Arturia Posted February 19, 2014 Author Posted February 19, 2014 I had realised i made a mistake on the picture so i changed it a bit while fixing it..heres number 2 Quote
O. Van Bruce Posted February 19, 2014 Posted February 19, 2014 Whats the message? Asuho is psycho? I don't know how to deliver something extremely profound with that sig so don't expect anything really impressive -_- I tried to express 2 things with the sig: - first I played with different paletes to get across different emotions to the viewer using the same expression. The point of some images being laddered or upside down is to make it even more unnatural to the whole compostion and instill uneasinnes and puzzlement on the viewer. - and second, Asuho was very insecure and she allways hid that insecurity with her smile (The reasons for that insecurity are spoilers). I tried to portray that insecurity behind the scenes using the resources I described above. The reason why I picked that exact expression was because it's an overly exagerated smile: This adds to the message. Inb4: pretentiousness ;_; Yeah, I know, but I like doing this stuff and it's not like I expect everyone to have the same interpretation as I did. I just wanted to express my thoughts in an artistic way. Hakurouken 1 Quote
Arturia Posted February 24, 2014 Author Posted February 24, 2014 Ok well here is take number 2 regarding the stock image of Ayanami.. here i only used her image and a blank canvas..the rest i did with just a brush.. well this did feel kind of rushed but this idea of a sunset i made from scratch felt like a good idea..i like it but i need to practice..here it is. Quote
Darklord Rooke Posted February 24, 2014 Posted February 24, 2014 You are really good, Arturia. I like that picture very much. Quote
Zephryion Posted February 26, 2014 Posted February 26, 2014 Everything I make feels either too bright, too dark or too cluttered Quote
Pran Posted February 26, 2014 Posted February 26, 2014 This is my sig that I made for here, will put more when I finish them Quote
Arturia Posted February 26, 2014 Author Posted February 26, 2014 They are nice and zeph, you signatures just Popped..like it pulled me in right away..mainly the first one.. I have realized before but this reminds me, my Images lack brushes..i mainly use and reuse similar or same brushes over and over... Quote
Arturia Posted April 18, 2014 Author Posted April 18, 2014 Got some Kuudere Power running through my Veins!!.. Joking but anyway, i enjoy doing Ayanami Pictures and as such you can see from my latest Signature and Avatar..Ill post them here incase i change in the future.. Quote
Arturia Posted May 20, 2014 Author Posted May 20, 2014 after watching videos and looking at other people work, really puts me down xD..but anyway, this is a Visual Novel i would want to play xD. Quote
Arturia Posted May 21, 2014 Author Posted May 21, 2014 Just tried to make a new wallpaper..worked out better then i thought but still doesnt feel right..Opinions please. Quote
Arturia Posted July 19, 2014 Author Posted July 19, 2014 Haven't done my Phtoshop or editing in awhile but heres a new one.. Basic wallpaper with a mixture of stock images and an image of Monkey D, Luffy. Quote
Tatsujin Posted July 20, 2014 Posted July 20, 2014 Hatsune Miku [Mechanical]Marimo ^ Recent. Everything else = Click on "Workshop" link in my signature. Not everything's updated! crunchytaco 1 Quote
Rose Posted August 8, 2014 Posted August 8, 2014 Been a long time since I last made something, not like I ever had amazing skills but anyway, here are some of my recent works. My current signature - Nonon Jakuzure, Kill la Kill My facebook cover - Soul Eater Evans, Soul Eater (a bit old, my first one using this model, my sign above is the "final product") A random one I made after finishing the game - Hanako, Katawa Shoujo crunchytaco 1 Quote
crunchytaco Posted August 8, 2014 Posted August 8, 2014 I want to learn color and shading. Seems complicated though. Quote
Rose Posted August 8, 2014 Posted August 8, 2014 I really wish I was good at using photoshop, I gotta take a week to learn and practice stuff someday. I don't really know color and shading, but I once heard burn and dodge tools are very important. Quote
