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Showing content with the highest reputation on 07/11/17 in Posts
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Workflow and software for visual novel screenwriting/storybuilding
Chronopolis and 2 others reacted to Narcosis for a topic
I presume this is more of a question towards those, who already wrote or worked on a released game. As some of you may know, I'm actually in the process of designing a visual novel and been working on the script for a couple past months. As much as the tools and methods I decided to use had proven to be quite fine in the beginning, it came to a point where I can no longer efficiently work due to the sheer complexity of the story itself - it's peculiar, non-standard construction, events and all the character interactions and relationships that tie them together. I also found out using a couple different tools across the production stage became rather burdensome and I'm kind of annoyed of having to switch between multiple windows, web browser and text documents in order to continue, as it is highly distracting and I often end up doing everything except focusing on the actual script. That's why I'd like to discuss screenwriting for vn's and methods - or as we could say - different approaches to storybulding. How do you organize your work around script writing for vn's and most importantly - what is the software you use? What kind of structure do you prefer for your text-based documents? Do you had any experience working in team with other writers and how did it impact the whole creative/writing process? Do you prefer working with others or found that writing solo is a lot more comfortable, regardless whether the vn is linear or branched and with routes? What are your toughts in general? If there's anyone who's either screenwriting/storybuilding on a daily basis, I'd love to hear what tools you use frequently or is there any actual software you're really fond of, be it web-based or standalone. I'm considering switching from my current workflow method, as I found it to be rather unreliable and... quite messy, when things grew bigger.3 points -
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What are you reading? Untranslated edition
Vokoca reacted to Chronopolis for a topic
I recently finished Kanojyo-tachi no Ryuugi. Going into the VN, I somehow mixed up this title with another VN, Yuri Kago no Naka, and thought it was going to be a hyper-chuuni novel. Well, it definitely wasn't that, but it was pretty good anyways. The VN starts out with the MC returning to old home where he sees his older twin sisters for the first time in five years. He is pretty miffed when his older sister Tobari ignores him completely. Especially since he (MC's name is Kotarou) holds a bit of an inferiority complex towards her. She does recruit him to the theatre club in order to perform at the upcoming school festival. He's going to be playing the main heroine alongside her as the hero. Yep, it's a VN with crossdressing. The MC is voiced, too (hooray!) I found the BGM well-fitted for each of the scenes. It looks like they paid attention there. Was really impressed by the voice acting for Tobari, Akane, and Suzutsuki. The early dialogue had a bit of characterization, but the voice acting really gave it life. Though when I saw Seseri's (blue-haired hopelessly genki-naive type) character I cringed at the thought of having to bear with her for the rest of the VN. I really liked Suzutsuki's (Pink-haired girl) route who I played first. Her route was super short (literally 6-7 scenes!!!), but it had this amazing atmosphere. She ends up being my favourite girl. Next I played Seseri's route, which mostly boring. Then was Akane (the older twin sister). Her route wasn't extensive like I thought it was, but it does provide some important facts about the sisters and their family. After that I skipped the other two minor heriones and went for the Tobari's route, the true herione's. While doing her route, I still found the events seems pretty underwhelming (just seemed like Kotarou arguing a lot with Tobari). But then the latter part of her route comes, and it's pretty good. At the end of the route there's this big perspective change which pretty much is the culmination of the entire route. It was amazing the first time, but it took me a second read to connect the pieces. Now I finally get why everyone on erogegamescape keeps saying the game exists for the sake of Tobari. Basically the whole game is revolving about Kotarou's (the MC) and Tobari's relationship (or apparent lack of one), and her mental state. It's kind of an unexpected work (old, heavy character-focus, and yet not being about the normal romance progressions), but the cg, music, voice acting, and characters are all quite good. Would recommend to someone who wants to read a character-focused story and doesn't mind the crossdressing, the unusual combination of elements, or the short length. As a side note, I think the crossdressing was more to allow Akari and Tobari to exhibit some S-traits during the sex scenes. The sex scenes are generally pretty mild, but the thing is, Kotarou is actually in the M position a lot of the time, which makes it feel more 'out there' than most crossdressing vns. I dunno. Kotarou's not bad relatively speaking, but some of the stuff made me groan a bit inside.1 point -
Post pics you like (Powered by Jun Inoue™)
Mr Poltroon reacted to DharmaFreedom for a topic
Don't bully Estonia...1 point -
MoeNovel saving us again
Swim Swim reacted to jetpack003 for a topic
Put in an 18+ Patch for this game then I'll reconsider.1 point -
MoeNovel saving us again
Dergonu reacted to Nandemonai for a topic
Based on the revelation that their second title was also censored? No, and it doesn't even matter what it is. I mean, I suppose they could release the not-yet-out 18+ version of that Lovekami title in English, and if they did, I'd probably change my mind about writing them off. But I doubt very much that they will. I more or less am back to wanting them to quit releasing stuff, so Pulltop games can go to MangaGamer or Sekai.1 point -
