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About this blog

This is a blog primarily focusing on but not limited to VNs.  It is primarily designed to express my opinion on otaku media (jrpgs, anime, manga, LNs, VNs, etc), individual VNs, and otaku community issues.   Most of the posts are related to my VN of the Month and Random VN columns, originally started in threads in the forums. 

As of March of 2017, I'm also looking for people to help with VN of the Month.

Entries in this blog

Random VN: Primal x Hearts

Primal Hearts is a game I have an odd relationship with.  At the time I first played it, I don't think I gave it a completely fair assessment.  The reason why?  I was hitting the first of my many 'charage doldrums' periods.  However, in retrospect, it grew on me... sort of like mold. First, I should note that the game is actually fairly old-fashioned, despite its modern visuals.  The wacky concept, larger-than-life characters, and the sometimes ridiculous 'coincidences' that pop in all hear

Clephas

Clephas

Hoshi Koi * Twinkle

As a first effort from a new company, I didn't go in with any real expectations... and that was probably a good thing. To be blunt, this VN is one of those that keeps showing signs of promise then tripping itself up along the way.  It follows the pattern of 'charage with true endings', in that it has a central story that involves elements from the non-true heroine paths... unfortunately, the endings are a total write-off.  I'm not kidding.  I don't think I could have written a more frustrat

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Sanoba Witch Part 2: Inaba Meguru

Inaba Meguru Meguru is the 'lively and cheerful, puppy-like kouhai' of the story. She is also the most 'fashionable' of the heroines, and the one who is perhaps the most like a 'normal girl' as far as this type of VN goes. The fact that Yuzusoft managed to make her character work is a mark of how high quality their stories are. I will say that the ichaicha in this one is a lot more tedious than it was in Nene's story, though. A lot of it is that both Meguru and Shuuji are really dense abou

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9 -Nine- Kokonotsu Kokonoka Kokonoiro

This game, which I will refer to by the nickname Kukoro from now on, is Palette's newest low-price release, based on the same concept as Corona Blossom (episodic releases) and other games released in the last few years.  It is also written by the same individual who wrote Nanairo Reincarnation and Akeiro Kaikitan, so in that sense this is definitely something I was looking forward to.  I should tell you that my philosophy on this kind of episodic game is not to play it until all the episodes are

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Sanoba Witch Part 1: Common and Nene

Common First of all, this is, like most Yuzusoft games, a high-quality charage, though a charage first and foremost. As such, there is definitely a lighter atmosphere than you'd expect, considering the protagonist's personal difficulties and those of the heroines. Problems are resolved quickly and with no real secondary disasters, and they are generally resolved to the satisfaction of the characters involved, if not in the most ideal of manners. In other words, you won't be reading this VN

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Baldr Force Exe: As promised

Well... first, I should say that Baldr Force EXE was the thirty-fifth untranslated VN I played. At the time, I didn't have a controller, and I ended up suffering from horrible wrist pain from playing using the keyboard. So my first piece of advice to anyone trying to play this game is to get a controller (most are compatible) that you are comfortable using. This shares basic gameplay with Baldr Skydive, though that game's battle system is quite a bit more advanced. As such, feel free to sear

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Yuki Koi Melt

This VN is by the makers of Pure Girl, Innocent Girl, and the Grisaia series... Front Wing. As such, I couldn't ignore it, since it turned out not to be a nukige... though it feels like one toward the end of the heroine paths. To be honest, I didn't have any hopes for this game, so it was nice that it had such good humor in it - think Pure or Innocent if they weren't nukige. I'm keeping this short because playing this game got really stressful in the heroine paths, and it is a bit hard for

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My experience with Gameplay VNs

These are just a few thoughts that I've had after experiencing various gameplay VNs over the years.  First, understand that I see VNs as reading material (in the same vein as manga but with the addition of voice, some animation, and detailed narration) first and games second.  Second, the type of gameplay most likely to be fused to a VN (strategy or turn-based rpg) are ones I played for well over a decade before I first encountered VNs, so I have at least some qualifications to evaluate the

