Naurlas Posted March 14, 2015 Posted March 14, 2015 Quick Notice : If it's wrong section please move the thread. So, I am almost done translating certain game trial, but still cannot fix 2 thingies about text formating. Kirikiri 2 engine game. CODE : [texton2] [Ares]"Our finances are not that good anymore."[k] [textoff] @playse storage=period @notice text=&'"King spending!"' Result : 1) No Capital Letter in the Name (Minor Problem but still....) 2) Pop up seems to automaticly read some letters (i,r,g...) as tags, even if they are not tagged in[] as they should to be recognized as tags. Is there simple way to dissable this ? I would rather avoid messing with game code itself to much, if it's not absolutly nessesery. Still many programing languages deal with by / or \ or other things. Any help please ? That's major problem, many info po ups dont work as inteded skrewing up a lot of game making it unplayable. If info I provided is not enough, or you are confident in fixing issues only in game code itself, I can provide trial with those few lines translated. Quote
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