Kosakyun Posted December 29, 2015 Posted December 29, 2015 I hope they let us pick characters this time, instead of having another kinetic story. Otherwise they'd have to include scenes with the girls from the previous volume into each new one. Just imagine vol.4 is the long awaited Shigure ending, but you first have to fuck all the catgirls before you can do her.... Wait, that sounds awesome, what am I talking about?Pretty much fits your tastes, right? Quote
Dergonu Posted December 29, 2015 Posted December 29, 2015 From what I have seen you can expect Chocola shower H-scene if I didn't completely see wrong I saw 2 h-cgs for the two new cats~Hidden ContentAnd here goes my plan of protecting myself from being shocked by a potential worst-case scenario. Thanks for giving me something to look forward to, you jerks. I hope they let us pick characters this time, instead of having another kinetic story. Otherwise they'd have to include scenes with the girls from the previous volume into each new one. Just imagine vol.4 is the long awaited Shigure ending, but you first have to fuck all the catgirls before you can do her.... Wait, that sounds awesome, what am I talking about?Hate to burst your bubble, but I am pretty sure this one will be in the same kinetic style. Look at the CG; Choccola and vanilla are also in the scenes. We can hope of course, but I would think this means that its going to be this way for all the games, and they simply introdouce the characters 2 at a time, chocola + vanilla, Azuki + coconut, Cinnamon + Maple. Quote
CeruleanGamer Posted December 29, 2015 Posted December 29, 2015 (edited) Kinetic novels are trash. Why do devs even make those? Might as well read the Bible or the Quran if you're gonna bore the crap out of us with a no-choice unbraching story. Edited December 29, 2015 by CeruleanGamer Quote
hitoribocchi Posted December 29, 2015 Posted December 29, 2015 Kinetic novels are trash. Why do devs even make those? Might as well read the Bible or the Quran if you're gonna bore the crap out of us with a no-choice unbraching story.Why not? Just because there's no choices to let you branch off from doesn't make a story boring... Quote
TexasDice Posted December 29, 2015 Posted December 29, 2015 Why not? Just because there's no choices to let you branch off from doesn't make a story boring...The amount of choices equals the writing quality. That's common knowledge, duh.Don't mind this unrelated picture. It has no meaning. Quote
Dergonu Posted December 29, 2015 Posted December 29, 2015 Why not? Just because there's no choices to let you branch off from doesn't make a story boring...The amount of choices equals the writing quality. That's common knowledge, duh.Don't mind this unrelated picture. It has no meaning.Then I would like to point out that sakura games, like sakura fantasy, has like 10000 million choices Quote
CeruleanGamer Posted December 29, 2015 Posted December 29, 2015 (edited) 10000 million choices leading to the protagonist getting laid by the same girl/s. Choices and Multiple Routes/Endings = Replayability. Kinetic novels = 1 playthrough = Done. Also, a good 95% of them are only 2 hours or less. It doesn't captivate you as much as a 30+ hour non-kinetic. Edited December 29, 2015 by CeruleanGamer Quote
Dergonu Posted December 29, 2015 Posted December 29, 2015 10000 million choices leading to the protagonist getting laid by the same girl/s. Choices and Multiple Routes/Endings = Replayability. Kinetic novels = 1 playthrough = Done. Also, a good 95% of them are only 2 hours or less. It doesn't captivate you as much as a 30+ hour non-kinetic. Well I do agree that most kinetic novels have less replay value than most VNs with choices, but nekopara is an exception. The moe factor is just too damn high! Already played it 3-4 times.Hopefully the second volume will be the same, or even better Of course, if they do decide to add choices to spice it up, I wont complain at all. Quote
hitoribocchi Posted December 29, 2015 Posted December 29, 2015 Choices and Multiple Routes/Endings = Replayability. Kinetic novels = 1 playthrough = Done. Also, a good 95% of them are only 2 hours or less. It doesn't captivate you as much as a 30+ hour non-kinetic.For the most part, yeah, I'd agree that kinetic novels have less replay value. But there are exceptions, Nekopara being one But I disagree about the captivation. A longer visual novel (with choices) doesn't necessarily mean I would be more engrossed in it. Dergonu 1 Quote
