Guest Posted July 10, 2017 Posted July 10, 2017 (edited) DRAMAtical Murder VNDBNitro+Chiral PathsNitro+Chiral (Site) Re:Code Script Translation (By SHINOCCHIDESU) *Summary* A time far in the future. In Midorijima, an island to the southwest of the Japanese islands. People and nature once coexisted on this plentiful island. However, due to being purchased by the leading company of Japan "Toue Company", one third of the island has been changed into the extravagant amusement facility "Platinum Jail". Equipped with the latest cutting edge technology, Platinum Jail has gathered attention. On the other side, the islanders who became victims of forceful development are forced into the "Former Residents District", and have no choice but to carry out their lives in a place that is by no means prosperous. The protagonist Aoba spends his days working part-time at the junk shop "Heibon" inside the Former Residents District, living together with his grandmother Tae. Among the young people of the Former Residents District, a certain game has become popular. In "Liebstiez", teams are created and days of human-bullet turf wars unfold. On the other hand, "Rhyme" is an electronic brain online game using a virtual world as its setting which "Rhymers" are going crazy over. Aoba shows no interest in either one, thinking that it would be nice to just live peacefully with his grandmother. But the disaster that will shake up those peaceful days has already begun... *Ending Guideline / Suggested Route-Ending Order* There are 5 routes (6 if you're playing the PSvita version), one of them (Ren) is only unlocked after beating the good ending of the first four routes, and the exclusive Re:Code Mizuki Route is only unlocked by beating the first 5 good ends AND Virus & Trip side route. The routes you complete can be seen on the main menu. Initially, Aoba and Ren sprites will be walking along the logo. Clear more routes for more characters to join them, until the whole cast is present. And remember: a route does not count as cleared until after the credits. Quit during the credits and you must start from your last save for the game to register the cleared route. There's also an off-shot route during Ren's path, which is called the ViTri end. The choices on the common route will determine what route you'll get and the choices during a route will facilitate getting the good or the bad end of the route. Whether you are on your way to a good or bad ending is indicated by the brain at the bottom-right corner of the menu. Make bad decisions and the brain will fill with red. If the brain is blue, you likely to get a good ending, and if it is red, a bad ending. This can be checked regularly during gameplay. Choices in italics need to be unlocked (They're unlocked by beating the first four good ends). You need to make ALL choices in the game to unlock the special "Thank You" CG. The recommended route order is: Clear -->Noiz --> Koujaku --> Mink --> ViTri --> Ren --> Morphine\Mizuki (VITA ONLY) Also do the Bad Ends before the good endings. NOTE: Noiz is the only character to have two bad ends! ~Choice Recovery~ will cover up choices you didn't make during the walkthrough. Do ~Choice Recovery~ before Ren's route if you want to unlock the final CG. Don't forget to read the notes left inside the spoiler boxes! *Route-Ending Guideline* Clear Spoiler Bad End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choice will determine the Ending. Remember to always save before making a choice. 1)Shake her off 2)Protect Ren 3)Not really 4)Why the umbrella? 5)You brat! 6)I hear something on the roof 7)Talk it out 8)Call out to Noiz 9)Don't listen to him 10)Take Coil out 11)Call out to him 12)Did you really hear me? 13)Leave it as is 14)Go up to Noiz 15)Call Clear's name 16)Approach Koujaku 17)Hesitate to listen 18)Think about Clear 19)Firmly reprimand him* 20)You're thinking too hard about it 21)Grab him anyway 22)Choose any option* NOTE 1: Save here so you can get the Good End later.NOTE 2: Independent if you made good choices or not, only this choice matters for the ending. Good End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Good End, and the final choice will determine the Ending. Remember to always save before making a choice. 