Anzo Posted November 24, 2014 Posted November 24, 2014 The link is perfectly safe. The problem is on your end, which means you're already infected with some kind of malware before you ever clicked on that link. I would run system scans immediately. Quote
Decay Posted November 25, 2014 Posted November 25, 2014 Localization of this game is impossible. If it had any sort of gameplay like Corpse Party, DanganRonpa, Zero Escape, then it would have a chance but a pure visual novel is just impossible to release in USA. As we all know, MangaGamer is releasing a new translation with updated art of their own. They confirmed it that it would be on a new engine and not on BGI, which was used for the previous release. If this new engine is easily patchable I am considering to make a voice patch for it. I cannot say anything before I see how the engine works though. (If someone doesn't know, I am Levani from Umitweak, so I have experience with inserting voices to visual novels) The ideal thing for me would be if they released it on Onscripter, just like Umineko. If it was on Onscripter, it would have already gotten a voice patch by someone else and wouldn't need my involvement but the world is not that kind. I can only presume this was you? http://ask.fm/The_Doddler/answer/120244434673 Either way, Doddler seems to think it won't be hard, and he's the one who made the engine. I'd take an improved engine with more resolution options and that kind of thing over what we ended up with Umineko, to be honest. Quote
Kosakyun Posted November 25, 2014 Posted November 25, 2014 I can only presume this was you? http://ask.fm/The_Doddler/answer/120244434673 Either way, Doddler seems to think it won't be hard, and he's the one who made the engine. I'd take an improved engine with more resolution options and that kind of thing over what we ended up with Umineko, to be honest. Quote
Decay Posted November 25, 2014 Posted November 25, 2014 Damn. Doddler's a cool guy. Is there already a set release date for Mangagamer's Higurashi? No. They're releasing them chapter-by-chapter, with the first chapter's release probably being within a few months but nothing more is known. At this point, it is very unlikely that chapter 4 will be released before the end of 2015. Progress on chapter 2 is really slow. They have yet to confirm if Kai will get the same treatment (they're probably waiting to see if the question arcs get a good response on steam). Quote
Beatrice Posted November 25, 2014 Posted November 25, 2014 I can only presume this was you? http://ask.fm/The_Doddler/answer/120244434673 Either way, Doddler seems to think it won't be hard, and he's the one who made the engine. I'd take an improved engine with more resolution options and that kind of thing over what we ended up with Umineko, to be honest. No, it is not me. But that is good news. But of course I might be incompetent towards the engine even if it's simple in theory. I specialize in Onscripter, which Umineko, Japanese Higurashi, Rose Guns Days and Higanbana runs. It's Ryukishi's favored engine. And I'm only interested in patching his works so I never went out and learned other Visual Novel engines. I never had such interest, plus it's quite hard to fully grasp the terrible scripts other games might run. I'm not a coder, nor have I learned computer science in my life, unfortunately. But my amateur skills are enough for Onscripter. Quote
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