Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/31/16 in Blog Entries

  1. One thing I've noticed as a difference between the kind of VN consumer I am now and the one I was at at the beginning is that I fundamentally have difficulty mustering interest in sequels, fandiscs, and even anime continuations of my favorite VNs. When I first started playing VNs, I was your classic fanboy. If they put out some kind of new story related to a VN I'd enjoyed, I'd snap it up in an instant. Before I started playing the untranslated, I would obsess over fandiscs and sequels to the point of staring at the Japanese sites for hours at a time. Now, once I've finished a VN, if there is a solid conclusion to the VN, I actually actively dislike standard sequels and fandiscs that come out later. There are exceptions, such as where the setting itself transcends the cast of characters or where the VN in question was obviously sequel-bait or incomplete to the point where a fandisc was needed to fill in the blanks (ex: Akagoei). However, those are just that... exceptions. So what's the difference in me? A lot of it is experience. Most fandiscs are just excuses for extra h-scenes with no real added content (in the sense of enhancing the content of the original), and the sequels tend to ruin the best parts of the original games for me or reuse characters that sucked in the first place (Bansenjin). Another part of it is that I've begun to draw parallels between the 'endless anime series' and the way some VNs seem to get endless amounts of extra content that are designed to waste the consumers' money. Heck, Tsuyokiss is a perfect example of a series that went too far for too long, even going so far as to use a 'second generation' of characters living in the same homes, related to the same people. Majikoi is a rare exception, since its endless sequels have actually been well-filled out, interesting additions to a world that was already whacked-out to the extreme (the many varying ways Yamato lives based on who he picks in S and A are fascinating at times). In fact, the original game, at this point, pales in comparison to the massive amount of content that came later, lol. As I said, this is an exception rather than the rule. I guess my point is that, while a sequel or a fandisc can sometimes be beneficial, my own attitude is always going to be skeptical at best, given my experiences.
    2 points
  2. All your life you've probably heard that fat is ugly. Most SJWs say no, fat is beautiful. Beauty is subjective, it depends on the viewer. Which means people will have different opinions on what it's beautiful or ugly. I don't have a problem with that. What I have a problem with is the notion that every fat person is unattractive. This does not mean people who think like that are the ones to blame. Society is at fault here. Because of this toxic notion, many people try desperately to lose weight, end up having eating disorders, and sometimes are even driven to suicide. This is not fine. So, how can we end that toxic notion? I say the easiest way is through media. Media can alter the way we think and perceive the world. It has done that for both good and bad causes, including the perpetuation of the present beauty standard. And that takes us to the second point: lack of fat characters on VNs. (doesn't include characters whose fat is almost entirely concentrated on their chest) Take a look at the eroge releases of this month. And at the otomege. I bet not a single game features a fat person as a heroine or as the protagonist. "But", you might argue, "Japanese do not find fat females or fat males attractive." Yeah, one of the reasons they do not find fat people attractive is because they ALMOST NEVER APPEAR IN ENTERTAINMENT MEDIA. Yes, I'm aware they had this notion before entertainment media was even a thing. But if media stopped fully supporting that notion, probably people would change their mindset. Also, I don't mean they should put a 100% fat cast, as such VN would probably be a failure in sales, but at least including one fat heroine would be nice. This way, if players didn't like that fat character at all, they could just skip her route. (but I'm sure some would eventually, by knowing said character better in the common route, come to like her). So, as more players started accepting more fat heroines, they could slowly become a very common thing. This would be a great way to change people's mindset about beauty. "But", you might argue again, "there are almost no fat people in Japan." Yes, you are correct. There are very few fat people on Japan. But you know what else almost does not exist in Japan? Blonde people. Does this prevent Japanese eroge players from liking blonde heroines? In no way! Also, most people in Japan probably don't even believe nekomimi exist. And this doesn't prevent them from liking them as well. Fat people should be the same way. So, that's it for today. Hope you enjoyed the post!
    1 point
×
×
  • Create New...