Totodile Posted January 5, 2015 Posted January 5, 2015 What would you think of a VN based on some great historical event where you could play through it and see if you could even change the outcome. E.G a VN based on 911 where you actually saved the twin towers or Saving the Hindenburg. Of course the VN would have mostly facts in it so you can have fun while delving into the interesting topic that is world history Quote
Clephas Posted January 5, 2015 Posted January 5, 2015 It isn't an uncommon tactic, though it is mostly used in strategy/VNs like the Sengoku and Sangoku Hime series (If you go with the nation that is supposed to win, you get a historical result, for the most part... but if you choose someone else, you can alter the outcome drastically). In particular, Sangoku Hime's Shu path follows parts of that history that are kind of glossed over in the game media that's come over here so far. Quote
firecat Posted January 5, 2015 Posted January 5, 2015 i like them to be real with no changes, we know how it should have happen so why change it. however i do like it when the story goes into like a backstory where you can change events but the end result is still the same. example: you alert the government and stop the 2 plans from destroying the twin towers but there was 5 people involved not 3. Quote
LinovaA Posted January 7, 2015 Posted January 7, 2015 I would be all for that. I love altering history in a game context. Pretty much the main reason why I play any game by Paradox. I love alt histories.. and if I get to learn something as I am participating in the alt history then even better! Quote
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