Jump to content

Yaoi – Genre Deep Dive


This is a condensed version of the full article which can be found on my Main Blog Here.

 

Love In All Its Forms

 

As a genre Yaoi has an interesting kinship with masculinity which leads it down some distinctive narrative pathways. In many ways it is a mirror of its stable-mate Yuri since it also has the two extremes of commercialisation and thoughtful representation. Much of the genre’s output tends to be aimed at a female audience with the characters and relationships setting out please their sensibilities. There is also a smaller group of titles who are more interested in a looking at the realities of a gay romance and the sort of feelings and conflicts it brings. Despite the vastly different reasons these two groups choose to create a Yaoi visual novel, they do share a common element in the form of their utilisation of relationships to provide a unique perspective on the human nature and how it is applied to everyone equally. Let’s find ourself some handsome men and discover what make Yaoi visual novels special.

 

The Female Gaze 

 

Much of the output from the Yaoi genre is created with a female audience in mind and seeks to appeal to them through its content. Just as with Yuri, the target demographic is the opposite to the characters’ gender and as such bears little resemblance to how someone of that gender would behave and instead presents an idealised vision of what someone of the fairer sex might think of them. Rather then the purity and almost religious sanctity of Yuri’s presentation of its romance, Yaoi leans towards the ideas of masculinity and the violence and possessiveness associated with it. This is not a negative violence, but rather a playful type like two lion cubs pouncing on each other. It is rare for it to be taken to the extreme of doing meaningful harm to the other person and is a means showcasing their bond in a way which stands out from a standard heterosexual relationship by leaning into the lack of a feminine aspect. Of course this dives into the perception of men being the dangerous gender and it has no interest in the reality of the situation when it can just make this element a source of excitement. It is worth noting the exception of this rule, Traps, which sit in a strange middle ground between Yuri and Yaoi with elements of both purity and masculinity. However, they are such a complicated subject that they deserve their own article and will not be discussed further, but it worth keeping their existence in mind for a more complete picture of the genre.

 

2.jpg

 

For examples of this female leaning take on masculinity in Yaoi we can look to Absolute Obedience and Tokyo Onmyoji. The prior displays this through its intimate character interactions while the later takes a much broader angle. Absolute Obedience plays this masculinity and the violent undertone to the relationship in a style where everything is taken to extremes in order keep the player on their toes. It a strong implementation of the lion cubs mentality where a lot of what they do to each other is never presented in a manner where it could be taken negatively and instead adds a layer to the mixture which is their relationship. Tokyo Onmyoji takes a much broader method to implementing its masculinity through interactions beyond simply the main relationship and into the more general bonds between the cast. This is partly due to the more openly serious nature of the narrative and the way it has to weave its character beats in between its plot ones without harming either. As such spreading out the violent tension between the male cast serves both to spice up the dynamic and add impact to important moments in the story. Both games present these elements the player as a selling point to be desired and assumes their audience will find it appealing.

 

Sympathetic And Expressive

 

Of course not every Yaoi game is made with the intention of simply appealing to a target demographic for sales purposes and instead there are many titles which use the genre to dive into the emotions and ideas surrounding male homosexual relationships. These paint the romances in a sympathetic light and aim to present them through a lens of the character’s humanity to make it easy to understand regardless of whether you have experienced the same emotions or not. However, the games still have the flavour and feelings unique to a male centric relationship, but rather than focusing on displays of blatant masculinity there is an awareness of the mixed nature of actual male bonds and how they are not so straightforward. Such titles tend to be from amateur or indie groups or individuals who are open to expressing their own feelings on this type of relationship and can accept that their product will not have a mass market appeal. They serve a valuable function in offering an antidote to the exaggerated takes on Yaoi existing in larger visual novels with a more grounded take on the genre, but grounded is not the same as not knowing how to have fun.

 

3.png

 

To see this in action we can look to What Happened The Night Before. This game follows a single relationship between Mikage and Noah which is key to ensuring there is the space to properly paint the bond between them. Having a focus around how relationships change over time, especially when you are young, gives the narrative a common emotional resonance to help build its distinctive romance in a way that appeals to all players. When it comes time to the culmination of their love, the title presents it in a gentle and loving manner where their masculine nature is never taken to an extreme but is instead an extension of the love they feel for each other. What Happened The Night Before shows us how a Yaoi narrative can be sympathetic while still maintaining its appeal.

 

Unique Angle On Our Humanity

 

In our differences we can find the common threads which link our humanity and experiences, but also how those differences can demonstrate the particulars about our nature which would otherwise go unexplored. Yaoi is a genre where this side of human nature can be investigated and put through the lens of this type of relationship. The games utilising this element tend to place the Yaoi in a prominent position, but do not make it the sole focus and instead place it alongside other genres, such mystery, in order to highlight important aspect of one using the other. This allows them to act as mirrors for the characters to explore who they are and in turn express themselves in a raw and honest manner to the player. In particular the heavy leaning into a male centric cast from the Yaoi provides a heavily masculine leaning world view, but in a way where the vulnerabilities of the male psyche are on display and truths relating it to a common human experience can be teased out of the character’s actions.

