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Showing content with the highest reputation on 05/31/21 in all areas

  1. actually, technically, a good while longer, since i vaguely recall sitting through an episode of ROBOTECH as a very young boy around what must have been sometime in 1986 or so. a nephew gave me his old 1985 REVELL ROBOTECH CHANGERS VEXAR transformable model (U.S. market reboxing of 1983 IMAI MACROSS VF-1S Focker 1/72 VARIABLE TYPE) around 1988/1989 or so, and then i got a taste of Mecha Anime tropes at a more readily-impressionable age around 1991, thanks to the Mecha action-platfomer game "ASSAULT SUIT LEYNOS" (TARGET EARTH in the U.S.) on the SEGA GENESIS games console. my Anime fandom truly began to consciously coalesce around 1995, when my dad bought me an old IMAI MACROSS 1/100 VF-1J Ichijo GERWALK mode model kit, and PLAYMATES toy company reissued the old original MATCHBOX-made ROBOTECH Mecha toys under their "EXO-SQUAD" line. around that time, i discovered SUNCOAST VIDEO at the mall, and their Anime selection. first i concentrated on ROBOTECH, -via the dual-episode FHE VHS cassette volumes- found VIZ MEDIA's ANIMERICA Anime magazine, and began picking up issues often as i could, and then i discovered MANGA VIDEO's MACROSS II and MACROSS PLUS movie compilation releases, Pure, uncut MACROSS, for the first time. from there, i began to branch out from Mecha-themed anime, with series such as Galaxy Fraulein Yuna and Tenchi Muyo! and then the early-21st-century and the DVD Anime boom hit, and i was well and truly off to the Anime Races. i'm about as hardcore today as i've ever been, and, thanks to the internet, i now have the kind of Mecha and Character-themed merchandise that i would have killed for as a young teen, two-plus decades ago...
    1 point
  2. I see. Yeah, if it's a Korean TL, then that makes sense. Anyway, for Siglus, I think some fanTL groups worked with it before, so you may want to contact those.
    1 point
  3. We just need to check what we will do to the h-scenes... Yeah, some files is a 'partial' copy of other .scn, usually when I want add new dialogues in the .scn I split then in 2 files to insert in the end of the original the dialogue that I want, then I jump to the new .scn with the reaming scene content.
    1 point
  4. Shaun

    sugar style

    A walkthrough guide is pointless for this title, very little choices (like so far only two but one has no effect on the story nor endings) and they're all very obvious. The first choice which has you pick a girl to see is what really matters and you're stuck on that girl throughout the visual novel. Note: The chosen girls route doesn't actually start when you pick a girl, you'll go through many episodes of her, several common route parts and parts related to the chosen job before you enter her route, it's the reason why the visual novel is 30 - 50 hours long. About this forum: Why was the edit button moved from where it originally was? Who thought that was a good idea?
    1 point
  5. @Dreamysyu are you now drafted into the eternal war that is The Game?
    0 points
  6. https://en.wikipedia.org/wiki/The_Game_(mind_game)
    0 points
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