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xyz

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Everything posted by xyz

  1. As for Amnesia, I've looked into PSP version a bit. All important data is stored in PSP_GAME/USRDIR/INSTALL.cpk which can be extracted using this QuickBMS script. Then you can edit scripts with hkki. Let's see what can I do with Android version of the game.
  2. What about Hiiro no Kakera? It doesn't look as anyone is doing it and I've posted extracted strings in my previous message.
  3. Yay, I've got some free time today. Here are three files that will extract scripts from Android version of Hiiro no Kakera: toolset.py, extract-files.py, process-script.py (all licensed under WTFPL/CC0 by your choice). Here is a .zip archive with extracted text (if you need to start translating ASAP, it's not reinserting-friendly yet). I've not done reinserting yet but I think it won't be very hard.
  4. Please, check my reply here.
  5. It looks like they're going to patch iOS and Android versions of the game http://ogtproject.tumblr.com/post/50021198901/12-new-followers-since-last-update-thank-you UPD on Hiiro no Kakera. I've got .apk, it's not obfuscated, I'll maybe spend some time looking into it. (btw, another option is to contact Chinese group who translated the PSP version)
  6. According to vndb Amnesia is being translated and Hakuouki SSL isn't out yet. As for Hiiro no Kakera, I think you'll have more luck hacking Android version of this game.
  7. No. And PSP games are somewhat harder to hack. What are you going to translate?
  8. Just make it background-repeat: repeat-x instead of background-repeat: repeat. http://i.imgur.com/52gXASL.jpg
  9. A heads up: we're at 1/3 right now. In other news, we're looking for image editor because Bu-Bu San seems to be working on another project(s). Here's the list of images that need to be redrawn. Please, apply only if you're sure you can do all of them. Here's a sample one: (translation: Employee). If you wish to apply, redraw this one and contact me with your result (PM here / irc: #[email protected]).
  10. ISO file structure is: . ├── PSP_GAME │ ├── ICON0.PNG │ ├── PARAM.SFO │ ├── PIC1.PNG │ ├── SYSDIR │ │ ├── BOOT.BIN │ │ ├── EBOOT.BIN │ │ ├── OPNSSMP.BIN │ │ └── UPDATE │ │ ├── DATA.BIN │ │ ├── EBOOT.BIN │ │ └── PARAM.SFO │ └── USRDIR │ ├── DATA.DAT │ ├── STS.DAT │ ├── STS.MAO │ ├── STS_DEF.TOB │ ├── modules │ │ ├── libpsmfplayer.prx │ │ └── psmf.prx │ └── movie │ ├── IF_logo.pmf │ ├── ending.pmf │ ├── opening.pmf │ └── otomeito_logo.pmf └── UMD_DATA.BIN DATA.DAT's header is "PSPFS_V1", it can be unpacked by this quickbms script # ClaDun X2 (DAT format) PSP / PC # # Written by Ekey (h4x0r) # http://www.progamercity.net # # script for QuickBMS http://quickbms.aluigi.org idstring "PSPFS_V1" get FILES long get NULL long for i = 0 < FILES getdstring NAME 0x18 get SIZE long get OFFSET long log NAME OFFSET SIZE next i There are a bunch of files and no directories. Here's file list. *.VAG files are "Sony ADPCM 4 bit" files with voice data, this is a known format which can be decoded by several tools ([1] for example). *.DAT files are gzip-compressed with 0xC extra bytes prepended. After removing this extra data they can be extracted with gunzip or any other tool. _EXFONT.DAT: gzip compressed data, was "_gz_div.tmp", from NTFS filesystem (NT), last modified: Thu Feb 3 08:27:52 2011, max speed The original file has "DSARC FL" header. This format seems to be known as well ([2], pages 201-202) although I personally didn't try to extract it. They probably contain .MBP files. Sadly, I have no idea about .SP2 and .MBP, I've uploaded them here.
  11. Seems interesting. Is the source available somewhere? Also, it works. Good job on it.
  12. https://mega.co.nz/#!wdosd2SZaT!QXshea0nrD3UdaoWVOL8Zwil3GcY065CmDR9ISEIn02IwYE (offline) All files are encoded in Shift JIS.
  13. Hi all! This is the second attempt to translate “Toradora! Portable” into English. This is an infinite work-in-progress (translators disappear too fast). This project respects your freedoms — you're free to join, translate, check translations, edit them, grab our translations and make a patch (all tools written within this project are open sourced). If you want it to be done faster then join us (^^). The team: Translators: verdelish. Image editor: Chronoes. » http://toradora.xyz.is/ » #[email protected] (my IRC nickname is thexyz) » email me: whatever[at]xyz[dot]is
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