1)Shake her off 2)Protect Ren 3)Not really 4)Why the umbrella? 5)You brat! 6)I hear something on the roof 7)Talk it out 8)Call out to Noiz 9)Don't listen to him 10)Take Coil out 11)Call out to him 12)Did you really hear me? 13)Leave it as is 14)Go up to Noiz 15)Call Clear's name 16)Approach Koujaku 17)Hesitate to listen 18)Think about Clear 19)Listen to what Clear has to say* 20)Are you afraid of something? 21)Examine Clear from afar 22)Choose nothing* (Wait for the glass on the options to crack.) NOTE 1: Save here so you can get the Bad End later. (If you haven't got already.)NOTE 2: Independent if you made good choices or not, only this choice matters for the ending. Noiz Spoiler Bad End 1\\"Nice World" Bad End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choices (32-34) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good choices during the route, some final choices may or may not appear, but don't worry the answer to the questions will always be the same. 1)Shake her off 2)Guard 3)It's not strange 4)Are you a magician? 5)You brat! 6)I hear someone on the roof 7)Talk it out 8)Call out to Noiz 9)Don't listen to him 10)Hold Ren 11)Be patient 12)Hurry inside 13)Open bag 14)Go up to Noiz 15)Search for Clear 16)Approach Koujaku 17)Listen to Mink 18)Think about Noiz 19)Tell him to cool his hand* 20)Get angry 21)He looks angry 22)Do you want to feel even better? (Yes) 23)Do you want to give up? (Yes) 24)Do you want to rest? (Yes) 25)Do you want to sleep? (Yes) 26)Can I not wake up? (Yes) 27)Can I stop trying? (Yes) 28)Can I stop now? (No)* 29)I can’t stop? (No) 30)No matter what? (No) 31)Never? (No)* 32)Because it's no good 33)It's wrong 34)A nice world NOTE 1: Save here so you can get the Good End later.NOTE 2: If you choose "Yes" here, you be send back to the title screen.NOTE 3: Save here so you can proceed to the other endings. Bad End 2\\"Real World" Bad End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choices (32-34) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good choices during the route, some final choices may or may not appear, but don't worry the answer to the questions will always be the same. 1)Shake her off 2)Guard 3)It's not strange 4)Are you a magician? 5)You brat! 6)I hear someone on the roof 7)Talk it out 8)Call out to Noiz 9)Don't listen to him 10)Hold Ren 11)Be patient 12)Hurry inside 13)Open bag 14)Go up to Noiz 15)Search for Clear 16)Approach Koujaku 17)Listen to Mink 18)Think about Noiz 19)Tell him to cool his hand* 20)Get angry 21)He looks angry 22)Do you want to feel even better? (Yes) 23)Do you want to give up? (Yes) 24)Do you want to rest? (Yes) 25)Do you want to sleep? (Yes) 26)Can I not wake up? (Yes) 27)Can I stop trying? (Yes) 28)Can I stop now? (No)* 29)I can’t stop? (No) 30)No matter what? (No) 31)Never? (No)* 32)Because it's no good 33)It's wrong 34)The real world NOTE 1: Save here so you can get the Good End later.NOTE 2: If you choose "Yes" here, you be send back to the title screen.NOTE 3: Save here so you can proceed to the other endings. Good End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Good End, and the final choices (32-36) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good choices during the route, some final choices may or may not appear, but don't worry the answer to the questions will always be the same. 1)Shake her off 2)Guard 3)It's not strange 4)Are you a magician? 5)You brat! 6)I hear someone on the roof 7)Talk it out 8)Call out to Noiz 9)Don't listen to him 10)Hold Ren 11)Be patient 12)Hurry inside 13)Open bag 14)Go up to Noiz 15)Search for Clear 16)Approach Koujaku 17)Listen to Mink 18)Think about Noiz 19)Take him to water* 20)Try and speak honestly 21)He looks unhappy 22)Do you want to feel even better? (Yes) 23)Do you want to give up? (Yes) 24)Do you want to rest? (Yes) 25)Do you want to sleep? (Yes) 26)Can I not wake up? (Yes) 27)Can I stop trying? (Yes) 28)Can I stop now? (No)* 29)I can’t stop? (No) 30)No matter what? (No) 31)Never? (No)* 32)Because you musn’t 33)It’s not over yet 34)You don’t decide that 35)Think about it 36)That’s NOTE 1: Save here so you can get the Bad End later. (If you haven't got it already.)NOTE 2: If you choose "Yes" here, you be send back to the title screen.NOTE 3: Save here so you can proceed to the other endings. (If you haven't got them already.) Koujaku Spoiler Bad End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. 