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Posted

Why? It's a VN, not Dark Souls!

 

It isn't Dark Souls. It's Aliens: Colonial Marines. (We're talking about Muv Luv Extra, right?)

 

It's brain-annhilatingly boring and stupid, almost impressively so. You need the luck to get through the two required routes (Sumika and Meiya's) without boring yourself to death. To think some people have played all routes... *shudder*

Posted

Why? It's a VN, not Dark Souls!

If you're lucky, you'll enjoy the comedy like I did - the VN doesn't really have much more beside that. MLA is much better, but it's not some amazing masterpiece some people would lead you to believe either.

Posted

Started to read route A of I/O. 

 

The most interesting thing about it is that what the player sees and the protagonist sees is seemingly different: It feels like as if there are discrepancies in Hinata's memories which he is not aware of. Maybe it's just my own impression though.

 

lol, obviously you're been playing to much of these types of games.

Posted

I don't think that observation requires much insight. 

 

Make sure you read I/O in the right order. I don't even know why they give you an option on read order, when reading in the wrong order is so bad. I kind of hate the entire route structure of the VN. What I mean is the whole with 1.0 routes where you have to replay routes to see extra scenes, and doing so is required to unlock Route E's ending. The problem being that nobody is going to reread those routes in their entirety, and by skipping the rest of the text, you get all of the new tidbits totally out of context. It makes for a very poor reading experience. 

Posted

I don't think that observation requires much insight. 

 

Make sure you read I/O in the right order. I don't even know why they give you an option on read order, when reading in the wrong order is so bad. I kind of hate the entire route structure of the VN. What I mean is the whole with 1.0 routes where you have to replay routes to see extra scenes, and doing so is required to unlock Route E's ending. The problem being that nobody is going to reread those routes in their entirety, and by skipping the rest of the text, you get all of the new tidbits totally out of context. It makes for a very poor reading experience. 

 

I felt the same way about it. Not just with I/O but any vn that has unlocked scenes. I'm not going to read the entire route again to get to those new scenes and by skipping I don't remember the context of the scenes and how they are connected. In I/O most of these scenes are simply not important, as long as you go by the recommended route order (use a walkthrough) there is no real point to get 100% of everything.

 

Most of the extra scenes are additional dialogue lines that make it even longer or some sub-plot that you don't miss if it's not there. I think they did that so that those who aren't interested in getting 100% won't be forced to miss the important story related stuff. On the other hand it also feels like a wasted potential, they could have used this technique for some really clever story tricks.

 

This speaking as someone who got 100% of everything in I/O.

Posted

The only thing I can guess on why they did things that way is that they wanted to hide Route A and B's 1.0 endings (and the few tidbits of additional info) to make the reveals in C and D more dramatic. But they could have definitely written around that issue without having to resort to the forced-replaying system they ended up at.

Posted

This is actually not a bad idea. I just think that they didn't use this idea as well as they could have. But even with (very) small gripe I/O is still one of the best visual novels out there. It's pretty much a kamige as far as sci-fi vns go. Although I expect many will hate it by the time they reach the end, lol.

Posted

Just got to the part in IMHHW where Aoi, Hotaru, Ahega, etc start cramming for the exam. So far the translation issues aren't even that big of a deal/noticeable going with the flow is the right choice ~~ 

 

Loved when Hotaru crawled in bed with Aoi and Ahega elbowed him

:heart: The mall date with Ahega prior did leave me a bad feeling though... He was so close!

Posted

Just got to the part in IMHHW where Aoi, Hotaru, Ahega, etc start cramming for the exam. So far the translation issues aren't even that big of a deal/noticeable going with the flow is the right choice ~~ 

 

Loved when Hotaru crawled in bed with Aoi and Ahega elbowed him

:heart: The mall date with Ahega prior did leave me a bad feeling though... He was so close!

 

I really want Flight Diary... I want to play a Hotaru Route... She's so adorable  :wub:

Posted

It isn't Dark Souls. It's Aliens: Colonial Marines. (We're talking about Muv Luv Extra, right?)

