Team Beyond has started developing its Fading Sky pilot project!
Fading Sky is a visual novel storytelling game. This is a tragic and sad story set in a fantasy world after a global magical catastrophe. We were inspired by a series of games like Fate (Fate/stay night, Fate/Zero), Science Adventure (Steins;Gate, Chaos;Head), and of course Utawarerumono.
GAMEPLAY
The main features of the Fading Sky gameplay:
- narration in the style of a visual novel with full voice acting (in English and Russian).
- two main characters, the player's choice.
- non-linear story with a choice.
- the ability to influence the fate of two worlds at once.
- Thoughtful and detailed dark fantasy setting.
- study of the history of the world and characters.
- torn pages of the book "The myths of Arret" describing the history of the world of Arret, which can be found in the most unexpected places in the game world.
- more than 10 story endings.
- eroge-element for PC versions of the game as a separate patch.
GRAPHIC ARTS Fading Sky is a 2.5D RPG with fully animated scenes and characters. FullHD native resolution (1920 x 1080). A team of talented artists is working on this.
PLOT AND CHARACTERS Fading Sky will tell you a tragic tale of the last moments of Arret's world. A story about those who will witness this, together with whom you will learn the history of the rise and fall of this once beautiful world.
The tension of our story will strike from the very beginning of the narrative and will increase as the reason for which three of our contemporaries ended up in this dying world is clarified. In an attempt to understand what is happening, they will somehow close the last chapter of this mysterious story.
LORE
Inspired by various fantasy stories and a little bit of Celtic mythology, we created our own universe, which we called Fading Dimension or simply FD. This is elaborate lore, at many the era before the events of this game.
We hope that Fading Sky will become just a small island in the Sea of Void of our history and a starting point for the implementation of all our ideas. We are also working on a card game in the FD universe rewound several eras before the start of the disaster.
TECHNICAL PART
The game is being developed on the studio's own engine FadingEngine, which is built on C++, OpenGL, and FMOD technologies, which allows the project to be ported to almost any of the well-known gaming platforms, from Windows/Linux to iOS/Android and even PS/XBOX.
AS AN INTRODUCTION TO STORY
History turns into legends, legends into myths, myths into fairy tales that are quickly forgotten. Perhaps once the world was different, lived according to different laws and unspoken rules, carried other creatures and other plants on its body. Served as a book for thousands of forgotten but massive stories.
One of these stories has not yet received a full ending. Although its beginning has long been forgotten, the trace still stretches from the depths of eras and grows with a heavy echo with each shift of hands of the world clock.
The beginning of the story has long been forgotten... but its end is near, and it will touch the three inhabitants of the city of Bristol, which is located somewhere in the British Isles.
2026, May 13th. From the very morning, it was raining, and the sky did not clear up that day again...
NEAREST PLANS
Soon, we plan to release a demo version of the game (Fading Sky: One dream before), which will become the zero chapter of the whole story, i.e. it will be a separate short backstory a few hours before the main plot of Fading Sky. We are also planning to release a trailer, where we are ready to show both an animated introduction to the game and some of the gameplay itself (where we will try to do without story spoilers).
After that, we hope to launch the company on Kickstarter or Pathreon (we haven't decided exactly yet, but we already have interesting material rewards for our future bakers).
We are glad that we have begun work on this project and sincerely hope that you will like it.
Subscribe to us on social networks:
www.facebook.com/groups/fadingskygame
www.vk.com/fading_sky_game
Follow us on Twitter:
www.twitter.com/tea_beyond
Leave your feedback - we welcome any opinion from our future audience, especially if it helps us expand our universe and, as a result, will interest you!
See you soon in the spaces of FD!
With you was a game designer and programmer, composer and screenwriter, and a little more the head and producer of the Fading Sky project German Espoir.