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My Random VN Schedule For July

Normally, I don't finish the VN of the Month games so early (I'd expected to be forced to take more time out for Neyuki, and so I've been left at loose ends). So, I normally just pull a few random VNs out of my massive backlog (mostly stuff I got at really low prices through my friend in Japan), play them, then mini-review them. However, I've chosen to be a bit more ambitious this time around, since I have the time. I'm actually going to make a schedule! 1. Kikouyoku Senki Gin no Toki no

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Sanoba Witch Part 5: Kariya Wakana, Conclusion

Kariya Wakana Wakana is the game's single sub-heroine, who is only accessible after you have finished both parts of Nene's route. It is slightly shorter than the other routes, naturally, and it splits off a lot earlier in the common route. This route is entirely devoid of the fantastical aspects that were central to the drama of the other paths, setting them aside for standard love-comedy drama. Thankfully, this doesn't include a lot of meaningless ichaicha (in fact, the route ends really

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Kari Gurashi Ren'ai

For those who are interested, here is the first real comedy VN of the year...  The protagonist, Takuma, having returned to his hometown to live alone in his family's old house, finds that it has collapsed in on itself, and, desperate for a place to stay, ends up staying at the homes of his four childhood friends (osananajimi).  This leads to various hilarious antics and situations, with most of the heroines being 'ponkotsu' types (meaning that they are the kind of girls no sane man would wa

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Bakumatsu Jinchuu Houkoku Resshiden Miburo

This is the third game in the series that began with Chuusingura (please don't judge that particular work by the utterly shitty translation).  I do highly recommend that you play both Chuusingura and Bushi no Kodou before you play this game, because it is necessary to fully understand some of the events that occur (particularly in the true Hijikata ending). First, a bit of background about the Bakumatsu period.  Essentially, after Admiral Perry forced open Japan with the threat of his canno

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Hello, Lady Superior Entelecheia

This is essentially a bundle release of all Hello, Lady related games/scenarios.  As such, normally I wouldn't really see much of a need to go back over it... but there was enough material added here to make it worth a further assessment. Hello, Lady The original game, Hello, Lady, is unchanged from its original version.  That's to say, it is the last truly great Akatsuki Works game.  For those who have never read my long-past review of the game, it occurs during the same time per

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Ryuukishi Bloody†Saga

Ryuukishi is the sequel to Ryakudatsusha no In'en, which was released last month... or rather, Ryakudatsusha is a prelude/prequel to this game.  However, the fundamental nature of the game has changed greatly.  For one thing, this VN lacks the constant rape and mutilation scenes that were so a part of Ryakudatsusha... ... well not entirely.  There is only one rape scene, and there are a few guro scenes.  However, those scenes are not nearly as dominant as the ones in Ryakudatsusha.  For tho

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Bunny Black 3

I've been playing this one off and on since it came out, but I went ahead and finished it today. To be honest, this game's difficulty level is about three levels higher than either of the previous ones, whereas the actual gameplay isn't improved all that much from the second one. The addition of a town-building element just made the game tedious, rather than adding anything to it. Story wise... a good beginning, some good moments in the center, and a last part that falls flat on its face.

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Mirai Radio no Jinkou-Bato

First, apologies to those who actually want to read about some of August's releases.  I went on vacation (vacation being a word open to interpretation when it comes to sleeping in unfamiliar beds and helping with my brother's kids), and when I got back, I found I had absolutely no urge whatsoever to pick up a VN.  I guess that taking a true break from VNs for the first time in almost a decade (no VNs for five days straight) was enough to free me from the spell of my obsession. That said, Ji

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How Adorable Heroines are now just Generic

How many of you started reading VNs, manga, or watching anime solely because the girls were so adorable?  I wasn't one of those (I began with Record of Lodoss War, lol), but Ai Yori Aoshi and Love Hina introduced me to the concept of the 'moe-heroine'.  Whether it was their way of speaking, their looks, or their attitude, moe heroines became an integral part of the otaku experience at some point (well, the male-oriented one anyway), and I actually don't have any problems with that.  I have lots

