Foreword: Why review a Sogna game? Aren't those just short mindless animated H episodes? Those were my thoughts as well. And that was actually true for the earlier series. Then something happened in 1994. Instead of the usual numbers alongside "Viper", game Viper-GTS appeared and it was a one-story episode based on earlier V6 short story. Then followed titles with numbers, as usual till Viper-BTR which is a one story game based on short V12 story. But same as GTS, BTR is indeed ero-centered. And
Foreword: I really can't stand multiple stories visual novels. But this is C's ware work and the first story was really sweet, fast (just one hour long) and only included several non-significant choices, so I went for other two stories as well. And I promised myself that I would write a review on any game visual novel that I play to the end and that takes me over three hours to finish. So here it is - my first and hopefully last multiple stories visual novel review.
Title: Ai ga Mie Hajimet
Foreword: A C's Ware game at the mature period of company development, past DESIRE, Xenon and Eve:Burst Error. That's already enough to hook me. It has other attractiveness factors like title mystery that is Russian word Рабыни for "female slave". But why bother with Russian title in a nukige? Another reason is that cover has absolutely no premise for slavery. So mayhaps it's a sly puzzle that the company prepared for us? I'm more than willing to discover.
Title: Rabyni
Developer: C's
Foreword: Game has a very strong start and intriguing concept which made me play to the end. It differed from my initial expectations, but it's a very original and good-looking game, so I don't regret playing it.
Title: Angel Halo
Developer: Active
Date: 1996-10-25
VNDB link:https://vndb.org/v6958
Youtube walkthrough:https://www.youtube.com/watch?v=c39QbpcwcZs&list=PLENAECnNmAq-m-9QhCmoIlz4DWBEqTwHq
Synopsis: The protagonist, Kusakabe Makoto, is living a norma
Foreword: Game's obscure, but it has one absolutely overwhelming Japanese review (giving 8/10 score btw) which claims that the game has references to dozens of media sources. I'm not good with media of 1996 year and earlier, but even I could discern 5 sources. Visual novel is easy to read and it's a great laugh at times while preserving a solid and intriguing plot with lovable characters, tonns of CG and almost full voicing. I say it's a neglected masterpiece.
Title: Bounty Hunter Rudy
Foreword: Who does not know of Leaf company? Who does not know that its games Shizuku and Kizuato are considered the first modern type visual novels? But how many of us actually played those? There are some good English reviews of those (1 2 3 4 5 6 7) and I initially only relied on those as well. But the historical significance of Kizuato made me change priorities. Throughout the rest of 90-s and the first half of 2000-s I encountered quite many story-focused visual novels that are described by
Foreword: Game's totally obscure and there just one quite shallow Japanese review exists, so I'd probably miss this wonderful game unless saw Four-Nine as developer. And I'm really happy I did!
Title: Lilith
Developer: Four-Nine
Date: 1995-12-16
VNDB link:https://vndb.org/v8949
Youtube walkthrough:https://www.youtube.com/watch?v=t_1nGf0P0-M&list=PLENAECnNmAq8obEJUzYJkNq8XOxyNZ-0s
Synopsis: An intense night battle between kunoichi clan leader and evil biblical
Foreword: I keep exploring the vast vaults of Silky's games. This time it's even more suspicious work - a full scale yuri game. But it has many SF elements and even has genetically modified mutants - knowing Silky's they would not settle with an ordinary yuri work.
Title: Fermion ~Mirai kara no Houmonsha~
Developer: Silky's
Date: 1995-12-22
VNDB link:https://vndb.org/v5903
Youtube walkthrough:https://www.youtube.com/watch?v=Btt7mlj8_rI
Synopsis: The future isn't s
Foreword: There is a negative English review, but VNDB voting shows a decent 6.72 score atm and this is Silky's story oriented work, same Silky's that I praised multiple times for Kawarazaki-ke no Ichizoku, Reira Slave Doll, Ushinawareta Rakuen and Koihime. So I decided to make it to the end of Jack ~Haitoku no Megami~ no matter what.
