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Showing content with the highest reputation on 05/15/16 in Blog Entries
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Some people here already know that I hurt my knee falling down the stairs a while ago... what most of you don't know is that the stuff they have me on (non-narcotic pain drugs, sleep pills, and antibiotics) in combination make me a zombie for most of the day... I sleep around twelve hours a day, am fuzzy for two to three hours more, have to do rehab exercises for another two hours, and I spend around four hours of what is remaining working. Needless to say, this doesn't leave much time for anything else... which is why VN of the Month is so far behind. Normally, by this point I would have played through at least four or five of the month's VNs, and I would probably be considering which one - if any - was worth the VN of the month rating... as it is, it has taken me a little over seventeen days to finish just two VNs from April's releases. I'm basically venting my frustration right now... since I lose money with every day I can't work at full capacity and I go a little more stir crazy with every day I can't go out and get some fresh air without using crutches. For the first time in almost nine years, I actually had to use up my entire pay for a month for bills and food (the medical bills being the highest, obviously). Needless to say, I'm in a sour mood. If I seem harsh toward the remaining VNs this month, please forgive me. It is really, really hard to concentrate outside of work right now... and I'm actually having to reconsider a lot of my plans for the rest of the year based on the costs I project for the rest of the next few months. Nothing pisses me off more than being unable to rectify everyday money problems (which is why I work so much normally).... Anyway, that's enough moaning from me for now. The two key points are that the above are the reasons VN of the Month is so far behind and I so rarely post, despite the fact that I'm technically 'online' (I rarely if ever shut down the fuwanovel tab, lol) all the time. If I'm slow to respond, it is because I'm not myself, not because I'm not interested in doing so.7 points
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First, despite the way moege fans fawn over the first two VNs by Madosoft, they are perfect examples of absolute mediocrity in charage. That isn't to say they didn't have good points... the visual aspects of this company's VNs are on the higher end of things in the charage part of the VN industry. However, they were basically slogs through WWI-style trenches full of mud made from ichaicha... and one of my pet peeves is writers who pump in endless ichaicha. I personally see them as kusoge, due to the fact that I dropped Namaiki after one path (didn't vote on it) and Yakimochi was a nightmare of a substance-free ball of cotton candy. I was kind of exasperated that this VN had an anime come out beforehand, and to be honest, I avoided that anime like the plague specifically so it wouldn't color my attitude on this one. Considering how much the sexual aspect colors the relationships with the heroines in their paths, I am mildly curious as to how they handled the latter part of the series, though. One thing all the paths in this VN have in common is that the protagonist falls apart completely at least once in all of them. I'll be perfectly straight with you... if it weren't for the fact that he was so obviously fragile mentally in the first place, I probably would have been a lot more pissed off about this aspect. That tendency toward tunnel vision when stressed is pretty common in charage protags, but it does get tiring at times. The common route in this VN is fairly good... especially since the protagonist actually has a personality and a role other than as the donkan harem protagonist. I did think that it was insane to consider anyone other than Towa (the imouto) a heroine at all after a few hours (I love stories of twisted mutual dependence), but I went straight for Aashe first, simply because I'm too perverse to go for the heroine I most want from the beginning. On the other side, Kaoruko and Mihiro are both heroine types I really and sincerely am bored of... the immensely capable school council president who acts like an airhead (I hate airheads) and the osananajimi (sort-of) heroine. Understand, when I hear the words 'osananajimi heroine', I am almost instantly consumed by hatred and the heroine in question starts from a negative point. Aashe's path was a good experience. While it did feel a bit obvious when it came to the drama (the foreshadowing was overly blatant), that wasn't so bad a stumble that the path didn't manage to recover... at least somewhat. This is a problem that was somewhat endemic to all the paths. I liked the ending, as well as the solution the protagonist settled on. However, I felt that the end didn't move far enough ahead in time (this VN seriously needs a story fandisc to round out the endings), and that was somewhat of a downer. The little sister's path was pretty good in this one. In recent years, little sister paths have mostly been perfunctory, with none of the seriously twisted stuff you tend to see with the dependence that usually creates (consensual) incestuous relationships. I do feel that they should have included the parental issues into the main VN, rather than making them a background setting. However, the drama that comes up in the path is emotional enough to be satisfying. Towa is a great dependent imouto character, and I had to laugh at how easily they transitioned (seriously, it is pretty hilarious). The fact that they actually managed to take it from there to a really emotional piece of drama near the end was a demonstration of surprising skill. Again, the big downside was the fact that they really, seriously didn't focus on the issues the protagonist and his sister had with their parents, except in a ridiculously indirect and matter-of-fact fashion. This is a perfect example of 'failing to milk the setting', and it is a common flaw when it comes to charage-makers (most of them have a tendency to obsessively avoid introducing new or extra characters in heroine paths). Kaoruko is the obvious 'main heroine' of the story, and accordingly, it was given the most love by the writer. The humor and ichaicha are both on a higher level than the other paths (which means it was given more love, given the specialty of charage writers is humor and ichaicha), to the point where I actually broke into real-life lol situations several times midway through. Unfortunately, the drama in this path is surprisingly... dull compared to the others (this is actually common with charage writers, who seem to like giving their main heroines smooth rides). I was made a bit sad by this... but the writer's love was shown fairly clearly again in the ending, which is based a pretty long time after the end of the main story and talks about a lot of the details about how they arrived there. I'm going to be blunt. I don't have the energy to play Mihiro's path now or any time soon. She is a great friend character who is frequently amusing... but by that same tone, she is the type of character who makes a horrible transition to the 'heroine' role. I honestly can't see any non-awkward way in which they would move her into the heroine position, and I honestly don't want her as a heroine, so I'll leave it to someone else to bother with her. Overall, this is by far the best of Madosoft's three VNs released so far... but it is no kamige. It does, however, manage to fulfill the requirements for a VN of the Month candidate, in that it both stimulates the emotions, the intellect, and my sense of humor... even if no two of them is strongly stimulated in any given path, lol. Unfortunately, it just barely puts its fingernails on the edge of candidacy, so anything even reasonably good could blow it out of the water with little trouble, lol.2 points
