Ryoji Posted February 16, 2013 Posted February 16, 2013 (edited) Ever 17 Ever17 is the tale of seven individuals who come to be trapped 153 feet within the underwater marine theme park, LeMU. During an apparently normal day at the park, a massive accident happens, placing almost half of the facility underwater. The path to the surface and the communication lines are cut off. In addition, LeMU is under constant assault by severe water pressure, limiting time to find a means of escape to 119 hours. Escape is not the only concern, however; many questions arise as to the legitimacy of the accident and whether or not those trapped there were brought there for a purpose. Walkthrough Info If you want to avoid using this walkthrough as much as possible then my advice is to focus on one girl and try to be as nice as possible to her all along while ignoring the other. This is usually not very hard with conversations, but when you gets to choose where to go around in LeMU on a few occasions it can be hard as you dont know where each person is. So use Quick save and quick load before each choice and just reload the last save if you don't go to the area where your chosen person for romance is. The same way is applied to avoid the second possible romance which you should avoid meeting then. ***Game Routes*** Here is some general information about how the routes are laid out and why certain choices were made. Spoiler If a choice is shown like this: 26. Central control room/Elevator Hall then it simply means that It has been confirmed that either of these 2 choices works for that path. If you see two choices listed it simply means that you can choose whichever of these first, but that you should choose the other one as the next choice. This only appears when you choose where to go in the game. Another thing to note is that this is the path I took when completing the game, so to get one particularly good ending doesn't mean you must do everything I did, only that this path will guarantee you to get this particular good ending. Tsugumi Happy Ending Spoiler Tsugumi's happy ending is the most tricky one to get. Once you rescued Chami you are set on Tsugumi's path. 1. Listen to joke 2. Ignore 3. Appologize 4. I've got to find my friends 5. Its not important now 6. Thank Tsugumi for help 7. I thought that was someone else/Assitant Chief, Huh? 8. The Dolphine merry-go-round/The Souvenir shop 9. The Dolphine merry-go-round/The Souvenir shop 10. Security office 11. The visitors Elevator 12. The warehouse/the Infirmary 13. The warehouse/the Infirmary 14. Satisfied with the explanation 15. Hey, everybody makes mistakes 16. Where did she go? 17. Talk to her 18. Look for Tsugumi 19. Help Tsugumi 20. Thought maybe I'd Wash my hair 21. I don't know 22. About the air pressure of the generator room 23. I've never heard of it 24. So what about it? 25. I'll pass 26. Central control room/Elevator Hall 27. Central control room/Elevator Hall 28. Lemurian ruins 29. Rest area 30. Do you want another one 31. Counterclockwise 32. Clockwise 33. Don't go 34. I'm sorry. I apologize 35. I went to see Tsugumi 36. Voice disagreement 37. Don't push the button 38. I know 39. The Infirmary 40. Don't hit him 41. Ask Tsugumi 42. Ask You 43. Alright, we're going! Sora Happy Ending Spoiler Sora's happy ending is the easiest ending to achieve as all choices on how to focus on her are very clear. It is, however, one of the longer routes in the game. 1. Listen to the staffer's explanation 2. It was the tanuki... 3. Stay silent 4. I've got to find my friends 5. It's not your fault 6. What are you mad about? 7. I thought that was someoneelse/Assitant Chief, Huh? 8. The Security office 9. The Dolphine merry-go-round/The Souvenir shop 10. The Dolphine merry-go-round/The Souvenir shop 11. The warehouse/the Infirmary 12. The warehouse/the Infirmary 13. The visitor Elevator 14. Satisfied with the explanation 15. It's not your fault, Sora 16. When was Sora going to sleep? 17. Wait and see what she says 18. Go see Sora in the Control Room 19. Look for Sora first 29. Decide to escape 21. I know it 22. Why do you know so much about LeMU? 23. Of course I know it 24. I know! Don't sat anything else! 25. Im in 26. Central Control Room 27. Chicken Sandwich stand 28. Lemurian Ruins 29. Where'd you go this morning? 30. Counterclockwise 31. Clockwise 32. Go 33. Yes 34. Hear more 35. I do know 36. I didn't say anything 37. No 38. I can't explain it 39. I was meeting Sora 40. Right, happily ever after 41. Let's both say it at the same time 42. Push the button 43. I don't know 44. The Control Room? 45. The security office? 46. Don't hit him 47. Yes 48. You have 49. Ask Sora 50. Ask You 51. Alright, we're going! You Good Ending Spoiler 1. Listen to the Joke 2. It was the tanuki... 3. Stay silent 4. Who am I 5. Thanks 6. Ask 7. Try to contact the outside 8. Don't worry 9. -Choose any name here- 10. Why are you so angry? 11. I get it 12. Even that would be impossible 13. Dolphins merry-go-round 14. To the Control Room 15. To the Security office 16. To the Jellyfish Gondola 17. To the Warehouse 18. You 19. I got it 20. I'll help You 21. Keep arguing 22. I don't think so 23. Naturally, I knows the hacker 24. I see 25. Go with You 26. Lemurian Ruins 27. The rest area 28. The Central Control room 29. I get it 30. I got it 31. What if I tilt it 32. Tilt it almost completely vertical 33. 8 ways 34. It was becouse it was an umlaut. 