Beatrice Posted July 1, 2020 Posted July 1, 2020 (edited) The plot revolves around a group of classmates who are entangled in a dangerous social game that threatens their friendship, principles, and questions their nature. With one person leaving the game each day, friends are forced to choose between who stays and who’s eliminated while something sinister gathers around them. Visual Novel “306” was inspired by Umineko no Naku Koro ni (written by Ryukishi07). It's been in development since 2016 and we are proud to show the results. A lot of hard work has gone into this game. I hope you all enjoy it. Every asset used in the game was created by this team, minus the majority chunk of the BGM and SFX. Created by: ReDHoddie/レッドフディー Art: Gegi Petriashvili, Marie Mzareulishvili Code: ReDHoddie/レッドフディー, Mari Babakishvili Original Score: Gegi Kirtadze (But most of the game music is placeholder OST from various official franchises) Voice Cast :Levan - Ryan PrattAchi - Josh PortilloMarie - Sam SladePavle - Vincent FabbriTeona - Loganne DigmaTako - Katie OttenIrakli - Josh PortilloGvanca - Rebecca Chiara MaranoSalome - Shakyra DunnMiranda - Kelly Greenshield and Jenna OliverNino - Mari ChavezMari - Cat ProtanoGiga - Mylo ReidLika - Veronica LauxNatuka - Bella Sapphire and Kelsey JafferVeronica - Cat ProtanoTatia - Kelly Greenshield and Jenna Oliver We hope you enjoy our game. ARTWORK Levan, one of the main characters, member of Tsubame. Achi, one of the main characters, member of Tsubame. Marie, one of the main characters, member of Tsubame. If anyone is interested to be a beta-tester, please let me know. None of us on the team are native English speakers so if anyone wants to help out, it'd be much appreciated. LINKShttps://redhoddie.itch.io/306thesecondlap Edited March 31, 2022 by Beatrice update2 Quote
Zalor Posted July 1, 2020 Posted July 1, 2020 Quote Technical info Engine : Nscripter (written over Ciconia When they Cry's script) Resolution : 720p Only works on Windows, no Mac support. Just curious, why did you got with Nscripter? Renpy seems to be the industry standard for EVNs and it has Windows, Mac and Linux (as well as mobile) support. Quote
Beatrice Posted July 1, 2020 Author Posted July 1, 2020 (edited) 45 minutes ago, Zalor said: Just curious, why did you got with Nscripter? Renpy seems to be the industry standard for EVNs and it has Windows, Mac and Linux (as well as mobile) support. Back in 2016, me and my friends were just fooling around with the idea about making a game about ourselves and we needed a fast result. It was really easy to edit out Umineko out of its script and put whatever we wanted in its place, didn't take much time and the language was easy as well. The project stopped after the completion of the prologue. In late 2019-2020, I've decided to revive it and that's when 1-3 chapters were written. I continued editing Umineko's script and then eventually I ported it over to Ciconia's for that 720p resolution. Nscripter... sucks and I totally agree with you about Renpy and I want to port everything over to Renpy. Plus, I'd feel much better knowing that I built the script rather than use 7th Expansion's coding. The problem is that I don't have much time to learn Renpy's language but I'll definitely do it someday. Edited July 1, 2020 by Beatrice Quote
Zalor Posted July 1, 2020 Posted July 1, 2020 2 hours ago, Beatrice said: Back in 2016, me and my friends were just fooling around with the idea about making a game about ourselves and we needed a fast result. It was really easy to edit out Umineko out of its script and put whatever we wanted in its place, didn't take much time and the language was easy as well. The project stopped after the completion of the prologue. In late 2019-2020, I've decided to revive it and that's when 1-3 chapters were written. I continued editing Umineko's script and then eventually I ported it over to Ciconia's for that 720p resolution. Nscripter... sucks and I totally agree with you about Renpy and I want to port everything over to Renpy. Plus, I'd feel much better knowing that I built the script rather than use 7th Expansion's coding. The problem is that I don't have much time to learn Renpy's language but I'll definitely do it someday. That's quite understandable, re-porting is a huge pain in the ass. Especially when you've been working with a specific engine for so long. So I understand where you're coming from. Quote
Beatrice Posted July 1, 2020 Author Posted July 1, 2020 I'll look into Renpy for a future release. This one is more like 'testing the waters' and I very much would enjoy some feedback and criticism. Quote
Beatrice Posted July 7, 2020 Author Posted July 7, 2020 I've ported it over to Ren'Py and updates the links. It's much higher quality now, please give it a try Quote
Beatrice Posted July 28, 2020 Author Posted July 28, 2020 Chapter 4 released, links have been updated. Quote
Beatrice Posted September 30, 2020 Author Posted September 30, 2020 Updated a few things, previews of new sprite artwork and so on... Quote
Beatrice Posted March 31, 2022 Author Posted March 31, 2022 (edited) You can watch the trailer here. Edited March 31, 2022 by Beatrice Quote
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