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  1. Released: can be found here https://store.steampowered.com/app/686760/Carpe_Diem_Reboot/ Hello everyone, Firstly, I want to say that I'm fairly new here so if there is anything I need to add, change or remove in this post, kindly let me know. Thank you for your consideration in advance! Backstory Last year, I attempted to make a short visual novel titled 'Carpe Diem' which I released on Steam for free. It was a small solo project I did for fun. It was more of a 'i-made-something' project that time and I really wasn't expecting much, but it surprisingly did pretty well. Until now, it sits at 91% positive feedbacks out of about 4k reviews, which for me is a pretty big deal. Over the past few months, I've gotten a lot of requests to make more of it. Inspired by these, I decided to give VN development another shot, thus the project I am currently working on which is the sequel. The following contents can be found on the Kickstarter page as well, but I'll try to expand a bit. Team Most of the negative reviews of Carpe Diem were about its assets (art, music, etc), which I admit are subpar since I'm not very good at making those. I want to overcome these shortcomings for the sequel, so I made a team and looked for people who can help me make a better product than the previous one. So far, I've found great people for my team: Editor: DJ Horn [he posts reviews on a certain blog site, and so far he's been a great help refining and polishing my narrations and dialogues] Programmer: Bonesy [he is a game developer himself but he's very proficient in Ren'Py] Sprite Artist: Sabie [DeviantArt] CG Artist: Thai Chau [DeviantArt] Backgroun Artist: Alexis [DeviantArt] Music Composer: Jonathan [he did soundtracks for indie games before but this is his first time composing for a VN] These are the positions essential for the current project. However, I'm also looking around for a web designer/developer who is interested to join the team (in case anyone here is interested). http://eyzi.xyz/images/moonlitstudios.png Information The sequel will still be coded with Ren'Py. I plan the story to be about 50k words long (around 3-5 hours gameplay) but seeing how I already have 8k words written down just for the introduction part, this number may increase. I'm also thinking of putting some mini-games relevant to the game but this will be discussed later on with the programmer once and if the kickstarter campaign turns out to be successful. The genre is Romance Drama, although there will be a lot of Comedy and Slice-of-Life elements throughout the story. Synopsis [Carpe Diem] What makes someone perfect? Experience this short bittersweet story in the shoes of the main character, Jung, where you will spend your time hanging out with a girl named Ai. Ai is everything Jung wishes for in a woman... except for one very important thing. A thing he prefers to disregard in order for them to have the best time of their lives. You have a day to enjoy your date and see the world from Jung's point-of-view. [Carpe Diem: Reboot] Jung's last date with Ai ended with a hard slap back to reality. Each day the two spend together is just one step closer to their inevitable fate. Ai doesn't have much time left. Even knowing this, Jung refuses to let her go and decides to stay by her side until the very end...Or at least that's what he planned. After receiving an unexpected letter from Ai about having to leave sooner than expected, Jung's life is turned upside down. Now, Jung must face a long road of loss and self-discovery as he attempts to reclaim the few pieces left of himself. [A special additional description about the story just for you, lovely people of FuwaNovel] The following is a major spoiler unless you've already seen the prequel. Characters **For voice samples of these characters, you can check it out on the Kickstarter page. Assets The following are asset samples that some team members provided: [Music] Check out the first music sample. The 'mystery theme' for the story. [Others] I also made a short pre-production trailer with the resources I have currently Unfortunately, these are the only samples I can ask from the team members right now but I assure you that, once funded, you will not be disappointed with the quality of the product. Links I would really appreciate your support to make this project come to life! Kickstarter Page Steam Greenlight If you have questions, comments, suggestions, objections, or violent reactions, I'd love to hear or answer them in this thread or via PM. Thank you and have a great day!
  2. VN Overview You may have heard the occasional theory of a potential catgirl 'dystopia' in a certain popular catgirl VN. (given that in a sense catgirls in that world could basically be seen as slaves). This visual novel will take that theory to a logical extreme in that sense. Catgirls will be used and abused negatively by humans and it will eventually turn into a rebellion/war started by those who want to fight for Catgirl rights. There will be a decent amount of realistic military action, the setting will take place in Japan (of course). At the moment, we're planning to have 3 routes. This VN at the moment is not going to have explicit H scenes. Current Project Team I'm currently the project manager of this whole VN We have the main writer who's written the major scenarios planned out, as well as a timeline (history wise) as well as a timeline that will be referred to for writing specific scenarios We have an editor who mostly reviews our scenario documents, records meetings when we have them and will likely be an editor of the VN when it's released We have a programmer who will be programming the VN through Renpy We have someone who will contribute to making music There are a few people who came up with the original idea of the VN and have helped make some character concepts. Current Progress At this point we have the major scenarios planned for this VN written out. We also have all the major characters' personalities and backstories written up in addition to a few secondary characters. We have Renpy set up and know some general ideas of how we're going to use it. Our next task, in addition to looking for art, is to start actually writing dialogue. Looking for Artist Right now, we're looking for an Artist. For the most part, we just want art that we think would be fitting for the setting and plot. That said, we're very open to artist interpretation and freedom. Our highest priority at the moment is looking for someone who can at least make art for our characters given their personalities and physical descriptions. Backgrounds would be nice too but since one of our teammates is currently living in Japan, he can easily take photos and blur them a bit. We have a Discord server where we keep all our documentation (we'd rather not show it publicly at the moment) so if/when an artist joins our group, we'd like for him/her to join the Discord server to read the documentation as well as post progress for us. If you know anyone who would be interested in being an artist for this VN project please reply to this project and PM me! If possible, we'd like you to show previous examples of art you made to see if it could be a good fit to hire you on."
