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Showing content with the highest reputation on 03/28/21 in Posts

  1. I was actually working on doing that, problem is, I wont know if it will work until I test it out. Since English uses more characters than Japanese, I have no idea if simply putting English text into it will work [might cause line break issues, unfortunately I have never worked on a patch before] . I also don't know if the actual patch needs to be changed in any way, or if putting English into the text files in patch folder will be enough. Guess I'll let you know if it works [It is going pretty slow, so who knows when I'll finish, I am pretty much just doing this so I can read it in English without waiting! If I finish and it works, I'll share it only if the people working on this patch are OK with me sharing it [I don't want to use their patch without their permission].
    1 point
  2. This version, 100% — plus, like, 3% percent I had sitting around in my jacket pocket. It solves so many problems for you. It minimizes the impact of the dithered backgrounds while also giving them visual context. It keeps character sprites from sliding to the far, far edges of the canvas (or behind their own dialogue portraits). And it just looks rad. Restyle that Ren'py bottom nav with an 8-bit pixel font and you got yourself a winner.
    1 point
  3. fuyopon

    What are you playing?

    [Marco and the Galaxy Dragon] This week I finished Marco and the Galaxy Dragon and dang! Another great vn that surpassed my expectations! I had already played the demo waaaay back when it released and was not bored, but I didn't expect it to hit me this hard in the feels near the end... First impressions first: I LOVE the art and the fact that almost every scene is a new CG (that explains the size of the whole vn) and the various animated parts The comedy is pretty over the top, normal for a vn, but it did make me laugh a few times; I'd be lying if it said I was bored, even for a slight second. Speaking of which, the thing I loved the most abt this vn is the pacing: so many vns end up either being VERY slow and dragged or just too quick to explain things and/or get attached to the characters and although this one is very fast in its pacing, you can still understand how each characters works. Sure, it could be better worked in some parts so you could feel more for some characters, but they all played their roles perfectly imo. It was so entertaining that time flew by and I didn't even notice! The ending left me destroyed and sobbing... It's not SUPER hard-hitting, but when it has to, it can make your eyes wet, at least. After that, it took me a while to recover and reflect on it. Aaah, it was such a good story... I'm really glad I played this one, since, except for Soundless (my previous read), I had been disappointed by the other vns I had read so far this year. Also, I absolutely love Gargouille's design I haven't decided what I'll read next week but until then, toodles!
    1 point
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