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Warning: Super slight spoilers ahead. Kidding, there's none. If players think that the game's common route is more or less average, I say that is an understatement. The common route surprised me in many ways. The pacing and they way the story was structured is very unique, which made me realized that both the common route and our main character himself, Okonogi Masaya, are a breath of fresh air. Let me give you a super short synopsis of the route first. The story is set in an all-girls school, with of course, full of girls. However there is a plan to make the school coed due to its financial problems. There has been a gradual decline in the student population because, well, it is exclusive to girls, the tuition fee is expensive and the entrance exam is hard. There are oppositions, of course. These are the guys who can't leave behind the old traditions and want everything to remain the same. Eventually, the two opposing parties are stuck in a loop, and this is where Okonogi Masaya enters. A few minutes in the game, he will be scouted as a male "sample". While he doesn't represent all the males in this oh so little blue planet, it was the best compromise the two parties could agree on. He is given a deadline to prove himself and convince not just the school's authorities, directors, backers or whatever you call them, but also the students, that it is not so bad to accept male students in the future. So you know the drill, our beloved character is surrounded by beautiful ladies which is impossible to happen in real life (duh), however the fact that no one is pointing out this impossibility baffles me to no end. And as the story goes by, he will eventually establish a harem comprised of girls of all sorts and sizes....sort of. So what's so unique about this? It looks like your run of the mill moege. It is not the story which is unique, but the pacing and structure which I said earlier. It is common for common routes across multiple VN titles that they start with some sort of slice of life feel into it. Characters will be introduced to you one by one, then you get to know them a little bit while hiding the important facts like their background, traumas, and/or circumstances that will be essential in their individual routes if necessary. Princess Evangile takes a very unique approach to that. It introduces almost all of the characters at once then you get to know them naturally without the feeling of "oh, so it's this girl's turn now eh?". That is how it goes in real life. If you experienced transferring once, you'll mostly likely agree. You'll be suddenly put into a class full of strangers and no one is going to approach you one day and say "Hey, today's the day you'll get to know me. So treat me well, okay? Don't worry, that cute girl by the window will be introduced 2 days from now.". I'm not saying that the game completely didn't use that approach. It is just that it rarely did, and when it does, it is out of necessity. In Princess Evangile, there is no GirlA's day. It is everyone's day to get known. Another thing that is unique about it is the fact that it contains actual drama that you'd expect to be used in their individual routes. Dramas are what makes the individual routes in most VNs worth waiting for, but they completely ignored that advantage and threw them to our faces. Why is that? Do you need to be someone's lover so that their parents will die? Do you need to be someone's lover so that their oh-so-bad-parents do something bad? Do you need to be someone's lover so that their fiancee would show up and ruin your relationships? Of course not. You don't need to play their routes to know them a little bit more deeply. It is not necessary and I like that. The common route is extremely long. I took my time reading the route but it still took me around 6-7 hours to reach the branching point. I didn't record how much time I played it, but I must still say that it felt longer than Grisaia Kajitsu and Little Busters!'s common route because of the amount of content it offered. It wasn't boring as what some people said. There was always something happening. It sometimes comes as a surprise and some are seen from several miles away. There's no sense of build up to most of these eventful events because of their realistic approach which made me surprisingly fully awake most of the times. Gosh, now I 'm reminded that I yawned many times while reading Rewrite's common route. To end this, Princess Evangile's common route is a great read. I'm now looking forward for my first heroine. This better be good~ These are Japanese-style? I'm surprised....1 point
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Threads you should check out - Week #4
Darklord Rooke reacted to Rose for a blog entry
The following list only contains threads made from April 04 to April 11, any older thread will be placed under the "Updated" banner if new relevant content is added to it If you don't know how the list works, please check the project thread. This week features a new category called "Feedback", please check the project thread for further explanation. Discussion VNs need more adults in them! (Link) Programmer's Corner (Link) hardest visual novel you've read (Link) Sekai Project Sakura-Con panel report (Link) Particular Lines That Change Everything (Link) Visual Novel sale numbers (Link) Starlight Vega [Yuri OELVN] (Link) Other Discussion Preserving Older Games Is "Hacking" and Illegal (Link) Fuwanovel Video Game Club (Link) Feedback Discussion: Save repository (Link) [Poll]SideBar Quicklinks (Link) Blog Post Rockmandash’s Guide to Visual Novels on the Go! (Link) The danger of importing erotic games (Link) Hentai - the burden of a genre (Link) And so we begin... (Link) - Rooke's critique continuation1 point -