  3. The White World [1.0] Hey there! GENERAL: We are an Israeli team that have been working on this visual novel for more than a year. The White World was a voluntary project that people worked on in their spare time, between studying and serving the country. It was a FREE ONLINE visual novel you can play in any device and any platform with a browser of the last decade. OFFLINE VERSION is the only option now! (still browser based.) This version was voluntarily translated so if you find typos or bugs - please report to me on a private message with the content of the message shown when pressing F2. DO MIND THIS: Granted we didn't make it very Japanese but Otaku references exist to expose and reflect it's genre. This is the very first version of the VN and so it is the result of the project as it ended. So indeed some things could go better but I can promise you we did it whole heartedly and with almost zero budget (the only budget went into hosting it). Still, please look at it as a finished product with it's own level of authenticity rather then some budgeted project. It is an indie project, and the first to have done that in our country and language. Hope you enjoy =) PLAY: >OFFLINE VERSION<
  4. I am in a library. That's good. My name is Ordell Harrison and I am good at libraries. I'm not very good at anything else. About the story we want to tell: Due to a recent tragedy in Ordell's life he fell to the "emotional bottom" and he needs help, your help! It's up to you to help him on his journey through life and maybe even find the love of his love. Or maybe not. Main characters: Evan Park Evan is the librarian.He is one of Ordell’s only friends in town. He’s mostly really nice, and everyone likes him, but even Evan has his secrets… Jasmin Rosales Jasmin is a bartender at the Lucky Lounge. Some people would say she’s pretty shy, but mostly she’s just really exhausted. She works a lot. So you better be interesting if you want her to spend any of her precious time talking to you. Summer Holiday Summer is an event planner. Fun and bubbly, her fun demeanor usually makes people forget that Summer is one of the most ambitious driven people out there, despite her complicated past. Liberty Lee Liberty is a PhD candidate in physics. She’s kind of shy and very career driven, but super smart and hilarious, just when she’s not studying. Alayna Lott Alayna is a park warden. She’s a current biology student and she spends her free-time lobbying for endangered species, trying to get people to clean after themselves instead of littering, hanging out with Evan and defying expectations. Side characters: Sylvian Sylvian is Ordell's best friend. Ordell's a bit jealous of him, because he seems to have his life completely together. But Syl really worries about him... Rhiannon Rhiannon used to be an important person in Ordell's life, before everything went to hell. She doesn't like him at all, but it's not like she speaks to him, so he can't ask her why Key game features: • Over 85k words of interactive fiction. The game can be completed in one sitting, but can also be saved for your convenience. One full playthrough should take anything from 2 up to 4 hours • • Nearly 600 unique encounters. Different encounters will be available to you depending on the choices that you make • • 20 different outcomes See how your choices have affected Ordell's life • • Extensive cast of characters • • Full HD resolution • • 20+ CG's • Few words and questions for you: We are happy and excited to announce our first game! We are currently working on a demo for our crowd funding campaign, which should come at the beginning of July, full release is then scheduled for November on steam. What is your first impression ? What do you think about the story/cast ? If you have any questions towards our project, we will be happy to answer that we can. Music sneak-peek music Credits: Editor: Dubisek Programming: I.G Writer: L. M. Langley Character artist: fmjaye Background artist: Sigma.pibond Music: Fluffyrobotdog, jimmy changa Gif Screenshots:
  5. «Eyes of Gods» is a dramatical visual novel with elements of mystery and cyberpunk which tells us about a struggle, uneasy choices and hope. The development of the storyline wholly depends on selections the player will make in the game. Support us on Steam GreenLight and Indiegogo! THE DEMO VERSION OF THE VISUAL NOVEL “EYES OF GODS” IS AVAILABLE FOR DOWNLOAD! Demo-version (Windows) - http://www.mediafire.com/download/n4dyvt056njup11/Eyes_of_Gods-1.0-win.zip Demo-version (Mac) - http://www.mediafire.com/download/h80w5r3kjqbyyxj/Eyes_of_Gods-1.0-mac.zip Demo-version (Linux) - http://www.mediafire.com/download/lbi9xy44c4091oe/Eyes_of_Gods-1.0-linux.tar.bz2 Group Facebook: facebook.com/groups/eyesofgods/ Site: http://solarsidegames.com/ The plot People… In a rotten world where people forgot the definition of "humanity", two coalitions fight for power. One of them is the Order who keeps under its heel a puppet government and another one is the Alliance – a gang of yesterday’s bandits who decided to take power. What way to choose ? Who has truth behind him? Should one reject the old rules and rely on the ideas of the future ? The truth is to be looked for in the tricky tangles of people’s destinies, hopes and vicious desires. And what about gods ?... The Order uses the faith in them for its black deeds. And the main asset of the Order are no donations from millions of believers but children born with black eyes. These children are called "seers" because they can see the future and look within the mysteries of the past. It is believed that the seers are chosen by gods and that the Most High watch mortals through their eyes. From infancy the seers are taken away from their families to the Order where they are given to drink potions depriving them of their consciousness. To the regret of the Order, only a few are born seers so scientists try to create "the messengers of gods" artificially, by means of experiments. Certainly, nobody believes in a fairy-tale about the divinity of black eyes anymore, except for the desperate ordinary people who have nobody else to ask for help. But who knows, what if the gods watched for real?... The player is invited to walk through his way with Luca, a hired killer who was born with only one god’s eye. You will have to decide on what party to join in an unfolding conflict between the Order and the Alliance, and also to determine who really Luca is – a simple murderer or something more. Early concept Music A composer has written magnificent soundtracks that you will be able to enjoy during the game. We invite you to hear some fragments of the soundtracks from the novel. https://soundcloud.com/ryrpzexntvku/sets/eyes-of-gods-1 Characters Luca Luca is the main character. He earns money being a hired killer. He has only one “god’s eye “ that he hides under a blindfold. Luca doesn’t want to enter the war (doesn’t matter whether it’s for the right cause or not), his own small world, far away from the Order’s intrigues, is good enough for him. However, one fact changes everything… Early concept: Dora Dora is a victim of the Order’s unsuccessful