RavenFelman Posted March 29, 2015 Posted March 29, 2015 Soo... it's ok if i pick this settings? now i have a better translation level? Quote
cryofrzd Posted March 29, 2015 Author Posted March 29, 2015 looks good if you want English translations as furigana. It'd require some Japanese knowledge ofc (you'd have to know Japanese grammar), so I don't get why you want it in English translation but whatever floats your boat. Quote
RavenFelman Posted March 29, 2015 Posted March 29, 2015 looks good if you want English translations as furigana. It'd require some Japanese knowledge ofc (you'd have to know Japanese grammar), so I don't get why you want it in English translation but whatever floats your boat. Ok,good to know,thank you very much Quote
cryofrzd Posted March 29, 2015 Author Posted March 29, 2015 Ok,good to know,thank you very much No problems. Quote
Deep Blue Posted March 30, 2015 Posted March 30, 2015 how do i fix this? I can't freaking see anything everything looks so tiny Quote
cryofrzd Posted March 30, 2015 Author Posted March 30, 2015 how do i fix this? I can't freaking see anything everything looks so tiny I think I've seen this before... And the solution we found. Try updating first. Try restoring the system default font settings: http://windows.microsoft.com/en-US/windows7/Change-your-font-settings Restart VNR for changes to take effect. If that doesn't work: I don't know, I've checked the register keys and values for VNR and didn't find any suspicious one to change the font. Try reinstalling VNR. If VNR against all odds would save it's settings through the reinstall: Manually delete VNR, remove it's register keys/values: start->type "regedit" run that program go to HKEY_CURRENT_USER / Software / sakuradite.org right click "delete" Then install VNR again. Hope this does it. At least it worked for him. I tried to manually delete the register keys and it works! Thank you very much! Deep Blue 1 Quote
Deep Blue Posted March 30, 2015 Posted March 30, 2015 Thank you, erasing the register fixed my problem Quote
Skycav Posted March 31, 2015 Posted March 31, 2015 I'm playing a VN where at the end of every sentence, a flashing triangle shows up, and that triangle is being spammed like mad everywhere in the text. I guess the only way to fix this is by enabling those "eliminate infinite repetition" options? And sentences are being repeated like 4 times, Is this a problem with VN or is it VN reader? Because I'm pretty sure when I used VN reader 3 months ago I didn't have this problem... or I could be wrong. Also, how do I get rid of the VNreader circle at the bottom left of the screen? http://i.imgur.com/lVnrDCE.png Quote
surrendertome Posted April 1, 2015 Posted April 1, 2015 Hi, can anyone here help me with this problem? The text from previous screens won't clear and it just all stacks up into a giant jumbled mess... thanks in advance! When I open the game and load a save file: When I press next in the visual novel, this happens: (The text interpreter part of VNR forgets to remove the first sentence) After about 5-6 clicks, it's covering the entire screen, which makes it super hard to read: Also, it's worth mentioning that out of my 9 owned novels, it only does this for Daito Quote
cryofrzd Posted April 1, 2015 Author Posted April 1, 2015 I've played daitoshokan with VNR, without problems, so I know it works. For the hooks it works like this: The first person playing the VN gets to choose a text-hook and commit it to the VNR database, then that becomes the default hook for that game. To configure the hook, read my first post in this thread. Best wishes. Quote
Skycav Posted April 3, 2015 Posted April 3, 2015 "Not that lucky? Then we have to get the /h code with ITH" I had to use that method for Ao no Kanata no four Rhythm, because with VNreader it showed incorrect text. Now whenever I start the game, I have to go to text settings in VNreader, and enter the H-Code for the text to show up. Why doesn't the code stay saved in VNreader? Am I doing something wrong? This is just an annoyance, I guess. It also says the code was recently deleted by other users. Quote
