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  • 11 months later...
Posted

Hi there! Long time no see.

In the meantime, Roadwarden got pretty close to what I hope is its last stage. I still need to fix a few things, but there's a chance the game will be available on Steam this September!

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Posted

Found some screenshots from 2019 Roadwarden demo and compared them to the ones I took this week... What a long journey!

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  • 2 weeks later...
Posted
This is it. My last ScreenshotSaturday before Roadwarden's release. Can't wait to bring you the good news on Thursday!
 
I estimate it's a 30+ hours campaign, but completionists will spend even more time completing the large, world-changing quests. And since all quests are optional and most of them can be completed with varying outcomes, various players will have a completely different experience, further altered by their character class, personal goals, personality, and the allies they'll choose.
 
In Roadwarden you can't make everyone happy. There will be sacrifices.

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Posted

Man, I just see this now. This game and its aesthetic looks fucking awesome. In case you want this game localized to another language, in particular German, you can give me a holler (●´ω`●). And good luck for the release!

Thanks for your persistent posting over here.
We're not going to disappoint going forward and more ppl will see what you have created.

Posted

Haha, thank you! My code is an absolute mess, I'm pretty sure I made the game un...trans...latable. But the game sure went a long way since 2019 to reach its visual identity, I'm glad you like it! 

Posted

I also see you are from Poland, Breslau. Nice city. I've been there during a class excursion in 11th grade. Wroclaw, Katowice, Krakow and Auschwitz. Very cool places besides the last one for obvious and morbid reasons.

Posted

While I live in Wrocław, I spent most of my life in Poznań, which used to be the main city of the region while it was a part of Prussia, and to this day it uses a lot of German words in its daily tongue (though they sound weirdly). The city has a beautiful castle built for / by Wilhelm II, and a whole "imperial district" where I used to spend a lot of time while studyin Polish literature.

Weirdly enough, Roadwarden's publisher has headquarters in Wiesbaden. : )

Posted

Grave news! Roadwarden's new release date is September 12th!

I apologize to all of you who planned to play it this weekend. We need to polish a few small issues before you can start your adventure.

I'm deeply sorry, but it will be worth the wait!

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Posted
On 9/3/2022 at 3:13 PM, Aureus said:

While I live in Wrocław, I spent most of my life in Poznań, which used to be the main city of the region while it was a part of Prussia, and to this day it uses a lot of German words in its daily tongue (though they sound weirdly). The city has a beautiful castle built for / by Wilhelm II, and a whole "imperial district" where I used to spend a lot of time while studyin Polish literature.

Weirdly enough, Roadwarden's publisher has headquarters in Wiesbaden. : )

Oh wow, Wiesbaden is like around the corner as I'm from Frankfurt. Would just need to take the Subway [S9] and ride through Mainz! Might contact them if they have cool games!

  • HataVNI changed the title to Roadwarden [Fantasy/RPG Elements/Pixel Art] [Full Version Released!]
  • HataVNI featured and unfeatured this topic

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