adamstan Posted January 17, 2022 Author Share Posted January 17, 2022 Today I found some time and inspiration, and so I pasted another portion of original Japanese text into Ren'py, reaching the middle of 6th chapter Infernoplex, Dreamysyu and Jumper 3 Quote Link to comment Share on other sites More sharing options...
adamstan Posted April 9, 2022 Author Share Posted April 9, 2022 (edited) The project isn't dead (it just smells funny ) Today I pasted another few hundred japanese lines into Ren'py script, reaching 32% (or, near the end of 6th chapter). Also, for those interested, here's the comparison of various image versions, using the train station background as an example. 1. Original 16 color version - this will be the default mode: 2. "Enhanced" version from english-only "JAST Memorial edition" - it's just the original with some basic blur applied: 3. My "256 color version" - made with few layers of blurring and re-sharpening - this will be used as an alternative graphic mode in my version: After I finish pasting Japanese text into Ren'py, I will have to solve two coding/engine problems. First will be smooth switching of soundtrack versions - current implementation requires restarting the game, and when loading a save, the music version will change only at the new track. And the second thing - which will be easy, but time consuming - will be to code grahpic mode switching. After all that is done, the "only" remaining thing will be adding English translation. Edited April 9, 2022 by adamstan Infernoplex 1 Quote Link to comment Share on other sites More sharing options...
zorba0118 Posted May 19 Share Posted May 19 (edited) I hope project isn't dead. Edited May 19 by zorba0118 Quote Link to comment Share on other sites More sharing options...
adamstan Posted June 1 Author Share Posted June 1 (edited) No, it isn't dead yet I will finish it someday, although have to admit - currently it's stalled. Edited June 1 by adamstan Quote Link to comment Share on other sites More sharing options...
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