darksshades Posted June 6, 2020 Posted June 6, 2020 (edited) Not really about translation but I guess I need to post it here since it's an engine related question. Does any one know if it's possible to port the "no voice-cut" feature on EAGLS-system games?(Don't stop voices when the next textbox shows up) It's a long shot but I thought I'd at least ask. This feature seems to appear on games after 2013-2014. For example, Saimin Class(https://vndb.org/v13901) has it wether Mainichi shabutte ii desu ka(https://vndb.org/v11327) does not. I had minor success using the executable and EAGLS.dll from Change(https://vndb.org/v14934). It gives a few file-missing warnings but otherwise works. The problem is that it crashes at random when going to the save screen so it can't be used safely. I tried a few other games executable and .dlls but they would either crash outright or start without any sound. Does anyone know some way to make the voices don't stop between textboxes or a newer game that has it that would work on the older ones? PS: Sorry for the strange question, It's just that I had been able to do that with RealLive games so I wondered if I'd be possible with this also. I kinda got used to adding this feature on kirkiri games when they are missing so you could say I got spoiled. Edited June 6, 2020 by darksshades Quote
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