cryofrzd Posted April 3, 2015 Author Posted April 3, 2015 Why doesn't the code stay saved in VNreader? Am I doing something wrong? Also, how do I get rid of the VNreader circle at the bottom left of the screen? Have you tried updating VNR or if it's older than some months, installing a new version of it. That circle indicate that VNR is trying to get the shared data from the VNR database (like /h codes and game configurations). I'd suspect you can't submit if you're running outdated versions of VNR (because those /h codes you try to remove actually work on the updated versions) or running not signed-in. I had no problems running Aokana, using the most recent version of VNR. Quote
Skycav Posted April 3, 2015 Posted April 3, 2015 Thanks for the response. I'll re-install it and see if it works. I also just got this: http://i.imgur.com/5BN39iT.png I'm so dumbfounded, because that code actually works for me Edit: Re-downloading VNreader fixed it. Thanks! Quote
aethura Posted May 1, 2015 Posted May 1, 2015 I was hoping to see if I could get some help with an issue I'm having with visual novel reader. I'm still pretty new to vnr, in case that matters. Anyway, I've been using vnr to translate and play a few RPG maker games. The first game I loaded worked perfectly, but when I tried to add another rpg maker game, vnr automatically replaces the location of the first game in my springboard. I haven't gotten very far in the second game to be absolutely sure, but I don't think this is causing any problems with the translation. I think the problem has to do with the fact that all rpg maker games have the same process name, "Game.exe", and changing the name of the .exe file doesn't seem to change this. I had vnr automatically update since then, so I believe I'm using the latest version, but the problem remains. Is there anything I can do to get around this? And, if that's not possible, then will this cause any problems further down the line. The main reason I'm concerned is becuase each game I load seems to keep the 907 comments that came from the first game I added, and I'm not sure how the comments effect the translation in vnr. Quote
cryofrzd Posted May 1, 2015 Author Posted May 1, 2015 OK, so VNR associates games with their process name, well that can be changed. http://www.ehow.com/how_6449869_change-name-windows-task-manager.html However then you have a custom process name, so other people won't get your comments probably. Also VNR has an auto-detect running VN feature, so you don't really need to launch the game from the springboard, you can just launch it normally and let VNR detect it. I usually do that for VNs when they needs to be launched by a crack, since they can't be launched by the springboard then. Hopefully this helps. Quote
aethura Posted May 1, 2015 Posted May 1, 2015 Alright, I just wanted to be sure. Thank you for the help, I appreciate it. Quote
calranthe Posted June 11, 2015 Posted June 11, 2015 Hello, Really enjoying using VNR to play both novels and rpg maker games, the only issue I am having is trying to find a way for VNR to interact nicely with full screen games, when I launch a full screen game all I get is a flickering version of the translation window at best. Quote
cryofrzd Posted June 11, 2015 Author Posted June 11, 2015 Some really old VNs change the display resolution, and VNR doesn't like those changes that much. No help with that, it doesn't work well with any translation tool. Quote
Rofix Posted June 29, 2015 Posted June 29, 2015 anyone know why my internet speed become very slow when I opened VNR ? Quote
VNDango Posted June 30, 2015 Posted June 30, 2015 Why am I seeing duplicates of the translation? I checked throughout my settings and couldn't find anything I think could be causing this. Quote
duonghoang66 Posted June 30, 2015 Posted June 30, 2015 My visual novel reader didn't translate the game's text. i've follow the instruction but it didn't work! My ITH just contain some double character but no correct text . Any solution? The game is angel beats first beat Quote
cryofrzd Posted July 15, 2015 Author Posted July 15, 2015 #1 probably because two sources are selected. #2 Have the latest version of VisualNovelReader Click Menu -> Text Settings in the left-hand floating window. You hopefully see boxes with text for "Text threads" if not, experiment with text encoding Get some text and tick the box with the dialogue with "dialog" CLICK [sAVE] Quote
doppel222 Posted October 3, 2015 Posted October 3, 2015 Is there any other get the /h code from the game? ITH and VNR won't work. Game name: Watashi ga Suki nara "Suki" tte Itte! Demo Quote
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