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Roses Of Love - Update info

Well, here is some new information about the "Star Princess" update. This update aims to implement the main and canon route of the game, it will focus on Hoshiko's route in its entirety. The changes that will be implemented are as follows: Hana will be removed from the route, instead her lines of dialogue will be spoken by an npc instead. Chizuru will be removed from the route, her lines of dialogue will be spoken by an npc instead. These changes do not affect the game, the

Neyunse

Neyunse in Dev Blog - announcement

RosesOfLove: Star Princess - Update

As previously announced, the base game will have only one linear route which is called Star Princess. And it will have a free DLC with the alternative route "Twin Roses", in order not to delay the game we opted for this development format. The base game is planned to have around 7 to 13 acts (approximately, currently the game in development has 3 acts). Now, the changes implemented in the base game are as follows: Removed cell phone Several unused assets have been deleted

Changes in the prices of some KagariSoft products

[🌐] * Roses Of Love (EA): $ 3.99 -> 6.99 (USD) [Argentina] * Roses Of Love (EA): $ 1.399 -> 2.449,00 [Mexico] * Roses Of Love (EA): $ 67.66 -> 118.40 [🌐] * Roses Of Love: $ 6.99 -> 15.99 (USD) [Argentina] * Roses Of Love: $ 2.449,00 -> 5.599,00 (Possible future adjustment, although it depends on what happens in the country.) [Mexico] * Roses Of Love: $ 118.40 -> 270.64 Regarding the increase in Argentina: The country is currently undergoing a deval

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Requirements

The game is still to be released, however, these are the minimum and recommended requirements for the game to run properly. Minimum Windows OS: Vista or higher Processor: 2.0 GHz  Graphics: 1920x1080 DirectX: Version 11 Storage: 500 MB of available space macOS OS: 10.10+ Processor: 2.0 GHz Memory: 2 GB RAM Graphics: 1920x1080 Storage: 500 MB of available space Linux OS: Ubuntu 16.04+ Pr

Neyunse

Neyunse in Dev Blog - general

KagariSoft Yuri visual novel Jam it's here!

Finally the second and last Jam of this year is here! The Yuri Visual Novel Jam!  KagariSoft invites all developers who are just starting to develop or veteran developers to work on their next Yuri-themed project. The challenge here is to finish a visual novel between August and November having all the features of a classic visual novel. You can join and challenge yourself on this link

Neyunse

Neyunse in general

About the steam release

As announced on Twitter and Discord, the release of "Roses Of Love" on the Valve store is very close, as I was finally able to open a bank account. The release date will be decided between October and November, since I hope to have at least Hoshiko's route finished by those months. Now, this may bring a number of questions from the public which I will answer to the best of my ability. Below I will leave a list of questions and answers that you may be asking yourself. Is this the full ver

Get 1 copy of RosesOfLove as a gift.

the first one to decode the link gets 1 copy of RosesOfLove as a gift.  There are two tweets, you must join both to start decoding. The tweet is base64, and inside is the trick. You must decode the resulting one and you will get the key! Note that it has two layers of encryption, one in base 64 and the other I'll let you figure it out on your own! Good luck to all! Tweet: https://twitter.com/KagariSoft/status/1677805155738066944  

[RosesOfLove] About the second early access version

Currently, I am writing the dialogs of the main route, and together with the changes described in the DevLog [Roses Of Love Next Update] I announce that the "Twin Roses" route will be integrated as a DLC after the release of the second early access version, it will be totally free and will have to be downloaded separately.  Doing the development in this way will allow me to advance faster and shorten development times, although the most complicated part is the written part, I plan to move f

KagariSoft starts the free week!

KagariSoft starts the free week! 3 random products 100% free until Friday, as you know the free week consists of the following theme: During one week 1 or more products can get to be free, only the products with older or more than 1 year old can apply for the free rebate. In addition, products that are in the development stage will not be able to participate until they are finalized. https://itch.io/s/80677/kagarisoft-free-week-sale

Galaxy Stars Beta now aviable!

Hello travelers! Today Galaxy Stars Beta is available for download, the game is currently under development. The first stage has 2 characters and 1 type of obstacle. The difficulty level is expected to change in future updates as well as a large package of changes. Attention! Galactic anomalies have been detected! Multiple portals have appeared and the characters of KagariSoft and UnSet are now in space. Is this an unprecedented space-time rupture? Can we survive this catast

Roses Of Love Next Update

I recently started working on the game again. So I would like to comment on what is coming in the next update, in order to release the full game without problems the early access version will be extended and with this update I plan to cover the following.   New English Translation Finish Hoshiko route Improve dialogues With these changes I mean that I will release the full game, however, the game will remain in early access until the original assets are ready

About cease of publications on twitter

KagariSoft will cease its automated publications on May 19th. The twitter account will continue to exist, but for the sole purpose of posting on rare occasions, the changes in Twitter in recent months have caused KagariSoft to receive a serious shadowban without reason that has led me to move my content to discord and will now permanently cease automatic tweets. Therefore, to continue promoting my content and reach my followers I invite you to the discord server, so you can receive and see the l

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Survey is back!

Hello everyone! Today I want to announce that the Roses Of Love survey is back, this time this survey covers the demo and the early access version. So now those who submit the form will be able to choose the version they played and fill the form with what they think about the game. However, please note that this survey is not intended for you to send your reviews; this survey is exclusively for me to know what kind of players the game attracted and to learn from their tastes and opinions. I

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Web Demo is now available

I come to announce the release of the web demo of RosesOfLove, this web demo is published to facilitate the testing of the game. It is important to note that the web demo is not stable and may not work as a Windows, Mac or linux version, however, if you want to test the game it may be useful. It also warns of possible errors, as the game uses certain computer parameters, so in the web version they were removed and this can lead to errors. you can try the web demo at this link: https://

How to use Ren'Xel

1.0.9 & 1.0.10 Changes: New UI Removed Tkinter and added CustomTkinter Now you need open the root game folder (/path/to/the/game) (do not choose the “game” folder as root.) You need import exel file to generate translation files Now the app use templates for generate translations (more info) rpyExcel lib was updated to 1.0.8, and some of the code changed. Now you need select the translation language (by default the app takes the folder names

Neyunse

Neyunse in Dev Blog - general

Roses Of Love Steam info Update

Soon the process to publish Roses Of Love on steam will begin! That's why it is "possible" that the early access version will receive a big update, this update will cover the changes planned for the final version. This is to ease the transition between versions, also the demo will have an update so that users can move to the early access version without losing their progress and in the same way to the final version. Something to comment on this is that possibly the UI of the demo and the ea

A necessary improvement

Hello everyone! Today I come to announce something that was notified on twitter this month, this news has to do with KagariSoft and KonKonSoft are now subsidiaries of UnSet. What is UnSet? Well in simple terms (I the creator of KagariSoft) decided to create a parent "brand" of KagariSoft, this brand will allow me to get into more projects. There are many things that I couldn't achieve just using "KagariSoft", that's why I decided to found UnSet, now unset will provide content related to videogam

Neyunse

Neyunse in Dev Blog - general

KagariSoft Birthday Sale! 6 year anniversary!

Today KagariSoft celebrates 6 years of game development, so today we will be doing a special sale on all the products/games that are published in the itch.io store. This sale is not only to celebrate the 6 years, but also to celebrate all the support I received these 6 long years. Many things happened, both good and bad; and today I'm still here thanks to the support of all of you, thank you very much. And as an anniversary surprise... I'm working on a new super secret project! I can't talk

Neyunse

Neyunse in Dev Blog - general

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