Angela DeMille Posted November 9, 2024 Author Posted November 9, 2024 Hello, everyone! This latest version sees the completion of a new story path on one of Hiroko's storylines. Specifically the one where Kyou convinces himself that she's following his penlight-assisted suggestions because she's gullible and takes that belief to varying extremes with her. I outlined it last month, but now there's a fully-written script some sketches of the CG that depicts its most memorable scene. To get to the new path, make the following choices from the start of the game: Talk to Nozomi, talk about the show, visit the sports club, convince her she's ticklish, don't help her, find out how gullible she is, keep going, keep them both safe. I hope you enjoy it~ Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on Patreon. So, another month and another story path done! For next time I've been thinking about tackling something you folks probably aren't expecting, so I'm really hoping I have something good to show by then! What's New WRITING: Concluding scenes written for the new sub-path of the Hiroko Gullible storyline where Kyou takes the safe option during the showART: The new Robot storyline ending CG from last month's release has now been updated with finished artART: New CG that takes place during the cam show of the new Hiroko Gullible story path, sketches only and not currently in the image galleryFIX: Corrected a visual bug that occurs during the Delusion route on day 2 after a CG is playedWord count is now around 435,000LOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections Quote
Angela DeMille Posted December 14, 2024 Author Posted December 14, 2024 Hello, everyone! Over the past month I had a bit of a think about what to do for what would be the last public update of the year. I wanted to deviate a bit from my routine of writing alternate endings for stories that are mostly already written and try a thing folks weren't quite expecting, give you something more to look forward to heading into the new year. So I made the somewhat bold decision to explore a previously greyed-out choice that occurs near the beginning of our story, soon after Kyou uses the penlight on Nozomi while they're cleaning the classroom. That first choice leads to most of Penlight's darker storylines, as Kyou leaves school the next day to get chased down by Hiroko and inadvertently discovers just how powerful his device really is. But what would happen if he's in less of a hurry to head home? What if he decides to stick around in the hopes of catching Nozomi without her friends to interfere? She'd have to hear him out, right? All of that is to say I've written the script for the first two scenes of the Villain storyline's "stick around" route and added a new CG to go with it. There's a lot more to come from this, but I think we're off to a decent start ^^ In other news, the big CG from last month, on Hiroko's Gullible story path, has now been updated with finished art so if you were holding off on reading it before, now's the time! Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on SubscribeStar. I'll naturally be exploring the possibilities this new route opens up in the new year, so have a good holiday season and I'll see you then What's New WRITING: Wrote the first two scenes for the new path on the Villainous storyline, stemming from the choices "use the penlight on Nozomi" then "stick around"ART: New CG for the second scene of the new Villainous storylineART: The sketched CG from Hiroko's Gullible story path has now been replaced with completed artworkWord count is now around 438,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections Quote
Angela DeMille Posted January 11 Author Posted January 11 Hello, everyone! This update continues the new villain story route introduced last month, where Kyou chooses to stick around after class in the hopes of finding Nozomi again. There's a couple new scenes, taking us up to the first decision point that sets up two separate paths for where Kyou's latest bout of villainy will take us, along with some sketches of a new CG that couldn't be completed in time. Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on SubscribeStar. Please enjoy the new release! I'll be continuing to work on these new paths over the next few months, which I hope will turn out to be both interesting and painful to read in equal measure~ What's New WRITING: Wrote the next couple of scenes for the new path on the Villainous storyline, stemming from the choices "use the penlight on Nozomi" then "stick around", up to the first choiceART: New CG that takes place during the new Villainous story path, sketches only and not currently in the image galleryWord count is now around 441,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections Quote
Angela DeMille Posted February 8 Author Posted February 8 Hello again, everyone! This past month saw a lot of frustrated plotting over how this new villain storyline's supposed to go from beginning to end. I sort of know how it's going to end, but I got mega-blocked when it came to working out the finer details. As the days rolled on, I sat down to just start scripting as best I could, and what you'll see here with this latest release is some script for the next couple scenes leading up to... well it's nowhere near as much as I hoped, but at least there's a small reveal at the end that sets up the middle portion of the storyline nicely~ Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on SubscribeStar. Anyway, I'll be developing that middle portion for the next update. And in the meantime, I hope you enjoy what's here What's New WRITING: Wrote the next couple of scenes for the new path on the Villainous storyline, stemming from the choices "use the penlight on Nozomi" then "stick around", up to the first choiceART: Previously sketched CG that takes place during the new Villainous story path has been updated with completed art and included in the CG galleryWord count is now around 443,500FIX: Corrected a small bug in the CG Gallery that wasn't displaying some of Hiroko's CG set despite being unlocked in-gameLOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections masster_auron 1 Quote
Angela DeMille Posted March 8 Author Posted March 8 Hello, everyone! This update completes the scenes for the fourth day of our ongoing villain storyline, along with most of the fifth. I might make a few changes to it over the coming weeks, but overall it seems fairly solid and I should be in a good position to move on to the more dramatic parts of the story and the CGs it promises. It should be a good time ^^ And speaking of CG's we move on to my main regret this time: There's barely any new art to show. There's a couple of minor additions I had made for the previous one, and you'll see that in the new section, but other than that? Those dramatic parts can't come soon enough! Oh yeah, and I added one more piece of background music that I thought would make a decent enough fit for Penlight, if only for variety's sake. It should help a little to break up the monotony of hearing the same couple songs playing on repeat. Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on SubscribeStar. Anyway, that's all for now. I hope you find the new scenes interesting and I'm really looking forward to showing you what's coming next~ What's New WRITING: Scenes for day 4 and most of day 5 written for the new villain storylineART: Added a few new assets for a CG in the new villain storylineMUSIC: Added one new BGM to the game's soundtrack, that plays during the new villain storylineWord count is now around 447,000FIX: Corrected a minor bug in the CG gallery where one of the CGs was not unlocking correctlyLOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections Quote
Angela DeMille Posted Saturday at 12:04 PM Author Posted Saturday at 12:04 PM Hi, everyone! Before I get started on the details, I need to make the following announcement: This update will possibly corrupt your existing saved games and reading progress, caused by my updating the Ren'Py engine I use for making Penlight to the latest version. If this happens to you, you can mitigate the inconvenience this causes by selecting Preferences from the main menu and turning on "Unseen Text" and "Transitions" under the Skip submenu. That'll save you from having to click through every line of text again until you get to the parts you want to read. So yeah, sorry if that causes trouble for anyone. Anyway, on to the update... This one adds a bunch of new scenes for the ongoing villainous storyline, which I'm calling "Copycat" going forward. This brings the story up to pretty much the end of the sixth day, and includes new sprite art, music and a CG made especially for the new content. I'm excited to see what you all make of it~ Like always you can find this month's release in PC, Linux, Mac and Android versions on my SubscribeStar, Patreon or itch.io pages. I've also linked the most recent flowchart guide on the latest public news post on SubscribeStar. I hope to continue this momentum into next month as we barrel on towards the conclusion of the Copycat story, with at least two more new CGs along the way. Please look forward to it ^^ What's New REN'PY: Updated the game engine to Ren'Py 7.8.6 which will possibly cause issues with saved game dataWRITING: Concluding scenes for day 5 and most of day 6 written for the ongoing Copycat storylineART: Added one new CG for the Copycat storylineART: Added two new outfits and two new expressions for Akiko's sprite for the Copycat storylineMUSIC & SFX: One new BGM and one new sound added for the Copycat storylineWord count is now around 452,500LOCALIZATION: Various edits and corrections to the existing Spanish scriptSome typo and grammar corrections Quote
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