 

4.jpg

 

Conclusion

 

Despite not being the most prolific genre in visual novels, Yaoi still offer one of the most distinctive narrative styles of any game. It can create an experience tailored to appeal to a female audience through a mixture of masculinity and playful violence. On the opposite end of the scale there are plenty of games which present a more grounded and sympathetic homosexual relationship to express its value to a wide audience. Yaoi can also be a part of a greater whole where it acts as key ingredient in an examination of human nature through the unique masculine perspective it offers. Overall, Yaoi is a flexible genre which expresses a distinct angle on romance which is not open to a more conventional understanding of love.

 

 

3 Comments


Recommended Comments

Clephas

Posted

A lot of the same people who enjoy otomege also enjoy Yaoi-ge, and for obvious reasons.  A disproportionate number of the heroes in yaoi-ge are the forceful type that is plentiful in darker otomege that have 'love-hate' paths and yandere paths.  Tbh, this sub-genre is something I'm only familiar with because my cousin kept trying to get me hooked on it, and I refrained from reviewing them or rating them on vndb in order to avoid excessive bias (for similar reasons, I only rated a few of the otomege I played).  To be blunt, at least in the ones I played, it seemed like there was a large percentage of paths that either went from bromance to romance or were were the result of some kind of insane obsession on the part of the hero.  Given my own predilections, it was just disturbing to me, and I thus refrained from rating them, because I DEFINITELY am not the audience these games are meant for.  There were a few times where the protagonist was the forceful one, but most of the time the protagonist was just a cipher or a doormat.  

littleshogun

Posted (edited)

Well, this is definitely interesting topic, so let's see what I can talk about this topic.

As for traps VN, let's just say that obviously I treat it as BL VN even though the dateable characters (Or maybe I should call them as heroes) looking good like usual VNs heroines, although this should be the discussion for another days. That said, let me say that the trap VN that really sit in the middle of GL and BL is Trap Yuri Garden, if only because the MC himself also the trap (And yes I admit that I like the premise so much I treat it as VN of the Month for June 2024, so in a way this is my guilty pleasure).

For the rest of the topic, let's just say that I find it interesting there are much more well received BL VNs compared to GL VNs, with two of particular examples are Slow Damage and Hashihime. It help that somehow Nitroplus see the interest to develop BL VN and thus give them the chance to woven their story writing, which tend to be well received for how twisted it is. Obviously, the people who want to see good story would play the VN no matter the genre, and thus it manage to attract the number of people (From what I see on VNDB). The same phenomenon can also be observed in otome VN, which is no coincidence that some otome VN has more interesting stories compared to the usual VN. I don't really know though on why the work aimed for female demographic has more intricate story, but it's quite interesting phenomenon to see.

In the end, while I prefer to not play BL or otome, I understand some man would like to try that kind of game for several reasons. That's all for what I can write in regard of this topic.

Edited by littleshogun
rannar99

Posted

Late, but I find it interesting how this article hyperfocuses on the fact BL(aka the actual name of the genre, "yaoi" is an outdated term that no longer gets used in Japan by any BLVN comapny I know of) is made by and aimed at women.

Nitro+Chiral's titles had men as directors and/or producers. Gen Urobuchi directed Togainu no Chi. Nishii directed Lamento.Touchuu Kasou(sweet pool) and Chiyoko Reito(DMMD) genders are unknown, but they're most likely men too. The first ever female director was Fuchii Kabura who was a scenario writer ever since TnC. And you can look up info about producers yourself.

There's a game company called Parade and they usually produce titles aimed at (queer) men. You can tell by the way romance takes the backstage and sexual content is far more prominent. The character designs are more muscular, even the more traditionally pretty dudes are bulky. And outside of Lkyt, plots usually revolve around torture with variety of kinks. With that said, they still market their games as BL and there are plenty of female and non-binary fans who love those games.

There's also a male game dev Togo Mito. His most (in)famous title is Hadaka Shitsuji. It became a hot topic on the internet back in the day because it had every kink under the sin: from MMF threesomes to bestiality.His newest creation, Kanja S no Kyuusai, is similar in tone but smaller in scope. Togo Mito is a master of dark comedy and his games need to be played to be believed.  And yes, he promotes his games the same way Parade does,

The genre is far more diverse in terms of both creators and audiences than you give it credit for. So I hope more men on this site will actually try it instead of avoiding it like a plague.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...