This is a VN by Applique, the makers of Concerto Note and Tasogare no Sinsemilla. Like most of their other VNs, this one has a layer of the supernatural mixed in with slice-of-life, wherein the supernatural becomes integral to their daily life. There are two major supernatural aspects present from the beginning. One is the protagonist, Michitaka, and his ability to see the traces of other human beings as colors, both on they themselves and the objects they touch or own. The other is Ouka... whom I'll deliberately avoid explaining so as to avoid spoiling a really funny scene early on. Common Route The common route is really straightforward, with Ouka being something of an armchair detective for figuring out events that happen in Michitaka's daily life. His interactions with his two osananajimis (Reina and Shione) and the other people around him are well-described and serve well in introducing you to both the heroines and side-characters. The actual split for the first three heroine paths is relatively early on (this game uses a flow-chart style, which decides where you split off the common route) and the events leading up to it are, if not exciting, at least interesting enough that you can feel yourself developing a sense of the heroines' personas and how they might react during their own routes. Inoue Reina Reina is one of the protagonist's two osananajimis, the daughter of a realtor who is known, for the most part, for his honorable behavior. She herself is presented as a straightforward, serious girl with a somewhat boyish way of talking and acting. Because of some events that are deliberately not made clear in the common route, she and the protagonist were somewhat estranged before the VN began, but they quickly regain the relationship they possessed before. This route isn't a firestorm romance, but rather a simple case of two people who cared about each other already deciding to take it a step further, triggered by the events in the early part of the route. I do think that things move a little too fast once they get together, but the emotional events left me satisfied with the main path... ... even though I felt a little miffed by the short epilogue.1 point
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Hey what's up, Satsuki here, welcome to my chan--- Wait, this is not Youtube... *cough* Anyway, today I will do a review on Kujiragami no Tearstilla, a moege made by Whirlpool released in February 2015. You can download it fr--- oopsie. You can get a copy from AmiAmi, or just ask OriginalRen for some cheaper options. I noticed some people from Fuwa already played this game and gave it some pretty bad scores, but who care, my policy is "there is no problem as long as I like it". With that in mind, let's get down to business~! WARNING: MAY CONTAIN SPOILER! WARNING: 100% PERSONAL OPINION! STORY The water capital, Amanoshima Island, brings in many tourists with its network of canals. It became prosperous due to its ‘energy water’ industry which can be used for everything from consumption to energy, and a school was built to do further research on it. It is on this mysterious island that there is a folklore about a water god who can grant wishes. One day, Yuuma drifted ashore in a suitcase. He met a young girl Riru, who was the kujiragami (whale god) in the legend. However, for some reason she had lost her ability to grant wishes. She asked for his help to regain her powers and thus, he became her messenger. This is the beginning of the story about the return of the legend of the water of wishes. CHARACTER 1. Narumi Yuuma Well...At least he is not Faceless Void Our protagonist. A normal high school student, that one day got kidnapped (and almost killed) by his own imouto to the strange island "Amanoshima". He is a pervert, and pretty much a hidden siscon. He was forced to transfer to the school on the island after get forced (again) the position of "messenger" by Riru and unable to leave the island. 2. Narumi Marine "Hora, boku no oppai, fukafuka dayo!" Yuuma's little sister, a huge brocon and pervert. She loves to assault her onii-chan every morning (actually, any possible time) with her sexual attack . She came to Amanoshima island in order to research "condensed energy water" for some totally "pure and innocent" purposes. She is also the most helpful person when it comes to her onii-chan's love trouble. Energetic and mischievous, she is the mood-maker of the group. Oh, she is also the "kidnapper" that brought Yuuma to Amanoshima island - in a freaking suitcase - "on a whim". Wow, my imouto, you are way too dangerous. 3. Kamitouno Ena "So you are here after all. I was really worried, you know?" Yuuma's osananajimi, a top-rated student that even teachers on Amanoshima island heard about. She took care of Yuuma and Marine since their childhood, because their parents were almost never home. A gentle onee-chan type that loves doing housework, but you seriously don't want to make her angry, because her inner demon will come out She came to the island after figured out Yuuma's kidnapping incident just by some small clues, and end up staying there to take care of Narumi's sibling. Because she is older than Yuuma and Marine, they call her "Ena-nee". 4. Tenkawa Mitsuki "Um...but I feel like we are just like a real family" A student from Amanoshima High School (sorry, I actually don't remember the school name). She found a suitcase drifted ashore, and was plenty surprised to see a human come out of it She came from a traditional miko family on the island that serve the kujiragami. Not much to say about her, since she is kinda...normal, with nothing special worth mentioning. 