sanahtlig Posted December 9, 2015 Posted December 9, 2015 (edited) The new budget was achieved by renegotiating translation costs. In addition, we have reduced the number of translation passes by one. Stretch goal prices will be adjusted accordingly once we launch. :-)Any chance you could flexibly allocate funds to translation depending on how much money the campaign brings in? Maybe have 1 pass if the goal is just met, and add more passes as stretch goals (or folded into other stretch goals)? That makes most sense to me, and it would allow translation quality to scale with the amount of interest--which, IMO, is exactly how it should work. That might allow you cut the initial starting goal even further to maximize the chances of success, without sacrificing translation quality if the campaign goes as well as you hope. Edited December 9, 2015 by sanahtlig Quote
Satsuki Posted December 9, 2015 Author Posted December 9, 2015 Any chance you could flexibly allocate funds to translation depending on how much money the campaign brings in? Maybe have 1 pass if the goal is just met, and add more passes as stretch goals (or folded into other stretch goals)? That makes most sense to me, and it would allow translation quality to scale with the amount of interest--which, IMO, is exactly how it should work. That might allow you cut the initial starting goal even further to maximize the chances of success, without sacrificing translation quality if the campaign goes as well as you hope.I would run straight out of the door if I saw a translation project with a stretch goal of "we will edit the game more carefully". Sounds almost like "if you don't give us loads of money and we have to send out a low-quality product, then it's your fault, deal with it". XReaper and Silvz 2 Quote
Decay Posted December 9, 2015 Posted December 9, 2015 Don't worry guys, I'm sure all that was cut was the pass that would have removed the "desu"s. Silvz and MiKandi Japan 2 Quote
sanahtlig Posted December 9, 2015 Posted December 9, 2015 (edited) I would run straight out of the door if I saw a translation project with a stretch goal of "we will edit the game more carefully". Sounds almost like "if you don't give us loads of money and we have to send out a low-quality product, then it's your fault, deal with it".Think about how much effort / money JAST and MangaGamer put into their usual releases. The industry standard is honestly pretty low, which is how they're able to survive on 2k sales or less at $40 or less per sale. That might or might not be the sort of budget MiKandi Japan needs to work with to get this funded.In any case, I'd rather see extra money going into the main product than pointless gimmicks (that will only be available to select backers) anyway. But that's just me. And let's be realistic--most of the extra money is probably being pocketed in most of these campaigns. It doesn't take hundreds of thousands of dollars to make hardcopy artbook replicas and such. Edited December 9, 2015 by sanahtlig Quote
MiKandi Japan Posted December 10, 2015 Posted December 10, 2015 The new budget was achieved by renegotiating translation costs. In addition, we have reduced the number of translation passes by one. Stretch goal prices will be adjusted accordingly once we launch. :-)Any chance you could flexibly allocate funds to translation depending on how much money the campaign brings in? Maybe have 1 pass if the goal is just met, and add more passes as stretch goals (or folded into other stretch goals)? That makes most sense to me, and it would allow translation quality to scale with the amount of interest--which, IMO, is exactly how it should work. That might allow you cut the initial starting goal even further to maximize the chances of success, without sacrificing translation quality if the campaign goes as well as you hope.The team has all agreed, without question, to do the final pass for free.Also... we've just added Backerkit, which has a PayPal option inside: http://help.backerkit.com/article/351-paying-with-paypal sanahtlig, Deep Blue and Silvz 3 Quote
julyan Posted December 10, 2015 Posted December 10, 2015 I bet the "desu" is worth $45k!Honestly though, this will encourage more people to pledge. Best of luck to you guys~ MiKandi Japan 1 Quote
Satsuki Posted December 11, 2015 Author Posted December 11, 2015 3 minutes in, and sb got the $1k1 tier already. Holy hell. MiKandi Japan 1 Quote