experiments in an attempt of creating« the seers » artificially. She managed to escape from the Order’s facility when she was ten and she first met Luca in the slums. Dora has a sweet temper but a strong will. From child hood she decided to fight for the Alliance where she found a shelter and a refuge. Early concept: Cloyd Cloyd is a former military man whose sister was a seer. He has been hiding her from the Order for fifteen years but in the end he couldn’t save her. Cloyd has a harsh temper, his own codes of honor, and he won’t stop until he achieves the intended goal. Early concept: White Lady The White Lady is the first leader of the Order. Cruel and mysterious woman, she thinks that she controls the balance of powers in the country. She got her nickname for her color preference in clothing. Early concept: Garey Garey is the leader of the Alliance. He is physically undeveloped but very smart. In the past Garey was a professor of a University, and in his spare time he created his own drug dealing net. Even though he hides himself behind words of virtue, he only cares of himself. Early concept: Spider Spider is the deputy of the White Lady, the second leader of the Order. He is smart, charming, able to find an approach to people. At the same time he is diagnosed with alexithymia (he can’t understand and almost doesn’t feel any emotions). If he had an idol – that would be Hannibal Lector. He is acquainted with Luca. Before joining the Order he had worked with Luca for two years. Early concept: Leland Leland is the third leader of the Order. He loves ballet and makes considerable donations for the needs of art, he also supplies arms. He was married five times but none of his wives could outlive the first year of marriage. Leland is sure that his ancestors were aristocrats. He collects porcelain dolls, five of them have faces of his deceased wives. Early concept: Astra Astra is the fourth leader of the Order. She dreams about taking the place of the White Lady. She has three children ( all girls, she adopted each of them). She favors the illegal organ trade. She was the one who caught Cloyd’s sister. Astra suffers from fits of melancholy. She doesn’t see the sense neither in her and nor in others’ lives. Only the fight for power helps her to distract herself from painful thoughts. Early concept: Abby Abby is Luca’s friend, who he has been raising since she was ten. She is a cheerful girl. She dreams of a new life for her and for Luca. She saves money for moving to a different country. Early concept: Nancy Nancy is a popular seamstress in the slums. It was precisely her who found Luca and raised him like her own son. Nancy is a rather rude and simple woman, she values her relatives more than anything. Art About the project - Follow the hitman’s way who is able to see the future and to look within the mysteries of the past. - Make selections that will effect the storyline. - 12 main and 7 additional endings! - 2 possible love-affairs! - 20+ exciting musical compositions! - More than 60+ unique backgrounds and 60+ CG - scenes! - The game will be available for Windows, Macintosh and Linux.
  6. Hi! I'm planning on developing a visual novel titled "Reset", a mystery horror anime, since I know how to write the script for a visual novel. However, I cannot draw at all and I'm quite frankly, well, terrible at it. If there's any artist out there who is willing to draw some characters on a computer with some description of what I imagine them to look like, I'd greatly appreciate it and be in debt from your assistance! Thank you.
  7. Game can be found here : https://store.steampowered.com/app/455310/Bloody_Chronicles__New_Cycle_of_Death_Visual_Novel/ Just a thing before we continue, if it isn't too much to ask, we would like to post our project that fuwanovel in order to create more exposure for it; with this being our first project, it is important that we can get people in the community to know who we and what we're making. Bloody Chronicles - New Cycle of Death http://bloodychronicles.com/wp-content/uploads/2016/03/about-project.png Bloody Chronicles is a visual novel and Igrasil Studio’s first project. The plot focuses on Kazuki, who has lost his parents in an accident. After graduating from the police academy, he was recruited by Igrasil, a non-governmental organization which solves murders the police deem are impossible to explain due to lack of evidence. Kazuki’s partners include the crazy and funny Ishikawa siblings, Kaoru Moriyama (the daughter of a millionaire and founder of the organization), and Suzumi, the head of the organization. http://bloodychronicles.com/wp-content/uploads/2016/03/character.png http://prefundia.com/uploads/projects/8099/a907fb3ec0cc6d893d9a251e0e156ea3.jpg http://prefundia.com/uploads/projects/8099/f0d134115efa90e47a6dab4cb01f6f12.jpg http://prefundia.com/uploads/projects/8099/053d1e7692d380e7b42a9403eec67ffa.jpg http://prefundia.com/uploads/projects/8099/6906237afb19e8d6a3f4223a14a284f2.jpg http://prefundia.com/uploads/projects/8099/88e9136e991d6991350263bdf4e0f1e9.jpg http://prefundia.com/uploads/projects/8099/5e639846eb1ee719e3efabf17ed1bb57.jpg http://prefundia.com/uploads/projects/8099/aab646dcf126f50e1de9dc5fbe5504ed.jpg The whole series will consist of 3 installments; the first part is “Act 1 - New Cycle of Death.” We’re aiming for the length of the entire series to consist of 40 hoursof gameplay, where the player will be able to make different decisions that will affect the ending. Like in most visual novels, the player will be able to establish close relationships with the series’ characters and get to know their personal stories. Please note that our studio aren't fans of "fanservice", so Bloody Chronicles won't be another dating sims game etc. Our game is broken into several chapters; these chapters are separated into seven days, where “Player Choices” will help or hinder the investigation. Player decisions and choices will affect the ending. http://prefundia.com/uploads/projects/8099/290b65a65925382fdacc3fc306cfc3e6.jpg Suzumi | Akito A & B | Kaoru | Aki oh, we won't tell you how to get the "DARK" ending... it's a secret! φ(゚ロ゚*)ノ Bloody Chronicles can be classified as a mystery, drama, slice of life, and action; the plot takes place in a modern day fictional universe called Utna http://prefundia.com/uploads/projects/8099/b7728499757d82b0b0ff1968d74fc3e9.jpg http://prefundia.com/uploads/projects/8099/6ed32b5031e8e5c8edb4d87bf36a006a.jpg Each of the character designs will include casual clothes, organization uniforms, unique poses, and different facial expressions. We’re aiming for each character to have 30 fully-detailed CG illustrations and their own original musical compositions. Casual / Uniform Clothes http://prefundia.com/uploads/projects/8099/a74fc2bde69a2ca3c342033600014c26.jpg http://bloodychronicles.com/wp-content/uploads/2016/03/platfrom.png PC -Windows / Mac OS Linux Mobile - Android / Windows Phone / Xbox - pending http://prefundia.com/uploads/projects/8099/768cc91ecdcca36bb5d6902d2932c4e6.jpg http://prefundia.com/uploads/projects/8099/d5f88a495dd0c6e6e870b4b527147527.jpg http://prefundia.com/uploads/projects/8099/6c1bac1b8f0898cdb8b2d37005ce8047.jpg http://prefundia.com/uploads/projects/8099/03cf097494f37179af880a28eb3ad40d.png http://bloodychronicles.com/project-status/ Here you can see our project status! The bars below represent what is done and what we still need to do - updated weekly Meet our Voice Actors The main characters in the Bloody Chronicles series will be fully voiced. Skyler Davenport IMDb | Official Facebook http://prefundia.com/uploads/projects/8099/af13cb701fea0e9a31bf689c350467e5.jpg John Archer Official SoundCloud | Official Twitter http://prefundia.com/uploads/projects/8099/eb2c4125150b81a1ff719dff729c018f.jpg Sayaka Mashiro IMDb |Official Website http://prefundia.com/uploads/projects/8099/8cb310a5a02fda36f38c3c21fe026ff5.jpg Bloody Chronicles F.A.Q. 1.When game will be released - We're hoping for a release date of March 2017 2.Will the players establish close relationships with the characters?