Clephas Posted August 8, 2014 Author Posted August 8, 2014 It isn't thrown out the window... the protagonist never does completely get over his reaction to girls outside his circle of friends. However, he does get better, though to differing degrees, in each path. overkill373 1 Quote
Clephas Posted August 9, 2014 Author Posted August 9, 2014 I figured I'd write out an apology to those who are interested in Hoshi Ori Yume Mirai... to be blunt, I couldn't engross myself in it. To be clear, this game is relatively high quality... but I can't get into it for the same reason I didn't enjoy many other seishun-romance... it relies too much on the old romantic tropes, I've yet to come upon a scene that I didn't predict in advance, and it plays to me like one long deja-vu moment. Understand, tropes themselves aren't a problem... I just don't enjoy seishun romance in the first place. It reminds me of the reasons why I didn't enjoy Konosora, despite the game itself being relatively high quality. The fact that Hoshi Ori is also a pretty long game makes it unbearable for me (if this were a shorter game, I'd just have played it through and moved on). So, I'll be dropping this game and shoving it into my backlog, along with a lot of similar games, lol. For those who wanted my thoughts on it, I'll say that the characters aren't the problem, nor are the visual aspects. I simply can't take the excessive focus on the romantic aspects. If this game were humorous or seriously emotionally moving (aside from romance) I would have continued... but it isn't. Quote
Clephas Posted August 11, 2014 Author Posted August 11, 2014 For those who want to know my thoughts on those paths of Hoshi Ori Yume Mirai that I did complete... I'll just give you my assessment. First, the game itself uses high-quality visuals, albeit in a slightly more 'mature' style than is the norm, which distinguishes it from moege. The eye style is identical to that used in Lovesick Puppies and an evolution of the one used in Yurikago yori Tenshi Made (a slightly more metallic look to the iris and more distinct pupils). The music is good... albeit lacking in any stand-out tracks. First, understand that if it weren't for the fact that my tolerance for romance is about 20% of the average moege (in other words, if more than 20% of an average-length moege is romance, I start getting bored), which means that Hoshi Ori was way above my tolerance, with more than 60% of the game being romance. Nonetheless, I played through Yukimura's and Rikka's paths. I was impressed with the length and detail of the after stories, though they were as packed with romantic episodes as the main game, which made them stressful for me. If you were to ask me whether I liked the characters... the only heroines I liked in the game were the two I picked out and maybe Sora, the others being slightly outside of my psychological strike zone. If I had to use a word for the heroine paths... it would be 微笑ましい. The heroines are good girls, for the most part, and if it weren't for how boring I find drawn-out (normal) romantic developments, I could have enjoyed it more. Now for a slighly less subjective outlook... do I think other people would like this game? The answer is yes. For those who enjoy romance stories with young people making up the cast, this is a great choice. The fact that I despise this kind of thing doesn't make it drivel... in fact, it is just the reverse. This isn't puerile, ridiculous, or idiotic like a lot of American romance stories are (having helped write several during my early career, I should know), but it is most definitely 'young' romance. The characters are mostly struggling with problems unique to youths and the entire story is definitely most relevant to a young person, at least for the main route (the after-story being a different bag of tricks altogether). For those who use Konosora as a reference point for seishun romance, you should know that this is several levels of quality higher, but far more focused on the romantic aspects. The fact that what makes this game a possible kamige are the reasons why I can't stand it is just an overwhelming irony, lol. Quote
Clephas Posted August 11, 2014 Author Posted August 11, 2014 Well... I finished GIB... and the only thing I can say is that, for better or for worse, this is a moege. I don't mean a charage and I don't mean a nakige... I mean a moege. While some of Whirlpool's relatively recent VNs have made attempts at having a real story (Suzukaze/Maikaze and Lunaris Filia had pretty high-quality stories), this game reminds me more of their earlier works, like Sevens. It is extremely moe-friendly and lacking any significant character depth or a strong story to serve as a backbone. The spoofs on various Western sci-fi movies and series (a 'Gray' alien with a lightsaber calling itself a Juddi made me rofl) were pretty funny, but I honestly thought 'three in a row, just when is Whirlpool going to go back to what it started with Suzukaze?' by the end of this VN. The last few games by this company were increasingly... light. So, I suppose I shouldn't have been surprised when a VN that is pretty much just a spoof on Men in Black would be full of weird jokes and silly characters... but I really had hoped there would be something interesting underneath, silly me. Still, if you want a plain apple pie moege... nobody does it better than Whirlpool. The reason? Whirlpool knows better than to fix what isn't broken when it comes to the moe aspects of their art style and characters. Their fans want cute girls, cheap romance, and slightly out-there settings, so that is what they get. The fact that two of their games strayed from the path and actually had strong plots only serves to highlight what they specialize in, looking at it from an objective point of view. Did I like this game? Hard to say... it was a bit of fun. However, I didn't feel like I'd gained anything by playing it. If I knew then what I knew now, would I have played this for VN of the Month? Probably not. I probably would have held off to when I needed some cheap laughter or uncomplicated moege romance I could be sure wouldn't make me want to puke sand. Quote
