Zapiboss Posted July 22, 2017 Posted July 22, 2017 VNDB : Chaos;Head (not the Noah version) Program used : nipa Hello, I have some issue with displaying accents (again) on the Chaos;Head game. when i extract, modify the first script, for example "ch00_001_インターミッション01.nss" and put some french accents like "é", "è" and "ç" in it, encode it into UTF-8 (or UTF-16, tried both) and compile it again. Then, when i start the game, it'll bring me to the menu, but when i click on "start", it'll just display the content of the next file, the chapter 1, instead of the chapter 0, so i guess it skipped it because it can't read the file with the unicode encoding. When i extract the same translated script, it still has the french accents in it. Is it the (old) game engine that can't display french accents ? Or the issue lies somewhere else ? I don't think that converting all the files inside nss.npa into utf-8 will work but i'll try it later if no solution is provided. Link of the npa file if someone wants to try it : https://www.mediafire.com/?13kt615k3txfeje All the scripts inside are encoded in SHIFT-JIS. (Original file from english version) Thank you in advance. Quote
Xander Posted July 22, 2017 Posted July 22, 2017 I think you must change the font if you want that text shows in the text box Quote
Zapiboss Posted July 22, 2017 Author Posted July 22, 2017 Unfortunately, didn't found the font when i extracted the game files. Or even, where i can change it. The system.npa just has a system.ini file but nothing related to font inside of it. Same for cg.npa and boot.nss files. Quote
Xander Posted July 23, 2017 Posted July 23, 2017 (edited) 6 hours ago, Zapiboss said: Unfortunately, didn't found the font when i extracted the game files. Or even, where i can change it. The system.npa just has a system.ini file but nothing related to font inside of it. Same for cg.npa and boot.nss files. Try to find it into the .exe with a hex editor Edited July 23, 2017 by Xander Quote
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