CeruleanGamer Posted December 29, 2015 Posted December 29, 2015 (edited) Length does matter at least in galges or moeges. It's like dating. You aint gonna know shit about the girl or appreciate her if you only spend 1-2 hours with her. Right? Also choices bring some of our "what if" scenarios into fruition when we play the common route of a VN. What would the protagonist feel if she hooked up with this girl or this event happened instead of that, etc Edited December 29, 2015 by CeruleanGamer Quote
hitoribocchi Posted December 29, 2015 Posted December 29, 2015 Also choices bring some of our "what if" scenarios into fruition when we play the common route of a VN. What would the protagonist feel if she hooked up with this girl or this event happened instead of that, etcWell, the only reason for having choices is to have our "what if" scenarios come to fruition. But then again, there are times when a VN would even lack those (like when best girl doesn't get a route ). Having choices is nice and all, but I do like it when we have no choice but to go through an unbranching story. Quote
Dergonu Posted December 29, 2015 Posted December 29, 2015 Length does matter at least in galges or moeges. It's like dating. You aint gonna know shit about the girl or appreciate her if you only spend 1-2 hours with her. Right? Also choices bring some of our "what if" scenarios into fruition when we play the common route of a VN. What would the protagonist feel if she hooked up with this girl or this event happened instead of that, etcYour argument is irrelevant becuase:1-2 hours is more than enough for anyone to fall in love with these cuties hitoribocchi 1 Quote
CeruleanGamer Posted December 29, 2015 Posted December 29, 2015 (edited) Also choices bring some of our "what if" scenarios into fruition when we play the common route of a VN. What would the protagonist feel if she hooked up with this girl or this event happened instead of that, etcWell, the only reason for having choices is to have our "what if" scenarios come to fruition. But then again, there are times when a VN would even lack those (like when best girl doesn't get a route ). Having choices is nice and all, but I do like it when we have no choice but to go through an unbranching story.But isn't that the perk of visual novels...... choices? If you eliminate that, what's the difference between a kinetic novel and an e-book besides cute anime girls? Edited December 29, 2015 by CeruleanGamer Quote
Yuuko Posted December 29, 2015 Posted December 29, 2015 cute anime girls? This is the only reason I am here so yeah. It's a pretty big factor for me. TexasDice, Dergonu, CeruleanGamer and 1 other 4 Quote
hitoribocchi Posted December 29, 2015 Posted December 29, 2015 But isn't that the perk of visual novels...... choices? If you eliminate that, what's the difference between a kinetic novel and an e-book besides cute anime girls? I never said they aren't. Matter of fact, they are the perk. What I'm saying is I can enjoy a kinetic novel just as much as a visual novel. Quote
NewWestGames Posted December 29, 2015 Posted December 29, 2015 It's obvious that Nekopara being kinetic hasn't hurt it any. The moe is too strong. Dergonu 1 Quote
Hakamichi_Sajaki Posted December 29, 2015 Posted December 29, 2015 (edited) Welp. If I interpret this trailer correctly, you either get to (Do lewd things) them both and then all four of them at the same time, or there will be routes. (hopefully the later, followed by the former) Edited December 29, 2015 by Hakamichi_Sajaki language... must remember Im not on skype :p Quote
Decay Posted December 29, 2015 Posted December 29, 2015 Also choices bring some of our "what if" scenarios into fruition when we play the common route of a VN. What would the protagonist feel if she hooked up with this girl or this event happened instead of that, etcWell, the only reason for having choices is to have our "what if" scenarios come to fruition. But then again, there are times when a VN would even lack those (like when best girl doesn't get a route ). Having choices is nice and all, but I do like it when we have no choice but to go through an unbranching story.But isn't that the perk of visual novels...... choices? If you eliminate that, what's the difference between a kinetic novel and an e-book besides cute anime girls? There isn't any. But thankfully books are good. And so are kinetic novels. Dergonu 1 Quote
Eclipsed Posted December 29, 2015 Posted December 29, 2015 The only choices Neko Para needs if it ever gets any are come inside / come outside. Hakamichi_Sajaki, Decay, TexasDice and 2 others 5 Quote
julyan Posted December 30, 2015 Posted December 30, 2015 The only choices Neko Para needs if it ever gets any are come inside / come outside.And most of us choose to come inside. Quote
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