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Everything posted by ChaosRaven
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You probably made a wrong choice somewhere. If you have to set a dozen trust values it's easy to miss something. But I think the bad endings gave you a hint to what you've done wrong (or was that in another VN). The bad endings also shouldn't be too far from the wrong choice, so reloading a previous save point should help. Beware of settings which aren't min/max values! Sometimes they are inbetween and I remember that I mistook the exact values on some rare occasions, setting a 2 instead of a 3 or something like that.
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A boy dressed as a girl, usually to sneak into an all girls school for whatever reasons. Otoboku made the genre popular about 15 years ago. Since then several studios jumped on the train, especially Ensemble who made it their main theme, but also Navel with their popular Tsuriotsu series.
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Tsumamigui 3 has a true love mode where all NTR is switched off. Regarding the others, for the most part yes, since that usually only happens in bad ends or with unrelated side characters. There are a few exceptions though, especially if it comes to side heroine routes.
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I think Tsumamigui 3 fits the bill. And most of the mystery type VN's from M&M have seductive characters in them: Kiriya Hakushakuke no Roku Shimai, Saint Estella Gakuin no Shichinin no Majo and Hyakki Ryouran no Yakata. Also Onee-chan no Yuuwaku, thought I'm not sure if that one really qualifies for an actual story.
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You've most likely just a room/corridor with a simple metal cladding. What you're referring to would be a class D metal fire, which means a significant amount of metal itself would be burning, resulting in temperatures around 2000 degrees. I highly doubt that was the case here, otherwise there would be no chance that anyone would be alive in there anymore. The stuff that was actually burning was probably just normal materials, meaning a class A fire, where water based extinguishing agents work just fine.
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The VN doesn't look like Shuffle at all. The two original artists Nishimata Aoi and Suzuhira Hiro were part of the staff, but instead of drawing anything they were just 'School uniform design assistants' - what the heck?! Instead they got two artists with Da Capo roots, which probably explains why this VN has such a similar lolige look like Da Capo 3. I feel cheated!
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While I don't remember all details anymore, it did have a good ending. There were crap-loads of bad endings along the road though lol, but the VN wasn't particular depressing. The choice system was... one of a kind though.
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Unlike Chaos;Child, Root Double actually has a well thought out story. The weaker parts are more in the rather slow B route at the start. That's also why I still think it's better to start with route B instead of A. However, the voice actor of Natsuhiko is weaker than the one from Chaos;Child, and I think it was only possible to switch off all voices or none, which is just ridiculous.
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I think this is one of the rare cases where I actually like the animes more than the visual novels. The Kanon anime is one of my all time favorites, followed by Angel Beats and Clannad. I didn't like Charlotte though. If it comes to the visual novels it looks a bit different. The Kanon VN didn't age very well, so I prefer Clannad here. Technically Rewrite 'should' have been my favorite Key VN, but some of its endings almost ruined the VN for me. (Akane & Lucia's) The only Key work I didn't like at all - neither VN or anime - was Little Busters. The heroines were totally bland and I hated the protagonist with a passion. The only passable characters were the three other dudes, but the entire time I was just pissed off that Kyousuke wasn't the protagonist and I was stuck with this little pussy Riki instead ('he' was even voiced by a girl). Didn't play the other translated Key VN's Air, Planetarian or Harmonia yet. Not really interested in them, but I'd like to read Angel Beats and Summer Pockets if they get ever translated.
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Ouch! That one I didn't see coming. I think that's the first studio closure that's actually kinda hard on me. They were always a bit special, and not just run of the mill moege. Don't think this is related to Supipara anymore though - that was almost ten years ago.
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You actually liked a mystery VN?! I have to make a note about that in my calendar...
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I was refering more to their mystery titles Hyakki Ryouran no Yakata, Saint Estella no Majo and Kiriya no Roku Shimai. Though Kiriya techincally doesn't count since they were still part of Atelier Kaguya at that time and Saint Estella was a lot weaker than the others. But none of their gameplay titles had a good story. However, they don't feel as grindy as other gameplay titles and they are still decent nukiges if you like the art style.