MiKandi Japan Posted December 11, 2015 Posted December 11, 2015 Launch button has been pushed! We are now live!https://www.kickstarter.com/projects/mikandijapan/libra-of-the-vampire-princess-visual-novel-englishThank you for your support Fuwanovel and friends.Now, I just need to hope James and I don't die of a heart attack within the next 39 days.To Kickstarter battle!<3 FinalChaos, julyan, Deep Blue and 1 other 4 Quote
MiKandi Japan Posted December 11, 2015 Posted December 11, 2015 3 minutes in, and sb got the $1k1 tier already. Holy hell.If I find out my Mom did that... Silvz, Mr Poltroon, XReaper and 1 other 4 Quote
julyan Posted December 11, 2015 Posted December 11, 2015 Okay, I just threw $30.Good luck! MiKandi Japan 1 Quote
Deep Blue Posted December 11, 2015 Posted December 11, 2015 backed including the names and bio of all the actress that did the voice acting was a very cool and smart move, kudos for that. MiKandi Japan 1 Quote
BookwormOtaku Posted December 11, 2015 Posted December 11, 2015 Put down $60 (plus the $10 shipping), sure hope this not only succeeds but hits at least the second mini-episode stretch goal (always appreciate more story). Also because I'd appreciate more games in english that I can review for Halloween. MiKandi Japan 1 Quote
Satsuki Posted December 11, 2015 Author Posted December 11, 2015 $80 (included shipping) done. Maybe I will throw in some addon later if I'm high enough MiKandi Japan 1 Quote
MiKandi Japan Posted December 11, 2015 Posted December 11, 2015 (edited) 2/2 Shikishi are gone now o.O!THANKS, MOM! Satsuki-sama, Bookworm-sama, Deep Blue-dono, julyan-sama...有り難うございました。 Edited December 11, 2015 by MiKandi Japan Deep Blue and BookwormOtaku 2 Quote
Deep Blue Posted December 11, 2015 Posted December 11, 2015 your mom really loves you お母さん of the year im moved by the どの Quote
Decay Posted December 11, 2015 Posted December 11, 2015 Ask your mom who her favorite heroine is for us. Quote
XReaper Posted December 11, 2015 Posted December 11, 2015 only 11 days into december & i´m already broke now...edit: would have loved to back the fucking hell out of libra, because that 60er which i did so far feels abit wrong, BUT super dungeon explorer´s campain has been THE financial overkill to me :/ thx for crosspromoting >< Canicheslayer and MiKandi Japan 2 Quote
Deep Blue Posted December 11, 2015 Posted December 11, 2015 you have until jan 19th to back this, there is still plenty of time left to gather some bucks MiKandi Japan 1 Quote
BookwormOtaku Posted December 11, 2015 Posted December 11, 2015 Oh my, I've never been addressed as -sama before *giggles like Zebia from KF2/if* err...anyway, I have to admit I'm glad this kickstarter's going on for more than a month, as between this and the MST3K revival kickstarter I'd say I'm done backing stuff for the year. Unless of course Type Moon decides to throw their hat into the ring (and considering how much money I'd throw in at that I both hope for and dread this happening ) MiKandi Japan 1 Quote
Canicheslayer Posted December 11, 2015 Posted December 11, 2015 (edited) Damn avarice and austerity, I choose to back it ! 35 $ Edited December 11, 2015 by Canicheslayer Quote
SilverLi Posted December 11, 2015 Posted December 11, 2015 I'm probably holding my money for another week or two. But the 90$ tier looks interesting. I'm week against physical boxes with artbooks. Quote
Dergonu Posted December 11, 2015 Posted December 11, 2015 Guh ... Wallet ... Empty ... I´ll back 5$ for now. I want to help out with what I can at least Better than nothing. MiKandi Japan and Canicheslayer 2 Quote
jetpack003 Posted December 11, 2015 Posted December 11, 2015 Launch button has been pushed! We are now live! To Kickstarter battle!<3Now that I have taken a look at the Kickstarter it seems there's a very limited amount of items in the higher tiers. Maybe you could add some more rewards to those sections so that you can encourage people to pledge higher. MiKandi Japan 1 Quote
kingdomcome Posted December 11, 2015 Posted December 11, 2015 I backed it too.. 25k in the first day is great.BTW, the video is excellent, it's a great insight into how a VN is created. Though I didn't know there was subtitles!! They didn't turn on automatically. MiKandi Japan 1 Quote
Satsuki Posted December 11, 2015 Author Posted December 11, 2015 @MiKandi Japan I forgot to ask this but how much advertising did you guys do? Just my feeling, but the KS got 24k in the first 10h, then only 1k in the last 5h, and I think this may have something to do with the publicity. Usually the "first day burst" lasts much longer, like a day or two. Quote
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