Arturia Posted August 8, 2014 Author Posted August 8, 2014 For a simple Color and Shading you could use the Hue/Saturation in the Image settings in Photoshop..If i recall that is where you can change the color and add Shadowy and Highlight coloring..I have not fully experimented with Dodge and Burn yet so i can not say much with that..It really is just trying all sort of things to get the image you appreciate. Keep it up and enjoy it. Quote
Tatsujin Posted August 8, 2014 Posted August 8, 2014 For a simple Color and Shading you could use the Hue/Saturation in the Image settings in Photoshop..If i recall that is where you can change the color and add Shadowy and Highlight coloring..I have not fully experimented with Dodge and Burn yet so i can not say much with that..It really is just trying all sort of things to get the image you appreciate. Keep it up and enjoy it. Dodge and Burn are one of the tools from many options. I use them to bring highlights or emit dark spots. Check my videos. I use a lot of Adjustment Layers and some Filters. I Rose - you know you had it coming. YouTube " how to resize pictures in Photoshop." Quote
crunchytaco Posted August 8, 2014 Posted August 8, 2014 There's a pretty advance field in photoshop on LAB colors. I've seen it used more in photography though. I don't know of its applicable use for anime drawings and cut outs. Quote
Tatsujin Posted August 8, 2014 Posted August 8, 2014 Took time out of my schedule to address the issues I see. https://www.youtube.com/watch?v=qu5adJfxuhw. Distorting an original image's height/width will not look so good. There are many different ways to resize an image. Good start for newbies: | Quote
Rose Posted August 8, 2014 Posted August 8, 2014 @Zeph Yeah, I basically work with signatures and sometimes making wallpapers for myself so the original imagine is always intact. Well, I won't deny it's better if someone can teach you around but I did just fine by myself, all I can do now is stuff I started to experiment after following guides, guess it's a really personal thing. @Tatsujin Thanks, I'll take a look. Some people have addressed about the images being kinda weird because of the resize but I have never seen anything wrong with that, unless it gets extremely ugly I probably won't notice. Thanks for remembering me that I have to improve in this, I'll be sure to try. Quote
Tatsujin Posted August 8, 2014 Posted August 8, 2014 ^ No problem. You can also go to the corner of the Selection (hope you know what Selection is, otherwise YouTube that) and hold Shift and drag the corner of the Selection inwards to resize it quickly. The layer must not be locked. You can duplicate the layer to unlock it (fastest way to do it). Here's a quick slap in PhotoShop. Took about 10 to 15 minutes to put together. PSD. Open this and look over what I've done. crunchytaco 1 Quote
crunchytaco Posted August 9, 2014 Posted August 9, 2014 The big difference came at original copy 2. The looks so smooth and shiny. Quote
AMMSY Posted August 9, 2014 Posted August 9, 2014 Does this thread counts to 3d art too? I have a work-in-progress project which I actually just about to finish the first character and I would love to hear opinions up til now: (please keep in mind this model is designed for real time rendering) Warning: I haven't textured the eyes yet, so it might be a bit creepy. The hair is using alpha map and extrnal texture so it won't be visible until the final render. thou in a previous render test (with lots of errors that have been fixed since) it look like this: Quote
crunchytaco Posted August 9, 2014 Posted August 9, 2014 Does this thread counts to 3d art too? I have a work-in-progress project which I actually just about to finish the first character and I would love to hear opinions up til now: (please keep in mind this model is designed for real time rendering) Warning: I haven't textured the eyes yet, so it might be a bit creepy. The hair is using alpha map and extrnal texture so it won't be visible until the final render. thou in a previous render test (with lots of errors that have been fixed since) it look like this: I've never touched that field so it amazes me Quote
AMMSY Posted August 9, 2014 Posted August 9, 2014 I've never touched that field so it amazes me Really you like it? thanks! I'll tell you one thing, it very time consuming to create anything in 3d, spent a week just on her and shes not done yet! Thou I'm a hobbyist so I might work inefficiently Quote
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