Clephas Posted August 11, 2014 Author Posted August 11, 2014 Almost forgot. VN of the Month for July 2014: AstralAir no Shiroki Towa Romantic Recommendation: Hoshi Ori Yume Mirai (just because I don't want it doesn't mean other people won't) August's releases include Sougeki no Jaeger, which is Propeller's (my second favorite company) newest game... I can't wait to play it. Too bad I have to wait fifteen days for it, lol. Quote
dreamweaver Posted August 11, 2014 Posted August 11, 2014 Thanks for posting your thoughts on Hoshi Ori Yume Mirai, Clephas.. Here's my two cents on the game.. I am a SUCKER for these realistic youth romance, slice of life, dramatic type of stories. Its a chara-ge so not all heroines are to your liking but i have to agree with you Rikka, Yukimura and Sora routes were the best... The protagonist is not a hetare too so that is a major plus. Unique thing about this game is the "After" story so that was interesting. The music, graphics, romance, characters, voice acting lol just everything was high quality. Read it if you like a feel-good VN. I am not surprised Astral Air is your VN on the month. I'm playing it currently (finished Ochiba and Ichika's routes) and i am VERY impressed with it.. Can't wait to read your complete review on it. Quote
Christfall Posted August 11, 2014 Posted August 11, 2014 Thanks for posting your thoughts on Hoshi Ori Yume Mirai, Clephas.. Here's my two cents on the game.. I am a SUCKER for these realistic youth romance, slice of life, dramatic type of stories. Its a chara-ge so not all heroines are to your liking but i have to agree with you Rikka, Yukimura and Sora routes were the best... The protagonist is not a hetare too so that is a major plus. Unique thing about this game is the "After" story so that was interesting. The music, graphics, romance, characters, voice acting lol just everything was high quality. Read it if you like a feel-good VN. I am not surprised Astral Air is your VN on the month. I'm playing it currently (finished Ochiba and Ichika's routes) and i am VERY impressed with it.. Can't wait to read your complete review on it. Just finished Astral Air and I must say it is the best game I played this year. However, this game should be played without comparing too much to Favorite's previous games (Hoshimemo and Iroseka) and you will enjoy it. The only regret I had is that a certain character doesn't have a route, but since this is Favorite, there is a good chance that there may be an FD for it. Rui is the most interesting sub-character ever. P.S. You should consider changing the image of the signature of yours, or you may end up spoiling people who haven't played the game yet. Quote
dreamweaver Posted August 12, 2014 Posted August 12, 2014 Just finished Astral Air and I must say it is the best game I played this year. However, this game should be played without comparing too much to Favorite's previous games (Hoshimemo and Iroseka) and you will enjoy it. The only regret I had is that a certain character doesn't have a route, but since this is Favorite, there is a good chance that there may be an FD for it. Rui is the most interesting sub-character ever. P.S. You should consider changing the image of the signature of yours, or you may end up spoiling people who haven't played the game yet. oh yeah sorry lol i haven't even reached her route yet too xD If there's an FD i hope they give Hinata a route too.. She's hilarious. Quote
Clephas Posted August 30, 2014 Author Posted August 30, 2014 http://vndb.org/v14262 Dropped this because it turned out to be a nukige. Quote
LordBlane Posted September 2, 2014 Posted September 2, 2014 http://vndb.org/v14890 I'm playing this one and i don't know if you will do it. But the emote system is really awesome . Quote
Clephas Posted September 2, 2014 Author Posted September 2, 2014 It isn't really on my list... Sweetlight's games are all fluffy and warm-hearted and... well you get the drift. Quote
LordBlane Posted September 2, 2014 Posted September 2, 2014 True. But this one is more based on comedy even it's still all fluffy and warm-hearted. Quote
Clephas Posted September 3, 2014 Author Posted September 3, 2014 I'll put up my review for Dekinai Watashi when I wake up. For now, have fun with this Quote
