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Chihiro

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  1. Awesome! I will assist in spreading the word. Count me as a future backer, too!
  2. Posting this review for my good friend, Lyra. She will probably post this on prefundia too. Dear Igrasil team, This is Lyra from prefundia. I hope you remember me? I apologize for not responding to your reply there. I am trying to meet deadline with my own projects at this time. But rest assure, I have heard news of your demo and have proceeded to spread the news to other devs and coworkers about Bloody Chronicles. I even took the liberty of trying out your demo 2 nights ago, and I am intrigued and impressed by it. One of the major factors that draw me to your game was the art. The art is beautiful and I was admiring every sprite, every hand drawn detail during my play through. I love the art. I love all the sprites, but my favorites will have to be Aki and Kaoru because they are so adorable. =) I tend to lean toward cute characters, so I may be baised here. Oh, who am I kidding? I LOVE ALL THE SPRITES! GUI design and music is equally fantastic. I do think however, that some music choices could be a bit different. For example, when Kazuki enters the meeting room and sufferings some verbal slaps from Suzumi, the music could have been something more subtle, less heroic feeling. But this is just a personal observation of mine, more nit-picking than anything. Frankly, I am a fan of the music used here and enjoyed every bit of it. Story plot and writing was strong for the most part. There were certainly some grammatical issues throughout the game (though it is expected. I'm sure this is noted by your team, and you will have it polished up for the full release) The interchanging perspectives from 1st and 3rd person may cause some confusion for readers. I would suggest picking just one style and sticking with it. Any descriptions can be leave to voice actors/SFX to act it out for you. It is up to you which perspective you would want to use because any style can work for your game. This is where writing strengths will be applied. Lastly, the bonus aspect of any visual novel (that often gets overlooked or unrecognized in my opinion), the voice-acting. Now I have expressed my adoration for the voices on prefundia already, I believe. And that has not changed, in the least. I'm a little sad that Kazuki does not have a voice, but I understand why you guys left it that way. A lot of players like the protagonist not voiced so they can be the ones to voice him/her and really immense themselves in the character's shoes and feel what the character goes through in every situation. So, good move there, really. Akito's VA - I am sure John Archer is a great voice actor and for the most part, he did a great job as Akito. He's got Akito's goofy character down and his deliveries are pretty great for the most part. Occasionally though, some of his lines come off as too quiet; his voice would trail off or he end up slighly mumbling a word or two. There were also times I felt his lines were a tad forced. He is doing great though, and I look forward to hearing more of Akito. Suzumi/Kaoru's VA - I have started to check out Skyler's and Sayaka's voice work since they were announced for your game, and I am very impressed with their work (from what I have seen/played), so I was really expecting a stellar performance from Skyler here. And she is doing a spectacular job so far, for both Kaoru and Suzumi. Great voices for both. I have to mention that Skyler does sound like she is reading her lines sometimes, so I hope she will keep note of that. She has great deliveries. Aki's VA - Like I said; I have been looking into Sayaka's voice work, and like Skyler, I came into this with great expectations. Sayaka is doing a spectacular job as well. I think Sayaka's voice hits the right note of innocence; being cute, but not overly so. She sounds so happy for the most part that I end up giggling. Great deliveries from her, too. David? - He sounds great! Audio quality was a bit questionable, but I don't know if this was just a person from the development team voicing a fun commentary, but I like the voice. =)Overall, I thought the voice-overs were really great. Sayaka's Aki and Skyler's Suzumi were my personal favorites. I do hope that the occasional side characters also be voiced, to keep things consistent. I do notice that John pronounces Aki's name differently from everone else, so you might want to make note of that. Keep pronounciations consistent. Audio definitely needs some polishing as well. Akito's lines are awfully quiet. I guess that is all I have to say for now. Keep up the wonderful work and be sure to polish the story up. =)
  3. I know what you mean! I have a hard time with how some people perceives things, too. Being Japanese/Korean, it can be a bit confusing. Culture differences and all. It can't be helped. No problem! Best of luck with Bloody Chronicles. I have also sent you a private message of encouragement. Hope it helps. I plan on backing your project when the funding is available!
  4. I say you could be less harsh, I did not say you had to sugarcoat your words. My concerns about your initial feedback was that you pinpointed only the negative aspects that you find grating, and by doing that made it less constructive and helpful. I know bringing up the VAs being in your project can be viewed as unrelated, but I just think that you should be mindful of how you word things, even when it's just online. You never know if Skyler or any of the other VAs might view this site and be a bit hurt by what you said. They are professionals, so they will probably take it as as a grain of salt and move on, strive to work it it. Nevertheless, just be more considerate when expressing your opinions, no matter how subjective they are. Now, I see your comment here as being more useful, and I understand them to a certain degree. I may not agree with them, but I get your points. I don't believe Aki is basically an airhead. She was portrayed as a very outspoken, happy, albeit a bit clueless. Overall, an innocent girl, and that is how I see her VA portraying her in the demo. Anyhow, I thought the voices were definitely one of the highlights of the game. =) I don't think you should omit 3rd person view. I personally find 1st person writing more restrictive. Everything is written how the main character sees things, and other characters personalities and actions are also diminished/watered down in the process. Anyhow, just stating my point. I believe you guys are doing a great job and will deliver an awesome game in the end. I am sorry. I only suggested leaving Indiegogo funding on at the same time because I saw The Letter development team (and others) did that and thought it might help. But I agree; doing that will reflect badly on the team and project. I look forward to the kick-starter!
  5. I've tried the demo and loved it. I've been following the development of Bloody Chronicles since Lyra from Prefundia recommended it to me. The gui, art, music, voice-acting is superb! I would just be mindful to go through and make sure any grammar errors are fixed. I like how there is a good solid story to this game. I am guessing that Kazuki is one tough, anti-social guy who has trouble expressing himself. As for the voiceovers; I have say you've got a solid cast here. I really enjoy the performances so far. Sayaka is super adorable and lovely as Aki (I don't think she overdoing the cuteness. I can name so many others that is definitely forced in official funimation dubs it kills), John is great as the tricky and laid-back Akito, and Skyler is nice as Suzumi/Kaoru respectively. I know this game is still in the development phase, but hopefully you will level the voices out more. Akito's lines tends to be overpowered by the BGM. I really like the voiceovers; it really adds a nice touch to the game! Why not leave the indiegogo page going at the same time as your kick-starter? I would love to back your project, but I believe kick-starter does not allow Paypal... and I don't have a credit card at this time. P.S. Diamonit - I would be a little - for lack of a better term, "less harsh" when giving feedback on the VAs. As I know some of them will also be providing voice work for the very game you are developing...
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