/ Will the relationships be 18+ or all-ages? - You can establish close relationships with every member; however, this game is all-ages/teen, so there won't be any H-scenes. 3.Where can we see your progress? - Here you can check our weekly progress http://bloodychronicles.com/project-status/ 4.Have you decided on a price for the VN - We're considering a price range of $15-19 5.Will the game be translated for other languages? -The game is being written in English, with input from our Japanese and polish members. In the future, we plan on releasing it in additional languages. 6.Will you add a Japanese voiceover? -We will focus on adding a Japanese voiceover once the English version is finished, provided our campaign is funded successfully. 7.Will the soundtrack be available for download? - We'll release the soundtrack for purchase with the game; alternatively, you can buy the steam exclusive edition which comes with the soundtrack and other extras! 8.Will you add steam trading cards? -Yes 9.How about achievements?. - Why not? It'll be fun! For more information visit us: Official Website with project status Facebook Twitter SoundCloud Bloody Chronicles Demo http://bloodychronicles.com/wp-content/uploads/2015/12/bloodydemo.png We are excited to present the demo of our debut project, Bloody Chronicles! Enjoy the first prologue scene and some extra footage as well! This demo version is completely free! Please be aware that the demo version is an early version in development and the final product will be revised. We thank you for your support and hope you enjoy the demo! Bloody Chronicles Windows Version | Bloody Chronicles Linux Version | Bloody Chronicles Mac
  8. Don't do drugs kids. A Lamb in Wolf's Clothing [ GxB, Action, Mystery, Psychological Thriller ] This is a work of fiction, and even the super drug here messes people up bad. Okay, prescribed drugs from doctors that are necessary are fine. S T O R Y Utopia has long since ended. Confined in walls that have yet to be broken through, people join factions trying to survive another day in a decaying city with limited resources. There is hardly a day of silence, a day where a cry rings out through the streets in the middle of the night. There is a constant fight for power, for influence, for authority. The one in control changes every other month, the rules changing even more so frequently. This is the story of one particular moment in the carnage. Of when a drug known as Treats started to circulate through the system. Of when questions were no longer whispered and instead roared at the front lines. Where one girl who was born and raised in this society learned to aim for the throat when you wanted - needed - something. Follow Meri as she casts away the little that remained of her, stumbling across the truth as she pursues for revenge. The Jungle A large and sprawling metropolitan city that remains held up with a thin thread, seemingly ready to crumble at any given moment. This fragile place is where the populace reside for the eternity of their lives. The city has a turbulent structure of varying societies, groups and gangs that wish to hold more power than the other. This division causes districts to be made, though they are constantly swapping ownership as the feud continues among those of relatively equal standing with no clear winner. A large wall, without a single entrance or exit in sight, cages the city. Very few remember the official name of old for what this crumbling city used to be. Among the folk tales and mysteries of what this now rubble filled city used to be, the name, history, and events that unfolded to cause this current state only remain speculated. The Wall No one has been able to come or go ever since they could remember, the wall that towers high and encompassing the entirety of the city preventing such things. Attempts to traverse the wall has been made, though incredibly unsuccessful with rather strange and gruesome results. The peculiar circumstances and the blood stains hidden among the graffiti on the wall remains a foreboding reminder that there is something very wrong, and a kind of warning against those that hold suicidal pursuits. Treats The exact source of this increasingly popular drug remains unknown. Some have speculated it originated in the humble abode of a stumbling druggie who decided to mix and match for the next best high, others believe that it was the results of a laboratory of some scientific mad man, while there are a few hushed whispers that the remains of the government are to blame - seeking the power they once had. It seems that conspiracy theories weren't one of the things lost after the breaking up of the society from before most could recall. Not all of the effects of this mystery drug is yet known as it is still quite new. Effects seem to vary among consumers, though heightened senses, thought processing and strength seems to be a common symptom. Questioning consumers result in varying reactions - some proclaiming it to have changed their lives, saying that every other drug is put to shame by it, while others vehemently believed it to be the tool of the devils. A drug shrouded in mystery, yet so fervently produced, trafficked and consumed. It's sudden popularity caused a major shift of power within the rather chaotic and ever changing hierarchy, causing the downfall of some while allowing others influence that they could only ever imagine. F A C T I O N S The Royals Debatably the oldest society with a long history dating back before the fall of the society of the old. However, these records remain a secret and guarded like a jealous mistress as anyone outside the higher ranked remain ignorant of the apparently prestigious background. Though their numbers had consistently remained minimal as members were restricted to those of the same blood, they managed to hold power with their horded knowledge and their rather smart distribution of said knowledge. However, their small district had since been consumed by the growing gang known as the Red Caps, the members scattered and mostly believed imprisoned or dead. The Code Blues This neutral party remains a pacifist group. Neither are they particularly wealthy, nor do they have