Decay Posted November 22, 2016 Posted November 22, 2016 They just passed the halfway point, $40k, four and a half hours in. With such a strong start it's already basically cemented that they'll reach their goal, it's now just a matter of which stretch goals they'll reach. It took about nine days to reach the $40k mark last time, for a point of comparison. Dergonu 1 Quote
Flutterz Posted November 22, 2016 Posted November 22, 2016 To shell out $130 for the stupid badges, or not to shell out... Fred the Barber 1 Quote
Dergonu Posted November 22, 2016 Posted November 22, 2016 Holy crap. I almost didn't make it in time for the 40$ early bird tier, even though it launched just a few hours ago... people are really jumping on this. (Which is so great to see.) Quote
Nandemonai Posted November 22, 2016 Posted November 22, 2016 (edited) These guys seem to have learned from their mistakes, unlike whoever "localized" ChiSingura ... Launching a prefundia, launching the Kickstarter a second time with barely any changes and not really doing anything from the Prefundia, then blaming it on "someone else from the company started the Kickstarter again". See what a difference figuring out what your customers want makes? Edited November 22, 2016 by Nandemonai Fred the Barber 1 Quote
WinterfuryZX Posted November 22, 2016 Posted November 22, 2016 At this point I'll nump in when and if the vita port will be confirmed. Quote
Dergonu Posted November 22, 2016 Posted November 22, 2016 I'm curious about the standalone 18+ version. Apperantly we will be able to switch our steam key for that version through backerkit. Wonder where they will sell it, and whether there is any catch to it. (They seemed to hint to that being a possibility on twitter.) Either way though, I'm glad they are making it a thing. I am not a fan of using steam unless I have to, and always prefer DL versions. Quote
SpeedBeatz Posted November 22, 2016 Posted November 22, 2016 2 minutes ago, Dergonu said: I'm curious about the standalone 18+ version. Apperantly we will be able to switch our steam key for that version through backerkit. Wonder where they will sell it, and whether there is any catch to it. (They seemed to hint to that being a possibility on twitter.) Either way though, I'm glad they are making it a thing. I am not a fan of using steam unless I have to, and always prefer DL versions. No catch, there was a slight possibility we might have had to restrict it somehow but we we able to confirm that there's no caveats for the standalone 18+. It'll be a simple matter of choosing which you want on BackerKit and then receiving your key(s). Dergonu and Nier 2 Quote
Dergonu Posted November 22, 2016 Posted November 22, 2016 26 minutes ago, SpeedBeatz said: No catch, there was a slight possibility we might have had to restrict it somehow but we we able to confirm that there's no caveats for the standalone 18+. It'll be a simple matter of choosing which you want on BackerKit and then receiving your key(s). That's great. Restrictions for what is supposed to be an unrated version does sound a bit unappealing. (On that note, this is actually one of the reasons why I don't particularly like patches + steam, as it usually comes with some annoying restrictions and such, like not being able to take screenshots in game of the 18+ scenes etc. Rather small stuff, but it really irks me. ) I realize this might not be something you have the answer to at the moment, but in case you do, do you know whether or not this version will be released at the same time as the steam version? Or will additional work make this particular version take longer? Quote
SpeedBeatz Posted November 22, 2016 Posted November 22, 2016 5 minutes ago, Dergonu said: That's great. Restrictions for what is supposed to be an unrated version does sound a bit unappealing. (On that note, this is actually one of the reasons why I don't particularly like patches + steam, as it usually comes with some annoying restrictions and such, like not being able to take screenshots in game of the 18+ scenes etc. Rather small stuff, but it really irks me. ) I realize this might not be something you have the answer to at the moment, but in case you do, do you know whether or not this version will be released at the same time as the steam version? Or will additional work make this particular version take longer? It may take a little longer yes, I don't know anything more specific than that at this point, but I doubt it would be more than a couple weeks, maybe a month at absolute worst. Dergonu and Nier 2 Quote
