Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 10/17/20 in all areas

  1. The font name can be found in the exe (in this case, it is MS 明朝) which can be patched via a hex edit, or overridden with other means. But that's the easy part. For Portuguese, you also need to have some way to use accented letters, which is something not natively supported in SJIS encoding. There are some ways to handle that, such as an edited font, or patching in support to the exe. This game's engine doesn't accept normal ASCII text in the script, so you're forced to use full-width letters which makes everything look wide in the game. That also can be fixed by patching the exe, which seems to have a hardcoded amount for the text's letter spacing. A decent looking starting point could look like this. The new font being used here is Comic Sans MS, of course.
    2 points
  2. AsGryffynn

    Evening...

    So, introductions are not my thing but I don’t want to leave a bad impression. I’m Allan, also known as AsGryffynn or AstonGryffynn throughout the internet. I’m dedicated to, strictly speaking, content. After being totally disaffected by my career of choice (yeah, a lawyer that regretted his choice is writing this), I decided to indulge the creative side of me that I neglected for millennia and dedicate myself to creative pursuits, of which writing is my favorite and I’ve been doing for at least eight years now. As a result of a major windfall, I was always able to quit my day job early on and dedicate myself to writing a book series. However, I also dedicated space for gaming and have had a fascination with narratives like that of the Ori duology and the lore of the Elder Scrolls series. I’m a Microsoft fanboy and total Xbot by the way. Visual novels are, however, something that emerged as a response to my dissatisfaction with the PSVita and general Sony VN catalog: all otome games unless you were willing to jailbreak the thing like with iPhones, which have a similar issue (no wonder I’m an Xbot bruh!) and I wanted to resolve. I first started by launching a side gig to a much larger project (launched as a way to support my platform of choice and show the world you don’t need to be Final Fantasy to be a great, graphically impressive RPG): developing something I call “VN on Rails” which is more of a method than program. The idea you could run VNDS within a DS emulator on an iOS device. I’m still working on that. Which brings me to side gig B: translating. I happen to have staff/colleagues with Japanese knowledge and have a fascination with modding games, including Visual Novels and wish to translate some projects and test them out. So that sums up the wagon of infinite to-do lists that is me... greeting and good Foodrum!
    1 point
  3. You know, The Sims predicted that I'd piss my pants as an adult far more often than I actually do, so I guess you could say I'm pretty successful.
    1 point
  4. Three inns, three different opportunities to hide from the creatures of the night. The obvious differences are the room prices, HP restoration values, and the “breakfast included” service. But there’s more - sleeping in some spots involves unique encounters and conversations, and the prices and benefits change as the player befriends the owners of these places. There are also other areas in the game where the player can find a shelter, but they usually involve a more effort before they get unlocked.
    1 point
  5. Thanks for your feedback. Some of the points you made have already been addressed, but hasn't been built to the next version yet. I'll address with the team. Thanks for playing and the completed version will be better than what you've played previously.
    1 point
  6. A VN's font is usually embedded in the exe itself. You'd have to dig around in the exe with a decompiler to find the font and even then you may or may not be able to replace it and still have the VN run properly.
    1 point
×
×
  • Create New...