access to military resources. However, they remain through the support of many other groups and anyone that dare cause trouble with them would instigate a war among the other groups. Holding some of the brightest doctors and greatest knowledge when it comes to keep someone with multiple gun shot wounds alive, they remain a vital part to keeping everyone from permanently killing each other by providing aid between each battle. The Trade A merchant group that has an extended range of dealings, though they are most known and requested for their arms trade. With particularly sharp wit and high levels of intrigue, they manage to remain an influential power through back handed dealings and selectively partnering with other groups to warn or outright wipe out any potential threats. The Shroud Not much is known about the shroud. There are plenty of whispers and rumours that surround them. About how they seem to appear from no where, seeping in among the left remnants of a since over conflict. How they collect the bodies, leaving not even a whisper of what used to be life behind. How they evolved into an urban legend as the grim reapers as nothing ever remained, not even those that were known to be simply heavily injured instead of dead. Yet, somehow, these resources never seem to appear again, even within the many branches of the black market. The Red Caps One of the younger, but more powerful group. Rising in the scene with a questionably large stock of Treats, they had managed to gain exponential support and influence. Not much is entirely known of their policies due to the lack of any defined leadership. However, their ruthless dash and climb in power has given them a worrying reputation of doing anything for their goals, whatever they may be. Their district as of recent years haven't had particularly defined borders. Ever since the Red Caps had monopolized the market of Treats, their pursuit for expanding the areas under their control has increased several worrying folds. Though there is not a moment of peace or quiet within the streets of this district, the main building which acts a sort of headquarters for the higher in hierarchy. But none of that cocaine, ice, cool kid stuff plz. C H A R A C T E R S Meri Lambert | Royals Faction She believed herself invincible. She trusted her faction's invincibility. She thought herself to be more than she was. She was simply a naive child who had yet faced the sirens of reality. She learned that the world's tough love really was the fastest way to learn. She threw away what she once was for something she may never have or become. Cimon | Factionless He was there for you after the downfall of your family. He was the one that taught you how to survive without the faction's protection. He was the one to teach you about the various other districts. He was the one you had underestimated. Cimon is a seemingly happy-go-lucky and free spirited individual. Easy to hand out smiles, you question how he is able to trust others to easily and yet remain relatively well off. He just kind of seems rather naive and idealistic. However, he proves to be resourceful and hold a high level of awareness of the circumstances around him. With a understanding of the various different factions and their movements, you can't help but wonder why no one had already nabbed the guy. He would have been such a useful member after all. It really did seem rather strange. Gil | Trade Faction He lectures about peace as he gives warmongers bombs. He moarns the fallen as he accepts money from a murderer. He confesses his regrets and apologizes as he fires the gun in his hand. He signs the contract ensuring the death of many. He gives aide and resources to the neutral, saving their lives. He hates those he love, he loves those he hate. He's a hypocrite and he knows it. You haven't quite managed to grasp his personality. Through the layers of facades, the faces of professionalism and compassion, the acts of horror and delight - you just can't quite say definitely what type of person he is. An image of an upright man who's only wrongs are due to circumstance and an unfair world, you know it is simply a mask and in a way you wish to never have to see what is hidden beneath that rather careful construct. Aric | Royals Faction What's the blood that flows through their veins to the shared red dyed stains? What's a friend in a world of lies? What's a promise against the memories? What's an apology shackled with regret? What's a boy with questions that he doesn't wish an answer for? What waits past the end? Aric was someone you would tentatively call a friend. With the trials of time you've grown distant. The connection never truly lost, but there's just something no longer there. A closeness that you remembered from back when you were kids, desperately faking a childhood that they could never have. Following the faction's fall, you find yourself wondering where he is and questioning the rather peculiar circumstances around him. After all, only those that shared the same blood were meant to be allowed in the Royals, yet you are absolutely certain he fails to meet that very simple criteria. Jackie | Red Caps Faction He's felt the sweet caresses of joy, pure bliss with the feeling as if he could take on anything in the world. He's felt the tightening choke of sorrows, whispering lies that became his one and only truth. He's endured the shakes of rage, the physical pain he felt as he had to restrain himself. He knew far to well the damages fueled by humans fickleness. You struggle to describe him. He's just so- invisible, for the lack of a better word. In a way, it's actually a little disturbing. You don't know where he's from, what motives drive him, what actions he plans to take next. You notice how he seems to be able to simply disappear within a crowd or even in a desolate area without a single soul. However, one thing is for certain, you know that won't last long. The unsettling feeling that blankets you, a foreboding calm before a storm, that tilt of a smirk when he's lost in thought. Ihsan | Code Blue Faction He holds the needle like a knife, an apathy for each injection like a serial murderer who's grown bored. He binds the bandages like a noose slowly coiling around his own neck, suffocating him as the begs for a savior drown him. He's neutral, he doesn't take sides. He's long forgotten to care. A cloud of fatigue follows him, his actions sluggish and tired. The bags under his eyes don't go unnoticed, and his rather short and and general lack of enthusiasm reminds you of a corpse walking. However, you recall the stories of the heroes from the Code Blue faction. Their pursuit for pacifism, their incessant need to save lives. No one would join such a faction without having cared before. Right? Zeph | ??? Faction He hugs the gun like a child hugs their toys after a nightmare. He lies curled in the ash and rubble as if they were a safety blanket that would protect him from everything. He treats the serenades of gunfire like a lullaby, welcoming a dream that is soon to come. A dream he had long held, a dream that he had been pushed to his knees for. A large