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  1. Hackrabbits

    I/O

    I/O VNDB Summary April 26th, 2032 A.D. - Megalopolis Tokyo - 00:12 in the morning A total lunar eclipse occurs for the first time in 3 years. Even though it's supposed to be a simple astronomical phenomenon, it soon sets off a series of unexpected events. Unexplainable mysteries, terrorist incidents, and network crime surge as if in unison. The truth mixes with lies, as if the world is awake but still sleeping. Something has begun. Somewhere no one can see. Something no one knows about. This is a story of the chance meeting and tragic parting of the young men and women living in this world. Players get to play the game from 4 different points of view: Route A - Hinata, a youth who has lost his sister and himself. Route B - Ishtar, a freelance programmer and leader of a hacker team. Route C - Ishtar, but seems a bit different from the Ishtar in Route B.... Route D - He, a man completely shrouded in mystery. And thus.. "The beginning is the end, and the end is the beginning" Ending Guideline / Suggested Route Order Every time you complete a route, bits of the Defrag system (Defrag System info below) will be "recovered" and you will unlock further content. If you're aiming for 100% then you'll have to replay all routes from the beginning after completing the whole visual novel. That's why I recommended you save on every choice you encounter. Expected Route Order: Route A: Ver. 0.1 -> Route B: Ver. 0.1 -> Route C: Ver. 0.1 -> Route D: Ver. 0.1 Route A: Ver 0.1 = Unlocks Route D: Ver 1.0 Route B: Ver 0.1 = Unlocks Route C: Ver 1.0 Route C: Ver 0.1 = Unlocks Route A: Ver 1.0 Route D: Ver 0.1 = Unlocks Route B: Ver 1.0 After you complete the four 0.1 routes above, you can start Route E to get Bad End 2/Solitude since you can only encounter this ending before completing any of the 1.0 Routes. You can go back to it using the Defrag system though so this is optional. If you choose to continue completing without Route E: Bad End 2/Solitude then start the 1.0 routes: ・ Route A: Ver. 1.0 - End/Sunset ・ Route B: Ver. 1.0 - End/Nether world ・ Route E: Bad End 3/"Marduk" (Optional; complete before completing Route C: Ver. 1.0/Overlap, or get back to it using Defrag System afterwards) ・ Route C: Ver. 1.0 - End/Overlap ・ Route D: Ver. 1.0 - End/"Enigma" ・ Route E: End/Lead Out Then you can continue onto Route E/Lead Out. When you complete Route E/Lead Out then you can continue onto the ' routes which are the true endings. It's recommended you play in the reversed order D' -> C' -> B' -> A' while leaving Route E for last again. ・ Route D': End/Dilmun ・ Route C': End/Beginning of legend ・ Route B': End/True End: O ・ Route A': End/True End: I ・ Route E': End/True End: I/O WARNING: REMEMBER TO COMPLETE ALL AVAILABLE BAD ENDINGS BEFORE COMPLETEING THE ACTUAL ENDING FOR ALL 1.0 ROUTES. If you complete the normal ending before completing the BAD ENDs, then it will reset the "Route Value". So if you complete Route A 1.0's normal ending and finish the BAD END after that, you'll never be able to reach Route E because Route A's "Route Value" is resetted. The DEFRAG SYSTEM: -If you want to find out if your "Route Value" is resetted or not, you can refer to the defrag system. If the value of the Route isn't zero but one, then you're fine. -If you're curous as to what the "X" on your defrag system means; It means that either there are material still have yet to be unlocked, or your "Route Value" is resetted. -This system is very important and is required if you want to complete Route E 100%. Certain conditions have to be met regarding the "Route Value" for certain scenes to appear. (but if you follow the recommended route order, then this won't apply) Complete Recommended Route Order: Route A: Ver. 0.1 - END/Clover Route B: Ver. 0.1 - END/Ishtar Route C: Ver. 0.1 - END/"He" Route D: Ver. 0.1 - END/Conclusion Route E: - Bad End 2/Solitude Route A: Ver. 1.0 - End/Sunset Route B: Ver. 1.0 - End/Nether world Route E: - Bad End 3/"Marduk" Route C: Ver. 1.0 - End/Overlap Route D: Ver. 1.0 - End/"Enigma" Route E: - End/Lead Out Route D': - End/Dilmun Route C': - End/Beginning of legend Route B': - End/True End: O Route A': - End/True End: I Route E': - End/True End: I/O Route Guideline Hinata Route A: Ver. 0.1 Route A: Ver. 1.0 Route A' Ishtar Route B: Ver. 0.1 Route B: Ver. 1.0 Route B' Ishtar Route C: Ver. 0.1 Route C: Ver. 1.0 Route C' {HE} Route D: Ver. 0.1 Route D: Ver. 1.0 Route D' True Route Route E Route E' 100% Scene Recovery: Up to this point, the leftovers hindering 100% would be messages/key words. They are not important, so the rest is up to yourselves if you want everyone complete! Good luck! Attribution This walkthrough is based on info attained on desertrain.sakura.ne.jp and from lemniscatranslations's I/O Guide with major adjustments made by me.
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