Memory Posted July 30, 2017 Posted July 30, 2017 Hi, everyone. New member here. I searched high and low as many times as possible on this website, and I couldn't find anything about reassembling .PACK files for a Visual Novel. I can extract them just fine using "ExtractData_English_v1.20", so there's that. (Not sure if it breaks anything, though) Said VN is titled 'Jiburiru Episode 2 - Vista Version'. And yes, it's a H-game. Quote
Memory Posted July 30, 2017 Author Posted July 30, 2017 6 hours ago, Ningen said: Maybe you will find something here. Tried using the VN Tool listed in that wiki. Apparently, .PACK formats are not supported. :< Koiken Otome uses .PACK files and that got extracted, English'd, and reassembled just fine. Why can't this one? DX (Suffocates from hopelessness) Quote
Huang Ling Yin Posted July 31, 2017 Posted July 31, 2017 it use qlie engine, and i think there is no tools available yet for now, koiken otome use the same engine, however, the team who translate this game have their own hacker to do reverse engineering and stuff... i found tools for qlie, packing to .pack also possible, but i cant guarantee it compatible with the game you want to translate... here is the link also @Zenophilious looks like this guy made this thread in the wrong section, can you move to fan translation discussion, please? Quote
Memory Posted July 31, 2017 Author Posted July 31, 2017 51 minutes ago, Huang Ling Yin said: i found tools for qlie, packing to .pack also possible, but i cant guarantee it compatible with the game you want to translate... here is the link I, um, can't understand how to read the code. ;_; How do I use this...? Thanks, BTW. Quote
Huang Ling Yin Posted July 31, 2017 Posted July 31, 2017  Quote  To build .pack: packer.py <INPUTDIR> <output.pack> [!] This script is supported by python2  just download python, and do like what it says... Quote
Memory Posted July 31, 2017 Author Posted July 31, 2017 4 minutes ago, Huang Ling Yin said: Â just download python, and do like what it says... ...but...I honestly cannot read it. Do I need to make a .bat with that? Use CMD? I'm really confused. Quote
Memory Posted July 31, 2017 Author Posted July 31, 2017 I've been typing that script in various ways for the past half-hour and nothing is working. I can't understand any of this. ;_; Quote
Huang Ling Yin Posted August 1, 2017 Posted August 1, 2017 On 7/31/2017 at 8:46 AM, Memory said: Do I need to make a .bat with that? you can, but you dont have to... On 7/31/2017 at 8:46 AM, Memory said: Use CMD? yes 7 hours ago, Memory said: I've been typing that script in various ways for the past half-hour and nothing is working. I can't understand any of this. here is a sample for you Quote
LyingAid Posted August 21, 2023 Posted August 21, 2023 (edited) I'm trying to hack a game that has the same engine and ran into this problem: "Cannot open include file: 'as-util.h': No such file or directory" when trying to compile the cpp file. this happens after i try to build it in visual studio Edited August 21, 2023 by LyingAid Quote
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