grin on a face splattered with blood. The gunshots that surround him, the blood that paves the streaks of death around him. You question the cheerful joking nature of his as whatever conversation you have with him seem to hold no direction, and yet you know he is far from lost as he avoids any talk about factions, Treats, the wall, and the coming future that lays ahead. "Hey, do you know why the sky changes colour? I've always thought it strange. You know, how such a big and encompassing thing could be so fickle. Yet, all our blood remains red no matter how far from human we get. Hey-- I wonder what colour the sky is outside the jungle." No matter the circumstances, illicit drugs would probs make it much shittier. P R O G R E S S Written General | [ ] Draft Complete, 80% Proofread Cimon | [ ] Planned, 50% Drafted Gil | [ ] Planned, 20% Drafted Ihsan | [ ] Planned, 70% Drafted Zeph | [ ] Planned, 60% Drafted Aric | [ ] 70% Planned Jackie | [ ] 30% Planned Art Sprites | [ ] 80% Sketched CGs | [ ] 30% Sketched Backgrounds | [ ] 50% Sketched GUI | [ ] 50% Sketched Music Background | [ ] Planned, 10% Drafted Opening | [ ] Instrumental Drafted Coding GUI | [ ] Done, just need to finish appropriate art assets. Script | [ ] Not yet. o(-< Like, no. F E E D B A C K Heyo! Oh golly, thanks so much for visiting this thread and having a look at my attempt at a visual novel. Does the story interest you? Anything you're looking for in particular? What concerns do you hold judging from what you've seen thus far? Any of the bachelors you fancy at the moment? Heck, just ramble about anything really. I'd love to hear your thoughts. :') Any and all feedback would be appreciated, even with this being at the early stages of the development right now. Seriously, addiction sucks scrotum.
  9. We at Retro Sumus are currently developing Ameba, a detective adventure in the form of a western-made, western-set visual novel. The story takes place in Madrid, Spain, as the main character is a veteran senior officer from the Policía Nacional. Here is the teaser trailer for the project: And here is our first interview with SegaZine last year showing some character sketches... http://retrosumus.com/2014/11/our-first-interview-character-designs-revealed/ ...and our second interview, with the Dreamcast Junkyard, where we showed the first screenshots of both Ameba and Xenocider, our 3D on-rails shooter also in development (nothing to do with VN's at all). http://retrosumus.com/2015/06/ameba-xenocider-screenshots-interview-dc-junkyard/ We have been sharing our progress (on both projects currently in development) in a series of videos we call the Dev Diaries: Also, we showed our first very early demo a few days ago at RetroBarcelona, the biggest indie/retro event here in Spain. Not a great video but, for now... So, why the Dreamcast, a 15+ year old console? Well, we're developing the game for PC as well as Dreamcast and Saturn This is my second thread here so I hope I'm doing this right! You can follow us on: http://facebook.com/retrosumus http://twitter.com/retrosumus http://youtube.com/retrosumus http://soundcloud.com/retrosumus
  10. Name: Criminal Investigations: With Woman's Tears Genre: Crime/Mystery Status: In Development Platforms: Windows, Mac Linux. iPad, Android and handheld (eg: PS Vita) are also under consideration. Release Model: Commercial. Follow development on Tumblr Follow development on Twitter Follow development on Facebook Synopsis: Do you have what it takes to be a criminal investigator? Take on the role of an FBI Special Agent in this contemporary mystery game where your investigative skills will determine the outcome of the case and the lives of everyone involved. Monmouth, Rhode Island: Fourteen year-old Madison Bradley disappears on her way to school. There are no witnesses, no ransom demands and no sightings. Monmouth PD call on the FBI’s Child Abduction Rapid Deployment team to send one of their best agents to support the investigation. But when a second girl goes missing amid suggestions that both girls frequented an occult-themed website, media speculation is rife that the girls have been abducted by a “Vampire Cult”. Use your investigative skills to navigate through a complex web of truth and lies to find out what really happened to the girls and bring them home safely. Explore the fictional town of Monmouth and uncover the secrets that lie within small town America. Interact with a cast of complex characters, each with their own weaknesses and motivations. Utilize an array of tools and techniques to uncover the truth of Madison’s disappearance Experience a dynamic narrative where your every action has consequences Test your investigative skills against one of the most challenging detective adventures ever created. Discover a world of moral ambiguity, where doing the right thing may not necessarily mean getting justice. Characters Gameplay: The game is going to be a classic visual novel in many respects, but there will also be investigation elements. Your role as an FBI advisor gives you unique oversight of the investigation, allowing you to do as much or as little investigation as you choose. If you just want a relaxing visual novel experience, you can simply observe the Monmouth PD investigation and offer little direct involvement. Alternatively, you can get involved in every aspect of the investigation and try to move the investigation in the direction you see fit. There are 10+ major endings and numerous minor variations but there is no "true ending" or correct answer. It's your investigation. It's up to you to determine what's true and what isn't. It's up to you to decide how justice is best served. All possible endings are available on your first play through, although we would encourage you to play through multiple times to explore other endings and learn more about the characters you meet. Screenshots: Progress: Writing : 10% Programming: 50% Backgrounds: 10% Characters: 5% Audio: Not started We are currently aiming to bring the game to Kickstarter in January 2016. Feedback: All feedback is welcomed (within forum rules). Jobs: We're not currently in need of any assistance, but if you have mad skills in art, writing, or audio design, you're welcome to drop a link to your portfolio. How can you help? The game is still very early in development. The art style for characters and backgrounds is pretty much set. Everything else is still very much up for discussion, and we would love to hear your views, thoughts, opinions and ramblings. We also need as much help as we can get spreading the word. We want feedback early and often and we plan on releasing several demos at various stages of production. The more people we can get feedback from, the better we can make the game. What do you like about the game? What don't you like? What concerns do you have? What features are must-have for you in a visual novel? What would you like to hear from us? We're going to be posting a lot of pictures, discussions and features about the game on Tumblr and Twitter but rather than just posting what we want to say, it would be great to know what you would find interesting.
