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  1. The characters in Dohna Dohna are factually at least 18 years old, and therefore not minors. This is clearly indicated on the website of its original English storefront, Johren.games:[1] Dohna Dohna is also now sold on the following download stores as of August 8, 2023, which also clearly state that the characters depicted in sexually explicit conduct are at least 18 years of age: JAST USA (jastusa.com), Based in California, United States, which states on the product page: More information about JAST USA: erogefyi.carrd.co/#jastusa Kagura Games (kaguragames.com) Based in California, United States, which states on the product page: More information about Kagura Games: erogefyi.carrd.co/#kaguragames MangaGamer (mangagamer.com) Based in Japan but dealing primarily to the United States, shipping physical games from California, United States, and blocked to Japanese customers, which states when visiting their website: More information about MangaGamer: erogefyi.carrd.co/#mangagamer Given that Dohna Dohna is now sold from websites based in the United States (JAST USA and Kagura Games), legitimate businesses that each do their own legal diligence and openly adhere to United States record keeping laws for sexually explicit material, one can only conclude that the game Dohna Dohna must be legal to be bought and sold in the United States. Not only that, but as I describe in this essay, Dohna Dohna is a serious work of art and literature concerning issues of grave social and political importance and as such must be entitled to the highest degree of first amendment protection, not only regardless, but because of, any of its sexually explicit content. The second warning is displayed upon launching the software: "All appearing people, places, and organizations are entirely fictional. They have no relationship to anything in reality. All violent and illegal acts depicted would be subject to just punishment under the law if carried out in real life. Absolutely do not emulate them."[6] Only adult development staff and no real sexual acts were involved in its creation.[1][5][10][8] Johren states they are based in Japan but conducts business partly from "other countries such as the U.S.",[3] (and Cyprus)[4] and prohibits the transmission of "information that is unlawful, obscene……fraudulent, predatory of minors…" etc. through their services.[2] They also state that they "reserve the right to……cooperate with legal authorities", including the "California Department of Consumer Affairs", and that their products are "protected by United States……Copyright Law."[2] They cater primarily to the United States (and China), accepting USD by default (and of western currencies, only USD). One can only conclude, in due diligence, that Johren is a lawful business and their products are otherwise legal according to U.S. code. More detail on publicly available information about Johren can be found at https://erogefyi.carrd.co/#johren Dohna Dohna is rated by the Ethics Organization of Computer Software (EOCS) in English (rating identification code: "2003189K")[1], and Japanese. The EOCS is a regulatory body, similar to CERO, established in direct response to ethical concerns about objectionable depictions in erotic games which cooperates with the Japanese government. It is further compliant with their standards by board review, including the following: No real, living person under 18 years of age may participate in adult game development.[8] All characters involved in sexually explicit activity must be at least 18 years of age.[8] Characters do not appear to be children either, visually by objective standard: they do not appear to be children when compared next to clear adults in the same work, and do not measure 5 or less heads tall.[7] They also are not referred to in any way, or have certain visual elements, that could state or imply they are underage, from a list of proscribed terms and items.[7] Depictions do not violate socially accepted moral norms and are not obscene.[8][4] Works should have creativity, originality, theme, and genuine artistic purpose. They should not frivolously depict gratuitous sex. Sex scenes should be responsible, appropriate, and balanced cumulatively in the work.[8] You can learn more about what the EOCS criteria require at erogefyi.carrd.co/#eocscriteria or from official EOCS legal documentation (in Japanese) here[7] and here,[8] (I have also translated it to English here). It is also summarized on their Wikipedia articles in Japanese and Chinese. DLsite, the other Japanese distributor, (and Exclusive Distributor in China)[9] separately found of the original Japanese version before allowing it to be sold on their storefront (by "strict review") that it does not "appear" or "imply" to depict "children" by "reasonable consensus" including by using terms or "certain expressions, accessories, etc. that are strongly associated with minors" and are likely to indicate a character is under 18 years of age (対象が18歳未満と受け止められる可能性が高い表記).[10] They also attest that their products do not involve depictions that are "socially unacceptable," against a range of specific standards (eg. "promote antisocial behavior", "inappropriately warped" or "unnecessarily cruel…exaggerated" sexual expressions) and their own discretion. Also, they state "any products on this website containing sexual content are works of pure fiction. They contain only sexual fantasies which have been fabricated by creators."[10] It is my fervent, good-faith, and supported belief that Dohna Dohna has serious literary, artistic, (and even political) value. Otherwise I would have not written this essay at all. Sources 1 Johren.games, "Dohna Dohna” 2 Johren.games, “Terms of Service” 3 Johren.games, “Privacy Policy” 4 Johren.games, "About Us” 5 Dohna Dohna, “Game Manual” 6 AliceSoft & Shiravune, "Dohna Dohna" 7 "Overview of the Shoujo Game (adult-oriented PC game software) Industry" (an EOCS statement to the Japanese National Police Agency) (October 2006) web.archive.org/web/20190606131208/http://www.npa.go.jp/safetylife/syonen29/6-siryou4.pdf 8 "Ethics Organization of Computer Software Code of Ethics" (2020) www.sofurin.org/htm/about/sofurin-rinrikitei2020.pdf - 2011 version: www.sofurin.org/htm/about/sofurin-rinrikitei2011.pdf 9 "doHna:doHna -Issho ni Warui Koto o Shiyou-". The Visual Novel Database. 10 DLsite, “Compliance Policy”
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  2. Um no.......but ok. I found the common route in Grisaia to be very good. Sakura Moyu is another example of a VN that is long but very good. As far as reusing gags goes, I see that more in moege than anything else. If it is long and boring then I get it. However, if it is long and keeps you captivated, then there is nothing wrong with it being a longer VN.
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  3. To be honest, this isn't one of your better videos... Length preferences are entirely a matter of taste and most VNs are too short, not too long. A lot of VNs cut out stuff so that they have excuses to make fandiscs, after all. To some extent, I can agree that Hoshi Ori is too long, but for a certain crowd (who want to follow the romance until they are in the grave) it is an attractive game. Your comments on Dies Irae were malicious and excessive. It was like listening to a 4chan troll's rant. I also found it amusing you were comparing it to Fate/Stay Night, when the experiences are completely different except for the beginning. Instead of pointing out things that could have been cut out to shorten the game (which was supposedly the premise of the video), you immediately decided to bash it in general, which kinda defeats the point of including it in the first place.
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  4. Ah yes the reusing the same gags for 10-15 hours straight, best way to flesh out the story
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  5. Dual Chroma is an upcoming dark fantasy visual novel where you can romance an imperial prince and break the cycle of doom which has plagued the Empire for generations. It features a multi-faceted love interest, exciting narrative battles, and a mysterious story set in a world that's been ravaged by darkness. Uncover ancient secrets and new budding relationships in this romantic fantasy adventure visual novel with a dark twist. Journey with the Galen’s Empire Second Prince and thwart sinister forces that rise from times long since past. With multiple endings and immersive battle sequences, your choices will shape your destiny— or lead you and the Empire down the path of tragedy once again. The visual novel has been a work of many years of struggle and love and our demo just dropped recently! It's playable on both steam: bit.ly/dc-steam and itch: bit.ly/dc-itch Follow our pre-launch page to get notified when the Kickstarter opens in less than 4 days: bit.ly/dckickstart
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