Lol yeah, sorry for the whaling spams, i felt pretty self conscious knowing y'all would get 99+ notifs and whatnot @.@ i broke my wallet getting all μ's URs last month, and now i broke my credit card going Aqours >.< But I finally achieved the dream: #should'venevercamebackgoddammit1 point
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The fuck That's twice the number of my total URs1 point
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Tips for drawing better: put hours into it. It takes years to learn how to draw. I guess is the same for programming and everything else, it just takes time. If you dont enjoy it while doing it I would try to look for something else to do, as I said it can take a lot of time to learn so the best thing you can do is try to enjoy the journey instaid of just wanting results right away.1 point
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https://www.amazon.co.jp/gp/product/4047347345 - Visual Fanbook1 point
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Fuwanovel Confessions
Kenshin_sama reacted to Darklord Rooke for a topic
You should wear a hat: Stylish AND practical. I believe people call this a "win win"1 point -
Haha, wow, that's great. They had already censored it from the start. Sasuga Moenovel.1 point
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What are you reading? Untranslated edition
Chronopolis reacted to Vokoca for a topic
Finished 凍京NECRO. It's probably not much of a surprise, given how this VN is presented, but 凍京NECRO is an example of what happens when you have way more flair than substance. Luckily for Nitro+, though - the flair is really fucking cool. This entire visual novel is just a ridiculous budget explosion. From throw-away one-time use sprites to the numerous 3D-animated fight scenes, 凍京NECRO does all it can to impress the reader with its presentation. And for what its worth, it works for the most part - the 3D is pretty iffy, and probably downright shit by western standards, but if you can look past that it is really enjoyable. The models, animations and particle effects might look decent at best, but they do make for some really cool scenes when they all come together. The story... is really good too, for the most part. It is fun and complex, full of crazy twist and turns in each of the four routes - but things start to fall apart a bit as soon as the plot tries to go outside the box. The story deals with life and death and what they mean - or so it'd like you to think, because it never really goes much deeper than the surface level. Just like the nonsensical sci-fi, it is there just to be entertaining rather than to send some profound message. It tries to, however, especially with the true route. Now don't get me wrong, the true route is presented in one of the coolest ways I've ever seen, and it's really exciting while it is all happening - but as soon as you stop to think about it it doesn't really make all that much sense. There is also this strange meta angle that doesn't quite stick the landing either - but it's not really given too much weight just like everything else, so it doesn't really detract from the overall enjoyment. All in all, I've enjoyed 凍京NECRO a lot - but no matter how hard Nitro+ might try, the next Muramasa it is not.1 point -
MoeNovel saving us again
DharmaFreedom reacted to Mr Poltroon for a topic
Well, of course they're kamige. They're all about goddesses.1 point -
I hated the fact that they defiled the original LoveKami by making a random brainless sequel... (the original not being translated).1 point
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Cho Dengeki Stryker
Canicheslayer reacted to Ryechu for a topic
Cho Dengeki Stryker Buy From Mangagamer! Summary From Mangagamer: Yuuki Yamato has modeled his young life after the superheroes he loves. When his best friend Haruna is teased by bullies, he always tries to defend her - but his life is not a comic book, and things never work out as planned. One day, after yet another failure, Haruna tells Yamato that she is moving away. She asks him to come and see her off, but Yamato - his pride still wounded - cannot find the courage to face her. When Yamato is feeling his lowest, an old man appears before him. He is known as the Memory Collector, and he will grant one wish in exchange for a memory. Yamato makes his wish: to become Dengeki Stryker, his favorite comic book hero. Years later, an army of cyborgs from the Balbora Empire appear in the city where Haruna now lives. With the police and the army powerless against the Empire's mechanical might, it falls to a single hero to stop them - a hero who looks remarkably like Dengeki Stryker! This is an action-packed visual novel full of twists and turns that takes the reader for a ride that they will never want to get off of! Suggested Route Order Cho Dengeki Stryker has an enforced playing order. In order to progress to different sagas, specific endings must first be seen. This walkthrough is for the entirety of both Dengeki Stryker and the additional stories in Cho Dengeki Stryker. There is the option to force certain sagas to be available, but it is HIGHLY suggested that you do not utilize this feature unless you are reinstalling the game or something similar. Dengeki Stryker also had an additional set of "Jack's Diary" pages. While you will get most of them playing through the routes, there are a few extra requirements to get the remainder of them. They will be noted. The Steel Saga endings can be completed in either order, but I suggest first completing Rin's, followed by Clie's. Events in the Light Saga will not change, but will flow slightly better if you read it after completing Clie's route. There are a total of seven different endings over six sagas. Many of the sagas draw from the same common route. Some endings do not require any choices. If you are not keen on rereading text, you will be abusing the Skip Read feature a LOT. Route Guideline Zero Saga Heaven Saga Sky Saga and Miscellaneous Love Saga Steel Saga (Rin) Steel Saga (Clie) Light Saga Attribution This walkthrough was created borrowing information from this Walkthrough, and my own playthrough of the game.1 point