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Well, I'll probably give Guildmaster a try. Usually they've either a good story (for a semi nukige) or good gameplay - just not both at the same time. Though they took more time than usual for this one, so maybe they did try a bit harder to succeed on both fronts this time.
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A question to those who read untranslated Japanese VNs
ChaosRaven replied to AustriaVNFan's topic in Visual Novel Talk
Mainly because I wanted to read some VN's which were not available in English and also very unlikely to be translated. But I also liked anime before and was always fascinated with Japanese culture. I think I tried to read my first VN very shortly after starting learning Japanese with some educational books. Reading Japanese VN's is one of the best ways to help learning Japanese since it's much more fun than just dry learning of vocabulary and grammar. I read about two books about grammar and two smaller ones for Hiragana and Katakana. Though I kind of got stuck when learning Kanji. I even tried Heisig's way of learning it, but I'm honestly not a fan of it. It's just unnatural - if I read a sentence I don't have the time rembering two dozen short stories. And humans usually recognize entire words and not just single characters. I've also read most of Tae Kim's Japanese Guide, which is pretty good. I think my first VN was Kiriya no Roku Shimai and it was easier than expected since it used very clear language. (Besides simple nukiges) I find plot based VN's the most easy to read since they often use very clear language. Ironically, comedy and slice of life VN's are often way harder since they like to 'play' with the language itself. Yeah, I'm using a text hooker, mainly because of the damn kanji, not so much because of the grammar. Usually I iterate between translating the Japanese text myself and reading the translated text. For the former, I only use the translations of the kanji compounds I don't know myself from the translator. It's slower and exhausting but more precise. If I get too exhausted, I switch to just reading the translated text. If certain parts get too far off the track, I revert back to translating myself. To be honest, in the last few years my Japanese was probably more stagnating than improving. Most stuff I really wanted to read I've already read and I've also been disappointed too often to believe in kamiges anymore - there are just more or less flawed VN's. Though, I guess it's just a natural process to get a bit burned out after reading VN's for years. -
Kara no Shoujo if you want to catch and detain mass murderers and Rewrite if you want to date them. But yeah, playing Cartagra before KnS would be better. Though the writing in Cartagra isn't as good as in KnS yet.
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I dropped Sakura Sakura - it was just too annoying to read. Having a completely useless and indecisive hetare protagonist just isn't fun. Especially in a scenario with lots of bullying. I kinda liked Kurumi and Sakura though, but Tooru mostly seemed to interact just with Nanako, Akira and Naoki instead. And those three really got on my nerves after a while. It would have been nice to be able to have Masashi as the protagonist, since he's actually a really cool guy, but you're only allowed to play two dorks instead. *sigh* Rating: 4/10
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Heart of the Woods Review
ChaosRaven commented on solidbatman's blog entry in solidbatman's Gaming Blog
Very nice review. Actually, Heart of the Woods caught my eye almost immediately on release since it looked surprisingly high quality for an EVN and the story seems a lot more interesting than your run of the mill J-moege. I'm a bit hesitant because of the short duration though. I'm more into mid-length VN's. -
What are you reading? Untranslated edition
ChaosRaven replied to Funnerific's topic in Visual Novel Talk
So, I finally finished Shin Koihime † Musou - Kakumei ~Son Go no Ketsumyaku~ after literally months of reading. To be frank, this VN really brought me to my limits of my Japanese reading capabilities. It wasn't just freaking long, it also had a huge number of names, places, dynasties and some awkward old language style. With about 80 characters who didn't have just first and last name but also a 'true name', I had to deal with over 200 names over the course of the game. Add to that frequent discussions about political situations and developments during the Three Kingdoms period of China, and you get a real challenge for a foreign reader with some linguistic half knowledge in Japanese and a machine translator. In short, it was pretty exhausting at times. If I should sum up the VN in a few works, then I'd say it's overall a good Koihime VN but a weak remake because it barely addresses the weaknesses of the original Shin Koihime. The story can be roughly split up in three arcs, the Yenren arc when the mother of Sheren, Renfa and Shaoren is still the leader of the Go faction, then the Sheren arc when she succeeds Yenren, and finally the Renfa arc when