Welp done with Aeka's and Nekoko's route while I dropped/stalled Mizuki's.
First off, some strange things I observed in the game. The story was good, that's what I really think but some stuff made the experience less so. I have no idea why but the sprites seems to really lack in variety. I meant that per character, which made some scenes make less sense so I thought it would be better off with me relying on voice and context even more than average. Well not that I mind but I guess they probably had some problems in the development. Another one would be the how the music was used. When I finished the two routes I thought that there was some serious lack of number in music only to discover that they had 18 (excluding OP and ED) tracks. I didn't use any efficiency guide so I just skipped through read text and it made me realize that they used some music at short intervals. I appreciate saving the good music for the best scenes but that was being too conservative. These two things really made some scenes less than desirable but they still did a good job.
Welp enough of the technical stuff. Off to Aeka's route~
Nekoko's route was something that was a lot better for me in comparison to Aeka's. No, I can't relate to her specific problem, that would be bad.