really, really wasn't enjoying himself.  He was angry, depressed, and frustrated, but I never saw even a hint of a smile when he won, only this vague expression of relief he probably thought was a smile.  Was that relief that his team-mates weren't treating him like a worthless noob or an incompetent, or was it simply because the match was over and he could relax?  I don't know, because I didn't ask.  I know from experience that the difference between addiction and fun is fine enough that most people don't even recognize it is there until they are forced to.
    What are your experiences, gamers of Fuwa?
     
  25. Like
    Kaguya reacted to Clephas for a blog entry, Some explanations about my current state   
    Some people here already know that I hurt my knee falling down the stairs a while ago... what most of you don't know is that the stuff they have me on (non-narcotic pain drugs, sleep pills, and antibiotics) in combination make me a zombie for most of the day... I sleep around twelve hours a day, am fuzzy for two to three hours more, have to do rehab exercises for another two hours, and I spend around four hours of what is remaining working. 
    Needless to say, this doesn't leave much time for anything else... which is why VN of the Month is so far behind.  Normally, by this point I would have played through at least four or five of the month's VNs, and I would probably be considering which one - if any - was worth the VN of the month rating... as it is, it has taken me a little over seventeen days to finish just two VNs from April's releases. 
    I'm basically venting my frustration right now... since I lose money with every day I can't work at full capacity and I go a little more stir crazy with every day I can't go out and get some fresh air without using crutches.  For the first time in almost nine years, I actually had to use up my entire pay for a month for bills and food  (the medical bills being the highest, obviously). 
    Needless to say, I'm in a sour mood.
    If I seem harsh toward the remaining VNs this month, please forgive me.  It is really, really hard to concentrate outside of work right now... and I'm actually having to reconsider a lot of my plans for the rest of the year based on the costs I project for the rest of the next few months.  Nothing pisses me off more than being unable to rectify everyday money problems (which is why I work so much normally)....
    Anyway, that's enough moaning from me for now.  The two key points are that the above are the reasons VN of the Month is so far behind and I so rarely post, despite the fact that I'm technically 'online' (I rarely if ever shut down the fuwanovel tab, lol) all the time.  If I'm slow to respond, it is because I'm not myself, not because I'm not interested in doing so.
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