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Showing content with the highest reputation on 06/30/18 in Posts

  1. Hi all! I just wanted to spread the word that our Adult Otome Visual Novel - Yakuza Kiss - is now on Steam early access. You can find all the relevant information and links below, but if you have any questions please feel free to ask me anything! TRAILER https://www.youtube.com/watch?v=izpeklRaVHQ GAMEPLAY https://www.youtube.com/watch?v=KJ_cNGNEDnM SCREENSHOTS & GIFS PRESS RELEASE Pink Potion Games is releasing its debut game, "Yakuza Kiss", an adult visual novel made especially for players who love sweet romance, but also want the hot and steamy parts! Join Jeong Moon on her descent through Cyan City - a sprawling neon metropolis ruled by the criminal underworld. Completely disillusioned by the city and life in general - desperate for a way out - she ends up in the wrong place, at the wrong time and finds herself working for the yakuza. She quickly catches the attention of Yuki Yamaguchi, a yakuza leader hellbent on rebuilding his father's criminal empire. To survive in this strange new world she will have to face her deepest fears and give in to her darkest desires. "Yakuza Kiss" features all the classic visual novel elements players know and love, but gives them a refreshing twist. For example, the game characters are animated with Live2D and the location art features sprite and particle animations. All important story scenes are accompanied by illustrations that appear on the screen frame by frame, as if the player is reading a comic book. Throughout "Yakuza Kiss" the player is confronted by choices that will form the personality of the main character and change the final outcome. The original soundtrack is influenced by synthwave and - just as the ambience, SFX and visual effects - it is designed to bring the dark atmosphere of Cyan City to life. The 1st chapter of "Yakuza Kiss" is available on Steam Early Access where consequent chapters will also be released as they are completed. All the chapters should be available by Q4 2019, but interested players should grab this Visual Novel right now since as we add more content, the price will go up. For more images, videos and information you can visit www.pinkpotiongames.com/yakuza-kiss. "Yakuza Kiss" has been developed with Unity3D and will require Windows 7/8/10, a 1,5GHz processor, 2 GB of RAM and DirectX 10. Pink Potion Games was formed in 2016 by an experienced indie developer duo. Our mission is to offer the female adult visual novel fans something new and exciting! You can visit us online at www.pinkpotiongames.com. LINKS Steam page: https://store.steampowered.com/app/847950/Yakuza_Kiss/ VNDB page: https://vndb.org/v23139 Pink potion website: http://www.pinkpotiongames.com Pink Potion Patreon: https://www.patreon.com/PinkPotion Pink Potion twitter: https://twitter.com/PinkPotionGames
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  2. So, Sekai being incompetent again. Nothing new.
    1 point
  3. You're really reckless)) I have my doubt you'll endure almost 30 volumes of that)
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  4. There is lots of censoring in Fakku version still currently like hiding Hachiroku's pantsu and some other character's pantsu who I dont remember the name of. Currently it looks like that the 18+ version is the Steam version with only the H-scenes added to the menu so someone probably fucked up and put wrong version out or something lol
    1 point
  5. I don't know if someone was already posted this here, but I'll post this anyway. Here's the opening of Amayui, and hope you'll enjoy it.
    1 point
  6. I think the problem for most western fans is that companies going bankrupt means that it is really unlikely that their existing VNs are ever going to get an official english release.
    1 point
  7. Sprite is making excuses. Their problem is that their parent company hasn't produced anything new since the original Aokana (as opposed to the follow-ups/FDs). Their other subsidiaries are completely dead, and FDs rarely sell as well as original material (exceptions exist, but they are just that... exceptions). To be fair, there definitely is some contraction. Japan's economy isn't looking good (looking at yet another recession), and the otakus of my generation, the generation that mostly created the 'moege boom' (no, I didn't coin it, I translated it from a friend's sarcastic comment a few years back) by becoming obsessed with SOL have less money to play around with, as they start thinking about retirement. The generation below us (in Japan) is a lot less laser-focused on SOL (fantasy being the big thing right now), and as a result, more money is going into easily available (and cheap) webnovels and LNs. Nukige still retain their relevance (there will probably still be nukige until the fall of civilization or the generation of sex VR using neural links), but visual novels increasingly don't have the material the younger generations want for the rest of it. There will always be a 'core market' for SOL (because nostalgia for youth is an eternal theme), but it is definitely going to shrink. The simple reality is that a lot of companies are already trying to adjust to the new reality by testing the waters in new genres (just look at Navel, for instance), but I really have no idea where things are going to go from here beyond a feeling that the current way of things isn't going to last a whole lot longer (relatively speaking, for someone approaching middle age). Edit: Incidentally, this is just my opinion, based on what I've seen being put out over the last year and a half... the amount of VNs trying - usually in a really half-assed manner - to break out of the charage/moege mold have been increasing in proportion to the rest. There are still a hugely disproportionate number of SOL-focused games, but more and more it looks like the producers are trying to grab the attention of a different generation. My generation in Japan had a toxic level of SOL obsession, and now that they have less money to play with... SOL eroge just aren't as much of a priority. Of course, chuunige (my favorites) aren't in great shape, either (since chuunige companies are historically reliant on the sale of goods and long-term sales over initial game sales). However, in absolute terms, this is a much bigger blow to SOL (though in relative terms a bigger blow to my favorite genre).
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