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Showing content with the highest reputation on 02/10/23 in all areas

  1. sanahtlig

    Recent influx of spam

    A simple question during signup like "What is the name of this site?" or "What is our slogan?" might be effective for deterring spam.
    1 point
  2. I'm back for another update, this time to announce that all the in-game images (and at least a portion of the UI) have now been completed. The vast majority of the images were pretty simple in terms of typesetting and editing, although there were a certain amount (around 25-30 or so) that required extensive editing, but I'm very pleased with the end result. Even the more challenging ones were fun to go through, if not a bit tedious at times, but there was nothing too difficult, at least. On the video side of things, all the lyrics for the 7 songs have now been translated (a shout out goes to Shinyyyjoke#1112 from the Moekko Company discord for providing the lyrics for 2 of the songs that I couldn't find anywhere online), and that was the last thing I had left to do before moving on to the text editing phase. Speaking of which, that's what I'll be doing now for a while. There was a certain amount of self-editing I was conducting on my translation as I went through the script just as a general side-effect of the translation process itself, but there still requires a fair amount of editing the script now that the entire thing is translated. I'm not really sure how long this process is going to take, but I'm not going to rush it by any means. Preliminarily, it might take me anywhere from 2 to 3 months, but I really don't know. As I've commented on previously, this game is wordier than the previous project, Imaimo, not only in terms of its sheer length, but the lines themselves and the overall writing style lends itself to be more verbose than what I encountered in general when I had worked on Imaimo last year. As such, I can already anticipate the editing phase for this game to take longer, but how much longer exactly I probably won't know until I'm around 50% through the script. So thank you for your support, and your patience in this long process. I want to put out the best quality patch I can, and 90% of that has to do with the script, so that's why the editing and QC phases are so important to ensuring the quality of the overall product and experience when playing the game. So until the next update. PS: The game is once again 50% off on DMM until March 7. Now would be a great time to buy the game in anticipation of the patch, if you are able to do so.
    1 point
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