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Perspective: Nutaku and the difficulties of marketing adult games
Narcosis and one other reacted to sanahtlig for a blog entry
Nutaku comments on the difficulties of marketing and distributing adult games. But is their upcoming adult gaming store the silver bullet they say it is? Perspective: Nutaku and the difficulties of marketing adult games2 points -
This is a partial remake/rewrite of Sengoku Koihime, which was released back in 2013. It is by Baseson, the makers of the Koihime Musou series, and the protagonist is the nephew of the protagonist from that series. It is based on the Moeshouden fandisc ending (where the Shin Koihime Musou heroines are all together). In addition to h-scenes, the text itself has been partially rewritten (it is more noticeable later in the game), and they added on the Houjou Chapters, a ten-hour after story. The story begins at the battle of Dengaku Hazama (the point where about ninety percent of all Sengoku Jidai-based historical fiction begin), where Oda Nobunaga, the lord of Owari, ambushes and kills the Imagawa Yoshimoto, who was considered to be one of the greatest lords of Japan at the time. The protagonist is pulled from his own (modern) world and arrives there in a ball of light, where he is taken in by the female version of Nobunaga (Kuon). Unlike the Koihime Musou series, there is no battle system involved here, which is great, considering that the story of this thing alone is about 1.5 times the size of Shin Koihime Musou, which was twice as long as the original Koihime Musou. In other words, this is probably the longest kinetic VN in existence, right now, easily surpassing ChuSinGura and leaving works like Grisaia in the dust as far as sheer size goes. This has its upsides and downsides... but it does manage to develop the heroines to a decent level, if at the cost of a certain degree of fatigue on my part. In terms of structure, this VN is actually a bit closer to the original Koihime Musou, in that there is only one path and all the heroines from the various clans end up with the protagonist. There are five major arcs... first is the Owari and Mino chapters, where the protagonist earns the trust of the Oda clan and begins to build his own unit. The second is the Kyouto/Oumi/Echizen chapters, whose ending is the midgame turning point. The third one is the Echigo chapters, where the protagonist gets involved with Kagetora (Miku) and her clan. The fourth is the Takeda arc, where the protagonist gets involved with the equivalent of Takeda Shingen (Hikari), who was considered one of the best strategists of the era. The fifth and final arc of the main story is the violent conclusion to the battle with the oni. The Houjou arc, which is an after-story, I count separately since the main conflict of the original story is over before it starts. In terms of raw narrative quality... this VN is top-level. Baseson has a lot of talent available, and this VN shows it off to best advantage. The writing is detailed and gripping, the dialog generally interesting and/or dramatic, and the VN as a whole is well-paces for something so long and drawn out. If I have a complaint, it is that they didn't voice the protagonist... considering how completely central to the story he is, there really was no reason not to do so, considering the sheer amount of money they have to have spent on this thing in the first place, lol. In terms of raw numbers, there are also a massive number of h-scenes, but they don't dominate things, for the most part (main heroines generally get two or three, with sub-heroines getting one for the most part). This is inevitable, as there are something like thirty heroines in all, making for a rather massive cast, lol. One huge difficulty at least some readers will experience is the sheer amount of historical background knowledge this VN demands of the reader. For someone born in Japan, it is all learned as a matter of course by the end of middle school, but for those of us on this side of the puddle, it takes research to really grasp a lot of what is going on. In particular, things like the Southern Court and the Onin War aren't generally given much attention in most anime or VNs based in the era, so even if you've played other games or read other stories based in the same era, you might not be able to grasp what is going on fully. Another issue is that the traditional roles of the Imperial Court and the Bakufu (whichever Bakufu that is) are things non-Japanese will have trouble grasping. The role of the Imperial Court after the Heian era ended is very much symbolic, cultural, and religious rather than political, though it is used as a political tool by each incarnation of the Bakufu (Shogunate). The duality of the reverence held for the Imperial line and the disregard (though it isn't presented as such) for them in political matters is a bit hard for Westerners to grasp... it took me a while, too. The second huge difficulty is... the sheer amount of archaic language involved. A lot of terms that went out of use in common Japanese decades ago are common throughout this VN, and I can guarantee that even people who are able to follow Dies Irae might have trouble with this VN at times due to this. In particular, the political terms of the era can be difficult to grasp and actually require some research to fully understand, as their translation doesn't really get across their actual nature without a lot of context. My conclusion? If you liked Shin Koihime Musou, you'll probably love this VN, though it is quite a bit darker and more visceral at times. The sheer length of this VN means you'll probably suffer from fatigue long before you finish it, so I recommend taking it in smaller doses (finish one of the major arcs, then take a day off, for example), as it takes a while to process all the information involved at times. The addition of the Houjou arc, which is about equal in length to the Echigo arc, is a huge plus for the VN, but finishing this thing has left me pretty exhausted, hahaha.1 point