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Posted

So, there's a small argument to be made that this might be the wrong thread, but I'm unsure where it'd go otherwise.

 

So, in terms of Visual Novel UI, most are 4:3 as is the norm.  That said, this means the UI might need some adjusting when moving to 16:9.  As I'm currently in VN development myself, I'm hoping I can get some example UIs of 16:9 VNs that you think did it well.  Things like text placement, text box size etc, in both ADV and NVL formats if possible.

 

Are there any examples like this?  Feel free to pull from either translated or untranslated VNs, either is fine with me.

Posted

What of NVL in particular?  Are there any examples of it done well in 16:9?

 

Oh, this is my cue isn't it? This was what I was made for right? :D

 

*digs through his mountain of Fortissimo screenshots*

 

 

aa77110882.jpg

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