5. Riru = Whale "Wa...so good! What's this, it's so delicious!" The legendary Whale God of Amanoshima Island. She met Yuuma by chance, after Yuuma fell down the waterway and got swept up the mountain and landed right in front of her shrine. A stubborn, immature and clumsy goddess that love to order people around whenever she wants something. She lost almost all of her goddess power due to *censored*, and the only power she has left are "causing trouble" and "granting wish in a weirdest way possible". Due to various reason, she enrolled into school, and was put in the same class with Yuuma and Mitsuki. She has a serious complex about her childish appearance and her small boobs. Her favorite food is canned mackerel. ROUTE 1. Common Route "You are the worst! Why did you use my pantsu to wipe the floor?!" Aside from character introduction and everyday ichaicha, the common route will throw at you a bunch of unanswered events that you can explore in heroine routes, and give you more info about the island and the kujiragami. The level comedy in common route is pretty high - however - kinda depending on what you are into, because chances are some people won't enjoy much the annoying level of Marine and Riru (I have no problem though - in fact, I really like them). Not to the point of Chinami in Hoshimemo, but you should prepare yourself for something like that 2. Marine Route "Onii-chan, I love you...I will love you forever" In Marine route, you will be following her on the road of researching Viagra condensed water, finding out the "real love potion", and solving the lab incident in common route. The story focuses a lot on Yuuma and her, with not much to do with Riru. It has some light drama here and there, but it's kinda unnecessary for me, since it doesn't do much emotional damage. It will be a good route for your siscon out there you to have some laugh, but for plot value, it contributes pretty much nothing. Well, the route still explain this and that about energy water, but it's definitely not some unique-route-info. Minor spoiler in white text: Oh, and she has a wedding ending! 3. Mitsuki Route "Yappari dame!!!" (so much for the wet dream) Mitsuki's route mainly focuses on her trying to help Riru regain her power by reviving the old ritual/festival to worship kujiragami. I have some real problems with the super fast relationship-progressing in this route. Also, the whole reason of her trying to holding back her feeling for Yuuma is...kind of dumb. Oh come on, don't just "hate" a guy just because he unintentionally took your place as Riru's "right hand". Some big drama happen in this route, but ended up solved by "miracle", which will leave you go all "wtf?" until the true route.Oh, and you will need some thinking to figure it out too 4. Ena Route "Yuu-kun...can we stay like this, just a bit longer?" 80% of this route are "newlyweds life" of Yuuma and Ena. They threw in some plot-event, but just for the sake of reminding players "you are still playing Kujiragami no Tearstilla, not My Girlfriend is Ena". The only thing worth mentioning is the sudden drama come out of nowhere near the end. Expecting something good? Nahhhh, it will be solved in minute in a totally ridiculous way, with the nice timing support from a random guy call "Deus Ex Machina". Wow. To tell the truth, I skipped through half of this route, because it's just simply too boring for me (Ena is not even my favorite heroine). If Ena is No.1 for you, then you MAY enjoy this route, with nothing but flirting this and that. If you don't? Ctrl through it. Oh, but stop near the end though, because that sudden event will give you some hints about the true route. Btw, it's kind of funny to see how Marine act in this route: she said that it's bad to use wish water to change a person's feeling, although she herself tried to get Yuuma with her love potion I actually expected a triangle love in this route after Marine and Ena's "battle" in common route, but sadly, Marine just simply gave up and turn to support Yuuma x Ena instead. What a let down, my imouto -_- 5. Riru Route "Ugh...calling me idiot again" In Riru route, you will learn more about the history of kujiragami, and the sudden event that heading to her - the wall. Her route only serve as ignition for her true route, so you will see things go down real quick, along with heavy drama. Despite this, you may feel pretty annoyed with the super anti-climax power return, which just totally kick your feeling off the bridge. After finished all 4 route, you will unlock Riru true route. Everything will be solved and explained in this route: the original meaning of the miko dance/ritual, the origin of energy water, the real kujiragami altar, the relation between Riru, the energy water, and the island. It's a pretty good (although kinda cliché, and again, hello miracle) ending for me. My only complain in this route is Yuuma (incoming rant and heavy spoiler): GRAPHIC "Haaa....please...be gentle with me..." I like Whirlpool's art in general, and this one does not disappointed me either. However, I do find some CGs where character's body proportions look just...weird (usually leg and hand too small, compare to others part of the body). Also, I think they should give characters more sprites. Seeing Mitsuki changing clothes in a matter of seconds between CG and sprites is kinda meh. The SDCGs are nice as ever. Need more of them though MUSIC Nothing special, just the typical BGM you hear everywhere. The OP and 2nd ED are nice though. VOICE Damn, I especially like Marine super deredere voice and Mitsuki rage/embarrassed voice. I even recorded some of their lines to hear again (oh, did I mention this? The game has a function that allow you to "save" a dialogue into a collection to listen again later). Riru voice is kinda annoying, to tell the truth. Quality of the voice sometimes decrease suddenly, (I felt like they were talking into a box or something), and may affect your enjoyment. H-SCENE Don't ask me, I don't care, I skipped them all . One thing though, after finished a route, you can go to scene collection and enjoy a bonus H-scene or two. CONCLUSION Pros: - Nice art. - Good comedy level. - Marine! Cons: - Pointless route (Ena). - Mr. Deus Ex Machine and Mrs. Miracle. - Lack of sprites. - Some illogical details. Score Story: 7/10 Character: 8/10 Route: 7/10 Graphic: 9/10 Music: 7/10 Voice: 8/10 H-Scene: 10/10 by default Overall: 7,5/10 Marine: "Ehhh? Onii-chan has become an adult already?" Ena: "Obviously. Dating is the staircase to adulthood after all." Marine: "Oh, that means Ena-nee is still a child then? My condolences~" (Ore no imouto yo, you are sooo dead) My previous review: Fragment's Note1 point