Sisulizer Posted December 5, 2022 Share Posted December 5, 2022 On 11/23/2022 at 9:50 AM, bigtpsychoboy said: I am looking for help in extracting the script for two games. The first is sisters ~Natsu no Saigo no Hi. According to VNDB this is using a game engine called ISM. I used GARbro to look at the .isa data files. Within the data file there are .ism files which I am assuming contain the script. These are binary files from what I can find, but I am not sure how to decrypt/open them to begin translating. The second game is Kanojo x Kanojo x Kanojo. This game uses the AST engine according to VNDB. The data files for this are named dat01, dat02, etc... with no extension. Viewing dat01 with GARbro shows all of the script files. These are in .adv and when I extract them they are easily edited as straight text files. The problem I am having is being able to repack the dat01 file without an extension. So I guess what I am looking for is any tools anyone has that can be used to unpack and repack AST and/or ISM game files. Anything helps. I have tool for both of them, but the question is are you doing mtl or real transaltion :)) Quote Link to comment Share on other sites More sharing options...
Ohnoalex Posted December 10, 2022 Share Posted December 10, 2022 Hey, does anyone know where to find the script for kichiku megane? I can only extract voices/sounds and images with garbro (g00 and ovk), aside from that idk where the script is or how to extract it... Quote Link to comment Share on other sites More sharing options...
yurisu Posted January 9, 2023 Share Posted January 9, 2023 If someone managed to extract the files for shingakkou noli me tangere, can you please send them to me? I am thinking of fantraslating it, and also would love to have the voice scripts and bgm. thank you! Quote Link to comment Share on other sites More sharing options...
Alexander Posted January 14, 2023 Share Posted January 14, 2023 Hello, Can anyone, please, tell me how to decompile or simply open .sdat and .tex files? I'm currently trying to find english dialogs in the scripts of Utawarerumono Prelude to the Fallen 2021, but I don't even understand which engine it uses. I found that Leaf made some games on xlvns, but it seems like XlvnsScriptTool can't decompile .sdat, only .sdt. Maybe Utawarerumono doesn't even use xlvns, I don't know. Couldn't find the actual info about it's engine, as well. Quote Link to comment Share on other sites More sharing options...
shiny5478 Posted January 15, 2023 Share Posted January 15, 2023 The OP has this in it but the link is invite-only. what's up with that? how to get that tool? Quote Link to comment Share on other sites More sharing options...
cheese Posted January 21, 2023 Share Posted January 21, 2023 I need help extracting the script from the Konosuba VN(Judgement on this greedy game!) the script_body is a .bin file but everything I've tried so far hasn't worked. if you know of any thing that could work please lmk. so far i have tried: StscTextractor and EscudeEditor to no avail. Quote Link to comment Share on other sites More sharing options...
bigtpsychoboy Posted January 29, 2023 Share Posted January 29, 2023 On 12/5/2022 at 7:56 AM, Sisulizer said: I have tool for both of them, but the question is are you doing mtl or real transaltion :)) Hey there! It would be a manual translation. Might take me a long time though since it would be my first time translating a game, but I am not willing to back down! Quote Link to comment Share on other sites More sharing options...
Sisulizer Posted January 29, 2023 Share Posted January 29, 2023 (edited) On 1/29/2023 at 7:05 AM, bigtpsychoboy said: Hey there! It would be a manual translation. Might take me a long time though since it would be my first time translating a game, but I am not willing to back down! For Sisters Natsu you can contact this guy: [email protected] game since he's porting the game to renpy link For Kanojox3, do you have discord? Edited January 30, 2023 by Sisulizer Quote Link to comment Share on other sites More sharing options...
Denpa Archivist Posted March 9, 2023 Share Posted March 9, 2023 Hi there. I'm looking to extract the scripts for Shizuku (PC98) for English translation. Here's a link to the .hdi file I'm working with. Please let me know where the script is located. Thanks! Quote Link to comment Share on other sites More sharing options...
wibuntr Posted June 4, 2023 Share Posted June 4, 2023 anyone know how to descript scenario from Youkai tamanokoshi i was trying to translate Nozokibeya but the scenario is enscripted Quote Link to comment Share on other sites More sharing options...
