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Mirai Nostalgia is the game that turned Purple Soft around. After Ashita no Kimi to Au Tame ni, the company produced a number of middling and poor quality games, and it looked like Purple Software was going to fade into the background, like a lot of other companies that prospered during the 'Golden Age'. Then, all of the sudden, they released this game... and they regained the hearts of their followers, leading to a series of high quality releases, including Hapymaher, Amatsutsumi, and Aoi Tori. Mirai Nostalgia follows an extensive cast of characters... a group of friends centering primarily around the protagonist Youichi and Uta (called Hime by the rest of the group). Like most high quality VNs with a lot of SOL, the interactions with the friend characters and non-heroines are lively and vitally important to fleshing out the setting and characters as a group and as individuals. The Protagonist Kudou Youichi- Youichi is a lazy young man who is utterly incompetent at all forms of housework. He lives alone (at first) with the ancient bakeneko Kuro (who has apparently been alive for over a thousand years) and is a weak esper, possessing telekinesis and an unstable teleportation ability. In obedience to his family traditions, he keeps his powers hidden from all but those few others around him that also possess powers. Youichi is, by nature, a very calm, accepting individual who instinctively puts others first, often disregarding his own well-being if faced with the needs of others. He is also generally on the lowest rung of the family ladder (even the cat is above him), and he spends a lot of his time accommodating the females in his life (Shizuku and his little sisters especially). The Heroines Kasuga Iori- Iori is a traditional black-haired beauty and a miko... with an airgun and immensely powerful telekinetic abilities (think being able to erase someone from existence with pure kinetic force). She is also constantly threatening Youichi's life, for reasons she declines to mention to him, and her temper is almost always sharp-edged. She is definitely S by nature. Despite this apparently violent nature, she also has a deep capacity for love and compassion, and she is quite capable of forgiving a lot from those she cares about (though Youichi apparently pushes her over the edge). Hatori Uta- Youichi's osananajimi, the daughter of the CEO of a large electronics company, and the spiritual center of the group of friends that lies at the center of the story. She definitely marches by her own drummer, living life as she wants to live it and ignoring inconvenient realities completely. All of the group of friends can't help but love her, and she doesn't have a mean bone in her body. She is a heavy gamer and loves nothing more than beating the shit out of Youichi in competitive gaming. Kudou Nono- The older of Youichi's twin stepsisters, a genkikko who does the vault in track and field. She loves to exercise, loves to eat, and loves her oniichan (not necessarily in that order, depending on her priorities at any given moment). She always has a smile on her face and can make friends with just about anyone. Kudou Hina- The younger of Youichi's twin stepsisters, a sharp-tongued beauty with glasses who rules the Kudou family with an iron fist. A natural dictator, she openly states that her goal is to become the next student council president and enslave the student body to her will. She adores her niisan, but she doesn't let that stop her from insulting him constantly and prodding him into doing what she wants him to do. Where Nono is the type that wears her heart on her sleeve, Hina is the type that has quiet depths beneath the surface. Anna- Anna is an esper who has traveled from the future to the past, in order to change the timeline she came from. She states that the future Youichi denied her confession of love, and she also presents herself as the most powerful esper in existence. She is generally a prankster, playful and easygoing, taking endless pleasure in teasing Youichi. However, she is quite obviously hiding a lot of things from him... She is also the true heroine. The Other Characters Hatori Ei- Uta's elder brother, a rootless wanderer who travels the world for years at a time. His generally irresponsible nature makes him the butt of jokes for most of the group of friends, and he and Shizuku are rivals for the position of 'elder caretakers' in the group. Hoshikawa Shizuku- The all-powerful student council president, Youichi's cousin, an immensely powerful clairvoyant, and the 'elder sister' of the group. Most of the group's members have resigned themselves to being her slaves, and when the whim takes her, she drags them all into her schemes and plots. She cares deeply about the other members of the group, but her position as an elder sister often puts her in the position of having to think of what is best for everyone. Sanada Kanata- The waitress at a local cafe, one of Youichi's osananajimis, and an infamous dojikko. She shines the most as the butt of jokes or when being dragged around by Shizuku or caught up in her schemes. Everybody teases her, but they all love her, too. Kase Touya- An unfortunate young man who finds himself in the same position as Kanata most of the time (the butt of jokes and getting dragged into trouble by Shizuku). While he is good-looking, because of his overly eager