Hey, thanks for the input, that's exactly what i was looking for.
The character graphics are weak but they are subject to change as is everything else. The story is not closed room but i wanted to give the characters some background story without narrating. The first chapter is there only to ease the player into the story, that can become more clear after you complete it. The player will get out of the room in the second chapter.
The choices are special and depending on your answers new events will unfold, for now there are only "Evil" events(More work will be done on this system). For example if you chose mostly negative and provocative dialogues in the first chapter you will notice a small "soul hunting" and new dialogue choices will be available in the second chapter depending on your Good and Evil attributes.
P.S. Thanks for the typo heads up, fixed it and uploaded new version.