she's the leader. The Yenren arc deals mostly with the early conflict of the Go faction with Huang Zu. This arc predates the events in the original Shin Koihime. It was overall well written, with Kazuto getting accepted into the Go faction as a celestial messenger. Yenren had a good mother-daughter conflict with Sheren running and there weren't too many characters yet, keeping everything more personal. At that time several key members either were absent or didn't even join yet. Renfa then joins after a while with Shaoren. Ironically the first meeting of Kazuto and Renfa didn't go that well with Renfa being all suspicious about him. They then come together when they try to convince Shishun to join the Go faction. This was a particularly well written part because Kazuto really gets active here and does something together with Renfa without the whole Go clan being present. The end of the Yenren are was rather dramatic and comparable to the Sheren incident in Shin Kohime. The Sheren arc deals mainly with the Go faction getting independent from the child ruler Miu (aka Yuan Shu). They also temporarily join forces with Gi, Shoku under the leadership of Yuan Shao (aka Yuan Shao) against the Tou empire. The relationship between Miu and Sheren was also pretty interesting since they didn't get along at all. Miu was also by far the best loli character because she was a somewhat believable character since child rulers weren't uncommon in that time. She also managed to be totally cute and adorable, while still being royally arrogant and sometimes even shockingly ruthless, not shying away from underhanded murder. A nice thing was also that they tried to get Kazuto a bit more personally involved in combat actions. Though a problem of the arc was that it got more and more crowded after a while, with too much time spent following different factions and events and characters joining the Go faction that contributed little to nothing in any sense *cough* Pao and Ashe *cough*. But overall the Sheren arc was still decent, since Sheren had a good chemistry with Kazuto and was a most excellent lead character, being a driving force for the whole Go faction. The transition to the Renfa arc was unfortunately much weaker than in Shin Kohime and as dramatic as a Mallorca vacation. I question the decision to take over this plot development anyway, since we already got that dramatic impact with Yenren without loosing the most important character. This story arc had several problems. On the one hand, Renfa couldn't replace Sheren at all, and while this was partly an understandable and believable consequence of Renfa being young, naive and a much more ladylike character than her natural born leadertype sister, the story simply lost a lot of steam because of it. Kazuto also reverted to a much more passive role and was hardly noticable anymore. In addition the VN started to get lost in moe blobbing because they wanted to showcase too many characters and events. Many conflicts also seemed to be just been made for another battle, which isn't such a great idea if the battle system itself is just a tagged on mini game. The whole conflict against the Shoku faction in particular was an absolute snore fest. Fortunately, it got better again against the Gi faction. Still, Renfa never really had the impact she should have as one of the most essential characters of the Go faction. In general, they missed the opportunity to make Kazuto a character with some impact - again - despite some improvements at the beginning. The story would have been almost the same without him. Having a too big character cast is also a problem which is almost unique to the Koihime series. They missed the chance to get rid of some unnecessary characters or at least degrade them to minor support characters. There was also too much moe blobbing and too many side events with barely any impact on the main story like the events in the royal court around Kūtan (aka emperor Ling). But overall, despite its flaws the main story arcs were still decent. Unfortunately, the same can't be said about the heroine side stories. The VN didn't just recycle lots of music and character sprites from previous games, they also recycled parts of the heroine side stories. Considering, that those were the weakest parts of Shin Koihime, this was already a very questionable decision. But another problem was the pacing. The whole side story concept still originates from the first Koihime Musou, where it worked because characters were added over the whole time of the VN. So you didn't get too many side stories at once and they were also rather well paced with the main story. The same can't be said at all for Kakumei though. You already start with lots of characters, forcing you to almost stall the main story, to dig through too many side stories at once. But since the Go faction is complete after a while, nothing new comes anymore. So in the first half I got far too many side stories and in the second half I was pretty much finished with the ones I was interested in. The plot development of the side stories was also often not in line with the main story. Another problem