35. You don't look it 36. The Third eye 37. Talk to You Sara Good Ending Spoiler Sara's good ending is the one with the least number of choices to get to. 1. Listen to the staffer's explanation 2. It was the tanuki... 3. Stay silent 4. Who am I 5. No thanks 6. Don't ask 7. Try to contact the outside... 8. Worry 9. -Choose any name here- 10. Why are you so angry? 11. I get it 12. I might be able to handle that 13. To the warehouse 14. To the Control Room 15. To the Jellyfish Gondola 16. To the Security office 17 to the Merry-go-round 18. A spoiled baby 19. I got it 20. I'll wait here 21. no problem 22. Naturally, I know the hacker 23. I see 24. Go with Sara and sora 25. The rest area 26. Lemurian Ruins 27. The Central Control room 28. I get it 29. Repairs with Sara 30. I suppose 31. Start with zweite stock Coco True Ending Spoiler It doesn't matter if you choose to play as the Kid or Takeshi to get into Coco's path as they will become the same on day 3. In this part of the walkthrough is played as the kid to get to Coco's path. 1. Listen to the joke 2. It was the tanuki... 3. Appologize 4. Who am I 5. Thanks 6. Ask 7. Ask You (Vital answer for Coco's path) 8. Really? 9. Yeah 10. Try to contact the outside... 11. Worry 12. -Choose any name here- 13. Why are you so angry? 14. I get it 15. 5 16. To the Jelly fish Gondola 17 To the Warehouse 18. To the Merry-go-round 19. To the Control Room 20. Microorganisms 21. To the Security office 22. Take the girl out 23. I got it 24. Why don't we go together? 25. Tell them about Coco 26. Keep Arguing 27. Try it 28. I see 29. Go with Sara and Sora 30. Lemurian Ruins 31. Rest area 32. Control Room Your now on Coco's path and will start switching between Takeshi and the Kid. From this point you can only get Coco's ending. 33. Go the the warehouse with Sara 34. I know about it 35. No Congratulations, you have finished Coco's path, also known as the True ending. Just sit back and watch the true ending unfold. Other Route Endings Takeshi's Endings Spoiler Takeshi has 2 good endings for each of his possible romances and the same bad ending for both of them. He also has one epilogue that only can be reached after all the good endings have been archived, including Coco's ending. To reach this epilogue, just use a shortcut to the last day for either Tsugumi's or Sora's romance and it will appear after the ending credit. Tsugumi Good End -> Tsugumi-Sora Epilogue Sora Good End -> Tsugumi-Sora Epilogue Tsugumi-Sora Bad End The Kid's Endings Spoiler The Kid has 2 good endings, 2 bad endings and 2 epilogues. Unlike Takeshi’s endings, both of the Kid's epilogues is available once the good path for the chosen romance is completed. You Good Ending -> You Epilogue You Bad Ending Sara Good Ending -> Sara Epilogue Sara Bad Ending True Ending Spoiler Coco’s ending which is the true ending can only be archived when you gotten all 4 good endings with the Kid and Takeshi after which a message should appear to tell that Coco's path is now unlocked. This Walkthrough is based on this written by Denethor0 with small improvements made by me. Thanks and props go to Denethor0!! I hope you guys enjoy this wonderful game. Edited May 12, 2023 by Mr Poltroon Updated images to not use imgur. Templarseeker, Deep Blue, FOX and 3 others 6
Guest Posted February 13, 2018 Posted February 13, 2018 (edited) For a better understanding of the story, it is recommend that you see all Bad Ends and see the beginning of Coco's route from Takeshi's perspective too. I recommend seeing the alternate Bad Ends first so you can finish the routes on a good note. Tsugumi-Sora Bad End Spoiler *The guide starts when you enter the route, common route choices won't be here, see the above guide for that. 1)Wait and See 2)(Any) 3)(Any) 4)Don't Say Anything! 5)...... (Only appears if you made Coco oriented choices on the common route) 6)Didn't care (Only appears if you made Coco oriented choices on the common route and chosed "Try it") 7)I'm in 8)Where'd you go? 9)Clockwise 10)Counterclockwise 11)Don't go 12)Struggle (If you chose "Go" previously) 13)Went to bathroom 14)Voice disagreement 15)I'll go first\You go first (Only appears "Go" on choice 11) 16)Don't push 17)Security office? 18)Security office (Only appears if you chose "Infirmary?" on choice 17) 19)Don't hit 20)Ask You (2x) 21)(Any) You Bad End Spoiler This one is from the beginning of the Kid common route. 1)No Thanks 2)Don't ask 3)Don't Ask You 4)Other exits 5)Don't Worry 6)6 (Only appears if you made Coco oriented choices) 7)(Visit all locations) 8)Ask her why (Only appears if you made Coco oriented choices) 9)Help You 10)Do Nothing (Only appears if you made Coco oriented choices) OR Don't think so 11)Go with You 12)No Clue 13)Look for You (Only appears if you chose "Wait here" on choice 9) 14)I don't get it (3x) 15)6 ways? Sara Bad End Spoiler Identical to You's up to choice 9). 1)No Thanks 2)Don't ask 3)Don't Ask You 4)Other exits 5)Don't Worry 6)6 (Only appears if you made Coco oriented choices) 7)(Visit all locations) 8)Ask her why (Only appears if you made Coco oriented choices) 9)Wait her 10)Do Nothing (Only appears if you made Coco oriented choices) OR Don't think so 11)Go with Sara and Sora 12)No Clue 13)Repairs with Sara 14)Dritte Stock Entering Coco's Path from Takeshi's perspective Spoiler After the "Find my friends" choice. 1)Person in Charge 2)Just hear something 3)Something Else 4)Unsatisfied 5)Really decmpr. sickness? 6)Some other illness? 7)Wait and see 8)(Any) 9)(Any) 10)Try it 11)Curious 12)I'm in *Attribution* Used this flowchart as reference. Edited February 13, 2018 by Guest
Recommended Posts