1)Hesitate 2)Guard 3)It's not strange 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Koujaku 9)I have to bear with this 10)Hold Ren 11)Be patient 12)Hurry Inside 13)Open bag 14)Peek at what Noiz is doing 15)Search for Clear 16)Fight Koujaku’s enemies 17)Listen to Mink 18)Think about Koujaku 19)I can take care of myself* 20)Just stare at him 21)Think of some other way 22)Misspell “Do not give in”* 23)This should be fine NOTE 1: Save here so you can get the Good End later.NOTE 2: Independent if you made good choices or not, only this choice matters for the ending. Good End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Good End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. 1)Hesitate 2)Guard 3)It's not strange 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Koujaku 9)I have to bear with this 10)Hold Ren 11)Be patient 12)Hurry Inside 13)Open bag 14)Peek at what Noiz is doing 15)Search for Clear 16)Fight Koujaku’s enemies 17)Listen to Mink 18)Think about Koujaku 19)Rely on Koujaku* 20)Say Something 21)Hold onto Koujaku’s arm tightly 22)“Do not give in”* 23)This should be fine NOTE 1: Save here so you can get the Bad End later. (If you haven't got it already.)NOTE 2: Independent if you made good choices or not, only this choice matters for the ending. Mink Spoiler Bad End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good or bad choices, one of the final choices may or may not appear, but don't worry. 1)Shake her off 2)Guard 3)Not really 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Koujaku 9)I have to bear with this 10)Take Coil out 11)Be patient 12)Hurry inside 13)Leave it as is 14)Peek at what Noiz is doing 15)Search for Clear 16)Approach Koujaku 17)Listen to Mink 18)Think about Mink 19)Ask where we're going* 20)Say nothing 21)I don't know what to do 22)Help 23)Help* 24)Help* NOTE 1: Save here so you can get the Good End later. NOTE 2: Only this Three final choices matter for the ending.NOTE 3: May not appear if you made good choices during the route. Good End Spoiler NOTE: Choices 1-18 are common route choices. Choices 19-21 facilitate getting the Bad End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good or bad choices, one of the final choices may or may not appear, but don't worry. 1)Shake her off 2)Guard 3)Not really 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Koujaku 9)I have to bear with this 10)Take Coil out 11)Be patient 12)Hurry inside 13)Leave it as is 14)Peek at what Noiz is doing 15)Search for Clear 16)Approach Koujaku 17)Listen to Mink 18)Think about Mink 19)Get ready right away* 20)I don’t want to use a gun 21)Still resist 22)Don't help 23)Don't help* 24)Don't help* NOTE 1: Save here so you can get the Bad End later. (If you haven't got it already.) NOTE 2: Only this Three final choices matter for the ending.NOTE 3: May not appear if you made good choices during the route. Ren You need to beat the good endings of the above routes at least once. New choices will appear during the common route, so, start the game again and\or load a save file on the first choice. If you're going to get Ren's bad end it is recommended that you also get the ViTri end, since to get it, it is required to have bad choices during the route. Spoiler Bad End Spoiler NOTE: Choices 1-17 are common route choices. Choices 19-22 facilitate getting the Bad End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good or bad choices, one of the final choices may or may not appear, but don't worry. If you have more good choices than bad, it's possible that some of the final choices don't appear, don't worry. 