Title: Jack ~Haitoku no Megami~
Developer: Silky's
Date: 1995-11-30
VNDB link:https://vndb.org/v6387
Youtube walkthrough:https://www.youtu
Foreword: Silky's company and Slave doll in title inevitably make us think it's a nukige, but actually it's a scenario oriented game. Moreover, that's retelling of a classic cyberpunk story about an android hunter - the story that was already told in visual novels by Imitation wa Aisenai and Snatcher. Did Silky's ruin the classic concept or was it able to produce a masterpiece? You'll find the answer in this review. That's actually infamous Raira on the screen.
Title: Reira Slave Doll
Foreword: It would be weird if I reviewed only three games of the serious out of four. So here is the leftover piece - and again a worthy one.
Title: Gao Gao! 2nd ~Pandora no Mori~
Developer: Four-Nine
Date: 1994-04-16
VNDB link:https://vndb.org/v8695
Youtube walkthrough:https://www.youtube.com/playlist?list=PLENAECnNmAq9jc6oE6uhjsWcOoBDaZg2h
Synopsis: A biological experiment that began in 1993 led to a terrible disaster in the beginning of 21st century. A virus t
Foreword: I did not expect much of the first game in the series, but was pleasantly surprised. It's a really long scenario-centered game that stands on the same level as Gao Gao the 3rd, just in less intriguing environment. It's well worth a review!
Title: Gao Gao! 1st ~Radical Sequence~
Developer: Four-Nine
Date: 1994-01-07
VNDB link:https://vndb.org/v8694
Youtube walkthrough:https://www.youtube.com/watch?v=Ik-oCR-wj2E&t=0s&list=PLENAECnNmAq8SX_gfftcaJs33UPCvY_L
Foreword: This is one of the best masterpieces of the year 1993 and cyberpunk themed on top of that. I could not miss this chance.
Title: HHG Heart Heat Girls
Developer: Nihon Create
Date: 1993-12-02
VNDB link:https://vndb.org/v8716
Length: 5 hours.
Game type: Command selection + Point and click + Action elements ADV
Youtube walkthrough:https://www.youtube.com/playlist?list=PLENAECnNmAq8F5WmXr06-5E634NvmhPmU
Difficulty: Low, but I managed to trigger Game O
Foreword: Game had already couple reviews, but those weren't too specific on the story, so I had to check it out myself in the end.
Title: 3x3 Eyes ~Sanjiyan Henjou~
Developer: Nihon Create
Date: 1993-02-05
VNDB link:https://vndb.org/v4547
Length: 6 hours.
Game type: Command selection ADV
Youtube walkthrough:https://www.youtube.com/playlist?list=PLENAECnNmAq-kxnAJKmFd5cOYSn55q0UZ
Difficulty: That happens to be the main part of review. FM Towns/PCE ve
Foreword: I was quite intrigued by original Gram Cats concept - mutated humans fight with aliens and ordinary schoolgirl gets an ability to transform into cat and thus becomes a great spy. But the eternal maze of corridors prevented me from finishing that game. So I thought I'd have more luck with the second part to get acquainted with this SF setting.
Title: Gram Cats 2
Developer: Dott Kikaku
Date: 1993-01-08
VNDB link:https://vndb.org/v8889
Length: 4 hours.
Foreword: Himeya Soft and C's Ware are basically the same people, so it would really be a shame to miss their first cyberpunk game, father of Xenon ~Mugen no Shitai~ and grandfather of luv wave. How deep is the story? How much torture does it imply on players? Does it already have mind-screw elements? I'll try to answer all those questions.
Title: Phobos
Developer: Himeya Soft
Date: 1992-07-16
VNDB link:https://vndb.org/v9006
Length: 4 hours.
