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Showing content with the highest reputation on 07/03/19 in all areas

  1. Saying that they backed out from Hello, Goodbye isn't quite right since NN had to make additional changes to the all-ages version removing the panty shots and lingerie, you can look up Chuee's tweets about it. It's fairly obvious that they don't consider that decision a "mistake" per se. Making additional changes to the all-ages versions to appease Valve isn't even a rarity nowadays, we see it everywhere from Moenovel to EVNs. Just like those are also not the only all-ages games they have banned, from the top of my head I can remember Yotsunoha (even if we did predict it because one of the heroines looks a bit younger than usual but it still clearly wouldn't be banned under the old policy) and I'm sure there are games I'm forgetting about. I can't say that Valve got more "strict" after the implementation of the porn content, you can't get "stricter" when there isn't really anything to compare with, it's just that they are now actually looking over certain types of games, and since Valve's guidelines are completely non-existent even light fanservice can easily get your game banned depending on the reviewer's mood. Everything is arbitrary even with all-ages games, there's no real even relatively consistent logic behind their decisions, in that sense the situation got considerably worse for the industry, nothing is worse for business than unpredictability of your main sales outlet. There are times when you can be more sure in successfully selling your game on switch than in getting it on steam so yeah, I wouldn't try to give them any objective measure as of yet. I also don't agree with these VN STEAM DIE topics we get every few months which highlight random few games that supposedly aren't selling well yet and then make huge sensational blanket statements. Right after people were surprised how well Hitotsuba is doing on steam based on some weird internal numbers when it has the roughly same number of reviews as Trinoline (30-40)...? Or when we literally just had a very succesful launch (if you believe those same people and NN staff) of Sankaku Ren'ai? You guys also do remember the steam's peculiarity in how sales are mostly happening over time and during sales? I think pretty much every person in the industry commented about this. That's why steam is so important to them, it gives a constant stream of revenue. Even Eden didn't start all that well but turned into a real sales monster with time. I remember how I was disappointed that most MG VNs back in 2016 couldn't get even 10 reviews for a very long time but many of them turned into very fine sellers. It just shows that there have always been games with barely any reviews for months, the instant hits do happen but they are few and far in between. Heck, Subarashiki Hibi/Wonderful Everyday started with like 30-40 reviews+absolute gloom on the forum too and is now at 325. And those are all english reviews, SH doesn't have chinese TL. I don't even see any food for discussion in the OP to be honest.
    3 points
  2. It's hard to believe, but it has been over a year and a half since I've started writing my blog and a full year since I moved the "center" of my activities to Blogger. For those interested, I wrote a short summary of my experience with writing about EVNs, along with some minor announcements about the future of the site. Thank you all for following my work thus far and all the encouragement I've received from the community here! And if you're interested in my musings, check them out here: https://evnchronicles.blogspot.com/2019/07/evn-chronicles-first-anniversary-rant.html
    2 points
  3. Confession: In hindsight, Funyarinpa's goodbye thread seriously freaked me out. But at least it made me realize. While being a weeb, there's no escape. We're all degenerates. We ogle 2D high school girls and enjoy it. We find cartoon 17-years olds attractive, to the point we might want to see them do lewd things like... Kissing and holding hands! And maybe even more... We're all going to hell together. But... Let's be nice to each other in the meantime! Degenerate solidarity!
    2 points
  4. From Valve's perspective, the people genuinely caring about the "waifu holocaust" were a tiny portion of their customer base. The change to actually allow porn, and the way it was handled were way too big of a deal to be directed at appeasing otaku. While it's true KnS was lucky to squeeze through while Valve was figuring out its policy and only stayed because they decided to not go back on their decisions, I also don't fully agree Valve got more strict than before. Remember, porn was completely banned until the policy change and patches had to be provided outside of the platform. This meant Valve did not take any responsibility for the h-content. Now, when they host full-on eroge, they obviously have to hold them to higher scrutiny, as they're legally liable for it. They're visibly more scared of anime games than anything else, because lolis and schoolgirls, but actually they only fucked up in a very clear way twice, with Hello, Goodbye and Expression: Armilato, and backed out from both desitions. They obviously allow a lot of vile crap at the same time, as their screening system sucks and guidelines are nonexistent, but they aren't as unreasonable in their policy as some would suggest. It might be riskier to put a game with teenage romance on Steam nowadays, but there's tons of stuff that you can sell there that would never be allowed before, at least without some absurd workarounds.
    2 points
  5. The first sentence was actually somewhat serious. The rest was like 80% joking, but there's a sliver of truth in it. Just little commentary on the more over the top parts of the Funyas initial post and the first page of the discussion, which I revisited for some unclear reason. :]
    1 point
  6. You mean that announcement from last August with 0 follow up almost a year later?
    1 point
  7. Cannot wait for this. Hope everything gonna be okay.
    1 point
  8. No, you don't need to buy a new computer lol. Ever heard of PC-98 emulators? There's also emulators for FM Towns, MS-DOS... And like @Dergonu said, if you want to play Windows 95/98/2000/XP games, you'll probably want to play them under a VM. I've even had to emulate W7 under W10 before (mostly Mink games). That said, there are extremely rare cases where you need native OS to actually be able to play the game...and even rarer, the actual machine. I have a friend who actually bought an old Japanese computer (not sure which) just to play one game... Well, it also makes for a nice antique to have around the house. You can try checking the company's page to see if they're still selling it, perhaps as a digital release.. If not, they are effectively abandonware and I'd call that a gray area...but this is not the right place to ask for illegal downloads. Like the others said, try and look for used copies, but good luck with that.
    1 point
  9. Clephas