Clephas Posted September 3, 2014 Author Posted September 3, 2014 Dekinai Watashi ga Kurikaesu http://vndb.org/v15166 wasn't my first choice for a VN to play for this month. Unfortunately, the mess with Nyaa means I probably won't be able to review the one I most want to for a while. The first three routes of this VN are high-quality drama/charage. This game uses the structure where there is only minimal contact with the other heroines during a heroine's path, and the path tends to be mostly self-contained. Yume's path is pretty good, with a lot of drama toward the end and a rather hilarious ending. Miki's path... feels like a pure love-comedy at times. Airi's path is a straightforward 'do your best so you don't have any regrets' path. I'll be blunt, though... except for Shino, these heroines' paths are short. I was a bit startled at how short, in fact. The fact that they manage to get a decent amount of content into that short path says a lot of good things about the writer and a lot of bad things about the company's willingness to spend for quality. Shino's route is a classic konakana style utsuge route. It is meant to make you cry, and there is no absolute happy ending to make it a nakige. It did make me cry... but if you were to ask me whether I was satisfied, you'd probably get a big no out of me. This path is an obvious reverse of konakana in some senses, with lower-quality writing and a plot that is sped up a little too much. While the Japanese say imitation is the highest form of flattery, I honestly think that reusing so much of konakana's central conflict as the basis for Shino is a bit too... obvious. There is a reason why no one has managed to match konakana using the same themes, after all... So what are my overall thoughts? If it had just been four charage routes, I probably would have given it guarded praise, for the quality of the heroine stories despite the short length. However, Shino's path was ruined for me by the failure of the writer to give proper impact to the story he was using. I will say that you will cry for Shino... but my standards for utsuge are pretty high. Unfortunately, her path didn't quite achieve a high enough level of quality to match those standards. That said, if you are able to come into the VN without expectations, Shino's path will have significant impact, with Riku's actions during the first half being enormously frustrating and the second half being one long cryfest. The score I gave it on vndb reflects my objective assessment of the VN (my personal assessment would have had it around a 6.9), Chronopolis 1 Quote
Clephas Posted September 3, 2014 Author Posted September 3, 2014 One last comment on Dekinai Watashi... what I specifically didn't like is that the theme of Shino's route is so similar to the theme of konakana, yet carried out in a more careless manner. One of the great things about a good utsuge is enjoying the levels of suffering the characters go through vicariously, and while Shino's route had a lot of that near the end of both the first and second halves of the story, it nonetheless seemed watered down, because I couldn't help but compare it to Konakana. Quote
Clephas Posted September 4, 2014 Author Posted September 4, 2014 Update: I'm playing Primal Hearts and after that I'm going to play the new Propeller VN. After that it is probably going to be Satsukoi, if I can get my hands on it... if not, Nanohana maybe? Quote
LordBlane Posted September 6, 2014 Posted September 6, 2014 I just finish the Propeller Vn. I really didn't expected that. It was so short and average... I'm waiting for your review. And I'm starting Primal heart. Quote
Clephas Posted September 7, 2014 Author Posted September 7, 2014 I just finished Primal Hearts, by Marmalade. One thing you should know about Marmalade is that previous to Hoshi no ne Sanctuary, they were primarily a nukige and borderline nukige company. As a result, you shouldn't expect anything spectacular out of them in terms of plot. An example of this problem is the protagonist who, like all Marmalade protags, is fairly capable but somehow only shows that capability in relatively minor ways during the story (probably because they don't want him to outshine the heroines). Considering that Marmalade usually chooses to escape that stupid stereotype about the 'normal guy' protagonist on a regular basis, it startled me that they failed utterly to make him shine as a round, individual character. Yes, he's capable. In a pinch, he'll save the day, thus giving general plausibility to the fact that the heroines fall in love with him. He's also kind-hearted and giving... and donkan as hell. The heroines are pretty good, with two ojousama-heroines, an iyashikei tactician, and futsuukko that doesn't really seem normal because of all the expressions they give her. Generally speaking, this is a feel-good charage, with what little drama there is solved with relatively little trouble (I was a bit flummoxed by how little trouble there turned out to be in the ojousama paths). It is also fairly hilarious, with a strong common route and no real excess of icharabu outside of Yuzuki's route. I will say that the girls all dere to a ridiculous extent, so be prepared for lots of adorable heroines in love on the individual routes. One complaint I have, other than the protagonist's somewhat under-performing role in the VN, is the lack of a strong afterstory for the heroines. There are h-scenes (the art in this VN is ridiculously good, especially the h-art), there is ichaicha, but there is no solid 'what did they do after the story was over' falling action in the epilogue. Since this is the biggest pet peeve I have about moege and the subgenres of moege that I have (it leaves me feeling cheated every time), it really put me off. Overall, this is a great choice if you just want something light, with a decent cast of characters and plenty of laughs and smiles. Don't go in expecting anything really serious though, lest you be disappointed. Edit: What I mean by under-performing is that one moment there is a crisis, the next moment it is solved, with most of the process just cut out with no effort to write about it from the protagonist's point of view beyond a few short lines. Quote
