I've spent some time in the guts of some KrKrZ games. I've learned many things the hard way, including some things I could've just looked up in a manual if I wasn't such a reverse engineer by heart that I never thought to even look for a manual.
Anyway, some time back in what must've been a semi-hallucinatory fever state, I wrote two little guides to share some very basic stuff I know, in a structured manner.
Both of these guides are available on the pantsudev organization's Github, pu