Zodai Posted June 17, 2015 Posted June 17, 2015 So, there's a small argument to be made that this might be the wrong thread, but I'm unsure where it'd go otherwise. So, in terms of Visual Novel UI, most are 4:3 as is the norm. That said, this means the UI might need some adjusting when moving to 16:9. As I'm currently in VN development myself, I'm hoping I can get some example UIs of 16:9 VNs that you think did it well. Things like text placement, text box size etc, in both ADV and NVL formats if possible. Are there any examples like this? Feel free to pull from either translated or untranslated VNs, either is fine with me. Quote
firecat Posted June 17, 2015 Posted June 17, 2015 i dont see any difference, they are only bigger and smaller. 800x600 1280x720 Quote
Zodai Posted June 17, 2015 Author Posted June 17, 2015 What of NVL in particular? Are there any examples of it done well in 16:9? Quote
LinovaA Posted June 17, 2015 Posted June 17, 2015 What of NVL in particular? Are there any examples of it done well in 16:9? Oh, this is my cue isn't it? This was what I was made for right? *digs through his mountain of Fortissimo screenshots* Quote
Nashetania Posted June 17, 2015 Posted June 17, 2015 Oh, this is my cue isn't it? This was what I was made for right? *digs through his mountain of Fortissimo screenshots* The Fortissimo is real~ LinovaA 1 Quote
Silvz Posted June 18, 2015 Posted June 18, 2015 I think Terra Route from Rewrite is all done in NVL, 16:9 Quote
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