    Tasogare no Folklore

    I do not regret playing this game. I needed to say this first, because this game has a pretty high level of emotional impact. The actual characters are quiet for the most part, but the relationships in this game are so twisted that even thinking about them being real would make a saint wince. This story centers around a young personal servant, Kumagata Arima, and his young mistress, Otobe Supika. It is the Taishou Era (pre-WWII, late teens to late twenties of the twentieth century), and Japan's first age of modern prosperity is at its height. Supika is an apparently sickly ojousama who reluctantly goes to school at the urge of her personal servant Arima, who takes care of all her personal needs (up to and including dressing her and doing her hair). Arima is an apparently devoted servant who can be relied on without reservation by his sickly mistress... Well, there is a lot more to it, but this is as far as I can go in terms of specifics without spoiling it for you. Tasogare no Folklore is a game where not knowing too much is an important aspect of enjoying the story, so I really suggest you don't read the official site or the Getchu page. Instead, I will explain what kind of game it is. Tasogare no Folklore's primary attractions are the disparity between the darkness hidden in the depths of the characters' home and the apparent strength of their relationships, particularly the one between Supika and Arima. Their relationship is not as simple and straighforward as it seems on the surface, and the way it twists is the source of a lot of the sick fascination I felt watching the train head for the broken tracks. To be straight, this is a dark game with no miraculous salvation. Oh, there are a few times when a 'convenient' outcome occurs, but those are the exceptions rather than the rule. The characters' feelings for one another are real, but they are also muddied by circumstance and events in the past. As a result, their relationships are twisted to an extreme degree (though Supika and Arima's relationship is so twisted even the other characters can't understand it). However, the presentation of this game is top tier. I'm almost tempted to cry 'kamige', but that is going too far, lol. This game is a dark fantasy, but it is also a quietly intense love-romance. It also has elements of a number of genres, but in the end, what stuck with me was that I felt it was a romance from the beginning. There are two endings (and one extra story based off the 'good' ending) in this game... a 'good' ending and a 'normal' ending (in Tsukihime style). The good ending is a happy one... but I say that with the caveat that it is still bittersweet. The environment Supika and Arima are forced into is not one that goes for charage-style 'purely happy' endings, after all.
    1 point
  10. Try here (you need a Yahoo Japan ID): https://auctions.yahoo.co.jp/list3/jp/ゲーム-アダルト/2084006448-category.html Won't work, you need to buy an older machine to play them, like recently some PC-98 games from the 90's got an english translation patch, but these games won't work on Windows 10 or whatever, you need to buy a PC-98 to play these.
    1 point
  11. Ahem. I should, at the very least, let you know that my name is Tiago. Tiago F Varela. (And I have not said this in years!) That said, know that I feel the exact same way. The first few moments are very memorable, I suppose. Please, be happy with yourself. On the topic of this topic, I really recommend Cute Demon Crashers to heal your soul. Happy, consensual experiences are my domain.
    1 point
  12. Steam sales might be down but more people probably buy outside of steam due to them being so anal about everything Also afaik the games you listed arent that popular anyway, HGB also had its release issues
    1 point
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