1)Shake her off 2)Protect Ren 3)Not really 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Noiz 9)Don’t listen to him 10)Hold Ren 11)Call out to him 12)Hurry inside 13)Open bag 14)Peek at what Noiz is doing 15)Search for Clear 16)Approach Koujaku 17)Hesitate to listen 18)I feel lonely* 19)Become suspicious of Ren's malfunction 20)Pet Ren 21)Get Flustered 22)Use the power 23)continue to resist* 24)Ren is a big dog (YES)* 25)Ren likes Clara-chan (YES) 26)Ren is not a male (YES) 27)Ren's eyes are brown (YES) 28)Ren bites me everyday (YES) 29)Ren's tongue is pink (NO) 30)Ren is an old model (NO) 31)Ren is like family (NO) 32)Ren worries about Clara (NO) 33)Ren has a habit of saying "kocchi da"/"welcome here" to Aoba (NO) 34)Ren's coat is dark blue (NO) 35)Ren's paws are pink (NO) 36)I worry about Aoba (NO) 37)I need Aoba (NO) 38)I love Aoba (NO) NOTE 1: Save here so you can proceed to the Good Ending.NOTE 2: Select the opposite to trigger the ViTri end.NOTE 3: Only these choices determines the ending. Good End Spoiler NOTE: Choices 1-17 are common route choices. Choices 19-22 facilitate getting the Good End, and the final choices (27-29) will determine the Ending. Remember to always save before making a choice. Depending whether or not you made good or bad choices, one of the final choices may or may not appear, but don't worry. If you have more good choices than bad, it's possible that some of the final choices don't appear, don't worry. 1)Shake her off 2)Protect Ren 3)Not really 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Noiz 9)Don’t listen to him 10)Hold Ren 11)Call out to him 12)Hurry inside 13)Open bag 14)Peek at what Noiz is doing 15)Search for Clear 16)Approach Koujaku 17)Hesitate to listen 18)I feel sorry* 19)Feel very relieved 20)Answer Ren 21)Get Angry 22)Fight the urge to use the power 23)continue to resist* 24)Ren is a big dog (NO)* 25)Ren likes Clara-chan (NO) 26)Ren is not a male (NO) 27)Ren's eyes are brown (NO) 28)Ren bites me everyday (NO) 29)Ren's tongue is pink (YES) 30)Ren is an old model (YES) 31)Ren is like family (YES) 32)Ren worries about Clara (YES) 33)Ren has a habit of saying "kocchi da"/"welcome here" to Aoba (YES) 34)Ren's coat is dark blue (YES) 35)Ren's paws are pink (YES) 36)I worry about Aoba (YES) 37)I need Aoba (YES) 38)I love Aoba (YES) NOTE 1: Save here so you can proceed to the Bad Ending. (If you haven't got it already)NOTE 2: If the majority of your choices were good, selecting the opposite option won't lead you to ViTri End, but actually lead to alternative scene that will proceed Ren's route normally, it is NOT required for the unlocking of the final CG, and only provides extra flavor text.NOTE 3: Only these choices determines the ending. Virus and Trip (ViTri) Spoiler NOTE: I recommend getting their ending while going for Ren's Bad End, since they require you to have negative points. 1)Shake her off 2)Protect Ren 3)Not really 4)Are you a magician? 5)Fight back 6)I hear someone on the stairs 7)No way 8)Call out to Noiz 9)Don’t listen to him 10)Hold Ren 11)Call out to him 12)Hurry inside 13)Open bag 14)Peek at what Noiz is doing 15)Search for Clear 16)Approach Koujaku 17)Hesitate to listen 18)I feel lonely 19)Become suspicious of Ren's malfunction 20)Pet Ren 21)Get Flustered 22)Use the power 23)I don’t have the energy to hold out* NOTE: Select the opposite option to continue Ren's route. ~Choice Recovery~ This will cover choices that you probably didn't make. Spoiler 2)Guard. 3)It's not strange. 10)Take Coil out. 13)Leave it as is Morphine\Mizuki This route is a PSvita exclusive, it can only be reached by beating the good ends of ALL of the above routes and seeing the ViTri off-shot. New choices will appear during the common route, so restart the game or load a save file. Spoiler Bad End Spoiler During the Common Route chose: -I thought so too -He sounds fine to me. -Anyway, let’s just move on. -I don’t know Mizuki at all. NOTE:Other choices DON'T matter. Chose the opposite options at least ONCE, if you want the "Thank You" CG. During the Route chose: 1)Think it doesn’t look bad on him. 2)Close the bag and leave it aside. 3)I want something similar to what Mizuki eats. 4)Select any of the White Bubbles Good End Spoiler During the Common Route chose: -I thought so too -He sounds fine to me. -Anyway, let’s just move on. -I don’t know Mizuki at all. NOTE:Other choices DON'T matter. Chose the opposite options at least ONCE, if you want the "Thank You" CG. During the Route chose: 1)Think it’s weird. 2)Take Ren out anyway. 3)Whatever is fine. 4)DESTROY all black bubbles. *Attribution* This walkthrough is based on info attained on StrategyWiki and Nitro+Chiral Paths with some adjustments made by me. Other info from Shino's script translation and this Trophy Guide. Edited February 12, 2018 by Guest
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