Game ty
Foreword: Fairytale is the main experimentation company of the early 1990s. And Shinjuku Monogatari is an attempt to go away from adult games for the sake of games that can keep the interest by the story and atmosphere alone. The history shows us now that it was a failure attempt from the start since adult titles with cute heroines are everything the populus wants. But was Fairytale really wrong in that intention?
Title: Shinjuku Monogatari
Developer: Fairytale
Dat
Foreword: I did not intend to play Armist to the end, but its game system was indeed player-friendly and the story turned out to be quite a serious thing instead of being a bakage, so it's well worth a review.
Title: Armist
Developer: Basement
Date: 1992-07-03
VNDB link:https://vndb.org/v8564
Length: 2.5 hours.
Game type: Command selection ADV.
Youtube walkthrough:https://www.youtube.com/watch?v=wRhArebnKUk
Difficulty: That's the most impor
Foreword: Again, C's Ware game and EVE on top of that. I actually played it before EVE Zero as a substitute for EVE:Adam Doublefactor, but decided to to keep it for a later time since it has some imminent spoilers for EVE Zero.
Title: Eve: The Fatal Attraction
Developer: C's Ware
Date: 1999-12-02
VNDB link:https://vndb.org/v6108
Length: 22 hours.
Game type: Point-and-Click ADV.
Youtube walkthrough:https://www.youtube.com/watch?v=FBhsyk1jhDw&
Foreword: Phew, this game took a while to beat! Command selection was not comfortable after point-and-click EVE TFA that I finished before Zero. Eve Zero is best be played as the third game in the series, after EVE Burst Error and EVE Lost One.
Title: Eve: Zero
Developer: C's Ware
Date: 2000-03-30
VNDB link:https://vndb.org/v2709
Length: 23 hours.
Game type: Command selection ADV.
Youtube playthrough:https://www.youtube.com/playlist?list=PLENAEC
Not really a post. Just an overview of recent events and their consequences.
I tried to add a certain extension to my wiki which caused a bug (even though it was reversed a minute later) which led to 100% cpu load which led to suspension. I had everything backed up with standard mediawiki .xml export, but my wiki had just too big number of pages (some 23,000) to import properly back which led to loosing trust with semantic mediawiki. It used to be ok, but it's way too unstable, that's why
I've waited for this day with terror since it's going to show whether this blog going to have a purpose after year 2008 - first clash with Micchi blog and notably his fool's day edition targeting April 2000! And the results are quite satisfying so far. Micchi highlighted 13 works and has one work that I can't allow to include because it's Tinkerbell work that produces only camouflaged nukige. But I include 11 more works that Micchi does not have. So for now I'm quite content with the result - th
Eve Zero is the game of the Month March 2000. The other masterpiece of the month is Harlem Blade II, but it's only suitable for those who appreciate RPG.
1. Harlem Blade II ~Dark Angel~ ハーレムブレイドII~Dark Angel~ [000303] Giga Our guy left his childhood girl and went to war against a monster after his father got killed in it. When he came back a year later, he was just in time to see his childhood girl taken away by the monster's army. He joined the resistance and started to fi
The only masterpiece of February 2000 is Phantom of Inferno and thus it's the VN of the Month. I already made full video walkthrough of the game, but it got wiped with the channel, and I'm not doing it again.
1. Uzumaki ~Denshi Kaiki Hen~ うずまき ~電視怪奇篇~ [000203] Dall A visual novel adaptation of Junji Ito's 1998 horror manga, Uzumaki, for the Bandai Wonderswan.
So platform is WonderSwan...ok...
2. Metamorphose ~Fifth En
There's a big change since 2000. From now on I'm starting to block visual novels by certain criteria (fandisk, nukige, shounen ai, yaoi, antology, demo, non-Japanese, EVN, otome, doujin) which means I'll still note them at the back of the post, but will only provide a synopsis, an opening song and review links where possible. But there is also a good news - I'll be making reviews and video walkthroughs of at least one route from the games of the month.Gensou no Artemis, Lien ~Owaranai Kimi no Ut