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fun2novel

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Everything posted by fun2novel

  1. It's possible. I guess it will cost more to port R;N than C;C because the former has 3d graphics and might be harder to port.
  2. I'm not sure about that. Rototics;Notes never came to pc.
  3. Now it's time save up for a ps4.
  4. Root Double is very different from most vns being published these days. It's worth the money I think. But it's surprising the release date is so close, thought they will release it in July or something. Anyway, to those who love great sci-fi mysteries, and those who are fans of Ever17 shouldn't miss this.
  5. That's very cool but what about the last 12 or so year
  6. Thanks anyway for the link. It's really hard to find even the 60% patch.
  7. 80% That's strange, because when I compare it to the 60% patch it weighs the same. Are you absolutely sure this is the leaked 80% patch? We've all been waiting so long for this.
  8. Whats the percentage of this patch?
  9. What the hell are you talking about? Why is Unity clunky and over complicated? Dude, 6 year old children use Unity. If you tried Unity and immediately gave up that's just your problem. Not the engine's, every tool needs a little to learn. And what makes you say that it's slow? In literally minutes you can make a game in it. Why would you say "Ask an average vn developer, why would he ever consider using something like that, while all he needs is a piece of code which displays static images on a couple of layers along with a text box, simple sound interface and a parser for the game script?" when you don't need to write ANY code with Unity and Fungus, both are completely free and feature rich. So don't go saying things you know NOTHING about. So let's see, Ren'Py needs code, doesn't have a visual editor (like for example Novelty), has some template to get you started but that's it, ok I get that. Now let's look at Unity, the free version has all the features of the pro version, you have the power to make visual novels VISUALLY, you due to it being a general engine you can go nuts with anything you want to do, you can create some really creative visual novels, Fungus the Unity plug in is free and let's you make visual novels with no code at all, you can easily define choices, create your own text box, edit your vn visually and position everything just right, do infinite things with Unity UI like all kinds of effects and cross fades, Unity lets has an amazing animation system that gives you the control to animate anything you want, and so much more. I am a Unity developer and I have worked with many engines over the years including Unreal2, Unreal3, Unreal4, CryEngine1, CryEngine2, Gamemaker, Construct, Multimedia Fusion, Quake3, Gamebryo, Ogre3D, Novelty, Ren'Py, and these are just a few from the top of my head. You seriously want to say that YOU have better credit than I do? I'm done with this shit. Check your facts and maybe we can have an intelligent discussion because the more I read your commends the more brain dead I become.
  10. That's bullshit. Unity has it's pros and cons, like any other enviroment. The point is, when you get past the issues (they are actually a huge wall for most vn developers), it provides a solid ground for stable releases with multiplatform support you won't find elsewhere. Considering a lot of japanese game devs have been lately moving onto Unity as well, I'm guessing we'll also see a lot more vn's being released on a single, unified engine, which is always nice; especially in terms of fast and efficient game localization. Why would it be a huge wall for most vn developers? vn programmers are no different from any other programmers. I don't see why it should be such a big problem. Have you ever developed on unity? or any other engine? I'm not defending Unity but if you never developed on Unity or don't have more than at least 10 months to a year of experience developing games and haven't even developed on different engines I don't see how you can make this kind of statement.
  11. Yes and No. The ones where they get permission from the Devs to do the coding themselves, will either go on Unity, renpy or kirikiri2 (depending on who's the programmer for that (eg. Doddler likes to use Unity.)). However, there are devs that want to do the coding themselves(eg. ClockUP, Propeller and Frontwing), and won't let them touch the coding. Yeah of course you're right. But I was talking about when Mangagamer do the coding. They don't use anything else but Unity today. There's just no reason to use anything else.
  12. That's a complete bullshit. You can't talk about something you haven't even tried. Unity has a much better user interface than Unreal's cluttered mess. It's visual fidelity is of the highest standard. The engine is really easy to use and very quickly you can make pretty much any game you want. The Fungus plug-in is amazing too. It's very simple and easy to use. You can also extend it as needed. So I don't know where you get your facts but you should check them before you post. And what the hell is this 'if they going to upgrade you have to upgrade'? If Epic upgrade Unreal4 you don't have to upgrade it? With Fungus you can make visual novels in seconds, literally. Can you really do that in Unreal4? Fun fact: All those Mangagamer vns you guys enjoy so much, the localization is completely remade on Unity. They chose Unity for it's ease of use, how simple it is, and how fast it is.
  13. is it possible to add the mark all read button?
  14. Yeah I was shocked to see that too. Though I already read Root Double I think it's unfair for others who are waiting to read it. Especially when an English official release is not far. I like this blog and visit it all the time... but... yeah -_-
  15. Yes, your turn Ayana.
  16. 4. There 4 protagonists.
  17. 1. It is a sci-fi mystery. 2. It is translated. 3. Romeo helped to plan certain parts of it. It's pretty easy so no images, not now at least.
  18. Subahibi? It kind of fits from what I read so far.
  19. More hints please ^^
  20. yeah that's the one.
  21. I realize this might be too obscure so feel free to ask for hints.
  22. Here's an image
  23. 1. It's an otome game, but might also be yaoi. 2. It is translated. 3. A Victorian style setting. 4. Developed by a popular otome vn developer. 5. I don't know, haven't played it myself yet XD
  24. Come see me tonight?
  25. Yes. Your turn Funyarnpa.
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