darksshades Posted June 19, 2023 Share Posted June 19, 2023 (edited) I've made a modification on https://github.com/Doddler/PrismArkTools To work on the newer version of engine "Pajama Adventure System", named "2RM - Adventure Engine". This engine is used on quite a few games of the brand PRODUCTION PENCIL https://vndb.org/p557 Which has several known sub-brands and imprints such as Pajama Soft, BOOT UP, Eroit. Here is the resulting tools and the source code that I've changed. I've made some simple tests on an Eroit game is it seems to be working. The biggest problem was that the tool couldn't process the new engine files and after solving that it was not recognizing the 'show image' command in the newer engine. I fixed that and it all should work. In case someone wants to give a go at translating one of this games, here are the resulting tools and tests I've made. Here are the source files https://anonfiles.com/Y4Va60x6z3/Eroit_translation_tool_source_2RM_Adventure_Engine_rar And here are the compiled binaries together with the files I was testing with: https://anonfiles.com/1aU769x1z4/Eroit_translation_tool_binaries_rar Edited June 19, 2023 by darksshades broken link Quote Link to comment Share on other sites More sharing options...
Sisulizer Posted June 20, 2023 Share Posted June 20, 2023 20 hours ago, darksshades said: I've made a modification on https://github.com/Doddler/PrismArkTools To work on the newer version of engine "Pajama Adventure System", named "2RM - Adventure Engine". This engine is used on quite a few games of the brand PRODUCTION PENCIL https://vndb.org/p557 Which has several known sub-brands and imprints such as Pajama Soft, BOOT UP, Eroit. Here is the resulting tools and the source code that I've changed. I've made some simple tests on an Eroit game is it seems to be working. The biggest problem was that the tool couldn't process the new engine files and after solving that it was not recognizing the 'show image' command in the newer engine. I fixed that and it all should work. In case someone wants to give a go at translating one of this games, here are the resulting tools and tests I've made. Here are the source files https://anonfiles.com/Y4Va60x6z3/Eroit_translation_tool_source_2RM_Adventure_Engine_rar And here are the compiled binaries together with the files I was testing with: https://anonfiles.com/1aU769x1z4/Eroit_translation_tool_binaries_rar There're some tools available for the engine on github. Like: https://github.com/jpnoob/vn-packunpack/tree/main/Pajamas/nanaextr https://github.com/Inori/FuckGalEngine/tree/master/PJADV But the hardest of the engine is not the script, it's how to bypass the characters limit and 3 lines limit Quote Link to comment Share on other sites More sharing options...
spankminister Posted July 13, 2023 Share Posted July 13, 2023 Hi, I need some help dumping the game script for translation from Jinguuji Saburou: Ashes and Diamonds: https://vndb.org/v19010 Inspecting the game contents, there are directories like: psp_game usrdir script script_outline script_pass Within these directories, there are .DAT files that have names like 03_32_02.dat. Inspecting these files shows a 4-byte header specifying the size of the decompressed file, and then a gzip header (1F 8B). Thinking I'd figured it out, I stripped out the headers and gunzipped, but I can't make sense of the resulting files. The script directory also contains .AT3 and .PMF files for the BGM and movies. It's possible some of these decompressed .DAT files are images, I'm not even sure. I'm just trying to decode them as Shift-JIS, EUC-JP or UTF-8/16 and not having much luck. There are some other directories with other extensions like .ZPK that I've unpacked since they contain GZipped data also, but they're generally pretty small and I'm not sure they're the scripts. In any case, their contents have the same problem. I know people here are generally pretty experienced with script dumping, can anyone give me some pointers on how to find the encoding? Or am I going about this entirely wrong, and there's a better way to unpack these .DAT files? I've been looking through as many threads as I can. This game is by WorkJam, and seems different than many other ".DAT" format files that other people have successfully dumped. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Hallow4Eve Posted July 22, 2023 Share Posted July 22, 2023 Hello, The tools for malie engine are listed here so it's not that I need help finding something for my specific game engine, but I was wondering if anybody would be able to help me actually understand how to use it? I apologise for being incompetent, I have never done this before and this seems like the best place to ask. I couldn't find any script data within my game's directory, (only data I could open using garbro was obviously just cg, sprites, audio, menu buttons and the like) so I assume the code listed is used to unpack that, I don't know how to download or use the GitHub link with so many folders of things I don't understand. If anybody could help, I would be very grateful thank you! Quote Link to comment Share on other sites More sharing options...