  11. I am currently looking for capable individuals to fill positions within my production group. This involves artists, composers, web producer/designer, sound designer, programmer, writers, graphics designer, producer, and a co-director. Please take your time to fully read each project pitch and determine for yourself if either are of any interest to you. When you have done that, follow the google form URL located at the very bottom of the post to complete the following application. The application is one of two parts, the second part will come to you individually according to which position you applied for. Think of the first part being interview questions, and the second part is for you to show me what you are capable of bringing to the project. Once the second part has been sent, the results of whether you have been selected will come to you through email after all applicants have been reviewed. *Should you decide against joining the production after you have been selected you are by no means obligated to commit. However, please make that decision before officially taking part in the team.* The projects I currently have planned may be considered within the "concept" stages. However, I have envisioned how each story will progress and made a few outlines for portions of a common route. Island Rakuen(18+) Genres: Mystery, Drama, Romance, Horror It is summer break and college students Shougo and Kyouhei have big plans for vacation. Together, they rent a yacht with the money they saved and invite their friends into the pacific. It would be their last trip before they graduate from students to full-fledged adults. It is also a chance for Shougo to confess to his long-time crush, Toujou Tomoyo. The group sets sail from Tokyo Bay and into the Pacific Ocean when they happen across an uncharted island. Seemingly uninhabited with the exception of heavy vegetative and tropical growth, and a sea teeming with fish the group anchors their yacht and makes camp. Everyone pitches in, building cabins out of branches and leaves, fishing in the ocean for food, gathering the tropical fruits, and hunting the unusually large population of aggressive birds from within the island. They take tests of courage, roast food over a campfire, share dreams and hopes for the future. The place is like a paradise for them. It was a paradise until a tropical cyclone sweeps away their only means of returning home. Stranded, and without means to communicate with the outside world the group of friends' long sought after vacation has become a nightmare. The test of time begins to take its toll on the island's newest inhabitants, and one by one they begin to lose hope of ever returning home. Tomoyo quickly becomes a burden, failing to hold her end of her tasks and earning Maehara Ryouko’s ire. Finger-pointing turns to shoving and opinions to arguments, solidarity crumbles and the group splits into two. Ryouko, having grown impatient seeing Tomoyo pampered for her mistakes and never owning up to her failures takes her own group and leaves. The separation brings temporary peace, but strange things begin to happen at night. A cacophony of howling and laughter sound throughout the island, and each group faces a danger worse than isolation—themselves. Position-specific Notes *Notes here do not reflect that positions in bold above are unneeded. Please fill out application even if your position is not listed in these notes. Writers: Two routes to be written, one for each heroine. Composer: Looking for composers able to play any of the following: Flute, Piano, Ukulele, Percussion. Artists: Sprites (11 characters), CG, Background, Title Screen, UI. Programmer: Capable working with and have experience in Ren'py or other visual novel software. Design UI, title screen, Configuration screen. Sound Designer/Editor: Generate and create sounds and noise for purpose of immersion. (IE- birds, ocean waves, motor, SFX, etc) Additional Notes 1. Potentially Short-Medium in length. 2. As the 18+ tag implies, this story will contain content for the mature audience. Anyone under the age of 18 will not be permitted to participate in this production. Wraiths of Ivarholdt Genres: Drama, Fantasy, Action, Kael Craster is the leader of the band of sellswords called the Wraiths of Ivarholdt. Seven years ago when the clan was originally called the Ivarholdt Raiders, Kael was but a junior member in the clan having been taken in after he was orphaned during the Michar-Forissimo War. He had known bliss and love from his fellow clan mates until one day the Wraiths were indiscriminately hunted and slaughtered by orders of the king himself. Kael and Darrik were the only survivors, having been absent from the camp for a hunting trip. Present day, the war has ended in an armistice and Kael has peacefully rebuilt his clan, naming it the "Wraiths of Ivarholdt" in honor of his former comrades. However, that peace is short lived. News of the hermit King Michar leaving his castle to negotiate a treaty with King Forissimo reaches Kael’s ears. It is an opportunity he would not let go. Revenge begins to stir in Kael's mind and little do his new clan mates know their lives have now become a means to commit regicide. Enter Wiles Tressante, the protagonist of our journey and the Wraiths’ newest member. He is a spy from the neighboring kingdom and ward of King Forissimo tasked with kidnapping the daughter of King Michar. Life with the Wraiths becomes like a dream to Wiles. He finds within them camaraderie he’s never shared and a family he’s never had. His mission becomes a distant memory to him. But as the nature of Kael’s true intentions grow more visible, the tenuous accord between each member begins to shatter. Wiles discovers that he isn’t the only one with something to hide. Old grudges open new wounds, the tangles of lies tighten, and the very person he is supposed to be looking for may not exist at all. Position-specific Notes *Notes here do not reflect that positions in bold above are unneeded. Please fill out application even if your position is not listed in these notes. Writers: Six routes, common route. Composers: Looking for composers able to play any of the following: Flute, Piano, Percussion, Violin, Sing (chorale), cello. Artists: Sprites (Six main characters) (~15+ supporting/side characters), CG, Background, Title Screen, UI. Programmer: Capable working with and have experience in Ren'py or other visual novel software. Design UI, title screen, Configuration screen. Sound Designer/Editor: Generate and create sounds and noise for purpose of immersion. (IE- sword clash, walking, fire, SFX, etc) Additional Notes 1. Potentially Long-Very Long in length. 2. The routes withinWraiths of Ivarholdt will not branch. They will be "arcs" and follow right after the other. In other words, it will follow one large linear path with multiple arcs, one focusing on each character. The story is designed this way such that, unlike traditional otome/bishoujo, the characters will experience the impact of the arcs preceding them. 3. Depending on the success of this visual novel and the continued commitment of the production group I intend for a sequel. 4. Kickstarter/Crowd Funding TBD Specific Recruitment Directors and Writers to work on genres: Otome, horror, comedy, skit, mystery eroge(18+). I am looking for a director and writer who will not be working on the above projects, but will instead lead projects of their own. Preferably a writer who has their own story in mind. I will lead the production for you on your end. Web Producer/Webmaster: Design and manage multiple websites to improve relations, increase publicity, and keep updates for public to see. Make sure to complete the form below. https://docs.google.com/forms/d/1HYJAXlJVDt_6V68zDbBxYRT5X4oDUcrH-7RwOoSURNw/viewform