manner, most girls don't take him seriously, and he has yet to manage to get a girlfriend. He and Youichi often commiserate about their treatment by the girls in the group. Kuro- A thousand year old bakeneko (youkai cat) who has advised the Kudou family for generations and is one of the 'people' who raised Youichi. Once an immensely powerful youkai, time has taken its toll, and now he only retains the ability to speak mentally to those who possess esper abilities. Immensely dignified, wise, and gentle by nature, Youichi's trust in him as an advisor is absolute. While Kuro will advise if asked or if he thinks it is truly needed, he doesn't believe in 'holding the student's hand' (figuratively speaking) and is perfectly willing to sit back and let Youichi make his own mistakes. Kasuga Haru- Iori's mother, an easygoing nurse and sometime coach to the track and field team, she is an immensely strong person (mentally and spiritually). Her capacity for love is as deep and strong as her daughter's, and one can see the results in Iori's private interactions with her. She does share Iori's S side though. The story Mirai Nostalgia's story begins with the protagonist's first contact with Anna, the supposed 'girl from the future' and the return of his twin imoutos, Nono and Hina after several years apart. Soon after, he encounters Iori, and his peaceful life is suddenly overturned as a result. This is a nakige, much like the other games Purple Soft has made since, but its style is more 'traditional' (closer to the format Key pioneered, albeit with a stronger central story). My suggested play order for this game is Hina>Nono>Uta>Iori>Anna. The reasons are pretty obvious if you play the game, but I'll go ahead and outline them here. I basically put them in order from 'least relevant to the central story' to 'most relevant'. Hina's path is by far the weakest of the five, which is probably inevitable in retrospect (Hina's character is hard to grasp as a heroine). Nono is a bit stronger as a heroine, but the events leading up to the climax of the story felt forced in comparison to the events that led to her and Youichi becoming lovers. Uta's path is a bit more fantastical in some ways, mostly because of an unexpected turn of events caused by Uta's dependent personality. Iori's path... is emotionally powerful, not the least because it reveals the biggest reason why Anna returned to the past. Anna's path... is a cryfest. I cried through roughly a third of Anna's path both times I played this game, simply because it was just that good. The audio This game's music is slightly above the standard quality for commercial VNs, so it is noteworthy in that sense. However, this was also the VN where Purple Soft began to seriously typecast the company's favored voice actors (Kazane in particular), and so you can pretty much tell the personality of a Purple Soft character by the sound of their voice, in a generalized sense, lol. Visually The first time Purple Soft used Koku for their visuals was in this game, and for those who have played Hapymaher or Chrono Clock, the style will be familiar by now. Overall This game is a nice nakige with a strong mix of humorous slice of life and powerful emotional moments. If you want a good nakige to sit down and read through that is less moe-dependent than a Key VN, this is an excellent choice.2 points
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Lesbian Visibility Day rant
Chronopolis reacted to Plk_Lesiak for a blog entry
Hello there! It's not Friday, so it has to be an unusual post and it definitely is one... It will be a bit chaotic too - only now, late in the evening, after taking a day off and pursuing the only lesbian romance route in Tales of Aravorn: Seasons of the Wolf for most of it, I've realized that today is Lesbian Visibility Day. For me, both as a fan of yuri and as an appreciator of OELVNs it probably should be one important holiday - definitely worthy of a few moments/words of reflection. Visibility as something inherently positive is a curious idea. It's based on a very important and reasonable assumption, that to make something a public issue and fight for social change, you have to make people aware of that phenonenon's existence, scale and the consequences it might have for those most affected by it. To fight for the acceptance of gay people and systemic change that will give them equality before the law (and, hopefully, equality of opportunities), you cannot accept the conservative argument that sets sexual orientation as a purely "private" matter - the long-lived stance that wants people to visibly adhere to social "norm" and not "bother" others with the fact they're different. Most often, if you want your rights to be respected as a member of a minority group, you have to be loud, you have to be bold to the point of possibly being obnoxious and offensive to some people. You have to fight tooth-and-nail to make sure you won't be trampled by the majority's concepts of what's "normal" and "proper". In many Western countries, for lesbians that fight is to a large extent already "won" - the majority of people see them as a legitimate group worth respecting. Not everywhere though and it's not clear to what degree these gains are permanent. Hopefully? But is all visibility a good thing? Paraphrasing painfully accurate thought by @Fiddle, we don't really praise Adolf Hitler for bringing attention to Jewish