VirginSmasher Posted February 29, 2016 Posted February 29, 2016 10 hours ago, Canicheslayer said: Yes Umeko and Chica's routes are nice. However, moro's is meh...and I can't remember Mayo's It's really only nice for that kind of reason Quote
Tyrael Posted February 29, 2016 Posted February 29, 2016 Some of the side routes are downright dreadful (Chika, Moro) but some of the others (especially the hermit crabs route) are worth reading. I'd say: go for it. Some of you guys seem to like Chika, but she's extremely shallow during the main game and her route does nothing to rectify that, unfortunately. Quote
VirginSmasher Posted February 29, 2016 Posted February 29, 2016 1 hour ago, Tyrael said: Some of you guys seem to like Chika, but she's extremely shallow during the main game and her route does nothing to rectify that, unfortunately. Her shallowness was used for some decent comedy, but she needed a lot more than that to have a good route. Most of the side routes were used for extra h scenes anyways which was magnified in Majikoi S. Dergonu 1 Quote
EcchiOujisama Posted February 29, 2016 Posted February 29, 2016 I may be in the minority, but I quite enjoyed most of the side routes and would recommend them. While there isn't anything that will completely flip your shit and lose your mind, they bring the world of Majikoi into full bloom and give us a glimpse into Yamato's life that goes beyond eroge protagonist. Can you live without them? Absolutely. The question is what you want from your Majikoi experience. If all you're looking for is something to use as jerk off material, you can download a save and get that no problem without going through the routes. But do you find the dynamic and unique bond of the Kazama Family intriguing? Do you wish you had a group of friends like that, with or without a bunch of hot deadly chicks who would totally sex you if given the opportunity? If you would say yes, then these routes are worth playing. We learn more about Cap, Moro and Gakuto. You can feel the friendship there. Sure, Chika-rin is nothing more than the annoying bitch in high school who was treated as being far more attractive than she actually is by everyone and was popular for reasons unknown, but the fact that she is so shamelessly useless is her appeal as a character (and spoiler: she puts out). Ume-sensei's route isn't exactly how I would have wanted to get there, but it is believable, true to the characters and doesn't leave you wanting to take a shit on it the way Wanko's route does. How can you not appreciate the comedy of a hermit crab route existing with so many tempting female options in the mix? They are a very nice compliment to the main routes that creates a whole greater than the sum of its parts. Like any game that is very long and/or has a ton of routes, sooner or later you feel like enough is enough. There comes a point in time where you need to do something else for a couple days. Do that. You need it. Then come back and make a decision on these routes. Quote
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