  12. Inna is 22 and a social recluse with a most unusual skillset: assassination. Under pressure of changing her ways, she takes on an assignment very different from what's she's accustomed to. Her new job requires her to look out for a 17-year-old girl while she is in college. What sounded like an easy piece of work – with the plus of turning over a new leaf – turns out to be quite the predicament for Inna... in more than one way. This release features 3 complete endings, and 1 ongoing one. Inna Antonova: The protagonist. Inna generally avoids social interactions, save for the ones with her contacts and clients. Contrary to her "cold" professional image, when relaxing at home she could be mistaken for any other regular 22-year-old girl. Lillian Garland: The romantic interest. Lillian is a 17-year-old, outgoing college girl with a stubborn streak that she most likely inherited from her father, a successful lawyer. Samuil Atonov: Inna's adoptive father. Currently in the hospital, his health waning with each passing day. He's the main reason why Inna feels compelled to change her ways. Ray Garland: Lillian's father. A well-known and ambitious lawyer. He's rarely home, but when he is he tries to make up for lost time by spending lavishly on Lillian. Mel: Inna's primary contact for work opportunities. A mysterious, brusque man with a mind for business. He appears to have multiple underground connections. Writing: DarkSin Art: DarkSin Music: Noyemi K Editing: Shadow Programming: DarkSin, Helvetica Standard UI Designing: DarkSin I'll try my best to get the final release out within the next couple of months! Twitter for updates: https://twitter.com/_sinsystem_
  13. SVG SOURCE FILES ADDED - 301 FREE 2D UI Sprites (#1) Perfect for 2D game development, 3D game development, visual novel creation and game engine usage. Get it @ http://soloflare.blogspot.co.uk
  14. I joined Fuwanovel on November 20th, 2012. It was a long time ago. The Bruce Wayne dating sim that I suggested in my intro topic never came to fruition (a fact I'm mildly depressed about). When I first joined, this place was very very different. I really did not post much at first, and was blissfully unaware of how evil the VN community was overall. I did not know that I had to patch VNs myself in many instances and thanks to this place, I was able to play VNs without having to worry about that sort of thing. The forums looked quite different as well, with each hosted VN having it's own sub board if I recall (it was a mess). The forums were quickly re-organized into something close to what we have now. There was no walkthrough section, no FAQ section, no games and chatter section. Just a few forum boards. Slowly the forums grew, and I began posting more. For what ever reason, that in all honesty still baffles me, I was eventually promoted to a moderator position. I became fast friends with Steve as we frolicked through fields with our mutual agreements on everything. I love, and miss you Steve (just please, no naked Hachikuji pictures). I really enjoyed helping out around the forums. Everyone was friendly and we rarely had any issues with behavior. Fuwanovel was a tight knit group that just loved VNs. Ryoji and Eldin would have epic battles over old, obscure anime that the original production studios probably forgot they even produced, Steve was having a field day posting loli pictures and trying to convert me to the lolicon side, Skeith was regularly posting walkthroughs, Harry Kinomoto was being amazing as usual. It was an awesome place to be a part of and I loved every second of it outside of the staff forums. It was a place where everyone respected one another, and everyone respected what Fuwanovel was (save a few people). A place to make VNs accessible to the west. Fast forward to today. Fuwanovel has grown immensely. We have a ton of active members on the forums, and out library of VNs continues to grow, as does the scope of operations. Nayleen has done wonderful work, and Tay did a great job of holding things together during the hosting outage. But despite that, I've felt a growing disconnect between myself, and a lot of the newer members. None of this is meant in a negative way. The newer guys have changed the forums a lot. We have so many random topics now, that have found a good home. The forums have been re-shaped to your guys liking. I said Fuwanovel was a family, and you guys sure have banded together. Sadly, I feel like part of the old guard, and find myself irritated with the place. Some of the things I used to love about Fuwanovel, the things that separated us from the rest of the VN community have begun to slowly crumble away. There is more mean spirit here, more rudeness, and just more of a 4chan-esque environment. The group of people I used to talk to all the time is mostly gone now. I still enjoy talking to you guys, but I find myself feeling less enthusiastic about the place than before. Perhaps what Fuwanovel is has become diluted with more members. Perhaps its just growing pains. Maybe we've grown big enough to drag some of you guys out from the dark places of the internet. (As yusa used to say, "I'll reform you"). I still enjoy this place. And I don't hate anyone here. I just wanted to put out there what I couldn't really put out there when I was staff. I want this place to remain friendly, towards everyone, and I want everyone to be treated with respect, like we had just 4 or 5 months ago. My year here has been enjoyable, and I'll continue hanging around because visual novels. So this is a request from me to everyone here: Lets make this place more of a friendly place and respect everyone. Staff respect the members, members respect the staff, staff respect staff, members respect members. I've made my share of mistakes on this, and I want to correct them. I want Fuwanovel to be the place it was a year ago. I want it to be the friendliest place on the internet again.
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