 

It's brain-annhilatingly boring and stupid, almost impressively so. You need the luck to get through the two required routes (Sumika and Meiya's) without boring yourself to death. To think some people have played all routes... *shudder*

I am one of those who did all the routes...... the completionist in me couldn't stop. Plus Muv-Luv was one of the first vns I read so I wasn't aware of many things at that point and some of the cliche/generic stuff was new to me.

 

If you're lucky, you'll enjoy the comedy like I did - the VN doesn't really have much more beside that. MLA is much better, but it's not some amazing masterpiece some people would lead you to believe either.

I enjoyed it too but the jokes were of ok quality and not great, so after a while it became a bit boring. 

And for some reason I liked MLE more MLU(perhaps my being not able to properly distinguish between MLU and MLA is to blame).

Posted

It's not like the cliches in MLE are exclusive to VNs, they're endemic to every awful zero-effort harem cash-in in Manga and Anime as well, and there's a lot of those. It doesn't even do the cliches well, it's bad even by crappy cash-in standards. It is astonishing and mind blowing that they took something with that bad of a start and turned it into what they did. If they didn't release Unlimited at the same time in the same package, I'd say they would have been better off ditching MLE and starting fresh with their mecha sci-fi story.

Posted

It's not like the cliches in MLE are exclusive to VNs, they're endemic to every awful zero-effort harem cash-in in Manga and Anime as well, and there's a lot of those. It doesn't even do the cliches well, it's bad even by crappy cash-in standards. It is astonishing and mind blowing that they took something with that bad of a start and turned it into what they did. If they didn't release Unlimited at the same time in the same package, I'd say they would have been better off ditching MLE and starting fresh with their mecha sci-fi story.

 

I loved Unlimited like ten times more than Alternative because compared to the transition from Unlimited to Alternative, the transition from Extra to Unlimited was AMAZING. Unlimited and Alternative are both only decent IMO, but the beginning of Unlimited was a blast after the utter tedium of Extra. The moments I enjoyed the most in the series,, well maybe except (muv luv alternative spoilers) 

Operation 21

Posted

Swan Song - bad ends.

Well, I liked it. Didn't think that the bad ends will be so long. And this is a good thing. Not often you can see something like this, when the game is not like "you have made the wrong choice" and then you die.

And vn is pretty depressing. Especially, when you start to think about the nature of people. But well. I expected something like this.

 

And all of those h-scenes... ^^"

 

...Did you replay it to get the good end?

Posted

Playing Chaos;Head. It's good so far, and the delusion trigger is really interesting. Those green choices though :D I mean, I'm not a pervert but

Swimsuit with glasses!

I also thought at first that the green = good and red = bad. After some time you will realize that actually it's red = bad and green = good-ish/less bad.

Posted

I also thought at first that the green = good and red = bad. After some time you will realize that actually it's red = bad and green = good-ish/less bad.

 

Maybe I don't remember properly, but wasn't there also a middle button? as in, neither red, nor green?

Posted

I also thought at first that the green = good and red = bad. After some time you will realize that actually it's red = bad and green = good-ish/less bad.

 

More precisely.

 

 

Green trigger = perverted/sensual delusions.

Red Trigger = Paranoid delusions.

No trigger = real life.

Posted

Maybe I don't remember properly, but wasn't there also a middle button? as in, neither red, nor green?

Not exactly a middle button but if you want you continue without pressing of the triggers. Imo it's much more interesting to see those triggers. I made it a point to see all the triggers as in I read one of them, then loaded to that point again then read the other 2 as well.

 

The triggers work quite well to give a proper feeling of what the protag is actually going through.

Posted

More precisely.

 

 

Green trigger = perverted/sensual delusions.

Red Trigger = Paranoid delusions.

No trigger = real life.

Not all green triggers are sensual.

And not all triggers are delusional.

Posted

Not all green triggers are sensual.

And not all triggers are delusional.

 

It's more of a general rule, that Green triggers appeals to the ero part of the protagonist and that Red triggers appeals to the dark part of the protag.

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