I am currently in the middle of PSVita version of Ano Ko wa Ore kara Hanarenai and it's a bit disappoiting So far I finished 3 out of 5 routes - I'm going in the order the girls are listed at choice screen, so I've already read Yuzuki, Manami and Haruka's routes. Console version gives not-so-subtle hint about Yuzuki being main heroine, since only her route gives gold trophy, with all others being silver And I think I'm glad I did her route first. It was decent, and common route was quite funny. But then, when reading Manami's route the things started to feel quite repetitive, and the SoL in this game isn't strong enough to carry it - they're no ToneWorks, that's for sure. But at least this route had a bit of a plot.
However Haruka's route that I finished yesterday was really awfuly bland, and when it ended I was like "Wait, that's it?". I checked against PC version, and it seems that this game is one of those borderline-nukige-moeges, with the main focus being on H-scenes (four per heroine, and the routes aren't long). And it became obvious in Haruka's route, which in console version has almost no meaningful content left GIGA went really cheap on this game - providing no extra content for console version at all. It's even bigger disappointment compared to how brilliant all-ages versions of Chocolat, Parfait and Kono Aozora ni Yakusoku o were. (But then, those three are written by Maruto, so I guess they're different league )
I don't remember now, if Aonatsu Line had additional content, but it had good enough story, that stood on its own without H content.
I'll read two remaining routes, but I start to regret buying this VN At least I didn't pay too much, since I got it on some sale But if main body of GIGA's moege output was as bland as this title, then it's no wonder they folded