was their not exactly overwhelming quality that reminded me frequently of bad fan fiction. The VN has about 130 CG's - which is huge - but only about 25 for the main story. Sounds great for the side stories though, since they got over a hundred. Well, too bad they had the glorious idea to EVENLY distribute them between all heroine routes. And we are talking here about 16 (!!!) heroines. That results in about ~6 CG's for each heroine - the industry standard for main heroines is about 2 - 3 times as much. That makes BaseSon probably the only eroge company that doesn't seem to understand the concept of main and side heroines. They even went so far to bundle Renfa and Shishun in one route, because they were too lazy to write one for each of them. So Renfa, the most popular Go character wasn't worth her own route while Pao, one of the most worthless and unnecessary characters in VN history got her own route and even more CG's. I think it's mute to say that something went seriously wrong here. Due to the low CG count, several routes also appeared oddly stretched like Meirin's for example. And Kazuto only being an advisor and not the faction leader like in the first Kohime, made the whole mega harem concept questionable here anyway. Audio part was pretty good though, thanks to Go's theme music always having been good. Not sure if all tracks were recycled though. The best ones were still the old ones though. Visual part was so so. It's nice to have Kohime Musou in higher resolution and most background and event CGs were good. But the best character designs still date back to the first Koihime, while most of the newer additions are questionable. Huang Zu was a walking freak show, Raika was a well written character but she was certainly not pretty and Pao was just meh. H-scenes were also below average. Considering this was one of the main strengths of the original Koihime, this isn't good. Especially for a VN with a huge cast of oversexualized heroines, that make it almost impossible to take it serious as a story VN. Overall, I enjoyed the VN mainly for its main story, while the heroine routes were mostly disappointing. I still appreciate the VN for its scope - its one of the rare VN's with an epic story and a really interesting historic setting. But it definitely suffers from a strong quantity over quality problem. I also think the creators should think about where they want to go with the series. If they want to go fan service - this isn't good enough. If they want to go serious, they should stop the moe blobbing, tone down the oversexualized heroines and get a more proactive protagonist. A good inspiration for that is ChuSingura. Favorite characters: Sheren > Renfa > Yenren > Merin > Sai > Miu > Suirei > Minmei > Raika > Rian > Shishun > Ashe >>> Non > Pao Overall rating: 7.5/10 If this would have been my first Kohime title, I might have even given an 8+ rating. But for a somewhat weak remake I don't think such a high rating is warranted. Hmm, besides that I've been digging through some Atelier Kaguya and Anim titles to balance out my all ages VN's lol. Nothing really worth mentioning though. But I really hope to get Haruru Minamo ni! finished soon which I stalled last year for a while. -
Translation Aggregator google not working anymore
ChaosRaven replied to fhc's topic in Visual Novel Talk
You can also use Chiitrans Lite. It allows Google to be set as translation environment, so it should work. Translation Aggregator never really worked good on my PCs so I already switched to Chiitrans a long time ago. Though keep in mind that Chiitrans only works as text parser in tandem with ITH under Windows 10. The text hooking feature doesn't work anymore. -
Getchu Bishoujo Game Awards 2018 are out
ChaosRaven replied to ChaosRaven's topic in Visual Novel Talk
I might be reading to much in the 'Island' and 'Time Travel' themes both VN's seem to have. Maybe I was a bit unfair here. In the last few years almost every school life VN I read was a boring snore fest, and now I feel so burned out from them that I tend to react a bit allergic to them. I guess it would help to read an actual 'good' nakige again. But the ones I'm actually interested in like Hatsusaku, Tsuriotsu or White Album 2 are all still untranslated. -
Getchu Bishoujo Game Awards 2018 are out
ChaosRaven replied to ChaosRaven's topic in Visual Novel Talk
You might consider school life moege with some time loop innovative - I do not. I'm okay with time travel if it's done on a more scientific base like in Stein's Gate, but that's usually not the case. My Key fanboy times are long over - though my interest could get rejuvenated if they tried something like Rewrite again. But Summer Pockets certainly doesn't look like that. -
Getchu Bishoujo Game Awards 2018 are out
ChaosRaven replied to ChaosRaven's topic in Visual Novel Talk
I also expected Koihime - it might not have been perfect, but it was certainly better than a lot of its competitors. And Love Holic winning the Ero ward is a joke, I even tried that since it's an Atelier Kaguya title and it was the first Choco Chip title I dropped in the middle because it was so bad.