Nier Posted November 22, 2016 Posted November 22, 2016 2 hours ago, WinterfuryZX said: At this point I'll nump in when and if the vita port will be confirmed. Are you going for a physical version? If so, you should hop on now to help the Kickstarter reach the PS Vita stretch goal and you'll be able to choose which version you want in Backerkit. If you want to get BOTH Physical PC Version and PS Vita, you can do it by choosing "PC" in Backerkit and adding the PS Vita physical version as an Add-Ons in Backerkit. At worst in the unfortunate event that by the end of the 30 days it does not look like the PS Vita stretch goal will be reached, you would still be able to either cancel your pledge or lower it to 1 USD. Remember unlike with IndieGogo you will not be charged before the Kickstarter campaigns ends and it reached it's goal. Quote
WinterfuryZX Posted November 22, 2016 Posted November 22, 2016 I missed the early bird tier this time, even if VITA goal won't be reached by the end I'll probably grab the digital version eventually, but for now I'll just wait. Quote
SpeedBeatz Posted November 24, 2016 Posted November 24, 2016 Just a little reminder that we're doing an AMA on /r/visualnovels about 45 minutes from now! Quote
Nier Posted November 24, 2016 Posted November 24, 2016 (edited) The campaign has just reached 60k, that's halfway to the PS Vita 120k stretch goal with 27 days left to go! Edited November 24, 2016 by Nier Quote
WinterfuryZX Posted November 24, 2016 Posted November 24, 2016 The kickstarter is already on its dry phase, let's hope to get at least 1k/day and reach the base goal 7-8 days before the final rush. Quote
WinterfuryZX Posted November 25, 2016 Posted November 25, 2016 Awesome muvluvish booost ahah lol. Dergonu 1 Quote
Dergonu Posted November 25, 2016 Posted November 25, 2016 2 minutes ago, WinterfuryZX said: Awesome muvluvish booost ahah lol. Haha, yeah, it suddenly just jumped after the muv-luv update. Quote
Dergonu Posted November 28, 2016 Posted November 28, 2016 Update that might make vita backers happy: https://www.kickstarter.com/projects/tokyootakumode/re-sharin-no-kuni-project/posts/1749559 Quote
Fred the Barber Posted December 2, 2016 Posted December 2, 2016 No one will be surprised to hear, but the re-launched campaign just hit 100% funded on their $80k goal. We'll see if they make the stretch goals now, I suppose, but I don't think I'm especially interested in any of them, so it's all the same to me. I'm rather looking forward to this one, since I never played the old release (and certainly have no intention to do so now). On the one hand, August 2017 is a long way off still, but it's not a ton of time on the scale of VN localization; sounds like a tough but achievable goal. Dergonu and Nandemonai 2 Quote
Nandemonai Posted December 2, 2016 Posted December 2, 2016 I care about more content (the fandisc stuff), but not if it's not supposed to be particularly good. As for the Vita version ... well, I own a Vita, but I don't really need another copy of the game for it. I might change my mind if it turns out that I really like it when I do play it, in which case I might want it on my Vita to re-read (say) on the train sometime. But I haven't played it yet. This is why Steins;Gate is the only VN I own for the Vita (technically, my Root Double pledge comes with one, but I don't even know if that reward came out yet) - and that's because I played it when Jast released it, so when I heard the Vita version was coming out I was like "sold!" (mostly to encourage them to release more, but also so I could play it again). Quote
Nier Posted December 2, 2016 Posted December 2, 2016 (edited) 7 hours ago, Nandemonai said: I care about more content (the fandisc stuff), but not if it's not supposed to be particularly good. As for the Vita version ... well, I own a Vita, but I don't really need another copy of the game for it. The reason to get a Vita physical version is because after the years the PC physical version may not be compatible or may have compatibility issues with newer computer builds, while on Vita it will always work as intended. Edited December 2, 2016 by Nier Quote
WinterfuryZX Posted December 2, 2016 Posted December 2, 2016 8 hours ago, Nandemonai said: I care about more content (the fandisc stuff), but not if it's not supposed to be particularly good. As for the Vita version ... well, I own a Vita, but I don't really need another copy of the game for it. Eri's backstory shouldn't be that bad. Quote
WinterfuryZX Posted December 16, 2016 Posted December 16, 2016 That Masaomi t-shirt is tempting... Quote
WinterfuryZX Posted December 20, 2016 Posted December 20, 2016 Up. The kickstarter reached Vita Stretch goal and it's moving fast towards FD stretch goal. novurdim 1 Quote
jetpack003 Posted December 20, 2016 Posted December 20, 2016 8 hours ago, WinterfuryZX said: Up. The kickstarter reached Vita Stretch goal and it's moving fast towards FD stretch goal. If the Fandisc actually reaches its goal then I'll definitely back this project. Quote
Basileus777 Posted December 20, 2016 Posted December 20, 2016 (edited) 6 hours ago, jetpack003 said: If the Fandisc actually reaches its goal then I'll definitely back this project. It's going to reach it very soon, they are 2.5k away now. Edited December 20, 2016 by Basileus777 Quote
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