Clephas Posted September 9, 2014 Author Posted September 9, 2014 I just finished Sougeki no Jaeger. To be honest, I can't fully express my disappointment with Propeller right now... they reused the music from previous games (something they've never done before); reused the buggy version of their game engine from Hakugin, despite wide-spread fan-hate; and they failed to make any of the characters attractive enough to really engross oneself in the game. The only really impressive aspects were the ones copy-pasted from previous VNs (Kajimae's tachie is drawn from one of the BB sub-characters, all of the four girls are based visually off of Suzu or Tanya, Misato's tachie is based off of a sub-character from Evolimit, the sound effects are copied straight from their previous games, and the music is a weird mix drawn from all four of their classic-kamige). What makes it worse is that there is no substance to this VN... it is shorter than a moege. It is literally over - all four paths and the common route - in under thirteen hours. What makes it more painful is that every one of those heroines held enormous potential... if they'd just been placed in a less lackluster setting, story, and with a more impressive protagonist (protagonist is a flat character, for the most part, as he doesn't really change significantly during the story). I honestly don't know what the people at Propeller were thinking with this VN... this is two complete failures in a row, a depressing reality for a fan of the company. I refuse to recommend this VN to anyone, unfortunately. Edit: For those of you who might be surprised at my reaction... I did say I am far more unforgiving with kusoge from my favorite genres than I am with kusoge amongst moege, lol Edit2: A few more details... the antagonist is... flatter than the protag, which is hard to do, since the protagonist is basically the archetypical 'student turns warrior in three days' protagonist (a trope that is really hard to use properly in the first place and only rarely works well). I don't think I've ever seen an antagonist with so little depth in a chuuni vn... The basic plot also suffers from excessive simplicity, and the routes suffer from significant inconsistency, covered with half-hearted efforts at presenting the antagonist as a whimsical evil monster. Edit3: It is rare for me to agree with the Japanese reviewers so completely... lol Quote
LordBlane Posted September 9, 2014 Posted September 9, 2014 I told you too. It was really average. I was really sad after reading this lol. Why did they even make a Vn like this =/. Quote
overkill373 Posted September 9, 2014 Posted September 9, 2014 I was pretty disappointed too.... I had a bad feeling it was gonna turn out like this when I saw the scenario writer they used.. like clephas says many character designs are rips from previous vns especially Kaho from this one is a clear rip from Tonya from ayakashibito not only in design but the whole route is a slightly altered copy paste from Tonya's route I did like the battle music though Quote
Clephas Posted September 10, 2014 Author Posted September 10, 2014 The battle music is a mix of BB and Evolimit. The slashing sound effects come from BB, and the clash sounds came from Evolimit and Tokyo Babel. Quote
Clephas Posted September 10, 2014 Author Posted September 10, 2014 I just finished Satsukoi, the last VN I plan on playing for this month (at least for now). I'll be blunt... this one blew everything else from this month out of the water, even if I were to cut out my love for this kind of plot and setting. Like it says on the vndb page, this VN is a tragic love story, mixed with Alcot's usual flair for comedic character interactions. This is one of the few VNs that can't be put completely into a 'ge' category, though I was tempted to call it an utsuge. At times it feels like chuuni, at others like a simple love story, and at others it feels like an utsuge or a nakige. I was amazed at the level of quality they put into such a relatively short VN (it took me roughly twelve hours to finish it, though that was mostly because of the degree to which I was engrossed in the story). Don't expect any truly 'good' endings in this VN... they are all bittersweet and painful for those who love the characters. The setting will probably disgust a lot of people, for reasons that become obvious right before the end of the common route. Yes, there is 'cannibalism' in this VN (though it is questionable whether you could call a non-human humanoid killing and eating humans to be cannibalism), and it is the most obvious of the central themes of the story, though it is also about tragic love, the harshness of the world, and a number of other things. cryofrzd, Yukiru and Chronopolis 3 Quote
cryofrzd Posted September 10, 2014 Posted September 10, 2014 Nice, I have been looking forward to play Satsukoi since I first heard about it. However I felt it could be either a hit or flop, now I know I should give it the chance and I know what to read next. Quote
Clephas Posted September 11, 2014 Author Posted September 11, 2014 http://vndb.org/v15473 http://vndb.org/v15147 http://vndb.org/v15077 http://vndb.org/v14523 These are the solid candidates for September's releases... to be honest, I'm a bit startled to see that three of them are fantasy-themed. Proportionately-speaking, I would have expected there to be fewer than that. I'm ignoring Giga's release, because their non-Baldr VNs almost universally suck... especially when there is no sci-fi or fantasy to them. Quote
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