NEL1391 Posted July 29, 2023 Share Posted July 29, 2023 On 6/20/2023 at 8:37 AM, Sisulizer said: There're some tools available for the engine on github. Like: https://github.com/jpnoob/vn-packunpack/tree/main/Pajamas/nanaextr https://github.com/Inori/FuckGalEngine/tree/master/PJADV But the hardest of the engine is not the script, it's how to bypass the characters limit and 3 lines limit Any idea how you'd get around those character limits for this engine? Quote Link to comment Share on other sites More sharing options...
Sisulizer Posted July 30, 2023 Share Posted July 30, 2023 (edited) 21 hours ago, NEL1391 said: Any idea how you'd get around those character limits for this engine? You need to modify the exe, meaning reverse engineering is needed. There's an old thread about how to fix the choices in old version of the engine link Edited July 30, 2023 by Sisulizer Quote Link to comment Share on other sites More sharing options...
NEL1391 Posted August 1, 2023 Share Posted August 1, 2023 On 7/30/2023 at 3:45 AM, Sisulizer said: You need to modify the exe, meaning reverse engineering is needed. There's an old thread about how to fix the choices in old version of the engine link Damn, that's unfortunate. It looks like even normal text is screwed in the Eroit games I'm trying, the limit is way too short and it doesn't look easy to insert lines too. Will have to try this when I have a lot more time then. Quote Link to comment Share on other sites More sharing options...
Sisulizer Posted September 3, 2023 Share Posted September 3, 2023 These are tools for Hadashi Shoujo's RealLive if anyone need link Quote Link to comment Share on other sites More sharing options...
Aminatsu Posted September 26, 2023 Share Posted September 26, 2023 (edited) On 11/28/2021 at 10:55 AM, Sisulizer said: I know how to hack reminiscence, I tried both Ineditor and mjodev, guess what it works, if you want to translate to English then it's easy. I tried with my language: Hi, maybe late, but can you explain how to use them ? Plz pm Edited September 26, 2023 by Aminatsu Quote Link to comment Share on other sites More sharing options...
Mondblut Posted October 19, 2023 Share Posted October 19, 2023 Are there any extraction and repacking tools for Mashiro Iro Symphony or any other early Palette games? I only found this: https://web.archive.org/web/20190309075007/http://www.geocities.jp/hoku_hoshi/souko/souko078.html But apparently it's just for extraction. Quote Link to comment Share on other sites More sharing options...
HataVNI Posted October 26, 2023 Share Posted October 26, 2023 Hi Mondblut, sorry this took so long to reply. But if you're looking for extraction tools, you are best served with @marcus-beta Github account. If you don't find the tool there, it probably doesn't exist yet. https://github.com/marcussacana Quote Link to comment Share on other sites More sharing options...
Ririvee Posted October 27, 2023 Share Posted October 27, 2023 Apologies if this is already known but it seems like the link for the System-NNN engine tool is broken. I've been unable to find it anywhere, I'm unsure if it's been taken down by the creator themselves. Quote Link to comment Share on other sites More sharing options...
nousabully Posted April 6 Share Posted April 6 (edited) Hello, i need help with a problem i have. The game is Ninnin days and it uses artemis engine.. I'm able to extract the files using GarBRO, scripts are .ast and the engine reads it directly from the extracted folder, so the translation process is relatively easy, but the problem is when i get to a choice, even tho the ast file that has the choice is translated into my language (spanish), it keeps showing the english text ingame. i was pretty motivated to start this project, and i still am, i want to translate a lot of the "Days" series visual novel from qureate so i would like to have a solution in case the others have the same problem. If someone has the game or has worked with the engine and knows how to make it work, please tell me. Edited April 6 by nousabully Quote Link to comment Share on other sites More sharing options...
drunkenimp Posted October 4 Share Posted October 4 I seems unlikely, but I'd love if anyone could give me some advice. I'm trying to translate a game by the company "route2/DELTA". I can find the game's script easily enough in a file called "MPEN.SD", which seems to be unencrypted but as soon as I just enter a single character within a dialog line the game stops functioning, it doesn't just crash and give me an error message, but it never goes beyond the first screen. I can still save/load scenes which then don't progress after one line of dialog. Quote Link to comment Share on other sites More sharing options...
SwitchStation3 Posted October 22 Share Posted October 22 (edited) anyone has a tool that can extract Akatsuki WORKS engine files? the name i'm working on is called '&' - Sora no Mukou de Sakimasu You ni, the extension it uses is a .bin file with mdf as it's header Edited October 22 by SwitchStation3 Quote Link to comment Share on other sites More sharing options...
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