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Kami-sama no You na Kimi e

Kami-sama no You na Kimi e is the latest game by Cube, and it is based in a near-future setting where AIs run just about every aspect of society.  In this society, people have gotten past that raw terror of AI horror stories and have pretty much accepted the the ease and luxury of having AI run most of the important things that make civilization possible.   At the beginning of the story, the protagonist, Kaito, is hacking into Central AI, the AI based on the Moon that runs most of the world

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Random VN: Otome ga Tsumugu Koi no Canvas

Otome ga Tsumugu Koi no Canvas is the rarest of the rare... a charage that is also a kamige.  In fact, I've only encountered three charage that I consider to be kamige out of the hundreds I've played.  How did that happen?  Well, a large part of it is the writer.  For all that his first VN was a half-nukige with an absurd setting, his style is poetic, his settings deep, and his timing and pacing of events perfect.  Another part of it is the structure.  This VN has a very, very short common

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Random replay: Izuna Zanshinken

Izuna Zanshinken is one of three pretty high-quality VNs made by Akatsuki Works Black during the period of a single year.  I say 'high-quality', but it was more for the pleasure levels rather than literary value.  Izuna Zanshinken and Yurikago yori Tenshi Made are both what I like to call 'perfect examples of chuunige crack' that are also readable by people who aren't translators or native Japanese.  Of course, there are hard moments, but in comparison to the normal ruck of chuunige, they are re

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Seishun Fragile

Seishun Fragile is the latest of Purple Software's VNs.  Purple Software is famous these days primarily for powerful nakige/borderline utsuge like Aoi Tori, Amatsutsumi, and Hapymaher.  However, they also are responsible for Chrono Clock and Mirai Nostalgia which, while having an actual plot, are closer to charage than their more plot-centric brethren.  This game is much closer to Mirai Nostalgia in style (based on a few comments inside the story, it is probably based some years after the latest

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Hanasaki Work Spring part 3: Hikari, Nonoka, Kanna, True

Kotobuki Hikari Hikari is the most apparently 'normal' of the heroines that have routes splitting off from the common route. She is in love with the protagonist from the beginning, so them getting together is mostly a matter of the protagonist getting over his self-derision. Her route's drama is intensely personal, though it isn't a relationship problem... The route itself has a lot more ichaicha than any of the other routes, so I felt like puking sand several times during it... but for peopl

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Tiny Dungeon Black and White

First, I’ll say a few words about the Tiny Dungeon series. This series is made up of five games (if you include Endless Dungeon, which is a sequel/canon ending that brings a conclusion to the post-Brave and Slave events). The first three VNs are each focused on one of the three main heroines… Veil Sein, Ururu Kajuta, and Note Ruum. The fourth VN – Brave or Slave – brings an end to the story began in Black and White, and the fifth – Endless Dungeon – is a final conclusion and after-story for t

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Otome Domain

Well, this is the first June's releases I've dug into, and it was an... interesting experience.  This VN is a thematic trap protagonist VN that is fully voiced.  I say it is 'thematic' because all the heroines share the same general quality/direction... to be specific, they are all from the 'ponkotsu ojousama' sub-archetype.  Rich girls who are cute and generally nice to look at... and have an overwhelmingly high number of seeming irredeemable flaws.  Kazari, the VN's main heroine, is

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VNs: A Veteran's Opinion

I'm not going to argue about what defines a VN here. To be blunt, the fights over that issue - which were fairly pointless - were bad enough in the forums. That said, I am going to explain why VN terms tend to be so fuzzy and hard/impossible to pin down. 1. We are basically defining a medium that is new to us (new being a relative term, lol). 2. Pseudo-Japanisms like charage, moege, nakige, etc. are generalized terms that represent a certain type of structure and purpose to individual VNs. F

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