issues in Mein Kampf. Yuri, is, obviously, not nazism. It's not in any inherent way a negative phenomenon for the lesbian cause. But it's also not automatically an ally of any progressive agenda. Japanese media is full of depictions of lesbian romance, which reaches a society that ignores LGBT issues in a way more persistent than pretty much any other highly developed country. For me, it's not especially surprising - just like the saturation of Pornhub with lesbian porn probably doesn't lead to people watching it going to their local Pride parade, fetishized, male-oriented yuri themes in anime and VNs do not have to translate into any kind of educated attitude towards RL queer women. And Japanese yuri, at least until recently, didn't really have an ambition of grounding its narrative into any kind of reality of homosexual romance. SonoHana series is the perfect example of completely isolated, imaginary "yuritopia" (to borrow a handy term from Yurirei), where a huge number of young females live in a world where males exists only in passing references, pretty much everyone's gay by default and there's no prejudice or social stigma connected to that fact - which, of course, make possible a gigantic number of voyeuristic porn scenes. Is it a bad thing by itself? Not really. Does it make people more aware of the situation of sexual minorities as a social issue? Hell no. Admittedly, some Japanese depictions of yuri romance are probably too lovely and heartwarming to say anything bad about them... Obviously, there's a lot of issues with representation of women in anime and VNs and I don't want to write a book here. I want to make a slightly different point and this goes to yuri romance in English VNs. This is also not a black and white picture - many EOLVNs directly copy the Japanese formula or give slight twists to it, while still keeping the "lesbian porn for guys" premise. However, for every Negligee and Sakura Fantasy our VN scene produces maybe even a couple of projects that are genuine expressions and/or appreciations of lesbian identity and realities of lesbian relationships. Throughout the various editions of Yuri Game Jam, NaNoRenO and in many commercial titles, I've seen lovely, touching, thought-provoking depictions of f/f romance that gave me huge pleasure as a reader, but also made me empathise with people different than me. Christine Love's work I think holds a special place here, with powerful and persuasive depictions of discrimination and her courage in exploring themes that commercial games rarely dare to go anywhere close to, from Analogue to Ladykiller in a Bind. Lately, Brianna Mei's Butterfly Soup gained similar notoriety, also through a genuine message and creative passion involved. But even small, cute and silly games such as those by Nami can have a genuinely positive role to play, confronting people with diversity in an approachable and lovely way. One other thing that OELVNs regularly prove to me is that some small, indie games can have more soul in them than many giant, high-budget productions... I, in all of this, have a pretty questionable position of a straight guy that finds lesbian romance lovely and, to a certain extent, hot. The more genuine the romance depicted is, the more I'm probably a bit of a creepy voyeur getting a high out of something that for other people is part of their identity. But no matter how we see that problem, this genuineness depicted above is something I absolutely love many yuri OELVNs for and a thing to be shared and appreciated. And that's my message for this day. Thank you for reading!1 point -
Sweet Volley High (failed VN)
milkteebaby reacted to Plk_Lesiak for a blog entry
Outside of new releases, I usually try to avoid reviewing bad OELVNs in-detail, unless they’re especially interesting or notable despite their failures – after all, in any semi-amateur game development scene, the poorly-made, misguided or horribly iterative titles will be far more numerous than those actually worthy of your attention. Writing that much about the former, especially when my goal is to promote OELVNs as a niche worth exploring, is arguably a waste of time and possibly even counter-productive. However, just like Carpe Diem: Reboot, today’s game is a great opportunity to look at some problems and tropes very characteristic of the Western VN scene, in a game that actually had the production values and traces of genuine effort that should at least make it an average, reasonably enjoyable product. And the sin that made it ultimately fail was not silly writing that plagued Carpe Diem, but something arguably even worse – boredom. Sweet Volley High, developed by New West Games and released on Steam in October 2016, was marketed as a “yuri/otome Visual Novel”, featuring a female protagonist and both female and male romance options. While some might already feel unease about such use of the terms "yuri" and "otome", both of which usually denotes a bit more than just romantic configurations available, it hints at a much deeper problems – game’s utter lack of personality and very poor use of the themes it tries to tackle. While trying to appeal to a broad audience, in reality, it wasn’t able to replicate the appeal of neither yuri nor otome games, just as it didn’t manage to create a satisfying alternative to those formulas. But, why exactly is that the case? Read the full article at evnchronicles.blogspot.com1 point